Hubert Krzykalski
Hubert Krzykalski
  • Видео 8
  • Просмотров 32 690
Introduction to better proportions
Artists In Order
www.artstation.com/artwork/xD1ADm Emerson Tung
www.artstation.com/artwork/JlXnDn Tomas Osang Muir
www.artstation.com/artwork/GeYBgQ Chris Doretz
www.artstation.com/artwork/BXPAa9 Fedor Titov
www.artstation.com/artwork/eJ66gX Friendly Robot
www.artstation.com/artwork/rJV586 Noax
www.artstation.com/artwork/lDyKAG AYŞE AKTAŞ
www.artstation.com/artwork/LPOlv Thomas Istepanyan
www.artstation.com/artwork/4Ww5Y Thomas Istepanyan
www.artstation.com/artwork/Eao91n Ben Bolton
www.artstation.com/artwork/QnVQdL Hanzhong Wang
www.artstation.com/artwork/VJAWYR Alexei Kolb
www.artstation.com/artwork/5emAW John Wallin Liberto
I highly recommend this tutorial by Alex Senechal
acms.gumroad.com/l/visualde...
Просмотров: 1 516

Видео

Introduction to ConjureSDF
Просмотров 10 тыс.3 месяца назад
Blender - Make sure to get 3.3! www.blender.org Get ConjureSDF here: johnkazart.gumroad.com/l/csdf blendermarket.com/products/conjuresdf (Blender Market is currently under review, and will be live soon) For updates be sure to visit the creator of the addon: x.com/JohnKazArt Timestamps: 0:00 Setup 0:59 Addon Installation 2:02 Scene Setup 3:23 N-Panel 5:44 Object Settings 9:00 Blending Modes 11:3...
ConjureSDF - Review & Timelapse
Просмотров 12 тыс.6 месяцев назад
Check out the developer, João to learn more about it JohnKazArt SOCIALS Portfolio: www.artstation.com/hubertkrzykalski Twitter: HubertKrzykal Email/Business: hubert.krzykalski@gmail.com
How to Make a Realistic CD material in Blender - Tutorial
Просмотров 6 тыс.Год назад
Sorry for breaking mic, I will fix it or get a new one soon. HDRI - polyhaven.com/a/carpentry_shop_02 Follow me on HubertKrzykal www.artstation.com/hubertkrzykalski
How To Build Visual Library
Просмотров 437Год назад
pl.pinterest.com/zozeorswaf/ pl.pinterest.com/arsenytrubachev/ pl.pinterest.com/dietelkse/ pl.pinterest.com/bekie786/ pl.pinterest.com/koteataka/ pl.pinterest.com/kotavin_/ Follow me on HubertKrzykal www.artstation.com/hubertkrzykalski
DESIGN BASICS - HOW TO STUDY
Просмотров 379Год назад
Looking at it back, I would change how I split certain designs. There is no wrong way to deconstruct someone else design. HubertKrzykal www.artstation.com/hubertkrzykalski
Form Study 30, trying out plasticity's blender bridge
Просмотров 2 тыс.Год назад
HubertKrzykal www.artstation.com/hubertkrzykalski
Form Study 21
Просмотров 598Год назад
Daily form study done in under 4h, rendered in style of Ben Bolton. Check out his videos, they are amazing ruclips.net/user/TheNormanInvasion You can see my other works at HubertKrzykal

Комментарии

  • @welee8728
    @welee8728 Месяц назад

    4.0 v please

  • @FreemanBG
    @FreemanBG Месяц назад

    For some reason i get no shading when I switch to Conjure Vision. :( Can anyone help?

  • @clockman5326
    @clockman5326 Месяц назад

    Great tips, answered a lot of questions for me

  • @LeftySupreme
    @LeftySupreme Месяц назад

    Dude you are hauling ass through this and there's a few things you do without explaining. It's very frustrating to try and follow.

    • @hubertkrzykalski
      @hubertkrzykalski Месяц назад

      I agree, that was the first tutorial I made. I didn't know how important it is to go slowly. If there is something you need help with feel free to message me on Twitter or via email hubert.krzykalski@gmail.com

  • @Milan23_
    @Milan23_ 2 месяца назад

    Thanks this is amazing!

