- Видео 36
- Просмотров 191 745
The Secrets of Apagayo Island
Германия
Добавлен 15 мар 2020
This channel is an adventure to the world of indie game development. I share what I learned on my journey to inspire other game devs to craft their own journey. I am convinced that the world is better with more creative people.
Atlantic Tech & Candy GmbH
Op de Geest 36
25826 St. Peter-Ording
Germany
Atlantic Tech & Candy GmbH
Op de Geest 36
25826 St. Peter-Ording
Germany
Unity Tutorial: Build a Simple Demolition System (w/ Free Deform Tool)
Here's a #Unity #tutorial for building your own #demolition system.
➤ DEFORM tool assetstore.unity.com/packages/tools/modeling/deform-148425?aid=1101larZd
Also used in this video:
➤ OPSIVE - Ultimate Character Controller (UCC) assetstore.unity.com/packages/tools/game-toolkits/ultimate-character-controller-99962?aid=1101larZd
➤ POLYGON - City Pack (Scene)
assetstore.unity.com/packages/3d/environments/urban/polygon-city-low-poly-3d-art-by-synty-95214?aid=1101larZd
➤ POLYGON - Apocalypse Pack (Weapon)
assetstore.unity.com/packages/3d/environments/urban/polygon-apocalypse-low-poly-3d-art-by-synty-154193?aid=1101larZd
➤ Modify Low-Poly Assets in Unity: ruclips.net/video/kzwZqTuUBIM/видео.html
➤ Our gam...
➤ DEFORM tool assetstore.unity.com/packages/tools/modeling/deform-148425?aid=1101larZd
Also used in this video:
➤ OPSIVE - Ultimate Character Controller (UCC) assetstore.unity.com/packages/tools/game-toolkits/ultimate-character-controller-99962?aid=1101larZd
➤ POLYGON - City Pack (Scene)
assetstore.unity.com/packages/3d/environments/urban/polygon-city-low-poly-3d-art-by-synty-95214?aid=1101larZd
➤ POLYGON - Apocalypse Pack (Weapon)
assetstore.unity.com/packages/3d/environments/urban/polygon-apocalypse-low-poly-3d-art-by-synty-154193?aid=1101larZd
➤ Modify Low-Poly Assets in Unity: ruclips.net/video/kzwZqTuUBIM/видео.html
➤ Our gam...
Просмотров: 5 667
Видео
How I Found Fun by Blowing Up My Game
Просмотров 1,2 тыс.2 года назад
Are you frustrated by your game dev journey? Try this cool deform tool in your next game: ➤ DEFORM tool assetstore.unity.com/packages/tools/modeling/deform-148425?aid=1101larZd Also used in this video: ➤ OPSIVE - Ultimate Character Controller (UCC) assetstore.unity.com/packages/tools/game-toolkits/ultimate-character-controller-99962?aid=1101larZd ➤ POLYGON - City Pack (Scene) assetstore.unity.c...
How to use Shader Graph with Low Poly Assets in Unity (e.g. Synty)
Просмотров 4,8 тыс.2 года назад
Learn how to use Shader Graph in Unity with low-poly assets like the ones from Synty. ➤ Export/Import tutorial Unity / Blender ruclips.net/video/QLiseo8s45s/видео.html ➤ POLYGON - Pirates Pack assetstore.unity.com/packages/3d/environments/historic/polygon-pirates-pack-92579?aid=1101larZd ➤ Our game Beans or Bones on Steam: store.steampowered.com/app/1598650/Beans_or_Bones/ If you like to get up...
Export Synty Characters from Unity to Blender and Back
Просмотров 10 тыс.2 года назад
Learn how to export low-poly #Synty models from #Unity to #Blender and back. ➤ POLYGON - Farm Pack assetstore.unity.com/packages/3d/environments/industrial/polygon-farm-low-poly-3d-art-by-synty-146192?aid=1101larZd ➤ POLYGON - Pirates Pack assetstore.unity.com/packages/3d/environments/historic/polygon-pirates-pack-92579?aid=1101larZd ➤ Our game Beans or Bones on Steam: store.steampowered.com/ap...
