Łukasz Pason
Łukasz Pason
  • Видео 163
  • Просмотров 60 020
Houdini Mask From Geometry Tip
If you're doing masks over grids in Houdini and you want to use your geometry as an input, the Mask From Geometry is an absolute coffee brake of a node to use. Use height Fields instead!
#sidefx #sidefxhoudini #houdini #quicktip #tutorial #cg #vfx
Просмотров: 693

Видео

Export Baked Cameras from Cinema 4D
Просмотров 2922 месяца назад
Easily bake out your camera so you can access all of the camera properties in other DCCs, even if you've nested your camera and its controlled through xpresso or other means. Camera Rig comes from @Helloluxx and you can check out the setup here: ruclips.net/video/v7mBm9UCA34/видео.html&ab_channel=helloluxx #cinema4d #quicktip #cameras #c4d #maxonc4d #bakecamera #tutorial
Hack Cinema 4D and Ease your Alembics
Просмотров 2012 месяца назад
Key frames need curves so you can control all the things. Hack your alembic keyframe data with this simple xpresso tip in Cinema 4D to get all the curves you want. #maxon3d #maxonc4d #c4d #cinema4d #quicktip #xpresso #abcfiles #quicktip
Scatter Pieces or Objects in Houdini
Просмотров 7366 месяцев назад
Let's scatter some objects in Houdini using Attribute from Pieces and the Scatter and Align SOPs. This tutorial helps you understand how to get all your imported objects scattered onto points using the name attribute in Houdini. Check out @simonhoudini5074 for his more robust tutorial on this method! ruclips.net/video/N7CDHwgWKVo/видео.html #sidefx #houdini #tutorial #sops #instancing
Houdini Custom POP Velocity Fields Breakdown
Просмотров 4,2 тыс.7 месяцев назад
I was inspired by @MotionPunk recently and worked out a particle simulation in Houdini that reflected his works. Utilizing custom volume velocities and some forces to achieve the effect. Watch this node-by-node breakdown to see how I made it! #houdini #sidefx #particles #maxon #redshift #houdinifx #popadvect #customvelocity #velfields #vfx #houdinivfx
Houdini Plant Infection Disintegration Breakdown
Просмотров 5849 месяцев назад
I wanted to share my node tree and the process I went through to get to this disintegration effect. Utilizing Vellum, POPs and MOPs I created this effect after winning a Houdini Battle and really wanted to push an idea I had coming out of it. Find me on the socials: xrossfader xrossfader www.lukaszpason.com #houdini #sidefx #vellum #simulation #redshift #redshift3d #si...
Cinema4D Arnold to Redshift Shader Network Shortcut Keys
Просмотров 8863 года назад
Cinema4D Arnold to Redshift Shader Network Shortcut Keys
Eleven Inc Motion Design
Просмотров 144 года назад
Eleven Inc Motion Design
Turbulence FD Cache to VDB Files in Cinema4D
Просмотров 3,9 тыс.4 года назад
Turbulence FD Cache to VDB Files in Cinema4D
Rendering Puzzlemattes in Cinema 4D R21 with Redshift 3D
Просмотров 1,4 тыс.4 года назад
Rendering Puzzlemattes in Cinema 4D R21 with Redshift 3D
Cinema 4D Transition Between two Materials with a Vertex Map
Просмотров 3,8 тыс.5 лет назад
Cinema 4D Transition Between two Materials with a Vertex Map
Cinema 4D Cutting a Hole in a box
Просмотров 1,7 тыс.5 лет назад
Cinema 4D Cutting a Hole in a box
Lukasz Pason Demo Reel
Просмотров 3516 лет назад
Lukasz Pason Demo Reel
Remnant Title Animation
Просмотров 376 лет назад
Remnant Title Animation
Torchlight Frontiers Title Animation
Просмотров 646 лет назад
Torchlight Frontiers Title Animation
Phizuu
Просмотров 96 лет назад
Phizuu
Zing
Просмотров 36 лет назад
Zing
AskGSG Chain: Halloween
Просмотров 2646 лет назад
AskGSG Chain: Halloween
Marvel Heroes: Omega Title Animation
Просмотров 796 лет назад
Marvel Heroes: Omega Title Animation
Apache Informational Video
Просмотров 956 лет назад
Apache Informational Video
F22 Informational Video
Просмотров 696 лет назад
F22 Informational Video
WCRA War Zones Launch Video
Просмотров 866 лет назад
WCRA War Zones Launch Video
WCRA Logo Animation
Просмотров 196 лет назад
WCRA Logo Animation
War Commander Rogue Assault M4A1
Просмотров 946 лет назад
War Commander Rogue Assault M4A1
WCRA PVP Battle
Просмотров 386 лет назад
WCRA PVP Battle
WCRA Alliance War Title Day Final
Просмотров 216 лет назад
WCRA Alliance War Title Day Final
WCRA Slot Machine
Просмотров 126 лет назад
WCRA Slot Machine
Animated Typeface
Просмотров 4536 лет назад
Animated Typeface
WCRA Infomercial
Просмотров 276 лет назад
WCRA Infomercial
WCRA AK47 Gun Porn
Просмотров 916 лет назад
WCRA AK47 Gun Porn

