The 13th Warrior
The 13th Warrior
  • Видео 507
  • Просмотров 37 183
Assault vs Carnifex | Substantial Difficulty | Space Marine 2 | 4K
My two teammates left me alone with a Carnifex. One was added by late join After the fall off. One just ran off after I revived him.
Settings:
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CBR - 25 Mbps
Quality - High
Keyframe and B-frame: 2
#warhammer #warhammer40k #spacemarine2
Settings:
NVIDIA NVENC
CBR - 25 Mbps
Quality - High
Keyframe and B-frame: 2
Просмотров: 86

Видео

Bulwark Class - Level 20 - Helping New Players - Inferno Scenario - Space Marine 2 - 4K
Просмотров 15День назад
I tried to load in as a Tactical, but that class was taken, so I helped two new players as a Bulwark. Encoding Settings from OBS: 2160 display - 2160 encode NVENC - HVEC CQP 25 - P4 - High - Single pass - Main ALAC Audio #spacemarine2 #bulwark
Tactical Class - Level 1 - Inferno Scenario - Space Marine 2 - 4K
Просмотров 17День назад
Literally my first time playing Tactical. Encoding Settings from OBS: 2160 display - 2160 encode NVENC - HVEC CQP 25 - P4 - High - Single pass - Main ALAC Audio #spacemarine2 #bulwark
Assault Class - Level 15 - Substantial Difficulty - Inferno Scenario - Space Marine 2
Просмотров 5114 дней назад
Moving into the third tier of difficulty, the Ground Pound now recharges 30% faster. Encoding Settings from OBS: 2160 display - 2160 encode NVENC - HVEC CQP 25 - P4 - High - Single pass - Main ALAC Audio #spacemarine2 #assault
Bulwark Class - Level 19 - Substantial Difficulty - Inferno Scenario - Space Marine 2
Просмотров 16014 дней назад
We wade into Substantial and barely make it out alive. But at least in our near-death we work well to keep the mission active. Encoding Settings from OBS: 2160 display - 2160 encode NVENC - HVEC CQP 25 - P4 - High - Single pass - Main ALAC Audio #spacemarine2 #bulwark
Assault Class - Level 13 - Average Difficulty - Inferno Scenario - Space Marine 2
Просмотров 2414 дней назад
Totally casual play from a TBS/Strategy gamer. Just playing my favourite class. Two join me and we far, far outmatch our opposition. Encoding Settings from OBS: 2160 display - 2160 encode NVENC - HVEC CQP 25 - P4 - High - Single pass - Main ALAC Audio #spacemarine2 #assault
Assault Class - Level 12 - Minimal Difficulty - Inferno Scenario - Space Marine 2
Просмотров 2214 дней назад
Assault Class - Level 12 - Minimal Difficulty - Inferno Scenario - Space Marine 2
Eltharion the Grim - Warden of Tor Yvresse | 5.2.2 | Legendary Campaign | High Elves
Просмотров 65Месяц назад
Eltharion the Grim - Warden of Tor Yvresse | 5.2.2 | Legendary Campaign | High Elves
The "Easy" Legendary Campaign | Grombrindal | Warhammer 3 | Update 5.2
Просмотров 84Месяц назад
The "Easy" Legendary Campaign | Grombrindal | Warhammer 3 | Update 5.2
Grombrindal Part 2 | Legendary Ancestral Throng Dwarf Campaign | Warhammer 3 | Update 5.2
Просмотров 30Месяц назад
Grombrindal Part 2 | Legendary Ancestral Throng Dwarf Campaign | Warhammer 3 | Update 5.2
Dwarfs | Mod Spotlight | Singe's Lord Skills | Total War Warhammer 3
Просмотров 75Месяц назад
Dwarfs | Mod Spotlight | Singe's Lord Skills | Total War Warhammer 3
Durthu Part 2 | Legendary Warhammer 3 Campaign | Wood Elves | Update 5.2
Просмотров 36Месяц назад
Durthu Part 2 | Legendary Warhammer 3 Campaign | Wood Elves | Update 5.2
Grombrindal | Legendary Ancestral Throng Dwarf Campaign | Warhammer 3 | Update 5.2
Просмотров 78Месяц назад
Grombrindal | Legendary Ancestral Throng Dwarf Campaign | Warhammer 3 | Update 5.2
The Empire | Mod Spotlight | Singe's Lord Skills | Total War Warhammer 3
Просмотров 110Месяц назад
The Empire | Mod Spotlight | Singe's Lord Skills | Total War Warhammer 3
Durthu | Legendary Warhammer 3 Campaign | Wood Elves | Update 5.2
Просмотров 116Месяц назад
Durthu | Legendary Warhammer 3 Campaign | Wood Elves | Update 5.2
Gor-Rok Part 4 | Legendary Itza Lizardmen Campaign | Warhammer 3
Просмотров 30Месяц назад
Gor-Rok Part 4 | Legendary Itza Lizardmen Campaign | Warhammer 3
Mod Spotlight | Singe's Lord Skills | Total War Warhammer 3
Просмотров 112Месяц назад
Mod Spotlight | Singe's Lord Skills | Total War Warhammer 3
Gor-Rok Part 3 | Legendary Itza Lizardmen Campaign | Warhammer 3
Просмотров 25Месяц назад
Gor-Rok Part 3 | Legendary Itza Lizardmen Campaign | Warhammer 3
Gor-Rok Part 2 | Legendary Itza Lizardmen Campaign | Warhammer 3
Просмотров 34Месяц назад
Gor-Rok Part 2 | Legendary Itza Lizardmen Campaign | Warhammer 3
Gor-Rok | Legendary Itza Lizardmen Campaign | Warhammer 3
Просмотров 72Месяц назад
Gor-Rok | Legendary Itza Lizardmen Campaign | Warhammer 3
Legendary Heroes | Lord Kroak | Ariel | Coeddil | A Warhammer 3 Deeper Dive
Просмотров 74Месяц назад
Legendary Heroes | Lord Kroak | Ariel | Coeddil | A Warhammer 3 Deeper Dive
SFO vs Vanilla | The Empire | Balthasar Gelt - The Supreme Patriarch | Warhammer 3 Comparison
Просмотров 812 месяца назад
SFO vs Vanilla | The Empire | Balthasar Gelt - The Supreme Patriarch | Warhammer 3 Comparison
Deeper Dive | The Empire | Provincial Commandments | Warhammer 3 | SFO
Просмотров 562 месяца назад
Deeper Dive | The Empire | Provincial Commandments | Warhammer 3 | SFO
SFO | Balthasar Gelt | Legendary Empire Campaign | The Great Canal | Warhammer 3
Просмотров 332 месяца назад
SFO | Balthasar Gelt | Legendary Empire Campaign | The Great Canal | Warhammer 3
SFO | Teclis - The High Loremaster | High Elves | Warhammer 3 | Short Victory
Просмотров 502 месяца назад
SFO | Teclis - The High Loremaster | High Elves | Warhammer 3 | Short Victory
SFO vs Vanilla | The Empire | Elspeth von Draken - The Graveyard Rose | Warhammer 3 Comparison
Просмотров 1612 месяца назад
SFO vs Vanilla | The Empire | Elspeth von Draken - The Graveyard Rose | Warhammer 3 Comparison
Deeper Dive | The Empire | Grand Master Lords | Warhammer 3 | SFO
Просмотров 622 месяца назад
Deeper Dive | The Empire | Grand Master Lords | Warhammer 3 | SFO
SFO | Balthasar Gelt | Legendary Empire Campaign | Cathayan Wizardry | Warhammer 3
Просмотров 562 месяца назад
SFO | Balthasar Gelt | Legendary Empire Campaign | Cathayan Wizardry | Warhammer 3
SFO | Teclis - The High Loremaster | High Elves | Warhammer 3
Просмотров 272 месяца назад
SFO | Teclis - The High Loremaster | High Elves | Warhammer 3
SFO vs Vanilla | The Empire | Settlement and Technology Comparison | Warhammer 3
Просмотров 2462 месяца назад
SFO vs Vanilla | The Empire | Settlement and Technology Comparison | Warhammer 3