  • @rosalina5755
    @rosalina5755 2 месяца назад

    you talk too fast,chill a bit i had to put the speed on 0.5

    • @hubertkrzykalski
      @hubertkrzykalski 2 месяца назад

      That was a mistake on my part, I went too fast, sorry for that!

  • @adamcmorej3791
    @adamcmorej3791 2 месяца назад

    Love your content, can we get more videos where you do studies of art, please ?

    • @hubertkrzykalski
      @hubertkrzykalski 2 месяца назад

      I might do more of this, design isnt my focus at the moment but more studies cant hurt nobody

  • @hanzhong_wang
    @hanzhong_wang 2 месяца назад

    Yoooo great video!

  • @asfandyaralam7180
    @asfandyaralam7180 2 месяца назад

    The king is back!

    • @hubertkrzykalski
      @hubertkrzykalski 2 месяца назад

      I am no king, but a simple servant of art

  • @Munsplit
    @Munsplit 2 месяца назад

    LETS GOOOO!!!!!!

  • @PieceofCraft
    @PieceofCraft 2 месяца назад

    is there anyway to clone a primitive?

  • @bUildYT
    @bUildYT 3 месяца назад

    ive the 3.3.17 but for some reason i cant install moderGL in the addon preferences, any idea why?

    • @hubertkrzykalski
      @hubertkrzykalski 3 месяца назад

      Make sure to update Conjure to version v0.1.6 and if that doesn't work please email conjuresdf@gmail.com

    • @bUildYT
      @bUildYT 3 месяца назад

      @@hubertkrzykalski eventually it worked:) would be cool if it can be used in 4.2version too... like why 3.3 thats a bit random, but great addon!

    • @hubertkrzykalski
      @hubertkrzykalski 3 месяца назад

      "ConjureSDF currently only supports 3.3.x (any version of 3.3) Because the rendering system it uses has been deprecated in later versions. An update to support 4.0+ is planned (as part of Alpha, so free)" from official Conjure's Discord

    • @bUildYT
      @bUildYT 3 месяца назад

      @@hubertkrzykalski ok, cool, thx!

  • @ecospline
    @ecospline 3 месяца назад

    I have only a grey box after changing mode to rendered

    • @mdxzao
      @mdxzao 3 месяца назад

      same.. it's like invisbile to me

    • @hubertkrzykalski
      @hubertkrzykalski 3 месяца назад

      Make sure you use Blender 3.3, another versions break the addon for now, and if the issue still persists, email conjuresdf@gmail.com

  • @everythingeverybody6526
    @everythingeverybody6526 3 месяца назад

    1 like and 1 subscribe to you.

  • @YeHang
    @YeHang 3 месяца назад

    Nice explanation, saved me lot of time!

  • @Nieverton69
    @Nieverton69 3 месяца назад

    how make radial array/mirror?

    • @hubertkrzykalski
      @hubertkrzykalski 3 месяца назад

      They are planned for the future. You could duplicate a primitive(Shift+D) and repeat the last action a few times(Shift+R). That said this solution is destructive, once done there is no changing.

    • @Nieverton69
      @Nieverton69 3 месяца назад

      @@hubertkrzykalski There's also a need to make better chambro other than welded meshes

  • @daso8686
    @daso8686 3 месяца назад

    thanks

  • @davidonak1127
    @davidonak1127 3 месяца назад

    will buy it for sure when you bring to 4.1+ in the future

    • @hubertkrzykalski
      @hubertkrzykalski 3 месяца назад

      Great to hear that, 4.0+ will take few months to get there

    • @WhitePimp_
      @WhitePimp_ 3 месяца назад

      @@hubertkrzykalski also will wait 4.0+, great addon

    • @AlexanderNevermind68
      @AlexanderNevermind68 3 месяца назад

      It's worth every penny. The workflow I still use is a voxel + smooth + decimate modifiers in that order. keep the voxel at .01 and smooth a 50 and decimate at .03. Do your modeling as normal and increase voxel size if you want a tighter mesh. Conjure for some reason can handle millions of poly's (at least on my system) Also check out MagicalCSG.