5 Top Assets for Spring Sale 2022 on the Unity Asset Store
Просмотров 1,2 тыс.2 года назад
Here are 5 assets to shop during the #Unity #Asset Store Spring #Sale 2022 ➤ Crest Ocean System URP assetstore.unity.com/packages/tools/particles-effects/crest-ocean-system-urp-141674?aid=1101larZd ➤ Opsive - Ultimate Character Controller (UCC) assetstore.unity.com/packages/tools/game-toolkits/ultimate-character-controller-99962?aid=1101larZd ➤ Dialogue System assetstore.unity.com/packages/tool...
Unity Perception: Beginner Tutorial (for Synthetic Image Data)
Просмотров 10 тыс.2 года назад
This beginner tutorial explains the use of the #Unity #Perception for creating synthetic image data. It is especially for developers with no prior Unity / gamedev experience. ....................................................................... ➤ Our game Beans or Bones on Steam: store.steampowered.com/app/1598650/Beans_or_Bones/ USED ASSETS in Beans or Bones (Affiliate links) ➤ POLYGON - Pir...
Indie Dev Log: Creating a Low-Poly Machine in Unity (with Synty, ProBuilder, Curvy Splines)
Просмотров 1,2 тыс.2 года назад
In this indie dev log I show how I created a low-poly machine using assets from #Synty, modified with #ProBuilder in #Unity. Some parts are created using Curvy Splines. How to modify Synty assets with ProBuilder: ruclips.net/video/kzwZqTuUBIM/видео.html ➤ Our game Beans or Bones on Steam: store.steampowered.com/app/1598650/Beans_or_Bones/ ➤ POLYGON - Dungeon Pack assetstore.unity.com/packages/3...
Unity Tutorial: How to Modify Synty Low-Poly Characters with ProBuilder in Unity
Просмотров 13 тыс.2 года назад
How can you modify #Synty Low-Poly #character models with the free tool #ProBuilder in the #Unity editor? Even there are many models and themes available in the different Synty packs, sometimes you need additional models. You can either create them from scratch, or you can modify existing ones with ProBuilder and Mixamo. ➤ POLYGON - Farm Pack assetstore.unity.com/packages/3d/environments/indust...
Unity Tutorial: How to Modify Synty Low-Poly Assets with ProBuilder in Unity?
Просмотров 9 тыс.2 года назад
How can you modify #Synty Low-Poly models with the free tool #ProBuilder in the #Unity editor? Even there are many models and themes available in the different Synty packs, sometimes you need additional models. You can either create them from scratch, or you can modify existing ones. ➤ POLYGON - Farm Pack assetstore.unity.com/packages/3d/environments/industrial/polygon-farm-low-poly-3d-art-by-s...
Unity Tutorial: Creating a Low-Poly Lagoon (w/ Crest, Synty, Enviro, Vegetation Studio Pro, Gaia)
Просмотров 13 тыс.2 года назад
I created a low-poly lagoon in Unity for our game Beans or Bones. This video explains the thought process behind the design and creation of the level, using assets like Crest, Synty Pirate pack, Enviro, Gaia Pro, and Vegetation Studio Pro. ➤ Our game Beans or Bones on Steam: store.steampowered.com/app/1598650/Beans_or_Bones/ ➤ Swamp Tutorial ruclips.net/video/skpL41cDup0/видео.html If you like ...
Best Way to take a Screenshot in Unity in 2023 (using Unity Recorder)
Просмотров 37 тыс.2 года назад
The best way to take #screenshots in the #Unity Editor is to use the Unity Recorder tool, which is free, flexible, and easy to use. In this Unity #Tutorial I show how to set it up. ➤ Our game Beans or Bones on Steam: store.steampowered.com/app/1598650/Beans_or_Bones/ If you like to get updates, sign up for our newsletter: www.beans-or-bones.com .....................................................