Комментарии

  • @belivemesir
    @belivemesir Месяц назад

    OGRES next plz ❤🎉🎉🎉

  • @gustavotrujillo9303
    @gustavotrujillo9303 Месяц назад

    Beast

  • @VainEldritch
    @VainEldritch Месяц назад

    Durthu remains my OG WH favourite... angry nature and all that. Only faction I enjoy more are the VC. Interested to see your approach to this....

    • @the13thwarrior8
      @the13thwarrior8 Месяц назад

      Wood elves are my favourite. If Ikit and Morghur behave I'll go kill Kemmler. Otherwise.... they're first. If you have any tips or tricks, would greatly appreciate them!

    • @VainEldritch
      @VainEldritch Месяц назад

      @@the13thwarrior8 You can on Turn 1 join wars for other order factions like Reikland and Wissenland, etc for money. Added to the money from the two first battles, this can give you enough to recruit a Lord on T1, upgrade Waterfall Palace and then a tun of so later upgrade The Oak and keep your troops upgraded. After taking out Paravon I usually hit Massif Orcal and de-fang Grom before he gets out of hand. You can raise Orcal for BIG money and leave the ruin for Fey Enchantress. Really that area has so many variables. If Grom or Kemmler role high potential they spam units like mad on Legendary, and if Grom gets potential AND Waagh... Best to take hm out ASAP.

    • @VainEldritch
      @VainEldritch Месяц назад

      You are right to go for the Branch Wraith building T2 ASAP to get Treekin. If you can get a wraith with the mini mortis engine, so much the better. Don't forget the first 3-pointer in the Blue Line massively buffs gold from battles and I think raising (?)

    • @the13thwarrior8
      @the13thwarrior8 Месяц назад

      Yeah, I have a tonne of Murder of Spites Branchwraiths, though most of them are malevolent. And while they're Wood Elf, I try to keep to only the normal ones unless I'm playing as Drycha. Bit of role playing. Good tip on the remote wars!! Advice greatly appreciated.