  • @caelumlau
    @caelumlau 3 месяца назад

    Great tool! Is there a way to turn your own model to CSDF object? Just for speeding up the modeling process

    • @hubertkrzykalski
      @hubertkrzykalski 3 месяца назад

      For now, no. It is planned for the future, although the performance from it will be way worse than SDF primitives

  • @clausbohm9807
    @clausbohm9807 3 месяца назад

    Thank you for the clear explanation!

  • @Bloodimeer
    @Bloodimeer 3 месяца назад

    Is it possible to convert a normal mesh into SDF? (Not sdf to mesh)

    • @hubertkrzykalski
      @hubertkrzykalski 3 месяца назад

      Not yet, it is planned for the future, but the performance on it is quite bad from what i have heard

  • @2Dead2Live
    @2Dead2Live 3 месяца назад

    Retopo with complex models would be a nightmare 😅

  • @louiswho
    @louiswho 4 месяца назад

    yep I freaking love this addon, SDF let's me make shapes so much faster and more complex than I can do with poly modeling cause this feels more intuitive for me like clay. My biggest wish is that the primitives could support stuff like arrays so I could cut even more time

    • @hubertkrzykalski
      @hubertkrzykalski 3 месяца назад

      Modifier support is on the way, it is just a matter of time. Glad you like it as well!

    • @nichan008
      @nichan008 3 месяца назад

      I'm not sure what the advantage of this is vs traditional sculpting mode. Is it that you can keep the same detail density everywhere without ever having to retopologize anything? If so, then it sounds cool!

  • @reimagineuniverse
    @reimagineuniverse 4 месяца назад

    this is awesome thanks! some blender addons makes me wanna break up with my gf and just do random stuff in blender.

  • @keithtam8859
    @keithtam8859 4 месяца назад

    what is the improvement of this SDF plugin over the other free ones on the net?

    • @TR-707
      @TR-707 4 месяца назад

      its better

    • @hubertkrzykalski
      @hubertkrzykalski 3 месяца назад

      Honestly, cant say I tried other ones. I have seen videos about them online and they lack many features. Conjure isnt perfect either, although it has constant support from the developer, who constantly improves it daily.

    • @TR-707
      @TR-707 3 месяца назад

      @@hubertkrzykalski ive tried pretty much all of them minus ones for houdini, and autodesk. the free ones for blender from like higgsas or more ancient ones are way too clunky and slow standalone software like magicasdf, clavicula or adobe modeler is always too raw and with new ui thats clunky and not quick to integrate into the usual software. like magica exports only STL. cad stuff is cad stuff - fusion360 or lighter artsy stuff like moi and plasticity - good direction if you are starting since that industry will never die. but working inside blender with familiar scripting, usual tools and transforms and constraint modifiers is fkn awesome even with this alpha for 40 bazingas

  • @IridiumZero
    @IridiumZero 4 месяца назад

    Or you could just learn how to model properly 🤷🏻‍♂️

    • @hubertkrzykalski
      @hubertkrzykalski 4 месяца назад

      You are free to do what you want, nothing stopping you

    • @cgooch_
      @cgooch_ 3 месяца назад

      @@hubertkrzykalski Agreed. A tool is a tool. It's all in how it's wielded. Great demo here. Thank you! =D

  • @takerefuge3d
    @takerefuge3d 4 месяца назад

    Nice overview, it actually seems less buggy than Adobe modeller!

    • @hubertkrzykalski
      @hubertkrzykalski 4 месяца назад

      I haven't had many bugs with Modeller myself, except for missing many features.

