![Marie-Jo Leroux](/img/default-banner.jpg)
- Видео 38
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Marie-Jo Leroux
Канада
Добавлен 27 мар 2014
This channel is about using design techniques from games to improve learning outcomes.
I am a former videogame producer (Marvel, Disney, Sega, Ubisoft), with a previous life in instructional design/corporate training. Now I teach instructional designers and educators how to gamify their training.
Thanks for the visit!
Jo
Founder, 42 Comets
Gamification of Training
Montreal, Canada
Join the program: www.effectivegamification.com
Come to the live Q&A: 42comets.com/webinar-beyond-fun/
I am a former videogame producer (Marvel, Disney, Sega, Ubisoft), with a previous life in instructional design/corporate training. Now I teach instructional designers and educators how to gamify their training.
Thanks for the visit!
Jo
Founder, 42 Comets
Gamification of Training
Montreal, Canada
Join the program: www.effectivegamification.com
Come to the live Q&A: 42comets.com/webinar-beyond-fun/
12 ways to create LEARNER AUTONOMY
Apply for the Effective Gamification Framework: bit.ly/48Mpf07
Instructional designers know that providing learners with autonomy and meaningful choice can make training more engaging and effective. Learners expect to have a lot more say in the learning experience. But most training still uses a one-size-fits-all approach, which makes it challenging to attract and retain the learner.
But meaningfully integrating autonomy and learner choice in your e-learning doesn’t have to be difficult or costly, AND it can transform the learner experience. In this video, I’ll share 12 practical gamification strategies that transform traditional one-size-fits-all training into dynamic, personalized exper...
Instructional designers know that providing learners with autonomy and meaningful choice can make training more engaging and effective. Learners expect to have a lot more say in the learning experience. But most training still uses a one-size-fits-all approach, which makes it challenging to attract and retain the learner.
But meaningfully integrating autonomy and learner choice in your e-learning doesn’t have to be difficult or costly, AND it can transform the learner experience. In this video, I’ll share 12 practical gamification strategies that transform traditional one-size-fits-all training into dynamic, personalized exper...
Просмотров: 597
Видео
Build engaging e-learning - A step by step guide
Просмотров 1,4 тыс.2 месяца назад
Apply for the Effective Gamification Framework: bit.ly/48Mpf07 Are you an instructional designer frustrated with boring, traditional e-learning? In this video, I show you how to transform a mundane rock identification training into an engaging game using gamification techniques. I'll walk you through the entire design process, from setting learning objectives to creating interactive challenges ...
STOP trying to make training fun: the real KEY TO ENGAGEMENT
Просмотров 8102 месяца назад
Want to build training that delights learners, every time? Apply to the Effective Gamification Framework: bit.ly/48Mpf07 Are you an instructional designer frustrated with traditional e-learning methods? In this video, we dive into the world of gamification and reveal why focusing on "fun" might be the wrong approach for effective training. Learn from my 10 years of experience in gamifying e-lea...
How to use RANDOMNESS to engage learners
Просмотров 6553 месяца назад
Want to build training that delights learners, every time? Apply to the Effective Gamification Framework: bit.ly/48Mpf07 Using randomness (or chance) in your instructional designs can not only help you grab and keep learner attention, it can put learners in a state of focus where they learn more, and it can even cut down the time it takes you to develop e-learning. In this video, I will show yo...
How to make COMPLIANCE E-LEARNING more engaging
Просмотров 8073 месяца назад
Want to build training that delights learners, every time? Apply to the Effective Gamification Framework: bit.ly/48Mpf07 Are you being pressured by SMEs and clients to include content that you know doesn’t serve the training, for reasons of compliance? How can we instructional designers ensure we comply with requirements, while keeping our e-learning courses snappy, relevant and engaging? In th...
Top 10 HARD TRUTHS about e-learning design
Просмотров 1,1 тыс.3 месяца назад
Want to build training that delights learners, every time? Apply to the Effective Gamification Framework: bit.ly/48Mpf07 I’ve been making gamified e-learning for over 10 years now, and I’ve learned some surprising hard truths along the way. In this video, I’ll share 10 of the top little-known secrets of instructional design that would have made my journey smoother. 0:00 Intro 0:38 Truth #1 1:50...
