Velvet
Velvet
  • Видео 22
  • Просмотров 152 775
Baking ID Map with Material Color
Baking ID Map with Material Color
Просмотров: 33

Видео

Baking ID Map with polypaint
Просмотров 40Месяц назад
Baking ID Map with polypaint
VRCHAT CLAW HAND FIX DECEMBER 2022
Просмотров 20 тыс.Год назад
STOP USING OLD SDKS TO FIX UR BUGS
How to Use Hair Cards on Quest [VRChat Tutorial]
Просмотров 1,4 тыс.Год назад
In this video i describe how i would make hair cards compatible with quest so it's not invisible from certain angles. Because quest shaders don't support turning off backface culling, you can use this to get around that issue if you have a hairstyle you really want to use. I also show the method being used on a a hoodie as an example.
Nina Avatar Showcase
Просмотров 7632 года назад
Showcase for my new model Nina done by casper#2500
EVIE VRChat Avatar Showcase
Просмотров 2,1 тыс.2 года назад
my new model Evie. She is one of Leia's partners in their special ops group. SHOWCASE BY casper#2500 velvie.gumroad.com discord.gg/velvie
LEIA Avatar Showcase
Просмотров 2,4 тыс.2 года назад
VIDEO BY casper#2500 GO COMMISSION HIM FOR THE BEST SHOWCASES EVER discord.gg/velvie velvie.gumroad.com/l/LEIA
LEIA Toggle Tutorial
Просмотров 3,1 тыс.2 года назад
toggles for my newest model leia!! gumroad.com/LEIA
SkinTone Radial Puppet Tutorial for VRChat (NO MATERIAL SWAPS)
Просмотров 7 тыс.2 года назад
in a previous tutorial, i showed how i made skintone toggles with material swaps. I find that those are limited and aren't optimized. this method has a lot more options and is a fairly easy addition to any avatar.
Making a Dress in Blender Timelapse
Просмотров 1,1 тыс.2 года назад
This is just a timelapse of me making a dress, texturing it, and rigging it. Slow down the video if you want to learn my process! Join my discord server for extra wips and tutorials!~ discord.com/invite/velvie
Ambient Occlusion for Hair Tutorial (VRCHAT)
Просмотров 10 тыс.2 года назад
In this tutorial, I show you how to utilize a 2nd UV Map to spice up your hair assets. Kri's hair tutorial: ruclips.net/video/PsiNPmgHci8/видео.html UV Squares add-on: github.com/Radivarig/UvSquares For extra tutorials or support join my discord server! discord.com/invite/velvie
VRCHAT Avatar Contacts Tutorial - Headpat
Просмотров 21 тыс.2 года назад
I go over a really basic method of making avatar contacts and go over some of the components when creating a system like this for your avatars. EDIT: if you are doing transforms for this, like ears rotating etc etc, check "IS ANIMATED" in the PhysBone component at the bottom! if you want to keep up with my work or would like to see some tutorials, tell me in my discord server! discord.gg/velvie
VRC AvatarContacts MiniTutorial
Просмотров 1812 года назад
I tell you how to set up an eye poke prevention system on your avatar. I only go over the "proximity" receiver type for this
VRChat 3.0 Avatar Tutorial - Randomize Outfits using Parameter Drivers
Просмотров 3,6 тыс.2 года назад
In thsi video i teach u how to use parameter drivers to randomly generate outfits using a parameter driver with random chances! DISCLAIMER: though this is incredibly simple and easy to set up - this is not a beginner tutorial - there's an abundance of beginner tutorials for people just starting out. Lyuma AV3 Emulator - github.com/lyuma/Av3Emulator Cam's Write Defaults Tutorial - ruclips.net/vi...
Sugar Blade 3.0 (Avatar Showcase)
Просмотров 6 тыс.2 года назад
Sugar Blade 3.0 (Avatar Showcase)
Cloth Physics Tutorial Unity 2019.4.31
Просмотров 46 тыс.2 года назад
Cloth Physics Tutorial Unity 2019.4.31
Watch a terrible fnf player try to play Termination (QT mod)
Просмотров 693 года назад
Watch a terrible fnf player try to play Termination (QT mod)
Material Toggles on Radial Puppet Tutorial (VRChat 3.0)
Просмотров 8 тыс.3 года назад
Material Toggles on Radial Puppet Tutorial (VRChat 3.0)
Peace and Tranquility Animation Meme
Просмотров 6 тыс.5 лет назад
Peace and Tranquility Animation Meme
Love Me TikTok Meme Animated (FlipaClip)
Просмотров 8 тыс.5 лет назад
Love Me TikTok Meme Animated (FlipaClip)
Skateboarding Animation Process
Просмотров 7 тыс.5 лет назад
Skateboarding Animation Process

Комментарии

  • @olivermarie8319
    @olivermarie8319 4 дня назад

    Is the HeadRef just an empty object you added to the model?