  • @TR-707
    @TR-707 4 месяца назад

    Blender 3.3 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa wtffffffff

  • @opelovD
    @opelovD 4 месяца назад

    If it can be turned into a sdf with a grid , Boolean can reduce the number of steps

  • @capetauzumaki9094
    @capetauzumaki9094 4 месяца назад

    God Tier

  • @FAT64
    @FAT64 4 месяца назад

    more ConjureSDF! yeess

  • @magnuzoid
    @magnuzoid 4 месяца назад

    Can you create high polies for baking with the sdf addon, or is it a unique object type?

    • @hubertkrzykalski
      @hubertkrzykalski 4 месяца назад

      Yes, you can convert your CSDF mesh into polygonal mesh. As shown at 26:00.

  • @Kiebeblend
    @Kiebeblend 4 месяца назад

    Insane

  • @小星星遥远的
    @小星星遥远的 4 месяца назад

    😍😍

  • @Munsplit
    @Munsplit 4 месяца назад

    Lets go man!

  • @hubertkrzykalski
    @hubertkrzykalski 4 месяца назад

    On the Nesting part, you can nest almost infinitely, that means if you are cutting Primitive A, with Primitive B, you can go and do a nest on Primitive B with Primitive C

  • @MACHIN3
    @MACHIN3 4 месяца назад

    Cool

  • @matteobousquet
    @matteobousquet 5 месяцев назад

    Hey how could i add an image on thé face of thé CD like an album cover or something like that ?

  • @ahsankhan-nc6wd
    @ahsankhan-nc6wd 5 месяцев назад

    Very very nice

  • @TheAlchemistXYZ
    @TheAlchemistXYZ 6 месяцев назад

    Show me the geometry...

  • @karleclaire
    @karleclaire 6 месяцев назад

    This is going to be so useful! The speed that you can harness with that tool alone is worth it already. Can't wait for it to be available.

  • @ThatVinci
    @ThatVinci 6 месяцев назад

    Can it be converted back to mesh?

  • @everythingeverybody6526
    @everythingeverybody6526 6 месяцев назад

    Thanks for teaching ^^

  • @anthonybrault6531
    @anthonybrault6531 6 месяцев назад

    Is it possible to go into edit mode with the booleans and create more complex shapes?

    • @hubertkrzykalski
      @hubertkrzykalski 6 месяцев назад

      No, changes in edit mode dont change anything with the shape

  • @cekuhnen
    @cekuhnen 6 месяцев назад

    Can u also use custom meshes ?

    • @hubertkrzykalski
      @hubertkrzykalski 6 месяцев назад

      Not yet and I doubt so

    • @cekuhnen
      @cekuhnen 6 месяцев назад

      @@hubertkrzykalski ah so it all has to be done via cube sphere cylinder etc ?

    • @hubertkrzykalski
      @hubertkrzykalski 6 месяцев назад

      There are 14 or so shapes to use

  • @Fasimedes
    @Fasimedes 6 месяцев назад

    Now do a retopo xD

  • @FAT64
    @FAT64 6 месяцев назад

    This is so exciting 😮😮 Looks fun to work with it

  • @Florianescuer
    @Florianescuer 6 месяцев назад

    Interesting, but what do you do when it's finish ? Can you just merge everything ? Remesher?

    • @hubertkrzykalski
      @hubertkrzykalski 6 месяцев назад

      You can remesh everything into standard polygons

  • @MatheooPL
    @MatheooPL 6 месяцев назад

    where can i find the brush that you use in this video?

    • @hubertkrzykalski
      @hubertkrzykalski 6 месяцев назад

      It is default round brush

    • @MatheooPL
      @MatheooPL 6 месяцев назад

      @@hubertkrzykalski i bought csp pro and i can't find this brush tbh (sorry for bothering you).

    • @hubertkrzykalski
      @hubertkrzykalski 6 месяцев назад

      G-Pen should do the same work, it is in the Pen section

  • @Spacedewelope
    @Spacedewelope 6 месяцев назад

    its a messsss i can see the mess upright :D doing changes must hard in terms of organisation

    • @hubertkrzykalski
      @hubertkrzykalski 6 месяцев назад

      It definitely gets easier with practice

    • @cekuhnen
      @cekuhnen 6 месяцев назад

      Like every parametric top down system you need to know what you do …