How to Become a More Creative Indie Game Developer
Просмотров 4262 года назад
Become a more #creative #indie #gamedev by following my tips and understanding what #creativity is about. ➤ Our game Beans or Bones on Steam: store.steampowered.com/app/1598650/Beans_or_Bones/ ➤ John Cleese on Creativity ruclips.net/video/Pb5oIIPO62g/видео.html ➤ Train Tutorial ruclips.net/video/ViVVgjqf2XA/видео.html ➤ Swamp Tutorial ruclips.net/video/skpL41cDup0/видео.html If you like to get ...
All You Need to Become an Indie Game Dev in 2022
Просмотров 1 тыс.2 года назад
How to become a game developer: ALL skills you need. Ever struggled to get your head around all the #skills you need as indie #game #developer? Besides the main focus on the craft of creating a game you need to build a community, and stay healthy at the same time. Our game Beans or Bones on Steam: store.steampowered.com/app/1598650/Beans_or_Bones/ If you like to get updates, sign up for our new...
Beans or Bones - Official Trailer #2
Просмотров 9833 года назад
This is the second official game trailer of our game "Beans or Bones" - a 2-player online co-op pirate game. Our game on Steam: store.steampowered.com/app/1598650/Beans_or_Bones/ If you like to get updates, sign up for our newsletter: www.beans-or-bones.com I will give updates on the development with this indie devlog, so consider subscribing to my channel. You can find the assets I am using in...
Unity Tutorial: Creating a Low-Poly Swamp (w/ Polaris, Crest, Synty, Enviro, Vegetation Studio Pro)
Просмотров 13 тыс.3 года назад
Check out our game demo on Steam: store.steampowered.com/app/1598650/Beans_or_Bones/ Here is a tutorial how I created the #swamp environment in #Unity for our game Beans or Bones, using assets from Synty, Crest, Polaris #LowPoly Terrain engine, Enviro, and Vegetation Studio Pro. I am starting from images of original swamps to capture the essential feel of this environment. Our game on Steam: st...
Indie DevLog: Creating Core Abilities in Unity (using Opsive Ultimate Character Controller)
Просмотров 2,5 тыс.3 года назад
Indie DevLog: Creating Core Abilities in Unity (using Opsive Ultimate Character Controller)
Unity Tutorial: Creating Invisible Walls with ProBuilder
Просмотров 6 тыс.3 года назад
Unity Tutorial: Creating Invisible Walls with ProBuilder
Indie DevLog: Developing an Online Multi-Player Pirate Game (with Unity, Photon PUN & Opsive UCC)
Просмотров 1,6 тыс.3 года назад
Indie DevLog: Developing an Online Multi-Player Pirate Game (with Unity, Photon PUN & Opsive UCC)
Unity Tutorial: Creating Randomized Synthetic Images with Unity3d Perception (for Deep Learning)
Просмотров 3,8 тыс.3 года назад
Unity Tutorial: Creating Randomized Synthetic Images with Unity3d Perception (for Deep Learning)
Unity Tutorial: Setting up Unity Perception for Creating Synthetic Images (for Deep Learning & AI)
Просмотров 6 тыс.3 года назад
Unity Tutorial: Setting up Unity Perception for Creating Synthetic Images (for Deep Learning & AI)
Unity Perception: Democratizing AI, Deep Learning through Synthetic Data (using Blender & Unity3d)
Просмотров 2,5 тыс.3 года назад
Unity Perception: Democratizing AI, Deep Learning through Synthetic Data (using Blender & Unity3d)
Unity Perception: Where's Waldo? Creating Synthetic Training Data for Machine Learning with fastai
Просмотров 2 тыс.4 года назад
Unity Perception: Where's Waldo? Creating Synthetic Training Data for Machine Learning with fastai
Unity Tutorial: Creating a Simple Railroad System in Unity3d using Cinemachine (Indie DevLog #4)
Просмотров 32 тыс.4 года назад
Unity Tutorial: Creating a Simple Railroad System in Unity3d using Cinemachine (Indie DevLog #4)
Indie DevLog #3: Recreating the Big Bang Theory Set in Unity3d using Synty Studio Assets
Просмотров 1,5 тыс.4 года назад
Indie DevLog #3: Recreating the Big Bang Theory Set in Unity3d using Synty Studio Assets
What you can learn from Sheldon Cooper and The Big Bang Theory (about Science, Sci Fi, and AI)
Просмотров 6094 года назад
What you can learn from Sheldon Cooper and The Big Bang Theory (about Science, Sci Fi, and AI)
What is Machine Learning? All you need to know!
