Rig Theory
Rig Theory
  • Видео 53
  • Просмотров 248 117
Making of Go and Tell- Animation Case Study
Let's take a behind-the-scenes look at "Go and Tell", an animated project created to help young Christians share their faith with their peers. "Go and Tell" is the story of a girl who wants to share the Gospel with her friends, but she's too shy to do it.
This is the first and most thorough case studies I've ever created for an animated project. It was important for me to document the thought, planning and effort that went into Go and Tell. I knew that if I didn't make it a point to explain as much of the behind-the-scenes work as I could, it would be easy to forget how much it took to produce this fantastic little project.
Projects like these take about 3 months to complete after a script ...
Просмотров: 455

Видео

Silly Character Slideshow
Просмотров 3272 месяца назад
#character #characterdesign #adobeanimate #flashpowertools This is just a short, fun showcase of some recent character designs. I hope you like 'em! I find character design to be one of the most rewarding parts of the storytelling process. A design for a character can take weeks to months. Part of the time is spent creating the right "look" for the character as it relates to the role it will pl...
Ready Set Moore- Character Case Study
Просмотров 4842 месяца назад
#moho #flashpowertools #adobeanimate #2danimation There is something magical about a large project. When you give up so much time, attention and effort on an endeavor it's not a stretch to say that you've birthed something very real. Add in the collaborative dynamic and that means sharing something very powerful with dozens of other people. That thing takes part of you, but it is also a reflect...
Stories have the power to heal
Просмотров 4152 месяца назад
I believe that Stories have the power to heal! If stories are medicine, then Animation is the ideal delivery method. My name is Law Jackson and I'm a Multimedia Producer for my freelance business Kinetic Text. As an 80's kid it was my dream to be an animator. I was pretty serious about it so I dropped out of college to chase my dream and got my first job in games thanks to a referral. Back then...
Why 2D Artists Should Learn AI
Просмотров 1,6 тыс.9 месяцев назад
I put this video together in order to share: 1) some of the steps and stages behind the images I generated, 2) organize my initial thoughts about Ai, and 3) wonder about how the character design rigging and animation process could be impacted by Ai. There has always been a funny relationship between Art and Technology. Honestly, I think you can't have one without the other. I've been using diff...
Why 2D Artists Should Learn 3D
Просмотров 4 тыс.Год назад
#blender #2d #3danimation This is dedicated to all 2D artists out there who've ever thought about learning 3D but didn't. I want to encourage you to take another look. Like any kind of advanced toolset, there’s a pretty big price to pay, but I think the returns are well worth it! 0:00 Intro 2:09 Leading Events 4:05 Toon 3D Showcase 6:16 3D Workflow 7:46 Modeling 9:00 UV Unwrapping 9:51 Toon Sha...
Multi View Motion Test and Overview
Просмотров 2,6 тыс.Год назад
I've been fascinated by Multi View Rigs because of how versatile they are and I wanted to share a motion test that demonstrates more of what it can accomplish. I used a handful of animation techniques to achieve this effect and I learned a lot about the Pros and Cons of animating this way. I hope you find this helpful and inspiring! #2danimation #adobeanimate #flash
My First 360 Degree Rig in Moho!
