- Видео 20
- Просмотров 7 378
inlustria
Добавлен 9 ноя 2022
Casual speedrunner, occasional tryhard. (he/him)
Ultima Underworld II - Any% - 26m41s [PB]
Speedrun of Ultima Underworld II (Any%) in 26m41s.
DOSBox Settings:
core=dynamic, cputype=auto, cycles=fixed 32000
Remapped spacebar to J (Jump).
Input display is NohBoard (Rewrite v1.3.0) by ThoNohT: github.com/ThoNohT/NohBoard/releases
Recorded Dec 22 2024.
Previous PBs:
26m45s - ruclips.net/video/HQXBN-diqo0/видео.html
27m06s - ruclips.net/video/Zkenciz-BPg/видео.html
27m07s - ruclips.net/video/ZA5Bu3EXcrg/видео.html
27m20s - ruclips.net/video/wR09LED6BsM/видео.html
27m37s - ruclips.net/video/sYMUS5NTPjE/видео.html
27m43s - ruclips.net/video/RjJer-BFeJo/видео.html
27m56s - ruclips.net/video/5D4Q_MD89Og/видео.html
28m07s - ruclips.net/video/Ad7gt29LUlo/видео.html
28m17s - ruclips.net/video/7qrcwV1zMd...
DOSBox Settings:
core=dynamic, cputype=auto, cycles=fixed 32000
Remapped spacebar to J (Jump).
Input display is NohBoard (Rewrite v1.3.0) by ThoNohT: github.com/ThoNohT/NohBoard/releases
Recorded Dec 22 2024.
Previous PBs:
26m45s - ruclips.net/video/HQXBN-diqo0/видео.html
27m06s - ruclips.net/video/Zkenciz-BPg/видео.html
27m07s - ruclips.net/video/ZA5Bu3EXcrg/видео.html
27m20s - ruclips.net/video/wR09LED6BsM/видео.html
27m37s - ruclips.net/video/sYMUS5NTPjE/видео.html
27m43s - ruclips.net/video/RjJer-BFeJo/видео.html
27m56s - ruclips.net/video/5D4Q_MD89Og/видео.html
28m07s - ruclips.net/video/Ad7gt29LUlo/видео.html
28m17s - ruclips.net/video/7qrcwV1zMd...
Просмотров: 172
Видео
Ultima VII Part Two - Any% No Debug - 1h04m13s [PB/WR]
Просмотров 1972 месяца назад
Speedrun of Ultima VII Part Two: Serpent Isle (Any% No Debug) in 1h04m13s. Huge credit to @james_neko for discovering these absolutely massive new skips (without which I don't think I'd have even considered learning this run!), and of course to @sppadde for pioneering the original route. james_neko's 1h29m07s run: ruclips.net/video/pLulLZhFqNQ/видео.html sppadde's 2h01m32s run: ruclips.net/vide...
Götzendiener - Any% - 14m49s
Просмотров 573 месяца назад
Speedrun of Götzendiener for the PC-Engine (Any%) in 14m49s. Played on Analogue Duo with an 8Bitdo PCE controller. Follows the route from WhiteHat94's 16m01s run (ruclips.net/video/dTqAt4Veeh8/видео.html), with additional optimizations (the largest ones: using the statue to heal before dropping into the caves to avoid waiting for health to regen, and taking a different path on the first level m...
Super Metroid - 100% - 1h30m32s [PB]
Просмотров 2353 месяца назад
Super Metroid 100% in 1h30m32s. Played on Analogue Super Nt with an 8Bitdo SN30 controller. Input display is Button Mash (Beta 13) by Skarsnik: github.com/Skarsnik/Button-Mash/releases Recorded Oct 27 2024. Previous PBs: 1h36m40s - ruclips.net/video/UlRDVKwqO1k/видео.html 1h38m28s - ruclips.net/video/cEG1WJYB9AM/видео.html
Cyber Badminton 2020 - In-Bounds, Hard - 10m00s
Просмотров 183 месяца назад
Speedrun of Cyber Badminton 2020, a PICO-8 racquet sports game by CAREBOT GAMES. carebotgames.itch.io/badminton This category (In-Bounds, Hard) requires all winning rallies to be in-bounds, dis-allowing the Any% manipulation forcing the opponent to always hit the birdie out of bounds. Timed at 10m flat, starting on selecting Hard from the title screen and ending when the final "Kai Wins the Ral...
