Streets of Rogue 2
Streets of Rogue 2
  • Видео 4
  • Просмотров 30 291
Streets of Rogue 2 - Devlog 2: Creating an Open Word Solo 🗺️
Wishlist Streets of Rogue 2 on Steam: store.steampowered.com/app/2165810/Streets_of_Rogue_2/
My name is Matt Dabrowski, I'm the developer of an upcoming open-world immersive sim rogue-lite Streets of Rogue 2. In this extended version of Devlog 2, I delve deeply into creating a system that generates open worlds for my game. I'm also discussing the biomes featured in my sequel. This video contains some extra parts that were cut from the official Devlog 2 version published on the tinyBuild channel: ruclips.net/video/nGahQVeBoTY/видео.html
Chapters:
00:00 - Intro
01:07 - What is Procedural Generation, and how I use it
02:07 - Algorithms I use for procgen
02:44 - How to create an open-world map
05:44...
Просмотров: 25 088

Видео

Streets of Rogue 2 - Devlog 1: How I Approach World-Building?
Просмотров 3,7 тыс.3 месяца назад
Wishlist Streets of Rogue 2 on Steam: store.steampowered.com/app/2165810/Streets_of_Rogue_2/ Chapters: 00:00 - Intro 01:36 - Why Open World for SoR 2? 03:34 - How in the world is Matt able to pull it off? 06:21 - What can you expect from SoR 2's Open World? 10:13 - When are the first playtests starting? 10:46 - Outro • • • Join the Streets of Rogue 2 community on: 🔗TWITTER (X): stre...

Комментарии

  • @BFG-rr9cv
    @BFG-rr9cv 2 дня назад

    I can't wait anymore! I need some new gameplay footage!

  • @StreetsofRogue2
    @StreetsofRogue2 3 дня назад

    Wishlist Streets of Rogue 2 on Steam: store.steampowered.com/app/2165810/Streets_of_Rogue_2/

  • @s0r480
    @s0r480 5 дней назад

    Very cool of you to give us insight into your approach. I've just recently discovered Streets of Rogue 1 and was absolutely baffled by it, very excited for the 2nd one now. Thank you for this marvel of a game.

  • @Danielo515
    @Danielo515 7 дней назад

    Keep them coming!!

  • @gustavonomegrande
    @gustavonomegrande 11 дней назад

    Da Bro won the surname lottery.

  • @vewyscawymonsta
    @vewyscawymonsta 16 дней назад

    I just hope console doesn't have to wait 2 years after Steam EA to play it.

  • @ThrobbGoblin
    @ThrobbGoblin 16 дней назад

    The REAL impressive feat is that you've made a Blue Snowball sound great.

  • @SuperZeve
    @SuperZeve 17 дней назад

    Just found Streets of Rouge 1, but wonder if it's worth buying it. Is this game going to come out soon, and how much will it be? Since SOR1 is on sale I was tempted to pick it up, but now I don't know.

  • @theteutonicorder9158
    @theteutonicorder9158 17 дней назад

    How is the representation in your game? The original game didn't really showcase any diversity other than CIS-Hetero normative things. I'm excited for the game, but also kinda hesitant that this game will just be continuing excluding a big portion of your fanbase! P.S. Wrestler for life!

  • @hawkgamedev
    @hawkgamedev 17 дней назад

    just wow, I admire your talent great looking game.

  • @wolfpox
    @wolfpox 18 дней назад

    Can you have a dog that follows you fights by your side?

  • @JustWhyFFS
    @JustWhyFFS 18 дней назад

    Hopefully the person doing the coding isn't the same one writing the titles for the videos. May have a few [ERROR]'s lol

  • @PyroTech03
    @PyroTech03 24 дня назад

    SoR was one of the first games I played with my son, he loved running around and trying to unlock characters and the missions just going in the toilet lol. We're looking forward to SoR2!