  • @angrydude675
    @angrydude675 Месяц назад

    I've attempted his campaign twice now on patch 5.2 on very hard and was wiped within 25-30 turns each campaign. Gonna try playing side-to-side with your playthrough and see if that helps me somewhat. Clan pestilence and Luthor Harkon are absolute monsters, not to mention Rakarth who later shows up and causes much pain and suffering😭

    • @the13thwarrior8
      @the13thwarrior8 Месяц назад

      Ok. Now I may have to retry. My play through started before 5.2, so I don't think I got the real story. I appreciate your comment because now I'm intrigued. Is your setting VH/VH?

    • @angrydude675
      @angrydude675 Месяц назад

      @@the13thwarrior8 Yeah VH/VH. Fair warning though, but I've never been good at total war games, so I might struggle more than most players. But in my defense, I did hear from the SFO mod team that they did some digging into the Ai changes for this current patch, and the Ai cheats are crazier than ever. They've practically got free global recruitment and zero upkeep costs. Their technology research is also all free and takes half the normal time to finish researching. 😂😂It's rough out there on the higher difficulties. Even LegendofTotalWar's Dwarf campaign had some rough spots due to the patch 5.2 ai updates.

    • @the13thwarrior8
      @the13thwarrior8 Месяц назад

      I did watch that Belegar Campaign. That was ROUGH. But that's what we want, we want a challenge. Maybe not the crazy 5-full stacks spam of WHII, but definitely More.

    • @angrydude675
      @angrydude675 Месяц назад

      @@the13thwarrior8 Well here is an update on my current playthrough since following you for the first 20 turns. I'm 47 turns in and pretty much the whole of Lustria is under control and the war with the skaven clans and vampire pirates has come to a sweet end. The key to beating the updated Ai now is to be really aggressive. As soon as you let them build up their armies for a few turns, things get pretty scary really fast.

    • @the13thwarrior8
      @the13thwarrior8 Месяц назад

      @angrydude675 Great news! Appreciate that update. Ppl have commented that 30 turns in things can go really nasty. Was being aggressive something you had not been doing before? That's the huge change from WHII, where you sat on a sack city leveling your Lord.

  • @greenmarin3
    @greenmarin3 Месяц назад

    I think SFO is the best overhaul out there. If you set it right it’s way more similar too tabletop than anything else.

    • @the13thwarrior8
      @the13thwarrior8 Месяц назад

      I agree that it's the best overhaul. It's so professionally done. And it's just so immense. I wish I could afford the time and expense of tabletop!

  • @stewartgore1794
    @stewartgore1794 Месяц назад

    I play with an overhaul mod "old ones new era" it updates a lot of the lizardmen mechanics to be more in line with recent reworks. It changes buildings research and adds some unique lustria mechanics to make navigating it easier.

  • @phoenix_radio
    @phoenix_radio Месяц назад

    SUNFANG HUNGERS

  • @stewartgore1794
    @stewartgore1794 Месяц назад

    YEEEEEEEEES

    • @the13thwarrior8
      @the13thwarrior8 Месяц назад

      Yeah. I knew someone was going to be happy. Drop me tips if you have them. I know nothing about lizards!

  • @OlivePeel
    @OlivePeel 2 месяца назад

    What LL would you recommend first playing in SFO?

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Hi @OlivePeel. Do you have a couple of favourites, or a couple of factions you know well? They can be good to begin with because you'll go into the game knowing where the differences are. If not, High Elves are always good for beginning, so Tyrion is a recommendation. Or Elspeth for the Empire.

    • @OlivePeel
      @OlivePeel 2 месяца назад

      @@the13thwarrior8 I've mostly played cathay and the empire, so I'll probably try out Elspeth 🙂

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Good! Pay most attention to the building changes, growth, industry, when and where you recruit heroes.

  • @SirKnov-ph4yj
    @SirKnov-ph4yj 2 месяца назад

    Thanks for these comparisons man

  • @stewartgore1794
    @stewartgore1794 2 месяца назад

    Nice work on Teclis. It's a shame to see my lizard bros suffer, but maybe next time they'll pop off.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Thanks. Normally you can get along with the Lizards. And you can use them to support you, but this time, wow, Khalida nailed them.

  • @rockstar450
    @rockstar450 2 месяца назад

    OP autoresolve haa ruined the game

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      It has, and whilst I've been playing SFO, which people recommended to reduce this, it doesn't really help.