Turn e-learning into a series of fun challenges
Просмотров 1,5 тыс.4 месяца назад
Want to build training that delights learners, every time? Apply to the Effective Gamification Framework: bit.ly/48Mpf07 If you want to make your training effective and engaging, it’s essential to create e-learning that keeps the learner active and gives them relevant problems to solve. Relevant activities are the key to making sure learners pay attention and figure out your content for themsel...
Dealing with a huge volume of content in e-learning
Просмотров 1,7 тыс.5 месяцев назад
Want to build training that delights learners, every time? Apply to the Effective Gamification Framework: bit.ly/48Mpf07 How do you create effective and on-point e-learning when you have a TON of content to get through, and cutting is NOT an option? Using a template can reduce your workload, but how can you make sure it doesn’t get repetitive? Is there even a way to make your e-learning engagin...
Top 5 instructional design MISTAKES to avoid
Просмотров 1 тыс.5 месяцев назад
Join the Effective Gamification Framework: bit.ly/48Mpf07 If you’re trying to make your e-learning more relevant, engaging and effective, but are struggling to get results, it might be because you’re making one of these 5 common instructional design mistakes. In this video, we’ll discuss the 5 costliest mistakes you must avoid if you want to create e-learning that learners can’t wait to replay,...
Are ESCAPE ROOMS effective at teaching?
Просмотров 1,2 тыс.5 месяцев назад
Want to join the Effective Gamification Framework? Book a call: bit.ly/48Mpf07 The gimmick test: ruclips.net/video/8LYIVtxDxD0/видео.html Escape rooms are one of the most popular ways used by instructional designers to gamify their training. They do indeed often lead to increased learner engagement. But are they really effective at making the learning objectives clearer and easier to achieve? I...
How to make dry content EXCITING
Просмотров 1,1 тыс.5 месяцев назад
Want to join the Effective Gamification Framework? Book a call: bit.ly/48Mpf07 We all know by now that “learning by doing” is one of the most powerful ways to make your e-learning more effective. But how exactly can you create hands-on activities when the content you have to teach is theoretical and abstract? How can you make sure the learner understands it well enough to apply it in the real-w...
How to create simulations in elearning - Storyline tutorial
Просмотров 3 тыс.6 месяцев назад
Want to join the Effective Gamification Framework? Book a call: bit.ly/48Mpf07 Download the scripts used in this video: 42comets.com/tweenlite-scripts/ The most powerful way to make your elearning more effective is to create real-world simulations that let the user practice a skill in a virtual environment… But drag-and-drop, fill-in-the-blank and multiple choice questions aren’t exactly great ...
Story-Driven Gamification: Crafting Narratives That Teach
Просмотров 1,6 тыс.6 месяцев назад
Want to join the Effective Gamification Framework? Book a call: bit.ly/48Mpf07 Storytelling is an extremely powerful tool to create learner engagement as well as to make concepts clear in e-learning… but how do we balance it with the need to keep learners active? In this video, we’ll explore some screenwriting tactics to make the storytelling as engaging as possible, and look at the different w...
How I gamified the world’s dullest Storyline template
Просмотров 3,6 тыс.7 месяцев назад
Want to join the Effective Gamification Framework? Book a call: bit.ly/48Mpf07 Just because you have to work within the constraints of a standardized e-learning template, doesn’t mean your training can’t stand out from the pack. In this video, I’ve taken the most standard and ordinary Storyline template I could find, AND the dullest content I can think of, and I’ve combined them to make an enga...
4 mistakes I’ve made in my e-learning contracts
Просмотров 7377 месяцев назад
Want to join the Effective Gamification Framework? Book a call: bit.ly/48Mpf07 There have been a few bumps and hiccups in my journey as a freelance e-learning developer. And every bump in the journey has become a new clause in my contract so that that particularly screwup wouldn’t happen again. So in this video, I share some of the mistakes I’ve made, and the fixes I’ve added to my e-learning c...
