Crocodile Gambit
Crocodile Gambit
  • Видео 5
  • Просмотров 300 445
The Lost Art of Collectivist RPGs
With the Gothic Remake on the horizon and Piranha Bytes 6 feet under, I saw an opportunity to compare Gothic 2 to Skyrim to really nail down what makes the Gothic-Like formula.
feat. Alex Erben as "optimistic redditor"
bsky.app/profile/crocodilegambit.bsky.social
Просмотров: 228 027

Видео

The Imperial Dilemma of Civilization V
Просмотров 13 тыс.Год назад
Clickbait title: "Civ 7's vaguely colonialist grandpa" 0:00:00 Intro 0:05:37 Methodology 0:27:18 Narratology 0:48:29 Ludology 2:08:22 Conclusion bsky.app/profile/crocodilegambit.bsky.social Bibliography: docs.google.com/document/d/e/2PACX-1vSH0gJRZstSVEz3cG_PlLoxPBE_21KSvu1bDckuxiKslCvHwcuOx08LRvDI1EJS1w/pub Just to clarify once more: I only feel utmost gratitude towards the developers themselv...
Barbarians Attack: How Video Games Teach You Expansionism
Просмотров 6 тыс.2 года назад
Fallout 4, Civilization V and Conan Exiles have something in common, and it ain't pretty. Chapters: 0:00 - Intro 2:36 - Terra Nullius 5:06 - Historical Legitimation 7:23 - The Grotesque and the Divine 11:42 - Safe Civilization vs. Hostile Wilderness 16:05 - Conclusion bsky.app/profile/crocodilegambit.bsky.social Bibliography: docs.google.com/document/d/e/2PACX-1vRVWZaeNMuTpjYgaumRHTQRuWcAGhzKfD...
The Horror: Heart of Darkness's Colonialist Rhetoric in Far Cry 2
Просмотров 56 тыс.3 года назад
Still an amazing game. This is a comparative close reading of Far Cry 2 and Heart of Darkness, and a deep dive into their shared colonialist baggage, drawing from the toolbox of game studies, literary studies, and cultural studies. It wasn't until after publishing the video that I realized famed game studies researcher Jorge Albor had written an amazing article on exactly the same topic, please...

Комментарии

  • @NeovanGoth
    @NeovanGoth 13 минут назад

    15:42 Die Siedler, wenn ein Kundschafter ein Vorkommen findet. xD

  • @Schwitzmaul
    @Schwitzmaul 2 часа назад

    12:00❤❤

  • @GrosserHund87
    @GrosserHund87 3 часа назад

    Recently Ross played Gothic 1 for his Game Dungeon and I couldn't bear to watch, but what you said about the American approach to the open world fantasy might explain what he did, which was this: He ignored Diego's advice, never talked to him in the Old Camp, got bullied by the guards, couldn't figure out any of the side quests and ended up wandering the wilderness and getting beaten up. The Rice Lord in the New Camp broke him thoroughly, it was painful to watch.

  • @GrosserHund87
    @GrosserHund87 3 часа назад

    In Poland every millennial loves two German things: cars and Gothic. I hope PB going tits up is simply a tarot's Hangman for the devs who might reform in a brew studio - an opportunity for a new perspective and a new beginning. Side note: as someone who grew up with Tomb Raider's control scheme for PC, I've never felt like Gothic's controls were anything but great.

  • @Константин-ф6г9ж
    @Константин-ф6г9ж 3 часа назад

    In Skyrim, success is determined by bad writers.