  • @CosimoGames
    @CosimoGames 8 дней назад

    I was not expecting an anatomically accurate human base mesh. Soo funny!

  • @ChihuahuaNguyen
    @ChihuahuaNguyen 22 дня назад

    Im very confused, i was hoping youd show a way to make yhe animation too, or something

  • @Vavenyan
    @Vavenyan 24 дня назад

    Giiiirl, just you mentioning that the order of triangulating and duplication faces helped me 2 days worth of research!♥

  • @daphanalsoh263
    @daphanalsoh263 Месяц назад

    If my character is animated, what do I do? This seems to only work if character stays T-posed

  • @verylongchannelhandle
    @verylongchannelhandle Месяц назад

    tysm velvet!

  • @puppie1997
    @puppie1997 Месяц назад

    Thank you! This video helped me setup outfit buttons!

  • @neowolf09
    @neowolf09 Месяц назад

    This wasn't the issue for the avatar I just bought 😭

  • @PARDAL692
    @PARDAL692 2 месяца назад

    O MELHOR TUTORIAL DE FISICA DE PANO QUE EU JÁ VI , Sem contar a suavidade da autora , Parabens.

  • @PARDAL692
    @PARDAL692 2 месяца назад

    CONGRATULATIONS

  • @raevod6361
    @raevod6361 2 месяца назад

    Why is the model so...detailed? 🤔

  • @SoutaCherry
    @SoutaCherry 3 месяца назад

    Hey, I was wondering what would still cause the model to spin around whenever they jump? I made sure all of the colliders didn't have "is trigger" enabled, however it still does that. Could it be because I have phys bone colliders in the same spot?

    • @velvet8117
      @velvet8117 3 месяца назад

      @SoutaCherry have "is trigger" disabled. this video is from a long time ago and I wasn't *too* educated on what I was doing haha.

    • @SoutaCherry
      @SoutaCherry 3 месяца назад

      @@velvet8117 alr :> thankk

  • @andreasmeow452
    @andreasmeow452 3 месяца назад

    Idek anything about making avatarz but this was still nice to watch :3

  • @seyfo.03
    @seyfo.03 3 месяца назад

    6:30 I laughed so hard to the skirt falling hahaha

  • @DarkclawStar
    @DarkclawStar 4 месяца назад

    I tried this and it still doesn't work :(

  • @M1idget
    @M1idget 4 месяца назад

    u still doing characters?

  • @hamione8608
    @hamione8608 4 месяца назад

    its annoying how simple and easy fix that is, it took me months just to finally give in and google some guide, just for a damn 2 button clicks fix i wish there were a unity script where it actually tells ya WHATS the issues, WHERES the issues and HOW to fix issue, instead of "you have unknown error" and leaves it at that TwT

  • @BerryTheBnnuy
    @BerryTheBnnuy 5 месяцев назад

    Had an oopsie moment when the skirt falls down when it's first enabled, and not in the manner intended for showing oopsies

  • @aecii_3d
    @aecii_3d 5 месяцев назад

    nice video. I wonder how this is done using VRCFury though . The search continues :3

  • @adam_gamedev
    @adam_gamedev 5 месяцев назад

    lmao, I came here because I couldn't figure out how to do a gradient with the tool either. Glad to see I'm not the only one IG lol

  • @buwooo
    @buwooo 5 месяцев назад

    THANK YOU SO MUCH!!! I was sitting there for months trying to figure this out, looking up videos and your video was the one that finally helped me!! AHHH THANK YOU AGAIN!!!!!

  • @NiteSek-tm5dk
    @NiteSek-tm5dk 5 месяцев назад

    Can you tell me why my cat ear accessories that i got from Booth that I applied to my avatar in Vroid Studio doesn't have physics Unity, even after optimizing them in Blender & also adding a physbone component to the ears in Unity? ? Also, my dress also has no physics & can't seem to add physics to the bottom of the dress either, even though in Blender there were bones there. There are clearly some things i need to go back to vroid studio or blender to fix/change, if not both. If you have any clues of deduction as to why i am having these problems, then pls let me know. Thnx. Love the vid btw. Gj.

  • @biocronic2986
    @biocronic2986 6 месяцев назад

    thanks a lot!

  • @Emiress.
    @Emiress. 6 месяцев назад

    it doesnt work for me.