  • @SGProductions87
    @SGProductions87 2 месяца назад

    I have a couple of questions in response to your very informative video: 1) Are you sure that miscast reduction effects are functioning properly? When we reduce cooldown or winds of magic cost on a spell, the new values those yield are visually displayed that spell's tooltip. However, when we take miscast reducing skills or take into consideration any abilities or items reducing miscast chance, the new value of the chance to miscast is still displayed as 25% for regular spells in SFO and I believe 50% for overcast spells. This isn't a Teclis-related question as such because what I've said here is true for all spells in the game regardless of faction or race. This issue has been in the game forever by the way and I don't think anyone really knows if it's a UI issue and changes are happening under the hood or if it really is bugged and doesn't work at all. It's something I will ask Venris. . 2) Are you sure Fiery Convocation in SFO doesn't have the absurdly long wind-up time it has in vanilla? I noticed that when I used bound spells they had no wind up time - High Elves get access to some items which can give Flock of Doom or Fiery Convocation or Flamestorm as bound spells - but when I used them regularly there was a wind-up time. Indeed I note that the bound variety of each spell is called "Bound <spell name>" which is a different name to the regular <spell name> and that often means something is different between them. I had a quick look between the two varieties of Fiery Convocation and it turns out that for example, the bound variety does double damage! 3) Does Teclis' Fiery Convocation bound spell stack with the item which gives 4 free Fiery Convocations? From my Knights of Caledor game, the item is called Khaine's Ring of Fury (great item by the way). I recently confederated his faction so I will get to find out but maybe you can tell me before that happens! 4) How do you avoid getting the punishing negative trait from being in Chaotic Wasteland with high Chaos corruption for too long? I feel like if Teclis or any other of my legendary lords gets that one it's game over for me! How do you get rid of that one if you do get it?

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Hey, and thanks for the questions. 1.) I did not see Teclis miscast during the game I played with him. I saw Eltharion miscast a LOT, and Cavill, too. In my Gelt campaign he also has the mastery Teclis has, and he hasn't miscast in that game. And I have seen the mages miscast, so I do believe the reduction is working. 2.) That's a good point. But I have had Khaine's Ring of Fury before in WHIII, used it as Eltharion, for example, and it had the windup. But it's entirely possible that a reduction in the wind up time has been added to the game by CA with no news or reflection of that. Not everything makes it into the patch notes. I do have both spells, now, on Teclis, and I can check! 3. ) See 2.) I can look, now, since I have both. 4.) The Invocation of Isha is how I get over the Chaos Wastelend effects. It eliminates all corruption for ten turns. But it does have a very long cooldown. So, you have to get in and get the job done.

    • @SGProductions87
      @SGProductions87 2 месяца назад

      @@the13thwarrior8 With the wind-up thing, I don't know if it's different in vanilla but I was talking about SFO. I think your other experience was in vanilla.

  • @stewartgore1794
    @stewartgore1794 2 месяца назад

    "This is why everyone should get a Helstorm Rocket Battery for their home" XD

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      I have to say, I resisted playing the Empire for ALL of WHII. Never played them. Once I started... I love them, and Helstorms are the main reason.

  • @phoenix_radio
    @phoenix_radio 2 месяца назад

    Just finished a Wissenland run and absolutely steamrolled, look forward to your insights for SFO with them

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      They are a very easy faction to steamroll with, and let's face it, that artillery and powder... so much fun to use!! I'll be looking at them this week.

  • @pootytang69
    @pootytang69 2 месяца назад

    I found the best cure for the auto resolve bug is Eltharion's campaign - because of his jailer mechanic you're actively encouraged to manually fight any battle with a lord present until you're so far in the campaign you don't care about his special resource. It also becomes a fun ritual just chasing down lords and trying to time the jail spell right so they don't get away.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      You are totally correct, here. There are many of those battles where you don't want to fight, but you want that leader. Thee are mods that increase your chance of capture in auto resolve, but I've not used them.

  • @stewartgore1794
    @stewartgore1794 2 месяца назад

    Nice Ive wanted to see you play Teclis since you did the Tehenuin campaign

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Sorry I didn't record the first part. I was just trying to get to where I could do a comparison, but things went really well!

  • @Daladun
    @Daladun 2 месяца назад

    Great idea

  • @Floris_VI
    @Floris_VI 2 месяца назад

    hey thanks for the comparison, wanted to give you a quick tip for background noise, get yourself nvidia broadcast, dont have to do much at all and it will filter out most background sound for you, just set your audio input device as nvidia broadcast in your recording software

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      @Floris_VI thank you much appReciated!!!

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Made some changes, if you have a chance to listen, please let me know if it sounds improved.

  • @stewartgore1794
    @stewartgore1794 2 месяца назад

    Nice work are you gonna do Teclis next?

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      You know, I LOVE Teclis. But his campaign is so hard and such a grind, but I really am interested in what his resawrch and skill line have become, so... probably?

    • @JB-xl2jc
      @JB-xl2jc 2 месяца назад

      ​@@the13thwarrior8 This is a bit late but I used to use a mod (which does work with SFO) that allows Teclis to assume control of Saphery once he acquires 6 settlements. Sort of like Caledor's deal. I wouldn't call it balanced given SFO gives Teclis the tome buffs, but it makes it waaaay less of a grind for him, or rather, it makes it a more dynamic two-front campaign and allows an early foothold on Ulthuan.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Hey, that's appreciated. I've also considered the mods that let you change start location.