Cyber Badminton 2020 - Any%, Hard - 4m 29s
Просмотров 283 месяца назад
Speedrun of Cyber Badminton 2020, a PICO-8 racquet sports game by CAREBOT GAMES. carebotgames.itch.io/badminton Manipulates the opponent into hitting the birdie out of bounds on the fourth hit of every rally, making this an extremely consistent run. Could probably be sped up by landing Nice Hits or randomly getting the "Stop Enemy for 1.5 Seconds" power-up, but instead of trying to grind out on...
Verdant Fang - Any% Normal - 2m04s Deathless
Просмотров 3411 месяцев назад
Speedrun of Verdant Fang, an awesome short indie platformer made by Leafuw for Strawberry Jam 8. Go play it! leafuw.itch.io/verdant-fang At the time of this run there were no official timing rules, so this run was originally timed at 2m39s, ending on the appearance of the "Thank you for playing" message. Retimed to 2m04s at the suggestion of the developer, to end on the last player input (the f...
Backspace Bouken - The Numb Lock (Hard) - 7m00s IGT
Просмотров 14Год назад
Speedrun of Backspace Bouken (The Numb Lock, Hard) in 00:07:00:519 IGT. Notes: - The intro encounter waits until just after 57 seconds IGT before typing the last character in "For that, you're going to pay!" to get a typing speed below 90 wpm, in order to set the difficulty to Hard. - This route only grabs 5 signs across the entire run, and routes them to maximize space depletion during encount...
Backspace Bouken - No Word Skip (Any%, Hard) - 21m33s IGT [PB/WR]
Просмотров 38Год назад
Speedrun of Backspace Bouken (No Word Skip, Any%, Hard) in 00:21:33:858 IGT. Notes: - The intro encounter waits until just after 40 seconds IGT before typing the last character in "I'm lactose intolerant." to get a typing speed below 90 wpm, in order to set the difficulty to Hard. - This run has some minor route optimizations over the previous route, skipping the sign before the boiler room, th...
Stardew Valley - Crafts Room, Vanilla - 29m45s [PB]
Просмотров 212 года назад
Speedrun of Stardew Valley (Bundles - Crafts Room, Vanilla) in 29m45s. RTA: 29m 45s 121ms IGT: 28m 51s 715ms PC, v1.5x, no animation cancelling, standard mines, standard bundles, singleplayer. Input display is NohBoard (Rewrite v1.3.0) by ThoNohT: github.com/ThoNohT/NohBoard/releases Recorded Jan 30 2023.
Ultima Underworld - Any% - 16m33s [PB/WR]
Просмотров 6 тыс.2 года назад
Speedrun of Ultima Underworld (Any%) in 16m33s. Credits to Nin, gammadragon, and lagdotcom for their previous runs, and for all the planning and optimizing that went into the route. Nin's run: ruclips.net/video/dKNLjgUZzfo/видео.html gammadragon's run: ruclips.net/video/2-vyA-sjsws/видео.html DOSBox Settings: core=dynamic, cputype=auto, cycles=fixed 24000 Remapped spacebar to J (Jump) and tab t...
Ultionus - Original Version, Bad/Hard - 14m48s [PB/WR]
Просмотров 372 года назад
Speedrun of Ultionus: A Tale of Petty Revenge (Original Version, Bad Ending/Hardcore Difficulty) in 14m48s. Went for the Good Ending route in Zone-5 (giving up over a minute) to avoid having to deal with the elevator. I might be gaining a little of that time back later from getting the Explosive Ammo upgrade, but probably not much. Input display is Controller Input Display (v1.0) by PartTimeWor...
Ultionus - Original Version, Good/Hard - 20m18s [PB/WR]
Просмотров 112 года назад
Speedrun of Ultionus: A Tale of Petty Revenge (Original Version, Good Ending/Hardcore Difficulty) in 20m18s. Lost about 45 seconds to a death while fighting the Zone-4 boss, but on the other hand I managed a deathless kill on the (IMO much harder) Final Zone boss, so I guess I'll take it? Input display is Controller Input Display (v1.0) by PartTimeWorrier: parttimeworrier.itch.io/controller-inp...