  • @fallenswan1670
    @fallenswan1670 4 часа назад

    Henrietta for Kingdom Come could work extremely well if she would pretend to be man. It reminds me of story of Mulan. In original Chinese versions when she revealed that she is actually woman, not man, her men were actually really proud "our women are better soldiers than our enemy's men" (ignoring "our woman is better soldier than our men - including me"), or just simply noticing "okay. I did not know that." (depend on version of story). But Disney turned the story western story: she will be killed if they find out, that she is actually woman, who is in army (something what never was part of Chinese culture, but was part of European cultures). -- I cannot say anything about Gothic games, but I am high likely will buy the remake, once it comes... For Skyrim, I played according steam, something like 240 hours, but I am not ever going to play the game again. I feel it too "empty", "soulless". Being leader of this or that faction means nothing. It is not about "you do not need to do anything as leader" but "you cannot do anything as leader". For me, it would be much better if "thank you, you helped us. Now, fuk off. We do not need you any more" would worked much better than "you are now our leader. You know nothing about us, and has no power over us, nothing happens because you are our leader". Pretty game, but pointless. I heard about Wayward Realms, which should released in end of this year or early on next year (at least early access)? At least it is somewhere interesting project, but I do not know what really expect. Especially since it is procedural created world. So, I believe it is more closer to Elder's Scrolls (especially since some of people part of making it were making ES 1 & 2 games...). But at least, there won't be main quest in the game...what may be in some way good thing. (not in way, I hope other games would not have that too... but in way, that it is bit different).

  • @axelnilsson2031
    @axelnilsson2031 5 часов назад

    man this video is too long, takes forever to make its point, cba to finish watching this

  • @faster-than-light-memes
    @faster-than-light-memes 6 часов назад

    Na das lässt sich doch anschauen

  • @faster-than-light-memes
    @faster-than-light-memes 7 часов назад

    I'm German born in early 90s and confirm gothic 2 and dungeon keeper as fav games

  • @aliaksandrzmrocny1888
    @aliaksandrzmrocny1888 7 часов назад

    From the time I remember how it was "either tes or gothic approach" (despite Morrowind being lot closer to Gothic) and it was settled with success of Oblivion which lead to the Skyrim sealing the deal for the entire industry to follow a similar pattern. But we can see some people finally backpedaling with games like Kingdom Comes or Path of the Dawnwalker where it is that generation of games taking a priority design wise whilst combining it with good things that came with time.

  • @paulunga
    @paulunga 7 часов назад

    Yeah man, I love CRPGs.

  • @JushakF
    @JushakF 10 часов назад

    Eh, while I don't disagree with the larger points I feel you're severely mispresenting Whiterun and the jarl. Jarl is NOT a "king". He's a lesser local lord in a nation that isn't anywhere near as big into all the courtly vanity and showmanship. The rulers of nords are just that much closer to their people than the ones in Gothic. Obviously that is a conscious choice by the developers to make the game more open. The MC doesnt' "skip social mores", you're judging their social mores through lense of a more strictly hierarchical one. Similarly, the idea that the MC "randomly" skips "10 years of military career" is laughable, especially considering that it happens after the MC both kills a dragon AND shows clear signs of having the makings of a literal mythical being of the local lore, in flesh. Again, I don't disagree with the larger points, I just feel mispresenting things to make a point undermines those very points.

    • @crocodilegambit
      @crocodilegambit 7 часов назад

      Thank you for laying out your point of view! I don't quite understand the point you're making, though. I don't remember calling the Jarl a king (maybe the dementia's setting it), I flippantly call his throne the "royal" throne, because the vocabulary of thrones, courts and palaces mirrors that of royalty. If your argument is that skipping 10 years of military career is "laughable" because there's an in-universe explanation for it, you dismantled it yourself: "Obviously that is a conscious choice by the developers." If it is that I overestimated the intended cosmetic hierarchy that I feel is underrepresented mechanically, you do not bring forth any arguments against that reading, while the video itself mentions plenty. There's a geographical hierarchy, a lexical one, NPCs like Nazeem, Irileth, the Messenger or even Balgruuf himself clarify just how big of an honor it is to even speak to the Jarl, let alone become Thane. The only mechanical consequence there is allows you to quite literally kill a dude in broad daylight and get away with it for how privileged you are, that's not exactly the egalitarian, approachable, flat-hierarchy society you paint. I really, genuinely appreciate the modest tone of your post that makes it clear you're arguing in good faith, though.