  • @YoutubeLoves2Cenosor
    @YoutubeLoves2Cenosor 25 дней назад

    I'm excited for this, but whenever I hear "procedurally generated world" I immediately think the world is going to be soulless.

  • @sarahlynn7807
    @sarahlynn7807 25 дней назад

    Can't wait!

  • @KatalistProductionsKozzySasha
    @KatalistProductionsKozzySasha 26 дней назад

    Loved the first game, excited to try the 2nd.

  • @raiden6852
    @raiden6852 26 дней назад

    I wanna have a job buy house marry a wife and have kids in game🗿 , complete second life you can do whatever you want making the game very Replayable

    • @raiden6852
      @raiden6852 26 дней назад

      Maybe street of rogue 3 🥴

  • @JonasPolsky
    @JonasPolsky 27 дней назад

    had this wishlisted for a minute, keep up the good work

  • @BrianHallmond
    @BrianHallmond 28 дней назад

    I wonder how much it would cost to pay someone to make a map that generates like this. Like a small island with 4 biomes and one town in the centre.

  • @therupoe
    @therupoe 28 дней назад

    this was very open and cool of you! loved the first game and can’t wait for the sequel!

  • @carlosmelendez8317
    @carlosmelendez8317 28 дней назад

    Im still trying to figure out what this is but looks good.

  • @enemigoconlanzadewarioland3653
    @enemigoconlanzadewarioland3653 29 дней назад

    I'm still mildly annoyed that the animals look like generic pixel art animals and don't fit with the humans (and gorilla)

  • @LittleMikeStarCraft
    @LittleMikeStarCraft Месяц назад

    This is amazin'..

  • @harrysarso
    @harrysarso Месяц назад

    are you making only american cities?

  • @krazykuz13cmc
    @krazykuz13cmc Месяц назад

    BETTER COME TO X BOX

  • @krazykuz13cmc
    @krazykuz13cmc Месяц назад

    BETTER COME TO X BOX

  • @jabz1582
    @jabz1582 Месяц назад

    This game is gonna go bananas

  • @TherealTenmanI
    @TherealTenmanI Месяц назад

    On your final (brown) note. Only include a digestive system if it adds to the game. Can I make an industrial ahem... farm... to turn it into Fud for money? Can use this primordial pre-manufacture Fud as a throwing weapon that is nonsensically buffed if thrown as a gorilla. Make it funny not weird. Players will make the factory and make it weird... On the less brown aspects of NPC digestion. Intake. How simulated do you want the price of Fud? Scurvy? Variety mood debuffs? Nutritional lineage degredation of stature? Above all, I want a system that is fun. Followed by playable. Followed by funny. Followed by sensical. This is not the order for many other players. As a player and wannabe dev, the balance is within feature quantity and quality. Add a good feature to an otherwise perfect game reduces its player side fun. I truly wish you the best figuring out what you want to put in. And educating us viewers on the way there.

  • @squatchhammer7215
    @squatchhammer7215 Месяц назад

    I like the idea of military base being a giant gumball machine.

  • @TherealTenmanI
    @TherealTenmanI Месяц назад

    Playable class: explosive barrel. Please make it so.

  • @TherealTenmanI
    @TherealTenmanI Месяц назад

    I don't know why you do it but watching a person read a script dressed as free flow is less than. Less than what? I dunno. I just know that i like honesty, warts and all. Maybe you need to, i dunno you from Adam... Hopefully part 2 is better. This was written at half way watchtime. I loved the first game, I wish the best for the sequel.

    • @TherealTenmanI
      @TherealTenmanI Месяц назад

      So, the second video made it clear this is a tutorial style education, not information explaination. No complaint here.

  • @skullking6017
    @skullking6017 Месяц назад

    It's great that there's an official YT channel for this game now! I loved the first one and I've been playing it since before the Steam days. Thank you for sharing your work with us. It's super cool to see the development of this game and I hope you make more devlogs. I'm looking forward to seeing more about the world generation for the dungeons and whatnot. I can't wait to play this game! With that said, definitely take as long as you need. This game is going to be so much fun!