  • @OniGanon
    @OniGanon 2 месяца назад

    I don't see a problem. Manual battles are for turning autoresolve close defeats into victories, or for minimising damage to your army so they're in good condition to fight another battle next turn, or because autoresolve would destroy a unit you don't want to lose. If you're going to win easily with no units lost and the strategic situation allows for a turn or two spent recovering damage, then you might as well autoresolve. If you're doing well at the strategic level, that's the majority of the time.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      It's a personal preference isn't it? And we're spoiled since Warhammer II where we had no idea what the unit losses might be. One of the concerns is that the game is easier, far easier, and that the need to reduce casualties or turn defeat into a win is lessened. It's human nature to click auto when the fight is Yet Another Win, whereas in WHII the occasion of a simple, easy victory with few casualties that would replenish over the end turn is reduced.

    • @OniGanon
      @OniGanon 2 месяца назад

      @@the13thwarrior8 Game 2 is more challenging, especially on the strategic level, but... I've tried going back to game 2 and then I see the AI that only owns one minor settlement somehow support 4 full stack armies that it can recruit/replenish in one turn and I leave in disgust.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Ain't that the truth. I couldn't go back.

  • @joser2258
    @joser2258 2 месяца назад

    Very good idea for a video ¡

  • @stewartgore1794
    @stewartgore1794 2 месяца назад

    Im really liking these comparison videos.

  • @stewartgore1794
    @stewartgore1794 2 месяца назад

    Yeeeees, I love Morghur. Burn those rotten elves ya know?

  • @phoenix_radio
    @phoenix_radio 2 месяца назад

    Hey! I was looking for videos like this! Think you'll delve into other faction showcases as well?

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Yes! Going to do the factions I know well.

  • @zyntril6404
    @zyntril6404 2 месяца назад

    there is a mod that make autoresolving insanely unfavorable which forces u to do manual battles. but im pretty sure that alot of those autoresolves are 1 insanely strong army vs trash which is just boring to do manually. The main issue maby is that the Ai doenst create interesting and powerful armies to fight against.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      The AI is almost certainly the root of the problem. And its chicken beahviour. It runs from fights or doesn't coalesce, allowing you to take it piece by piece.

    • @pootytang69
      @pootytang69 2 месяца назад

      yeah I think the AI not making armies you WANT to fight against is a huge chunk of the issue - another chunk of it is most fights in the game will be at least 20 v 20 - and unless you've got multiple armies you enjoy using, and consistently get enemy armies you enjoy using them against, you'll also end up auto resolving just to avoid tedious seeming match ups. I think part of the auto resolve issue is also because theory crafting has become such a compelling aspect of the game that often a player is going into a campaign with the aim to try out a particular army comp with their LL and to see it running with all their buffing skills and techs up and running - this often means you kind of want to rush through early game to get to a stage of the campaign where you finally have the army you actually want to play with. But sods law is your LL is now 10 turns in the opposite direction of your military recruiting areas, and you'll seldom ever get around to actually making that army you wanted to play with until the campaign is basically won (steamroll reached) and now it feels arbitrary.

    • @Grivehn
      @Grivehn 2 месяца назад

      @@the13thwarrior8 AI running from fights is definitely one of the biggest problems. Theyre willing to give up settlements in a row, a capital, even their last goddamn city to flee and live *one more turn* just to annoy you, the player. They were annoying coward little beastmen in Wh2 too, but I never saw them give up their last city to run. SFO does something about that by making force march needing more thought and it doesnt double movement, and eventually no armies can run from you with all your campaign movement bonuses. But you said why youre no fan of it, fair enough. And I dont think SFO is balanced for legendary anyway.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      The forced march requirement in SFO catches me out often. And AI behaviour is still very cowardly, as you say, vacating their last city to preserve their army. I have been playing it, but I do not find it more of a challenge. But very cool in many ways.

  • @kraftkraken
    @kraftkraken 2 месяца назад

    I think the only way to solve for autoresolves like this is first to have impressive and intelligent AI competing with the player for world dominance. The game should intelligently select which factions are destined for greatness based on the players start position, faction, and many other factors you could add. When the player has 100 settlements Ai factions destined for greatness should also have similar outcomes. I feel the end game crises option is trying to be this, but it feels unnatural and doesn't help with the AI's overall intelligence level. Then there needs to be an intelligent AI which can simulate the battles based on the players tendencies and tactics but handicapped. These simulations should dictate the results of the auto resolve, then if a player wishes to retry the fight if it generate unsatisfactory results they may. Ideally this handicap will ensure there is a reason to manually oversee important conflicts instead of recklessly autoresolving them. For now the best we have is PvP, in game 2 you could choose to fight a battle your opponent attempted to autoresolve. Having the other player punish you for spitting out autoresolve stacks meant that to succeed you had to prepare carefully for battles ahead. But sadly in game 3 they removed this feature and didnt even set it to be a toggle, although you still have the option to fight a battle the enemy player chooses to fight. thanks for highlighting auto resolve in this video! i love the game but i too feel autoresolving cuts alota the meat out of it at times

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Wow, this is an absolutely fabulous response, and I wish I had read out those first two paragraphs in the video!!! Thank you for this contribution. So, do you think it's a case of coding, CA just don't put enough effort into the AI decision trees?