Просмотров 34 тыс.Год назад
My First 360 Degree Rig in Moho!
Moho Head Rig Test
Просмотров 1,8 тыс.Год назад
Moho Head Rig Test
Create a Rigged Turnaround FAST! in AnimateCC with Flash Power Tools
Просмотров 4,9 тыс.Год назад
Create a Rigged Turnaround FAST! in AnimateCC with Flash Power Tools
COMPLETE Multi View Rig Walkthrough for AnimateCC [In-Depth Tutorial] #flashpowertools
Просмотров 4,5 тыс.Год назад
COMPLETE Multi View Rig Walkthrough for AnimateCC [In-Depth Tutorial] #flashpowertools
Let's Create a Multi View Rig in AnimateCC [Advanced Rigging Tutorial with Flash Power Tools]
Просмотров 18 тыс.Год назад
Let's Create a Multi View Rig in AnimateCC [Advanced Rigging Tutorial with Flash Power Tools]
How to install Flash Power Tools [EDAPT Animation Plugin]
Просмотров 2,3 тыс.Год назад
How to install Flash Power Tools [EDAPT Animation Plugin]
3 Reasons Why Puppet Animation is Awesome!
Просмотров 21 тыс.Год назад
3 Reasons Why Puppet Animation is Awesome!
Rat Exclusion Service- Mustang Commercial
Просмотров 8 тыс.2 года назад
Rat Exclusion Service- Mustang Commercial
The BEST 2D Character Rigging Tool for Adobe Animate just got EVEN BETTER! Flash Power Tools
Просмотров 20 тыс.2 года назад
The BEST 2D Character Rigging Tool for Adobe Animate just got EVEN BETTER! Flash Power Tools
2D motion test for Orion- Flash Power Tools
Просмотров 1 тыс.2 года назад
2D motion test for Orion- Flash Power Tools
Welcome to the Rig Theory Channel
Просмотров 8343 года назад
Welcome to the Rig Theory Channel
Take a look at the BEST Rig in My Collection. Rig Theory Gallery Tour
Просмотров 1,9 тыс.3 года назад
Take a look at the BEST Rig in My Collection. Rig Theory Gallery Tour
Let's Rig a Character Together in Adobe Animate
Просмотров 2,7 тыс.3 года назад
Let's Rig a Character Together in Adobe Animate
Let's Rig a Character Together in Adobe AnimateCC #2drigging #flashpowertools #puppetanimation
Просмотров 3,2 тыс.3 года назад
Let's Rig a Character Together in Adobe AnimateCC #2drigging #flashpowertools #puppetanimation
Let's Try Freestyle Rigging with Flash Power Tools #2drigging #puppetanimation #animatecc
Просмотров 2,5 тыс.3 года назад
Let's Try Freestyle Rigging with Flash Power Tools #2drigging #puppetanimation #animatecc
2D Rigging and Animation Demo using Flash Power Tools #tutorial #flashpowertools #2drigging
Просмотров 3,7 тыс.3 года назад
2D Rigging and Animation Demo using Flash Power Tools #tutorial #flashpowertools #2drigging
RIG THEORY with Flash Power Tools #rigtheory #2drigging #flashpowertools
Просмотров 2 тыс.3 года назад
RIG THEORY with Flash Power Tools #rigtheory #2drigging #flashpowertools
2D Rigging Demo using Flash Power Tools- Complete Rigging Demo with Flash Power Tools
Просмотров 17 тыс.3 года назад
2D Rigging Demo using Flash Power Tools- Complete Rigging Demo with Flash Power Tools
Motion Test- Does the Magnet Rig Scale Alright?- Flash Power Tools
Просмотров 4493 года назад
Motion Test- Does the Magnet Rig Scale Alright?- Flash Power Tools
Smart Magnet Rig Motion Test- Flash Power Tools
Просмотров 7503 года назад
Smart Magnet Rig Motion Test- Flash Power Tools
FINALLY! 2D rigging with IK effectors in Adobe Animate!-- Flash Power Tools #flashpowertools
Просмотров 12 тыс.3 года назад
FINALLY! 2D rigging with IK effectors in Adobe Animate! Flash Power Tools #flashpowertools
The Tip of my Tongue- Lip Sync Multiple Audio Files
Просмотров 6353 года назад
The Tip of my Tongue- Lip Sync Multiple Audio Files
Art Setup for 2D Rigging in Adobe Animate
Просмотров 1,1 тыс.3 года назад
Art Setup for 2D Rigging in Adobe Animate