  • @robertdrash1105
    @robertdrash1105 17 часов назад

    Is it weird that I wish people in Skyrim would treat me like a filthy swamp lizard when I play an Argonian?

  • @Arcaryon
    @Arcaryon День назад

    Gothic 3 ( thanks to the extensive community driven patches ) is imo. also legendary. Truly a remarkable experience.

  • @marvinrockon
    @marvinrockon День назад

    Fantastic video. Subbed!

  • @OhMeGaGS
    @OhMeGaGS День назад

    A z morza wyłonił się ląd! A na lądzie powstało wszystko... co żywe. Rośliny! I zwierzęta... WILKI! I ludzie...

  • @lauragande1919
    @lauragande1919 День назад

    First of all Hi iam new here first vid i`ve seen from you, thank you for the perfect musik choice now i have to download some games to replay then and can prov to my ex that iam not crazy to reconize the Geoligist yipee and i want to wake up some guys that even in a masculine plane field like gothic their are girls who enjoy that game Gothic 1 and 2 are games that i play evry year at least one time anyway thx for the vid i loughed a lot bye bye

  • @Ravager595
    @Ravager595 День назад

    Individualist? Collectivist? Those aren't even real ethics...

    • @BoothTheGrey
      @BoothTheGrey День назад

      And why should they - its about computer games which completely are virtual.

  • @patrickrauh996
    @patrickrauh996 День назад

    Ich weiß noch wie ich damals immer meinem dad zugeguckt habe wenn er Gothic gespielt hat ❤

  • @guillemlara1964
    @guillemlara1964 День назад

    The beginning of Skyrim is not as nonsensical as that. To begin with, Whiterun is not a province of the Empire, it's neutral in the war and practically independent at this time. The Helgen incident happened in the Falkreath hold, which is loyal to the empire, which means that the authorities of Whiterun had no reason to arrest the player for anything. Second, how would they even know that the player was negatively involved in that? Only thing you say is "I was in Helgen, I saw the dragon attack". No witnesses escape besides Ralof and Hadvar.

    • @crocodilegambit
      @crocodilegambit День назад

      That is correct, Dan Olson calls this the "Thermian" argument: "A 'Thermian Argument' is one that replies to criticism of a text with an in-universe justification for why the thing happens in the text, ignoring the actual argument in order to defend the text." The developers indeed went to great lengths to contrive a setting that allows you to go from prisoner to Thane over the course of 2 business days, while those of Gothic set up unreasonably harsh barriers to social mobility. I could find similar diegetic - "Thermian" - arguments for why Gothic's society works the way it does, but on the face of it, it's ridiculous that you have to jump through so many hoops to let *someone* in charge know what's going on, just like Skyrim's setup is laughably convenient. You just happen to be practically the only survivor able to get to Whiterun, the guards just happen to know that *something* went down in Helgen, so they are willing to believe you, Whiterun just so happens to be unaligned in the Civil War, the execution in Helgen just so happens to be a spontaneous, secret mission no one else was aware of so no one knows you were a prisoner (although even if you tell Balgruuf, he doesn't care), there just happens to be a dragon attack close to Whiterun when you're there, so you can show off your skills and be rewarded handsomely, etc.

    • @guillemlara1964
      @guillemlara1964 День назад

      @@crocodilegambit Sure, I wasn't discrediting the point of the video itself. Skyrim IS and individualistic RPG and what you said about the player living in the frontier is true. But there's no need to make it seem like its writing is worse than it is just to make a point that, as you just showed, can be made either way. Skyrim's writing is not great in many aspects, but when it comes to the worldbuilding and social structures, it's actually pretty good.

    • @guillemlara1964
      @guillemlara1964 День назад

      Skyrim also happens in a world more inspired by the european early middle ages, where social mobility was less restricted in some ways. You're a random person (not a prisoner, remember, the people in Whiterun, an independent "state", if you will, don't necessarily know that you were a prisoner, or may not even care because it was not them who imprisoned you) who shows up and proves to be extremely useful. In real life, that might have been a very capable warrior who was given an important position by a lord because of their prowess, no matter their origin.