    • @velvet8117
      @velvet8117 6 месяцев назад

      heyoo, this video is from before VCC and before Unity 2022. It probably is not relevant anymore.

    • @Emiress.
      @Emiress. 6 месяцев назад

      @@velvet8117 ye im having problem on 2019 model

    • @Emiress.
      @Emiress. 6 месяцев назад

      @@velvet8117 ye im having this problem on a 2019 model.

  • @AmyLovesYou
    @AmyLovesYou 6 месяцев назад

    Write defaults doesn't break anything unless you set up your layers to need to remember the previous state when entering a state that uses the same animations. I don't see the point in turning it off in "all/most" cases I see people complain in tutorials here on RUclips. I prefer in every single setup I've created to return back to the default state when returning to the same animation within another layer, but almost never need to have the same animation in two or more different layers regardless, making turning write defaults off absolutely pointless and a waste of time unless you need to for a specific setup which will always have alternative configurations to create the same effect with write defaults on to begin with. I've never had a problem with it. Ever.

    • @velvet8117
      @velvet8117 6 месяцев назад

      happy for you I guess? not sure how I'm supposed to respond.

    • @velvet8117
      @velvet8117 6 месяцев назад

      forgive my snappiness, but this is 1. a video from 2 years ago. 2. this is a tutorial for the general majority of people in the vrc community who either make or edit avatars for fun. write defaults is a complicated subject that many don't understand, and therefore, the 'standard' that's been created is WD OFF. Many systems and tutorials cater to WD off. Mixed states on one animator causes issues. Hence my tutorial emphasizing WD off. I'm glad you understand WD and can apply your own knowledge to you models rather than follow tutorials, but that is not the case for the general majority. I am not the person to watch if you're going to comment rude, backhanded things like this without trying to understand the root of the made up "issue".

  • @rooney119
    @rooney119 6 месяцев назад

    THANK YOU <3

  • @-siami-
    @-siami- 6 месяцев назад

    omg tysm! this is so helpful!!

  • @syyanidevr
    @syyanidevr 7 месяцев назад

    with the past 2 or 3 updates my models now have the claw hand issue on some and not others. when an avatar has the claw hand issue it results in me removing those masks but it still has the issue nowadays so i'm not sure if it's something more. i even try to switch to the fake index gestures so quests can use them but even then still getting the claw hand issue. not exactly sure whats going on with it at this point because if i remove the masks then the hands will move on index and desktop but the animations on the gestures don't activate.

    • @velvet8117
      @velvet8117 7 месяцев назад

      i am on hiatus due to taking 24 credit semesters in college, i unfortunately dont play vrc anymore so i dont know what would be causing it this time :( im sure you checked but.. do you have gestures locked? it might help to ask in some avatar servers, if anyone else is experiencing this!!

    • @syyanidevr
      @syyanidevr 7 месяцев назад

      @@velvet8117hi there, i figured out a fix to the issue! Due to Vrchat's latest updates you can only remove the masks on the left and right hand layers in the FX. the "All Parts" layer has to keep the mask or it will give you an error in the SDK panel and will not allow upload. ALSO using the "fake index gestures" helps with this. But in order to use these gestures you have to put it in the "gestures" box where the playable layers are as well as merging the FX to the main FX layer so you have the gestures that move on the face as well as the finger animations! with the FX that goes in the playable layers though you can remove the masks on every layer - its only the main FX you have to keep the mask on "All Parts"

  • @JadeEye3314
    @JadeEye3314 7 месяцев назад

    THE GOAT

  • @lildevilvr5711
    @lildevilvr5711 7 месяцев назад

    Yeah so nothing happens

  • @r6hyper019
    @r6hyper019 7 месяцев назад

    thanks alot it was rly annoying me

  • @sxsignal
    @sxsignal 7 месяцев назад

    Great tutorial. Can you make one of picking up the cloth material? I'm not seeing one for that by anyone

  • @yarosyari3516
    @yarosyari3516 7 месяцев назад

    what's your recommendation around intersections a skirt and a dress above?