Комментарии

  • @activemotionpictures
    @activemotionpictures 12 дней назад

    Your channel and demos rock! Awesome videos!

  • @henry_6921
    @henry_6921 12 дней назад

    man.. if i could get my hands on the software i needed for puppet animation i could make tons of content for my favorite hyper fixations.. and a ton of WDY content

  • @animationlife1241
    @animationlife1241 17 дней назад

    animation and control through Layer Parenting vs Freestyle Rigging. Is there an advantage for either of them over the other?

    • @RigTheory
      @RigTheory 16 дней назад

      Layer Parenting is fast and very simple. Only FK, though. Open rig is flexible for going frame-to-frame. I love puppets, but we'll always have to go frame to frame for the best results.

  • @animationlife1241
    @animationlife1241 17 дней назад

    - Please, can you make a detailed lesson from beginning to end about building the character in all its stages,( designing & joints & animate like walking and runing ) ? your character design & rigging is perfect

  • @cgescape
    @cgescape 19 дней назад

    cant thank you enough...

  • @cgescape
    @cgescape 19 дней назад

    this is so amazing and easy... im a former flash programmer and coming back to it after almost 20 years... and with tools like this.. a animation episode can be done in a week! thank you and yes we would like to see the detailed process.. even if its without voice... just screen recording will also be a treasure!

  • @zaddle2ru
    @zaddle2ru 21 день назад

    this is more like kinematics.

    • @RigTheory
      @RigTheory 19 дней назад

      I never thought about that. Right on!

  • @animationlife1241
    @animationlife1241 22 дня назад

    I would love to know your opinion. Do you think that Adobe Animate with this add-on is equal to Moho in terms of capabilities? Moho contains Smart Bones and Actions. Has Animate become as powerful as it is, or are there still shortcomings in Adobe Animate? I wish you could provide us with a comparison between them in terms of the strengths and weaknesses of both

    • @RigTheory
      @RigTheory 22 дня назад

      This question would be a good topic for a video. Short answer is no, not by a long shot. I've used both programs and smart bones and working in 2.5D takes things to another level. However, just as After Effects is more powerful than many programs, we might not need all that tooling for our projects. Sometimes a simpler tool can get in there and the the job. Sometimes (my case) I'm willing to sacrifice having a more complex rig for a more comfortable, sometimes faster workflow.

  • @aarch
    @aarch 27 дней назад

    What are you using to do the turns? Still in Animate?

    • @RigTheory
      @RigTheory 27 дней назад

      yes. turns are done in animate using a pose to pose method, but this is contained in one rig. I talk a little about it on my community page www.youtube.com/@RigTheory/community

  • @marinavilela8016
    @marinavilela8016 27 дней назад

    Very good video, but how i use it in timeline? How i change the front to the side?

    • @RigTheory
      @RigTheory 27 дней назад

      Thank you for watching. It's hard to explain over text, but I'm using nested timelines and many layers to go frame by frame to make the character appear to turn.

  • @LoneBagels
    @LoneBagels Месяц назад

    I really hate how long it takes to make an animation I like. But I love the end result. Before you start animating, accept and tell yourself that this project will take 10x longer time than your hyper positive 🧠 is telling you 😁

    • @RigTheory
      @RigTheory Месяц назад

      Yes. Because of that I think we will always have projects made using frame by frame 2D animation. But that also means we will have to wait a long time for just a few of them

  • @antoniotx1
    @antoniotx1 Месяц назад

    Where can i get this

    • @RigTheory
      @RigTheory Месяц назад

      www.flash-powertools.com

  • @edesaine_zx
    @edesaine_zx Месяц назад

    What software are you using currently?

    • @RigTheory
      @RigTheory Месяц назад

      I'm using AnimateCC for vector cleanup and keyframe animation and Premiere for compositing & editing

    • @edesaine_zx
      @edesaine_zx Месяц назад

      @@RigTheory I see

  • @jaysmasterpiece
    @jaysmasterpiece Месяц назад

    Did you make that Jesus animation? If you did then respect. If not then respect for putting it in your video.

    • @RigTheory
      @RigTheory Месяц назад

      Right on! I didn't work on that but the animator is amazing! Thank you, Fam🙏🏽

  • @kupeart3746
    @kupeart3746 Месяц назад

    its definatly not better than 2D, with 2D the limits are less of a problem and you can literally do anything you want in contrast to 3D, Stop motion, and cutout where you kinda have to "problem solve" during the process, you can argue that 3D, stop, and cutout are better polishwise - allowing you to get more detailed and rendered frames - but animationwise 2d is by all means the best one .

    • @RigTheory
      @RigTheory Месяц назад

      I totally get what you're saying and I agree. There is something to be said about the give and take for the time, expense and skill needed for a 100% frame by frame 2D production. 2D better? Sure but that method may be out of reach for a number of reasons

  • @Boxels
    @Boxels Месяц назад

    for 4 years, since picking up CTA5, i've been wanting to do this. I'm about to go full blender for 2D animation with 3D models. Is there hope in AA ?

    • @RigTheory
      @RigTheory Месяц назад

      It's tough to say. I've spent so many years using Flash/animate that parts of my brain think in terms of nested timelines and symbols. I'm also not sure what the remaining lifespan is on this tool. It's ok as it is, but newer tools are pretty awesome. I think knowing multiple tools is almost always ideal- use the right tool for the job, kind of thing😆

    • @Boxels
      @Boxels Месяц назад

      @@RigTheory interesting, but i think you pointed out why i dont do well in flash animate as my mind is not used to thinking in terms of symbols ;D Either way, keep up the good work!