    • @crocodilegambit
      @crocodilegambit День назад

      @ I never meant to say the writing itself is bad, I just wanted the video to be funny, apologies if that came across that way. Although even in-universe, I find the guards' willingness to just let you in (even if you're Khajiit) while the Khajiit caravan must freeze outside, Balgruuf's indifference to your own admission that you were about to get executed by the empire, his readiness to just take you on as a mercenary, the fact that you can just enter the palace whenever you wish and sleep in the Yarl's bed, etc. all overly lenient. But I don't care, it does not detract from my personal enjoyment of the game.

  • @AdamAureliusz
    @AdamAureliusz День назад

    Sir, what can be more more German than eastern Europe, where you either must compromise finding Nemo or other later Disney invention with your duty as a harrier of one of the Caribbean powers, or despite the contract with scientists you have to find time to maneuver between stalker factions, and working de facto for the government doesn't mean that spetsnaz won't shoot you near the Cordon? Of course: Japan. Japanese RPGs are about this collectivism. After you are killed by a dragon in the village you get a job as the ruler of the world and in the village they will only see you babbling something about stones from the sky on the roof, in the company of idiots smashing all the crates and jugs. Or you start dead and do whatever you want. And these are not individual cases that contradict your thesis, Dragons Dogma has two parts, Demon Souls probably 7, I'll leave the math to you :)

  • @Linjak42
    @Linjak42 День назад

    Great video, usually Gothic gets analyzed for its combat, music, world design, but I've yet to see a socio-economic analysis like yours which goes into the actual themes of the games, and not just the somewhat superficial "it's good because it doesn't hold your hand" summary. If there is a theme to the series it is a general disdain towards big organizations whose rules you must obey, but which never solve the actual conflict of the game. In Gothic 1 none of the camps had an actual solution for the barrier, Old camp wanted to maintain the lucrative status quo, New camp had a plan with ore detonation that wouldn't work anyway, and Swamp camp unwittingly worshiped an eldritch being set on bringing the world to an end. What does save the day is a nameless guy helped by his four friends and guided by a dark mage Xardas who also knew that the old knowledge cannot help him and instead found the solution in dark magics of Beliar. Gothic 2 runs pretty much with the same premise and while it does have a less interesting world, the themes are even stronger this time. Prison colony was isolated, but the rest of Khorinis is more or less representative of the rest of Myrtana, and it is the same thing everywhere, big bloated organizations that aim only to propagate themselves. Dragons are not defeated by mages, or paladins, or even dragonslayers, but a boat full of your closest friends and allies, coming from different groups and backgrounds. And while it is sad to see Piranha Bytes close down I only hope that Pithead will find its own voice and not give us yet another Gothic 2 reskin.

  • @averyangrygardengnome
    @averyangrygardengnome День назад

    I adore the more grounded approach of Gothic. I find it much easier to immerse myself in a world where communities and factions mean something. Also being treated poorly is an oddly immersive thing to experience lol

  • @abeardthickerthanyours6416
    @abeardthickerthanyours6416 2 дня назад

    Tried to play elex 2 after watching this vid and beating morrowind recently. Still couldnt get more than like 7 hours in. :/

  • @mittag6326
    @mittag6326 2 дня назад

    Sadly, Piranha Bytes suffered from two problems. First, first they displayed that their success was accidental. They did not understand what made their game successful and therefore could not replicate it. Second, kinda connected to the first one, is they had a manic obsession of completely changing the universe of their game. G1 -> G2 going from dark fantasy with demons into classic fantasy with dragons and paladins. (Not too bad still). Then g2 -> g3 changing completely the orks They did the same with Risen

  • @GordonFreemanlvr
    @GordonFreemanlvr 2 дня назад

    Great video thank you

  • @ansongordon-creed4047
    @ansongordon-creed4047 2 дня назад

    To be fair, while I think Far Cry 5 should have taken a stronger stance against Rightist extremism, I don't think it blames drugs for rightist terrorism; bliss is just one of many tools Eden's Gate uses; the cult came out of Joseph Seed's doomsday beliefs, which have multiple stated sources.