Комментарии

  • @Sozika_george
    @Sozika_george 16 дней назад

    Duuuuuuuuuuuude, )))))))) Thanks a lot <3

    • @xrossfader
      @xrossfader 15 дней назад

      @@Sozika_george you’re welcome!

  • @jordicabeza9237
    @jordicabeza9237 27 дней назад

    Hola amigo, really fantastic tutorial, many thanks for the inspiration, cheers man

    • @xrossfader
      @xrossfader 26 дней назад

      You're welcome! Thanks for watching.

  • @joukyt
    @joukyt Месяц назад

    最近Copnetでやっていることに近いですが、こちらの方法の方が入力形状を見られるので分かりやすいですね。

  • @TreyWojo
    @TreyWojo Месяц назад

    Nice one! When you say non-flat surfaces what type of result are you trying to achieve on that surface? Like a projection of the form onto the non-flat surface for the mask?

    • @xrossfader
      @xrossfader Месяц назад

      Height fields are built off a flat plane and trying to use them on your own geo doesn't work unless you bake out the height field into a texture map and use it as displacement. Paul Esteves actually has a video on this if you're interested. Which now that I'm thinking about it could potentially be something unique to try as you can use attribute from map to get the black and white data onto your geo. So say your object is a sphere and you need to get a mask from geometry on it, this tip wouldn't work unless you were able to unwrap the object to a flat plane to transfer the data to it. Hope that helps. ;)

  • @morphtek
    @morphtek Месяц назад

    what you mean is we need a virtual texturing instead of masking and storing the data into the vertex thats why it cooks so long but then youd need some uv's

    • @xrossfader
      @xrossfader Месяц назад

      Thanks for letting me know! It was far too heavy and I wasn't about to wait for everything to cook. :D

  • @davidbryan-z8b
    @davidbryan-z8b Месяц назад

    Exactly what I was looking for! Thanks for uploading.

    • @xrossfader
      @xrossfader Месяц назад

      @@davidbryan-z8b you’re welcome! A tip… if you can export at double your FPS you’ll get much smoother playback when you keyframe.

  • @rennightmare
    @rennightmare Месяц назад

    hello! big thanks for such a detailed video i could recreate the effect but i'm struggling to get the concept behind all those vdb nodes you made while creating velocity field isn't it possible to use a bunch of vdb from polygons instead? what's the difference?

    • @xrossfader
      @xrossfader Месяц назад

      Houdini has a ton of ways to re-create the same effect and I got to this with the solutions I used. You can absolutely use a different method if that works for you. =) Thanks for watching!

    • @rennightmare
      @rennightmare Месяц назад

      @@xrossfader yeah, found a few similar tutorials and each of them got different setups for creating velocity fields it makes sense after i compared them thanks for content!

  • @tobiasgalle2350
    @tobiasgalle2350 2 месяца назад

    Nice one!! Thanks a lot!

  • @henrythejeditube
    @henrythejeditube 2 месяца назад

    Thank you Mr Lukasz

  • @tescomealdeal29
    @tescomealdeal29 2 месяца назад

    Very interesting, thank you!