    • @RigTheory
      @RigTheory Месяц назад

      @Boxels thank you! You too 😃

  • @SpederFrom2019
    @SpederFrom2019 2 месяца назад

    bro did not need to make the most fuckable women ever

  • @user-zs4iv3vf5m
    @user-zs4iv3vf5m 2 месяца назад

    thanks for sharing , could I finish the tutorial by free standard version or premium pay version supposed?

  • @belkamcha9714
    @belkamcha9714 2 месяца назад

    please please please help me , why i can't move or seleect the center marker ???? how to fix that , i see you in another video that you can select end move the center marker , why i can't ? please help me to fix that

    • @RigTheory
      @RigTheory 2 месяца назад

      I'm not sure why you can't edit it. Could be a few things. Make sure you're inside of the correct symbol because they're easy to move. But if you're badly stuck just remove the rig info and start over. Rigging is really easy to do, even on complex skeletons

  • @belkamcha9714
    @belkamcha9714 2 месяца назад

    please please please help me , why i can't move or seleect the center marker ????

    • @RigTheory
      @RigTheory 2 месяца назад

      I don't know exactly what the problem is but just start over. Delete the Rig info (not the art) and redo the rig

  • @belkamcha9714
    @belkamcha9714 2 месяца назад

    please please please help me , I see in this video that you can move the center marker , why I can't do this ,,,?????

    • @RigTheory
      @RigTheory 2 месяца назад

      I'm sorry you're having trouble. I don't know exactly what the problem is but make sure you're inside of the correct symbol. If you can't locate the center marker just redo the rig (not the art)

  • @EMPERORPROVIDENCE
    @EMPERORPROVIDENCE 2 месяца назад

    Still done using Adobe animate?

    • @RigTheory
      @RigTheory 2 месяца назад

      Yes. This production was Adobe Animate for the characters and Premiere for composting and finishing

    • @EMPERORPROVIDENCE
      @EMPERORPROVIDENCE 2 месяца назад

      @@RigTheory Great people dont want appreciate the Sense that you are used to Adobe animate been using for decadez they want u to just leave it like that!!!😂😂😂

  • @mubsharamin
    @mubsharamin 2 месяца назад

    i did the same shifted from 360 to 180 due to errors hahaha

    • @RigTheory
      @RigTheory 2 месяца назад

      The struggle is real, LOL! I should try again. I've learned so much since then

  • @ntilcheff
    @ntilcheff 2 месяца назад

    Wonderful project and presentation! 💖💖👏👏

    • @RigTheory
      @RigTheory 2 месяца назад

      Thank you so much!

  • @adrianzak
    @adrianzak 2 месяца назад

    wow! I would also like the whole tutorial! Please tell me how you made the characters blink in mutli rig?

    • @RigTheory
      @RigTheory 2 месяца назад

      Thank you for checking her out. Maybe I can LIVE stream and go through the file sometime

  • @adrianzak
    @adrianzak 2 месяца назад

    I love your materials! Even though I animate in a different program, the principles of creating mulit wiev rigg also work great in my projects! I appreciate that everything is explained in an accessible, clear and comprehensive manner while maintaining very good video quality. You should have a lot more viewers! :)

    • @RigTheory
      @RigTheory 2 месяца назад

      I really appreciate that. Thank you🙏🏽

  • @HitsuuTaiga
    @HitsuuTaiga 2 месяца назад

    Hey Brother, are u still using Moho for making 2D Animations? I'm learning Moho right now and your Channel looks interesting 👏

    • @RigTheory
      @RigTheory 2 месяца назад

      I appreciate that! I haven't used Moho for a little while. What are you learning?

    • @HitsuuTaiga
      @HitsuuTaiga 2 месяца назад

      @@RigTheory I'm focused on creating 2D Animations as " Emotes " for Livestreamers on Twitch, i started with Live2D and recently Moho gave me Access to the Pro version, now im learning it and i'm pretty new to using "bones" and such things

  • @shuanriley7547
    @shuanriley7547 2 месяца назад

    What prompt did you use to make the character sheets?