  • @samhershey4644
    @samhershey4644 Месяц назад

    If you are interested in signing up for this... Me: Yes Where is the link?!

  • @ryushogun9890
    @ryushogun9890 Месяц назад

    Finally a good looking game after years of generic and political appeal games, this looks as smooth as Terraria. I'm not a fan of the Dwarf Fortress-ish style but this seems not to have the problems I dislike in DF so might be a good game, I'm keeping an eye on this one.

  • @CrayonMechant
    @CrayonMechant Месяц назад

    Bridges would add a lot I think

  • @GLASSHEAD
    @GLASSHEAD Месяц назад

    gassas

  • @kriss12loverap
    @kriss12loverap Месяц назад

    Is this coming to ps vita?

  • @boostalexwoot2738
    @boostalexwoot2738 Месяц назад

    A lot of cool new stuff to look at here, even from the last video a month prior. I can't wait to see what you show us next.

  • @boostalexwoot2738
    @boostalexwoot2738 Месяц назад

    Sounds really cool! Keep up the good work!!

  • @haiweihe8737
    @haiweihe8737 Месяц назад

    instead of lakes being absolute obstacles, it would be cool if they have high cost and it would generate bridges over them instead

  • @NedInYaHead
    @NedInYaHead Месяц назад

    9:25 rivers going through cities like in London or the city levels in SoR would allow for some fun stuff like bridges and situations where the player or perhaps mafia members can push people in. It also makes sense as irl cities are often built *around* a river. Regardless, I can't wait to explore the world of SoR2! Good luck with the final sprint of development to the finish line and release!

  • @_d7om
    @_d7om Месяц назад

    احب الجزء الأول وهذا الجزء يبدو رائع 🤍 تحياتي من السعودية

  • @thatsmaik
    @thatsmaik Месяц назад

    Hey thanks for this insight! Looks really fun already. One suggestion: the thing with the river looking weird flowing around the city might just be a problem of the generation order. I would try generating the rivers first and than add villages and cities. It would be also more in line with reality (cities historically naturally grow next to a water source, not the other way around). Probably enough for a more natural looking city placement. Anyway keep it up :)

  • @harrytaylor1295
    @harrytaylor1295 Месяц назад

    Im so glad this came up in my suggestions, I remember playing streets of rouge on a friends laptop but forgot the name of it.

  • @kinglyoko6683
    @kinglyoko6683 Месяц назад

    Dude, you did not have to do all of this to create a commercially successful sequel to Streets of Rogue. But the fact that you are trying to push yourself to the limits shows that you have a great level of pride in your work, and really value trying to give your fans the best product your vision and skills can produce. That's hard enough when you've got a whole team at your disposal, but you're doing this all on your own. I know the release state will have its problems, like all games do, but have confidence in yourself that all will turn out well if you keep working at it. These videos showing your dev process have moved me from simply wishlisting your game to making it an immediate purchase once full release happens!

  • @mrberyyseimith5294
    @mrberyyseimith5294 Месяц назад

    Wish you all the luck in the world man 🙏

  • @tuna5305
    @tuna5305 Месяц назад

    18:52 Maybe along with a potential reference to the first game? Rivers connecting some of the lakes would also be nice to see if you're planning to add boats.

  • @styxrakash4639
    @styxrakash4639 Месяц назад

    Love the economical simulations ala fud inflation schemes

  • @benjoe1993
    @benjoe1993 Месяц назад

    Awesome stuff! Would be interested in how you store changes to the environment.

  • @lopsidedpolygon
    @lopsidedpolygon Месяц назад

    can anyone with experience modding the first game tell me how difficult it might be to make a warhammer 40k conversion? like a proceedural hive city or whatever?