  • @insanejughead
    @insanejughead 2 дня назад

    Perfect timing to scratch my FC2 itch! Only those bugs, eh? My favorites are when some NPCs in the towns slowly start lifting into the sky, then fall, and I get accused by the others and they start blasting. At a camp I was staking out I saw a guy sit on a chair and die. Two minutes later, another guy sat down and also died. I managed to clear out half of the camp with that one devious chair!

  • @Sebbir
    @Sebbir 2 дня назад

    I got to around level 23 before even becoming the dragonborn simply because when i got to Riverwood and they offered me to take what i need, i thought: “They have been so kind to me and i don’t really need any of that so i wont take anything”. It turns out that the quest doesn’t progress before you take something. So i just went on my merry way for weeks without knowing i had completely messed up the main questline. I did wonder where all those dragons were i had heard so much about. 😂

  • @LordpittCZ
    @LordpittCZ 2 дня назад

    I love the Settlers 4 music. I may not be German, neither was I born in the 80s, but playing Settlers 4 in German is a quarter of my childhood (Warcraft III, Red Alert 2 and Diablo 2 being the remaining 3 quarters)

  • @sfk-fjordan
    @sfk-fjordan 2 дня назад

    I really enjoyed your video! Gothic was the game that started my love of role-playing games and it continues to this day. Few games have managed to convey the same atmosphere and believability of their game world and especially their characters. DROVA - Forsaken Kin is a game that is very much based on Gothic and was developed by a German indie studio. It is really good. If you don't know it yet, you should definitely give it a try. It has very good reviews on Steam and needs more attention from people.

  • @Infiniti-Beau
    @Infiniti-Beau 2 дня назад

    Small and Indie studios really need to focus a lot on their vision rather than hopping around, just look at from soft and kingsfield You can see how they've tooken their design philosophy from one game to the next learning what they want to make over the years

  • @AntiSkarabey
    @AntiSkarabey 3 дня назад

    Yeah, we in Russia (and Belarus, and Ukraine) love Gothic too. At least, older generations. Young people most likely heard of it through memes only...

  • @mfsars1075
    @mfsars1075 3 дня назад

    In time the urge will grow to play a Piranha type game. And if there's money to be made someone will give us a new game like that.

  • @LordKeram
    @LordKeram 3 дня назад

    I feel like somehow the release of Kingdom Come Deliverance boosted this video. As a Czech I can certainly say that when the KCD developers read that it's the Czech Gothic they were very happy with themselves.

  • @Swedishmafia101MemeCorporation
    @Swedishmafia101MemeCorporation 3 дня назад

    I guess there's an important difference between: A character in a world VS A world around a character Both can be good, but it's unfortunate that the former is more rare.

  • @kitsuwaifune
    @kitsuwaifune 3 дня назад

    That video did not feel like 46 minutes. Absolutely subbed. Was nice to learn so much about Gothic. The game I've been meaning to get to for so long.

  • @zeterzero4356
    @zeterzero4356 3 дня назад

    The "We live in a society" game.

  • @wardasz
    @wardasz 4 дня назад

    This video is so full of errors and misrepresentations... and also ommitions. Especially about Conan, clearly you have very brief contact with this game. Saying that NPC and animals have the same captuting mechanism or that the PC have a monopoly on religion... lol

  • @318821595
    @318821595 4 дня назад

    Great video, bring up some more RPG comparison videos, maybe? Are you looking forward for Gothic 1 remake? I must admit, I do. I am little bit worried it might be shit, but I am still hyped, and I must admit it's just basically because it's Gothic 1 and it brings back some memories and feelings...