  • @bhavana01123
    @bhavana01123 2 месяца назад

    Hey Lukasz, very helpful-tight and on point. Thanks

    • @xrossfader
      @xrossfader 2 месяца назад

      @@bhavana01123 you’re welcome!

  • @JustinMarimon
    @JustinMarimon 2 месяца назад

    Super helpful, I run into camera exporting issues constantly! I've never thought of using the Camera Morph as a tool for baking the camera, pretty clever.

    • @xrossfader
      @xrossfader 2 месяца назад

      Happy to help! Happy Keyframing. ;)

    • @xrossfader
      @xrossfader 2 месяца назад

      Oh! There's something you should know, the fov between other DCCs and C4D are broken. I've submitted a bug report and they are fixing it but if your FOV is different between DCCs, look at the 'fit' option in the RS Camera and change it to vertical from horizontal.

    • @HenMor
      @HenMor 2 месяца назад

      You can explane how to export camera nulls to after effect?

    • @xrossfader
      @xrossfader Месяц назад

      @@HenMor You can open the scene in AE and any null with a 'cineware' tag on it will import. I would recommend buying the AEC4D Pro plugin on AE Scripts though. Its far better and more accurate than the native tools.

  • @jooaquin
    @jooaquin 2 месяца назад

    I can’t believe you posted this technique just I was needing it! Awesome! Do you think we can use it for speed also? I have a walk cicle loop and I wan to animate it to bring it to a stop and resume as a characters follow a spline path

  • @philiprafferty849
    @philiprafferty849 2 месяца назад

    Been looking for something like this for ever. Many thanks

    • @xrossfader
      @xrossfader 2 месяца назад

      @@philiprafferty849 cheers! It’s been a pain point for sure. Happy to help

  • @revocolor
    @revocolor 2 месяца назад

    Thank you 👍

    • @xrossfader
      @xrossfader 2 месяца назад

      @@revocolor welcome!

  • @TheFutoryan
    @TheFutoryan 2 месяца назад

    This is life-changing! I’m a freak for organizing little details like this. Thank you!!

  • @edmungbean
    @edmungbean 5 месяцев назад

    so many good little tips in here. you even squeaked in a dihedral just to scare me

    • @xrossfader
      @xrossfader 5 месяцев назад

      REALLY tried to pack it in. =) Glad I spook ya!

  • @guristoski2625
    @guristoski2625 5 месяцев назад

    scene file for the lazy ones (me)

  • @johnpilotsandmail3612
    @johnpilotsandmail3612 6 месяцев назад

    Very cool! I learned a lot for myself, thank you!

    • @xrossfader
      @xrossfader 6 месяцев назад

      You're very welcome! Glad I help. =)

  • @cdonline00
    @cdonline00 6 месяцев назад

    This is gold, thank you. And thanks for a good audio setup 🎉

    • @xrossfader
      @xrossfader 6 месяцев назад

      Much appreciated! I went out and got a good mic just so I could make sure my audio was crisp. Thanks for noticing!

  • @grantosborne8522
    @grantosborne8522 7 месяцев назад

    love this!

  • @revocolor
    @revocolor 7 месяцев назад

    Thank you for share! Great content 👍💯

    • @xrossfader
      @xrossfader 7 месяцев назад

      You're welcome! Thank you!

  • @DanielMeszarosProd
    @DanielMeszarosProd 9 месяцев назад

    attribute interpolate is what I've been missing from my life

    • @xrossfader
      @xrossfader 9 месяцев назад

      It is incredibly powerful!

  • @glissalia
    @glissalia 9 месяцев назад

    Super dope! More, please (:

    • @xrossfader
      @xrossfader 9 месяцев назад

      Thanks! I'm going to look at what I've got and get some more breakdowns going. ;)

  • @philiprafferty849
    @philiprafferty849 9 месяцев назад

    V nice project and well explained, thanks for sharing the process.

    • @xrossfader
      @xrossfader 9 месяцев назад

      Glad that to hear! You're very welcome. =)

  • @smyrkphace
    @smyrkphace 9 месяцев назад

    how to live link thenetwork editor to selected material? Right now I have to click open network editor for every single time and im dyijng. Is it live link or something like that?

    • @xrossfader
      @xrossfader 9 месяцев назад

      Are you talking about the network view you see here? I just docked the window into the UI and I should just update with what ever material you select.