Ultionus - Original Version, Bad/Easy - 11m08s [PB/Former WR]
Просмотров 212 года назад
Speedrun of Ultionus: A Tale of Petty Revenge (Original Version, Bad Ending/Easy Difficulty) in 11m08s. Managed a run with no intentional deaths (which is more than I can say for all my other attempts). Sub-11 is definitely possible, just need to be able to finish another run without dying! Input display is Controller Input Display (v1.0) by PartTimeWorrier: parttimeworrier.itch.io/controller-i...
Ultionus - Original Version, Good/Easy - 16m25s [PB/WR]
Просмотров 322 года назад
Speedrun of Ultionus: A Tale of Petty Revenge (Original Version, Good Ending/Easy Difficulty) in 16m25s. Used a slightly different upgrade-focused route which loses some time getting money and upgrades, but makes up for it with faster Zone-4 and Zone-5 boss kills. Had a strange upper Lava Caves where the usual snake enemies didn’t spawn, but I won’t complain. Lost about 9 seconds to two falls i...
Very fond memories of this game.
🎉
🌌
I loved this game
It's cool that this & System Shock kinda pioneered the dynamic combat music thing. Games still do that to this day (Stalker 2 being the latest example I know of).
What is (any%)?
Means the speed run is to just beat the game, not complete 100% of it or some amount of it. Basically you can skip as much as you can to get lowest time
Also includes any glitches you can exploit, like clipping through walls
I remember accidentally falling down the Privy when this game first came out. I think they jumped down on purpose for this run.
I still feel bad about the castastrophic events which happened after Batlin opened the "wall of lights". Cantras insanity was never cured among several other problems. 😐
Throws away a good longsword, picks up wooden flute. Throws away the map right at the start. Destroys items to exploit them. Uses the silver seed tree as a suicidal teleporter.🤣This guy used every exploit and dirty trick i know in this game plus some i was not aware of yet (Tybalt). And he does this dressed like a girl.
Never watched a speedrun of this before. What's going on with burning various items? I'm assuming it's some kind of exploit, but I couldn't figure out what exactly it did. My best guess is that it preserves the item's utility but prevents it from wearing out?
It is just as you mentioned it: The item can now be used an unlimited number of time. The exploit did only work in the older versions of the game - my UW 1+2 collection on CD was already fixed.
hehe, replacing Columna's Stockings in Stefano's shed. Nice work, well done!
lolololol I thought you'd appreciate that! And seriously, huge props to you for discovering these new skips in the first place! I hope it gets even more people to try their hand at running this game.
Only would have been better with MT-32.
Matter of taste really, I’m a sucker for Adlib.
@@LettersAndNumbers300 Both are awesome in slightly different ways. Yes.
Nice run
@17:42 They want you to call Origin? XD cute. Imagine devs did that today to congratulate you on beating their game.
I mean. There was the absolutely don't talk about it big secret spoiler ending for Getting Over It where you'd be put in a chatroom with anyone else who's beaten it recently so you can leave a message to the developer or, if you had good timing, the developer could be there to personally congratulate you
@@thorjelly oh wow
Makes me wonder who would anwser the call now. There used to be a "Roger Rabbit" Game and you had to call a phone number irl to get some hints for the game. The number is/was a number for a "naughty" telephone service nowadays.
@alfonszitterbacke318 lol
The shopping list you gotta run through in this game lol. Bravo on 16 minutes.
It's an honor to see my game's first speedrun! Good job!
2:52 A serviceable longsword? What is this worthless trinket!? Ahh yes, this hastily-carved flute is surely the superior choice here.
Hit he hard too. Took me 3-4 seconds to remember the flute was essential to play to gain the "cup of wonder" talisman. Imho, this is also a unplaned reference to the mythological figure Orpheus, an ancient greek hero/singer who conquered the underworld without weapons, merely singing and playing a lyre, to save some girl.
I just got back into this game a week ago. I look on the leaderboards today. 16m 33s made 6 months ago. Wow.
I seriously can't give enough credit to the other runners -- Nin, gammadragon, lagdotcom, thecybercat, and dandandan5. It's all thanks to their efforts and documentation (pastebin.com/gnTScSQ8 and forum.speeddemosarchive.com/post/ultima_underworld_1.html) that it was even possible to pick up and learn this run 7 years later.
@@inlustria nice. I love this game and it's sequel. I may try to speedrun it, though I'm not sure I'd grind to get a decent time. The run seems to skip a lot of the game that, casually, makes the game super fun. Of course, just because I speedrun it, doesn't mean I can't also play it casually...
Brilliant :) Some nice optimisations and good movement especially around 13:30. Grats on the run!