Просмотров 1064 года назад
What is Machine Learning? All you need to know!
Indie DevLog #2: Why Low Poly? (using Synty Studios Assets in Unity)
Просмотров 6 тыс.4 года назад
Indie DevLog #2: Why Low Poly? (using Synty Studios Assets in Unity)
Train a Space Robot with Unity ML-Agents
Просмотров 3264 года назад
Train a Space Robot with Unity ML-Agents
Indie DevLog #1: AI, Monkey Island, and a Wild Idea
Просмотров 4434 года назад
Indie DevLog #1: AI, Monkey Island, and a Wild Idea
Thank you!
advice : use UNITY RECORDER : by unity / its way more better and you can screen videos and images with high quality without any problems
Can I do it in runtime? Like making a screenshot and putting a share button in a game made in Unity.
Thanks a lot for this concise tutorial.
this worked well but I had to manually create the path, the track generator would just add all the points on top of each other, but it is a great solution, thanks!
Easily one of the BEST tutorials on the subject Ive been able to find! Thank you!
why in me there's no include alpha checklist button
Bro fak ur beginning music volume A BIG DISLIKE for u sir
Thank you very much
Totes thinking about low poly so this is great! Thanks for your insight! Especially for a solo dev
This is not a tutorial.
Great tutorial, it helps alot. Quick question: is there any way to change the hotkey to trigger the screen shot?
6 years in unity .... and WHAT ? alt+left mouse to rotate around an object !!! Thanks for that .
Please I can't see the semantic mask overlayed on my objects in the "Game" screen however it outputs to the folder. Any reason for this please? However I can see 2D and 3D Bounding box.
Hi, can u tell how to achieve flying controller using UCC , like just which integration of UCC helped you to achieve it . Thank you
Top-tier tutorial! Perfect amount of detail and speed, helpful notes - it's like learning from someone who just went through the learning process themselves and remembers all the weird little exceptions and confusing moments that happened along the way. Thank you for your work!
Hi, Currently I am working on a project in which I have to create a custom Scenario because I do not want the scenario to run as soon as the program starts. I want to run it e.g. On a click of a button. Can you please guide how can I do this. Any code example you can refer me to?
Great Video! i am exploring the feasibility of labeling objects based on their normal maps for a defect detection project. The idea is to utilize different normal maps corresponding to various defects present on objects. Essentially, I want to know if it's possible to label defects by analyzing the information encoded in the normal maps?
Foe URP, Unity Perception only support with Unity 2020, it does not support 2021 and 2022.
And all that Without Coding !! Thanks !!
Not helpful. I need to find center of mesh and calculate angle..
Very useful, I didn't know. THANKS But I still only have one photo in the file even though I took several!
Great job!!! thanks a lot
Great video! Exactly what I was looking for. Thanks a lot.
what if the the character has multiple ,meshes ... i tried exportin them.... and they become single obj files...
I have a problem when I do this for my own project. When I click 'play,' my game screen becomes black. Any ideas why?