    • @velvet8117
      @velvet8117 7 месяцев назад

      there's a few things maybe. my first idea is to use separate colliders, my second idea is to fiddle with the gravity settings on the different cloth components

  • @MoonChildLux
    @MoonChildLux 7 месяцев назад

    My skin turns grey in between decals

  • @teosplaysd1633
    @teosplaysd1633 8 месяцев назад

    Wtf I’m not going into some unity engine, my fingers are frozen in vrchat and I got some MILSIMS ago take care of. Like I want in INGAME thing, and no I’m not creating an avatar I just need to know how to remove frozen fingers NOT hands FINGERS

    • @velvet8117
      @velvet8117 8 месяцев назад

      okay well this is the fix and if you dont want to do it i cant make you :)

    • @teosplaysd1633
      @teosplaysd1633 8 месяцев назад

      @@velvet8117 and sorry but like what is with the avatar 💀

  • @dynogamergurl
    @dynogamergurl 8 месяцев назад

    would this method work for other things like moving hair on your models, or giving them tails, wings or animal ears? if you havn't made a vid on that i'd like to see how that would work.

    • @velvet8117
      @velvet8117 8 месяцев назад

      if you're referring to vrchat, then no. it would be more of a hassle to set that up and it would not look good. vrchat has a physics solver called physbones and that's what you would use. for vtuber, dynamic bones is a package for unity which essentially is the same thing.

  • @GlitchedVixen
    @GlitchedVixen 9 месяцев назад

    Thank you so much for this! This was the first time I have ever done something like this, and you made it SO easy to follow! Now my character has cute hearts coming from her head, thanks!! <3

  • @vxrcy
    @vxrcy 9 месяцев назад

    great vid totally fixed my problem! super clear n easy to understand too.

  • @jekyllvonknappe529
    @jekyllvonknappe529 9 месяцев назад

    I've been having this issue for a YEAR. Thank you!!!

  • @1Chitus
    @1Chitus 9 месяцев назад

    Thank you so much!

  • @1Chitus
    @1Chitus 9 месяцев назад

    nice

  • @milhouse8166
    @milhouse8166 10 месяцев назад

    I was messing around with this the other day and found it extremely difficult to get the right shape and avoid clipping using only sphere and capsule colliders. I wish Unity would make the cloth recognize mesh colliders. Nevertheless thanks so much for this tutorial.

    • @PARDAL692
      @PARDAL692 2 месяца назад

      REALMENTE. PARECE QUE A UNITY NÃO SE IMPORTA COM A FISICA DE TECIDO , É UMA PENA .

  • @РоманЛебідь-ш3ы
    @РоманЛебідь-ш3ы 10 месяцев назад

    You are the one who explained constrains normally. Thanks!

  • @nick--
    @nick-- 11 месяцев назад

    Thank you so much this saved me so many hours life

  • @CooladTheGreat
    @CooladTheGreat 11 месяцев назад

    absolute life saver

  • @SmokyTea
    @SmokyTea Год назад

    I know this is an old vid but could you possibly make a small video on the animations? ;w; My dumb dumb self no understand

    • @velvet8117
      @velvet8117 Год назад

      you can watch a video on how to make facial expressions! it's the same process, my setup is a little different because of the reset layer, however that's specific to me and if you're unsure just keep write defaults on and you'll be fine.

    • @SmokyTea
      @SmokyTea Год назад

      @@velvet8117 oh! Okay! Thank you!! :3

  • @benbencom
    @benbencom Год назад

    Nice tutorial. A couple of tips: 1. If you're having trouble making the new UV map, you can use "Lightmap Pack" (a couple options down from "Unwrap"). This is designed for situations like this where the main UV re-uses texture areas repeatedly, but you need a map where every face can have unique information. The nice thing about lightmaps is that they don't require any human intervention. The whole model is just reduced to squares with proportional area and then fit into a square in the UV map. (Unity will even create lightmaps when you import an object, because it is required for all kinds of light baking). 2. You can bake the AO right in Blender if you don't have substance painter. You'll want a video tutorial because it's hard to explain in text. Roughly: Make a new material using a new image texture with "vector" set to your new UV map. In the shading tab, click on the image so it is active (outlined in white). This is how baking determines where the output goes (and is the least intuitive step, imo!). Then under render properties, choose "cycles", scroll down to bake and change type from "combined" to "ambient occlusion" and click "bake". The in the lower left of the shading panel (which is an "image editor") you can click the hamburger icon to save the image out.

    • @velvet8117
      @velvet8117 Год назад

      I appreciate your comment and sharing knowledge! I've definitely been meaning to revisit this tutorial and include the blender baking, just been too busy finishing up college. I'm going to pin this, excellent explanation ❤️

  • @hashtagsolomon
    @hashtagsolomon Год назад

    Absolutely just what I need for a video, can I use this? 😁

  • @ChosenUndeaad
    @ChosenUndeaad Год назад

    I followed your tutorial but it did not fix the issue for me x.x is there anything else I can do to fix the claw hands?

  • @Hawk0206
    @Hawk0206 Год назад

    straight to the point. fucking love it. saved me. THANK YOU