    • @RigTheory
      @RigTheory 2 месяца назад

      reference sheet for assorted full body male and female teenagers in the style of 2D character artists who are trending on artstation in various emotions and poses, 2D disney cartoon, IP characters

  • @ManojDas-dt8nl
    @ManojDas-dt8nl 2 месяца назад

    Nice to see you sir 🙏

    • @RigTheory
      @RigTheory 2 месяца назад

      Thank you, Manoj!

  • @adrianzak
    @adrianzak 2 месяца назад

    Hi! and do you enjoy working at Moho?

    • @RigTheory
      @RigTheory 2 месяца назад

      Yes I do. The Smart Bones are really easy to get the hang of. Definitely a more complex system than Animate, but it's pretty intuitive. What about you?

  • @luneye1684
    @luneye1684 2 месяца назад

    Yeah but however there is no free puppet animation softwares available but there are tons of free traditional animation softwares

    • @RigTheory
      @RigTheory 2 месяца назад

      Free software is great, but paid software has its advantages too

    • @luneye1684
      @luneye1684 2 месяца назад

      @@RigTheory free is always better :3

    • @wkwkwk12
      @wkwkwk12 7 дней назад

      Lmao I use crack toon boom

    • @wkwkwk12
      @wkwkwk12 7 дней назад

      Blender is actually has 2d rig animation but its kinda different than the actual 2d rig animation

  • @user-jr8xb1rw6u
    @user-jr8xb1rw6u 2 месяца назад

    Fir-

  • @artmanstudios7037
    @artmanstudios7037 2 месяца назад

    Don't bother with this if you want to end up paying for a subscription that's going to cost you close to $800 a year! $60 a month for this I freaking kidding me man?! That's got to be better solutions and or alternatives out there somewhere for that price you could probably pay a programmer to create the plug-in for like I don't know blender or open toonz or some other application that might be close to this that you can just pay somebody for that price to create that plug in for you or whatever feature is that you're looking To add to it and You can either sell it or share it or give it away or whatever you want with it and make something back! I mean these guys want $60 off your hands every month just like that not $20 not $30 but $60 flat out every month! And this is for animation which takes a very long time to do all on its own you could be 3 years paying for this! And the price can still go up from that next thing you know you're paying $100 a month!

    • @RigTheory
      @RigTheory 2 месяца назад

      You are mistaken and misinformed. You have no idea what you are talking about and should have done some research before wasting so much time. The EDAPT plugin is not a subscription- just a one time cost. Adobe's subscription is well worth the money because so much is included that I never use all of it- and I do a ton with it. But I'm a professional, not a hobbyist so my subscriptions don't cost, they pay.

    • @artmanstudios7037
      @artmanstudios7037 2 месяца назад

      I just wanted to dive deeper into what I was saying earlier. My point wasn't just about the specific plug-in; it's a broader critique of Adobe software as a whole. Even if we're discussing a plug-in, the issue remains the same: the hefty yearly subscription fee. See, there's this pervasive belief that you have to use Adobe products because they're the industry standard. It's like this unspoken rule that you have to abide by. But I'm here to challenge that notion. There are plenty of free and open-source alternatives out there that can do just as good a job, if not better, in some cases. I mean, think about it. Do you really need every single feature packed into these expensive programs? I don't think so. You just need something that gets the job done efficiently. Take OpenToonz, for example. It's a fantastic tool that offers a bone system for character rigging, which is essential for animation. And guess what? It won't cost you an arm and a leg. So, what's stopping you from exploring these alternatives? Is it the fear of complexity? The idea that it might be too difficult to learn? Let me remind you that even legendary studios like Ghibli have used similar tools to create their masterpieces. Here's the thing about me: I refuse to be confined by the limitations of a single program. I like to think outside the box, explore different avenues, and experiment with various tools. Because, at the end of the day, being an artist isn't about the software you use. It's about your creativity, your passion, your unique perspective. Now, I'm not claiming to be a professional. Far from it. But what I do know is that I'm content where I am. I enjoy taking my time, savoring the creative process, and producing work that I'm proud of. And to me, that's what truly defines an artist. It's not about conforming to industry standards; it's about carving your own path and embracing your individuality.