Thank you, this was very helpful ☺
what a lovely channel, thanks
I keep getting the error: Assets\Scripts\Perception\DicePlacementRandomizer.cs(16,12): error CS0246: The type or namespace name 'GameObjectParameter' could not be found (are you missing a using directive or an assembly reference?)
Another very helpful video, thank you ☺
Very helpful, thank you. I've subscribed because of it. It's made me realise that I need to do something in a different way ☺
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Lovely of you to make the package available like this, am making a chill island game where you can fast travel around or go to other islands by a sea train, this will be perfect :))
Update got it working with multiple stops 0 skip these instructions & check my code below if lazy :)) 1) duplicate CinemachineDollyCartEdit + add to your scripts folder 2) add float[] stops 3) create bools for onlyOnce & isMoving 4) in awake use a for loop to set each stop to += m_ positon (so each TrainCart doesn't stack ontop of each other) 5) in update do a "foreach stop in stops" check 6) in the check make an if statement that compares m_position with the stop using a float accuracy e.g. 0.1f 7) if the check passes true set isMoving to false and to test it we can create a wait coroutine 8) create IEnumerator TrainWait() that waits X amount of secs before setting isMoving & onlyOnce True. remember to add using System.Collections to be able compile the enumerator. 9) add "&& onlyOnce" to your if statement 10) make sure you've replaced the scripts on your TrainCarts 11) populate the array e.g. 100, 200... 12) Should work! An improvement would be to create a StopsMaster.cs script to not have to update each TrainCart. And, depending on your need, use a maths check that takes into consideration the positon loop and works when the value is near to 0. Deacceleration could then replace the coroutine too. Good luck! 13) Edit: Oh also, wrap the entire scripts of DirectionGizmo.cs & TrackCreatorEditor.cs with #if UNITY_EDITOR & #endif to be able to build your game Code: public float[] stops; public bool autoStart = false; private bool _onlyOnce = true; public float waitTime = 1f; private void Awake() { for (int i = 0; i < stops.Length; i++) stops[i] += m_Position; } private void Start() => isMoving = autoStart; private void Update() { if (m_UpdateMethod == UpdateMethod.Update) CheckMove(); } private void CheckMove() { float speed = Application.isPlaying ? m_Speed : 0; if (isMoving) { foreach (var stop in stops) { if (Math.Abs(m_Position - stop) < 0.1f && _onlyOnce) { isMoving = false; StartCoroutine(nameof(TrainWait)); } } SetCartPosition(m_Position + speed * Time.deltaTime); } } private IEnumerator TrainWait() { _onlyOnce = false; yield return new WaitForSeconds(waitTime); isMoving = true; _onlyOnce = true; Debug.Log("Harry from RUclips says hi ;)"); }
Hi I've come across your channel, I've subbed but have you stopped doing videos
How did you center the cursor tool for your selections? The tool is always on the last selected UV for me. Center Pivot quite do it.
The problem with Synty models is that the shoulders are too small so most animations look horrible, as if their arms are stuck by their sides.
Hey Christian. Are you planning to continue? We need more indie devs like you in germany :D
Great video! Thanks!
i see u not cast shadow?
can i do it without lauching a fukin game mode? just a screenshot from a camera view?
Thank you, you are a very interesting person. Your videos are very helpful for beginners like me. Good luck to you!
Best is best!
WOW yourre the best.. i never seen anythin like this for synty..now i can customizemm..... jeahhhh
This helped me out HUGE!!!! Many, many, many thanks for this! liked and subscribed.
Thank you for sharing....
You look like Serbian president... Also, thanks for sharing your work.
Thank you so much for this helpful tutorial, sir, I learned a lot. Could you please give some advice in terms of creating moving camera instead of moving objects? For example, I want the camera to move around the room and take pictures of different objects inside this room. Appreciate your help, thank you in advance!
Thanks, Superbly Explained.
so much knowledge shared in this tutorial .. thank-you!
Thanks for the efforts. Exactly what i needed.