  • @Valarius_J
    @Valarius_J 2 месяца назад

    They need to return to the old auto-resolve system of older games like Medieval 2. The Auto-resolve gave you no real indication of how the battle would actually go or if you'd lose particular units. If you didn't want to fight the enemy, your choice was to take a massive risk and roll the dice. Incentivize actually fighting the enemy and make hand-waving the battle a massive risk and/or detrimental.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      That was how it was in Warhammer 2. I think it told you if you'd win, but not how many units would die or get eliminated. Like the diplomacy, you had to make offers and never knew if it was fruitless if the AI didn't accept. Been 2 years since I played it, so...

    • @d.n5287
      @d.n5287 2 месяца назад

      That's just going to be annoying though in the late game when or when you end up getting steam rolled. You are also just going to be sick of fighting battles if you play as a faction who has to deal with enemies on all sides like Eltharion.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      @@d.n5287 Exactly. Many of the changes to WHII moving into WHIII were quality of life. For example, as Teclis, the chaos invasion spawned 5-6 armies every few turns right off the coast of Lustria, making the late game a ridiculous, tedious exercise in manually fighting hordes of chaos forces. Knowing the autoresolve issue makes that sort of nonsense go away.

  • @DeaminZaints
    @DeaminZaints 2 месяца назад

    Main issue i personally have with manual battles is loading times. Im new to this game, i dont have a top of the line gamer pc and so loading into and out of combat can take 8-15 minutes depending on armies. If i press fight, i want to fight, not take an involuntary break.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      That I totally understand. I used to go get a drink, food, bathroom, during load times. Now I can barely get time to glance at my phone. If you're loading 2-3 minutes for a 5 minute fight....But 8-15? Auto All of them. If you have the opportunity to upgrade, and play as much as I do (30 hours a week) it's so worth it.

    • @hooktraining3966
      @hooktraining3966 2 месяца назад

      storing this game on an SSD instead of a HDD is a must. it will cut the load times from minutes down to seconds.

    • @OniGanon
      @OniGanon 2 месяца назад

      Dude that's not a lack of top of the line gamer PC, that's using computer hardware from 2014. I can only imagine what your End Turn timers are like.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      I upgrade this past year specifically to be able to play at 2016 even while recording/streaming. I had a modern PC but with underpowered hardware, for THAT. Playing at 1080 is certainly doable with an SSD without idiotic load times. BU the end turn wait? Yeah.... :D

  • @wifibum3904
    @wifibum3904 2 месяца назад

    Try PvP, 1v1

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      I used to be a big online competitor. I do enjoy watching PvP. Turin and Human-boy's channels are superb. But online, lag, I don't do that any more. Those are also not the same thing as the game's combat.

  • @FakeMoons
    @FakeMoons 2 месяца назад

    So, you pressed the auto-resolved button. If you want to fight them, fight them.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      The point here is that the game doesn't incentivise fighting them. A large number of battles are walkovers or decisive defeats. Not going to fight those. But many are just not fun. If you watch then entire video... (ahem) you'll see me talk about how I'm going to intentionally fight more. And don't look at this just as Oh, I didn't have to fight! It's also letting others see the issue. The game is devolving into a strategic exercise, with less need for fighting, on the HARDEST LEVEL.

    • @FakeMoons
      @FakeMoons 2 месяца назад

      @@the13thwarrior8 a rank 9 unit will always easily defeat garrison unit. Most of the armies fights are worth the fight or still a walkover if the faction gets recked.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      @@FakeMoons are they though? If there's no challenge, it can be fun to see the animations and the cool weapons. But fights that have absolutely nothing at stake and are just a few minutes of click and kill are not inspirational, interesting or exciting. To me.

  • @noanyabizniz4333
    @noanyabizniz4333 2 месяца назад

    I have over 1k hours in the game and have never auto-resolved a single campaign. It is so unbalanced, buggy and shitty; what is the point of going through with that TORTURE!?

    • @mercb3ast
      @mercb3ast 2 месяца назад

      It's not really unbalanced or buggy. It just plays the battle out as if it were AI vs AI. It's giving you a look at what the outcome of an AI vs AI battle would be. As a player playing not exploiting, you can usually beat the AI in a real battle easily with minimal casualties. In Warhammer, if you want to cheese, you can frequently win battles the AI would lose, without taking a single casualty. I will often play the first one or two battles, and then auto-resolve the majority of the rest, only taking big battles, or cool battles. In a lot of ways this increases the longevity of the campaign, and maintains some semblance of challenge into the mid game. Yea, I could manually play every single N'kari battle, take 0 casualties in every battle because you solo every army with N'kari, and conquer half of the donut by turn 10. At which point I may as well play someone else, because I've blitzed the hardest part of the campaign. Had no truly interesting battles to fight, and from here it's just a slog because nothing is left that is challenging.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      I just kind of looked the the numbers out of curiosity. I had no idea it was so lopsided. So since then I've been intentionally playing more battles. Like the Elspeth campaign, where the gunpowder units are such fun. I almost ALWAYS fight more battles as Eltharion, because I love the character, and love double teaming enemy lords with him and a hero. I haven't played N'Kari, I'm not a fan of the daemon factions. But I really should. I recently got the Chaos Dwarfs, and just don't enjoy them.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Do you mean to say you manually fight every battle?