    • @artmanstudios7037
      @artmanstudios7037 2 месяца назад

      @@RigTheory Now, here's something to think about: instead of pouring your money into these pricey Adobe subscriptions, imagine redirecting that investment towards supporting the free and open-source community. By contributing to programs like OpenToonz or donating to open-source initiatives, you're not only getting your money's worth, but you're also nurturing a much happier and friendlier community. Every dollar you invest in these programs goes straight back into improving them, enhancing features, and making them more accessible to everyone. It's a win-win situation. You get the tools you need without breaking the bank, and the entire community benefits from your support. So, next time you're weighing your options, consider the impact you could have by embracing open-source alternatives. Not only will you be saving money, but you'll also be contributing to the growth and sustainability of a community-driven ecosystem. It's a small change that can lead to significant positive outcomes in the long run.

    • @buckycore
      @buckycore 21 день назад

      Man, shut up. You just want everything to be free. Boohoo

  • @Bohiotoonanimate
    @Bohiotoonanimate 3 месяца назад

    Its the full version?

  • @camilosanz3031
    @camilosanz3031 3 месяца назад

    I want to try puppet animation but I don't know what app I can use (for Ipad)

  • @FAIZAN1421
    @FAIZAN1421 3 месяца назад

    Amazing

    • @RigTheory
      @RigTheory 3 месяца назад

      Thank you for checking it out!

  • @astraliaakuma
    @astraliaakuma 3 месяца назад

    POCKET MIRROR MENTIONED RAAAAAAH

  • @WhatDoIUseForHandle
    @WhatDoIUseForHandle 4 месяца назад

    is it possible to make rigs with this software similar to the ones used in Tangled: The Series?

    • @RigTheory
      @RigTheory 4 месяца назад

      Yes, totally. I think Toonboom was used for Tangled Ever After but Moho has a lot of the same toolset. There are probably some solid examples of that in the Lost Marble community

  • @shaccindisguise
    @shaccindisguise 4 месяца назад

    question, can i use these rigs to multiple model/artwork ? So all i need is preparing bunch of artwork. Also grey outline only for guide right ?

    • @RigTheory
      @RigTheory 4 месяца назад

      Yes, there are a couple of ways to do this. Here's one way ruclips.net/video/05uqPg6iCU0/видео.html

    • @shaccindisguise
      @shaccindisguise 4 месяца назад

      @@RigTheory ahh okay, thanks for this great video :D

  • @happyyellow6902
    @happyyellow6902 4 месяца назад

    I understand what he's saying, but there's something about hand drawn animation, for me, that puppet can never achieve. Human hands are just better at making movements seem natural, fluid, and lively. For TV, puppet is fine, but for bigger projects, we should go back to out roots. All I'm saying is that I disagree a bit.

    • @RigTheory
      @RigTheory 4 месяца назад

      Right on. I love all forms of animation and I totally see your point. Thank you for watching.

  • @muhammedabdul-ghaffar8765
    @muhammedabdul-ghaffar8765 4 месяца назад

    Wow, this was an actual informative video with no bullshit. 2D puppetry in a sense is nothing new, as the art form of "shadow play" has been a tradition of many cultures for millennia. While artists have their own preferences for how to animate, its fascinating how 2D puppetry combines elements from other methods. Cutout animation is even older than modern 2D puppetry, with some pioneers of animation even creating entire films using this method. Krabat: The Sorcerer's Apprentice was a Czechoslavian film from 1978 that you guys ought to check out. Vanillaware is another studio that excels in this style of animation.

    • @RigTheory
      @RigTheory 4 месяца назад

      Nice! Thanks for sharing that.

  • @Rebrn-bk5em
    @Rebrn-bk5em 5 месяцев назад

    kind of takes some of the "magic" away from animation. add on all the crappy shows companies are pumping out to see what sticks I'm not sure i enjoy this style. granted kids wont know or care for the difference and that's what keeps the lights on for many animators

    • @RigTheory
      @RigTheory 4 месяца назад

      Right on. Puppet animation, motion capture, frame by frame, stop motion all have their strengths and weaknesses. And there's high end and low quality examples of each of those so when it comes to creating a project you'll have to decide where you want to end up. For cheap, fast productions there aren't a lot of choices

  • @SpiritualFrequencies-zg5kj
    @SpiritualFrequencies-zg5kj 6 месяцев назад

    so MOHO gives much better puppet animation results than animate CC right ?

    • @RigTheory
      @RigTheory 5 месяцев назад

      Yes. You could say that 👌🏼