  • @rodolfo_23
    @rodolfo_23 Год назад

    Arnold to Redshift?

    • @xrossfader
      @xrossfader Год назад

      ...Shader network shortcut keys? ;)

  • @doityourselfpakistan6535
    @doityourselfpakistan6535 Год назад

    this is the best turoiral on this , just addition to use feild and get freeze feild icon after R25 c4ds version u need to go to basic tab and tick on use feild .

  • @3D_Blender_C4D
    @3D_Blender_C4D Год назад

    Brother you have saved me

  • @AnatawaShima
    @AnatawaShima Год назад

    I can't get the nice fading effect with this, the part affected by the field is 100% of that color and the part not is 100% the other color, with no fade transition between.

  • @Anudorini-Talah
    @Anudorini-Talah Год назад

    lets blow this up

    • @xrossfader
      @xrossfader Год назад

      Classic at this point? ;)

  • @sidx4446
    @sidx4446 2 года назад

    Is your monitor more than 60hz? Your cursor moves very smooth.

    • @xrossfader
      @xrossfader 2 года назад

      It is not. =) I record in 60.

  • @perchsmith
    @perchsmith 2 года назад

    👋

  • @jenskruger975
    @jenskruger975 2 года назад

    many thanks. It would be cool if Redshift would handle multiple Object IDs to render, so that I have several Alpha Channels in PS then.

    • @xrossfader
      @xrossfader 2 года назад

      It can! Just setup multiple Puzzle mattes and change the IDs to what ever you need them to be. Cryptomattes would be the way to go but I don’t think they work in PS.

  • @ignaciosagrario
    @ignaciosagrario 2 года назад

    As soon as I drag the folder to the bcf2vdb.exe says "Invalid BCF file" in the prompt menu and closes. There is no spaces in the cache folders name, btw.

    • @xrossfader
      @xrossfader 2 года назад

      I’d recommend talking to Jawset, I’ve switched to Houdini and I haven’t used it in ages. Sorry I can’t be any further help!

  • @pashaf955
    @pashaf955 3 года назад

    забыл сказать ты дно

  • @pashaf955
    @pashaf955 3 года назад

    ну просто дурак что еще сказать

  • @gabrielecella
    @gabrielecella 3 года назад

    when I launch the command it the file "vcredist_x64.exe" (microsoft visual C++ ) present in the folder pupup up and ask me for the installation. unfortunately I have a newer version of it installed yed and application il closed with no conversion :(

    • @xrossfader
      @xrossfader 3 года назад

      I'm so sorry. I haven't used TFD in a long time but I'd be surprised if it didn't work. Best bet would be to post on the Jawset forum for help mate. Good luck!

    • @gabrielecella
      @gabrielecella 3 года назад

      @@xrossfader Thank you anyway :)

  • @nevraXmike
    @nevraXmike 3 года назад

    Thank you for posting this video, it helped me on a personal project.

  • @VIDMOO
    @VIDMOO 3 года назад

    That was really awesome, thanks a lot man!

    • @xrossfader
      @xrossfader 3 года назад

      Glad it helps!

    • @VIDMOO
      @VIDMOO 3 года назад

      @@xrossfader I helped enormously. This completed the puzzle, cuz I thought it is impossible to use TFD's data in Maya or 3DsMax, but thanks to VDB, TFD could be easily added to any pipeline. It was incredibly helpful, thanks again Lukasz! Really awesome. Cheers, Amir

  • @creativepirates7825
    @creativepirates7825 3 года назад

    Great Tips! Thanks!

  • @DesmondHolt
    @DesmondHolt 3 года назад

    U just showed us so much. I just launched a few dos programs this way! Thanks

  • @kelthekonqrr
    @kelthekonqrr 3 года назад

    Hi, anytime I try putting on my vertex map it doesn’t show me that “use fields” options

  • @TheSilverfox17
    @TheSilverfox17 4 года назад

    i can't find bcf folder in the installation folder

  • @MegaBexon
    @MegaBexon 4 года назад

    Buahahhahaha, 2 sec. tutorial and it's working awesome. Others are all over the place +10min of specific road maps.

    • @xrossfader
      @xrossfader 4 года назад

      No sense in complicating things. ;)