    • @lucnederhof2107
      @lucnederhof2107 2 месяца назад

      yea but this sucks too. There's no way you fight every minor settlement manually that has 7 units with your late game 20 stacks right? Do you just never play late?

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      @@lucnederhof2107 I might fight one if I want to see a rally cool unit do really cool things, otherwise...

  • @lucky-lu6tc
    @lucky-lu6tc 2 месяца назад

    One of the main reasons why i cant play thid game without SFO mod It enhances the Enemy AI and makes the game harder/more interesting for the player without it being unfair

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      I've so many hours in that SFO is like a new game. I don't like a lot of the units it includes and I find it doesn't have better AI, just tougher opponents. I have tried that and Radius a few times. The Old World mod, though, that one I do enjoy.

    • @akaon666
      @akaon666 2 месяца назад

      @@the13thwarrior8 SFO has customizable options, one allows you to disable SFO-specific units. The customizable options are a superb addition to SFO. But even SFO can't save the AI in this game, it's just poor and it has been for ages. I'm glad autoresolving isn't AS punishing as it used to, which just forced you to fight boring battles as most battles are just that - repetitive and boring.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      @akaon666 I really appreciate that tip! For example, I think the Dryad Archers are a cheat for Drycha. I HAD NO IDEA you could switch them off. Really, I do appreciate that.

    • @planomathandscience
      @planomathandscience 2 месяца назад

      @@akaon666 Really? Sheeeei, you learn something every day. 5000 hours in this game and still...

    • @akaon666
      @akaon666 2 месяца назад

      @@the13thwarrior8 Why do you see them as a cheat though? Just curious,

  • @snailswrath
    @snailswrath 2 месяца назад

    I definitely like to fight battles, but only the ones I should have to fight. I also feel like autoresolve is too good of a deal many times. And I completely agree that there are so many annoying abilities like Chaos dwarf/clan skrye nukes that just sucks to be up against making me turn away from fighting those battles. You can dodge it , but not always so easily. WH2 was better in this regard. The game has suffered from powercreep (as do many games that is built upon for years) and it really shows with newer content. It's fun to be strong, but only for so long.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Your points are exactly the way I feel.

  • @jonasfull
    @jonasfull 2 месяца назад

    I have over 800 hours in this game and havent fought a single battle manually yet

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Daaaaaaayum

    • @jonasfull
      @jonasfull 2 месяца назад

      @@the13thwarrior8 Civ 5 vibes

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      I haven't played civ in ten years!

    • @meowmeow9326
      @meowmeow9326 2 месяца назад

      genuinely curious, whats the point of playing for you?

    • @LordGadwin
      @LordGadwin 2 месяца назад

      Quest battles?

  • @Mrabad88
    @Mrabad88 2 месяца назад

    giant slayers with ungrim with all thier upgrades is the strongest autoresolve they get almost 100 attack i think with two runemasters increasing attack and the extra armor its broken and Garagrim they only lose then 50-100 and they killed azael in his castle with a decisive victory he had a full stack along with his castle garrison

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      That sounds absolutely insane and totally believable. Dwarfs are the most powerful auto resolve race in my experience

  • @turbosnowy
    @turbosnowy 2 месяца назад

    One of my favourites I keep going back to is Vampire Counts campaigns in IE, as Isabella - with vampire hero based armies - I end up generally having to fight most things manually as the auto resolve doesn't realise how 'broken' Isabella vamp hero armies are - basically with enough vamps in any army, you park all the other units, safely at the back and walk your 6-7 vamps inc lord into the other army and just eat them all (albeit slowly). I find it fun, most wont, but yeah means I need to play probs about 90% of battles manually, which I don't mind and it makes for some serious LOL video replays at times.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      YES! I prefer her to Vlad, especially because she can raise a Vampire army. ruclips.net/p/PLVrE8Gx3nipvNvLeMM0ndmm5OLDoKCwac

  • @thrandompug2254
    @thrandompug2254 2 месяца назад

    autoresolve in my empire campaigns keeps killing off my cannons and engineers. I'll have a decisive victory auto-resolve and I'll lose half of my force and almost all of my cannon crews! It sucks! I don't want to fight even little battle!

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Have you put melee infantry in your armies? If you have spearmen and/or halberdiers in, the AI tends to slaughter those first in auto resolve.

    • @thrandompug2254
      @thrandompug2254 2 месяца назад

      @@the13thwarrior8 I do sometimes, and every auto resolve reduces them to below half

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      That is pretty much life under the Empire. They have the worst melee infantry this side of Brettonia. You can use the tech tree, the four options in the top left corner, to improve their survivability. I sometimes use it, but prioritise other things early game.

  • @flipflopdaysindeed1136
    @flipflopdaysindeed1136 2 месяца назад

    THE SAVE FEATURE TRY NAMING A SAVE. YOU CANT! tHE pATCH MESSED IT.