  • @resipsaloquitur412
    @resipsaloquitur412 4 дня назад

    Protip: when you come across a video like this and you already made the mistake of clicking it (expecting a video worth watching), you can scroll down the recommendations then click on "From [Crocodile Gambit]" (replace the name in brackets with whatever other trash channel you've accidentally given a view) and then click on the 3 dots next to one of the videos that pop up, click DO NOT RECOMMEND CHANNEL and you won't see this channel in your feed again. You're welcome.

    • @crocodilegambit
      @crocodilegambit 4 дня назад

      Pro tip: If some German nerd talking about a long forgotten video game triggers you so hard that you feel the need to prevent the video from landing on the feeds of other users, don't feed the engagement algorithm by writing up a pamphlet on how much you hate it.

  • @mouseward1706
    @mouseward1706 4 дня назад

    Great video. Let me add one point which I cannot unsee anymore: people in Gothic are rough, but human. They are not going to kill you just like that. They may beat you up, but killing is untypical. While in Morrowind / Skyrim etc., the first thing you do is kill other humanoids and they, without hesitation, try to kill you. Get near bandits: kill. Go into a home and ignore the warning: kill. Gothic is more like I would imaging a society would work, including all the points you made in the video.

  • @IhkyGonn
    @IhkyGonn 5 дней назад

    That WILTY reference got me so good x)

  • @LucaSiempelkamp
    @LucaSiempelkamp 5 дней назад

    Diese Kommentarsektion ist nun Eigentum der BRD

  • @JingLan69
    @JingLan69 5 дней назад

    What did Piranha Bytes in was the schizophrenia between trying to recapture what made Gothic 2 so successful and hating being compared to their previous title over and over and trying to do something else. So you ended up with games that tried to juggle two very different core visions, ending up pleasing very few (except for Elex II, that dumpster fire couldn't have pleased anyone except for Björn Pankratz who evidently made the story a self-insert of his relationship to his son). From interviews I think it seemed that Björn (and Jenny) had vastly different ideas than the rest of their development team.

  • @WonOneWun
    @WonOneWun 5 дней назад

    Spiders games suck.

  • @do3807
    @do3807 5 дней назад

    Skyrim, I played blind with no real understanding of what genre it even was. (pirated copy from a hard drive). It was a real surprise when I finally got to Whiterun at level 14?, and it turns out I was the dragonborn. Hence, for that unintended experience it's awesome for me. Decade later, still not completed the main quest...

  • @do3807
    @do3807 5 дней назад

    Eurojank is a lost art

  • @Perun42
    @Perun42 5 дней назад

    Very good video! Thank you.

  • @JoshForeman
    @JoshForeman 5 дней назад

    Absolutely phenomenal work! I've read and loved all of Bogost's books, and particularly like the lens of procedural rhetoric. As someone who's been making videogames professionally for almost 3 decades I can say with confidence that it's incredibly hard to craft a game that 'says' exactly what you want it to say. Mostly because the mechanics are constantly evolving throughout the production. What works well thematically may break balance, budget or simply be too radical a change from the original direction. And it's very hard for a team (because most design decisions are not made in a bubble by a single auteur) to resist "the rule of cool" or the "fun factor" even if a proposed feature erodes the other thematic load bearing members. That's why few games are consistently coherent in the ludology/narratology. That, and the fact that we're still a relatively young artform still hashing out best practices and where we want to live in the entertainment/art ecosystem. Still often driven by technology-oriented methods and cursed to reinvent the wheel frequently when it comes to our tool sets and procedures. I almost didn't click on this because, as you point out at the end, colonial critiques of Civ are old hat and I've seen several already, but I'm glad I did! I've been sharing it around my game dev friends. Hopefully you'll get some traction from this very well done video. Suggestion for a future video... I'd love to see you tackle another game using Bogost's Unit Operations. The way you illustrate the concepts of procedural rhetoric makes me want to see something similar with Unit Operations.