  • @jiropracter
    @jiropracter 2 месяца назад

    Auto resolve is a problem for sure, but you also play less than 100 turns... try sfo or map painting and maybe youll have a different experience. You could also try just not auto resolving battles you think would be interesting, despite the results. Many times I just auto decisive victories and only manually fight defeats but that doesnt have to be the case for you

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Thanks for these ideas. Map painting is just too tedious for me, I'm afraid. With runaway campaigns it jsut turns into me clicking through. Winning most Long Victories, for example. I have tried SFO and Radius mod and modified AI. They do make aspects of the game more difficult, but they tend to simply make things take longer. For example, making sieges longer because the walls are more durable, etc. AI mods change behaviours and can still be beaten. I'd really like for vanilla to be more of a challenge. Both seem to require that I make things harder, challenge by using worse units perhaps. I do miss that really, really hard first 50 turns.

    • @planomathandscience
      @planomathandscience 2 месяца назад

      Painting the map is easy, as the issue is once you get to that sort of strength, you steamroll. So it's boring and not a challenge. I do fight "valiant defeats" as that's usually something I can overcome. And minor city walled sieges? Ughg.

    • @snailswrath
      @snailswrath 2 месяца назад

      I've thought about the "just play manually" argument, and also done it. But it just doesn't feel good to waste time on battles that you already won, or won't be a challenge, or comes with annoying ass "1 click wonder" abilities.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Since I posted this I have fought more. Battles where there's a medium level of casualties for example. It certainly preserves strength.

  • @stewartgore1794
    @stewartgore1794 2 месяца назад

    I feel you man playing chaos is a joke since their units are so strong in auto I think. I like doing the lizardmen a lot but their faction mechanics are kind of boring so I never end up doing long campaign victories. I wish the late game had more enemy armies to fight. It feels barren to me sometimes.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      I totally agree with you on Lizardmen. I really enjoy the units, but city growth is slow. Their locations (Lustria and Southern Whatever) are just basically Skavenville, and I HATE fighting Skaven.

  • @We3dCraftLP
    @We3dCraftLP 2 месяца назад

    i jjust had an huge auto resolve problem with my beastmen campaign, i was destroying Karl and his Empire i saw one little army in it, 2 spearmen without shields 1 swordsmen and one crossbow. My army Kazrak 8 Bestigors and 5 Minotaurs. i get ambushed by this little empire army and i knowingly clicked on autoresolve because......well its a freaking high end army vs a new game army. i click.......AND I GET WIPED OUT??????????????WTF WAS WRONG THEIR......i reloaded and kazrak alone stomped them he 4 shotted the empire captain lord and it didnt took 2 mins for him to kill the spearmens and swordmen so yeah sometime the auto resolve forces u to deal with them urself. Same goes for some Armies in the game. take a Landship doomstack or Necrofex collusos, this might be one of the best doomstacks in the game because high firepower and super huge meele/short range dmg duo to the rifles of the land ships. But it has rly shitty auto resolve value

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      This also another issue with autoresolve. Some units are far overstrength in autoresolve due to the values they're given. I've had the reverse of your Beastmen issue, a Beastmen army attacking a small city and LOSING. In the Empire campaign Khazrak will often race for AL=ltdorf and suicide against a weak city. There's no need to defend it.

  • @ExtremeStrategyLegions
    @ExtremeStrategyLegions 2 месяца назад

    Good video, discussing a problem inside of Total War Warhammer 3, however if I might make a critique it would be you need to be louder in your video, it's very hard to hear you.

    • @the13thwarrior8
      @the13thwarrior8 2 месяца назад

      Appreciate that feedback. I'm not seeing the audio issue, I had to turn it down on my end, so not sure what's up. I'll look into it!!!!

  • @sirplum4773
    @sirplum4773 5 месяцев назад

    i missed the speech so thank you

  • @stewartgore1794
    @stewartgore1794 5 месяцев назад

    We love the Gelt so happy with the empire rework they needed it

    • @the13thwarrior8
      @the13thwarrior8 5 месяцев назад

      Couldn't agree more. I love Gelt especially his voice lines and style.

  • @quark8571
    @quark8571 7 месяцев назад

    Cool video!

  • @IIAugustusII
    @IIAugustusII 9 месяцев назад

    great video

  • @the13thwarrior8
    @the13thwarrior8 9 месяцев назад

    Hey, Stewart, if you read this, check the Mods. I'm only using the MIXER, not the other mod we discussed, so maybe try just the Old World and Mixu's MIXER?

  • @stewartgore1794
    @stewartgore1794 10 месяцев назад

    Always a pleasure seeing Eltharion again. I'm doing a Bretonia campaign right now, I think I really suck at siege battles or maybe Bretonia garrisons just suck but I just can't survive past turn 30.

    • @the13thwarrior8
      @the13thwarrior8 10 месяцев назад

      I am totally incapable of winning as Brettonia. I just can't do cavalry. And the infantry are appallingly bad.

  • @stewartgore1794
    @stewartgore1794 10 месяцев назад

    You sound much better nice setup!