USE THESE TACTICS to stop boring your learners
Просмотров 1,5 тыс.7 месяцев назад
USE THESE TACTICS to stop boring your learners
How to stop making CHECK-THE-BOX training
Просмотров 1,1 тыс.8 месяцев назад
How to stop making CHECK-THE-BOX training
The mistake that DESTROYS LEARNER ENGAGEMENT
Просмотров 1,2 тыс.10 месяцев назад
The mistake that DESTROYS LEARNER ENGAGEMENT
Storyline tutorial - Create a timed training game
Просмотров 4,8 тыс.Год назад
Storyline tutorial - Create a timed training game
Storyline tutorial - create a sentence builder game
Просмотров 4,4 тыс.Год назад
Storyline tutorial - create a sentence builder game
Effective gamified eLearning, step by step
Просмотров 9 тыс.Год назад
Effective gamified eLearning, step by step
How to TEACH WITHOUT THE LEARNER NOTICING
Просмотров 1,5 тыс.Год назад
How to TEACH WITHOUT THE LEARNER NOTICING
How Jeopardy launched my e-learning career
Просмотров 927Год назад
How Jeopardy launched my e-learning career
AVOIDING GIMMICKS in gamified e-learning
Просмотров 953Год назад
AVOIDING GIMMICKS in gamified e-learning
How to GET BUY-IN for gamified e-learning
Просмотров 523Год назад
How to GET BUY-IN for gamified e-learning
Effective e-learning for soft skills
Просмотров 2,3 тыс.Год назад
Effective e-learning for soft skills
How to gamify a text-heavy e-learning course
Просмотров 11 тыс.Год назад
How to gamify a text-heavy e-learning course
How to FOCUS LEARNER ATTENTION with rolling goals
Просмотров 1,2 тыс.2 года назад
How to FOCUS LEARNER ATTENTION with rolling goals
ive watched a lot of gamification vidoes over the years and yours is by far the best
which software you use to develop this game?
@@Tajc-i9d Articulate Storyline
Hi MJ. I tried to reach you through schedule meeting two times. Both the time I got Zoom meeting link. Yesterday I waited for you at zoom link for whole one hour and you could not show up due to some urgency may be. Today I got an zoom link again and this time it was cancelled 07 minute before the meeting showing that I did not confirm whether I will show up. I am confused this time because though I got the zoom link one hour ago... I did not saw any link or it did not tell me to confirm anything...... I tried to reach you only because your learning strategy is very easy going and you gave an opportunity to discuss. May be I am missing something contacting you.... would you please help me with it?
For some reason the system is not getting your confirmation so the call is being canceled. I have answered your email.
@@MarieJoLeroux Thanks a bunch!!! I am waiting egerly to communicate and learn from you.
Hello MJ. I had aschedule with you today at 1:00 am (GMT+ 6). For some reason you could not showed up for me
Meanwhile I am thining how did you do it on ppt!! through VBA?
Hey Hunter, I didn't use PPT, I used Articulate Storyline. It is like the superhero version of PPT :)
amazing tutoriall !!!
But I LOVE Your content. It's so fascinating.
Hi, I created this game according to this video but it gets stuck in word 9/10. Can't figure out why. Asked their support but have not received any answer yet.
May I know how to make this run by end users? is there a special application to use this?
@@aprubeesservices5182 Hi! If you’re building this with Articulate Storyline, then the end user will be able to use it through a web browser.
This was great, thank you!
Hey Morgan! That makes me SO happy. Please reach out if you want to bounce any ideas about implementation :)
Does the randomness in the example of the size of countries require programming to create? Or can the authoring tool do it?
It can be done without programming. However, it would require a #*&?* ton of triggers if you were to include all 197 countries. But even if you only included 25 countries, you'd get 600 possible questions.
"Fun is the consequence, not the cause!" Love that!
Very useful, as always!
What is the application use?
This cleared so many doubts about autonomy that I have had for a long time. One question about in-game economy: have you ever created/considered/seen any organization where they may have created a "gamification system" where completing trainings or having a score in trainings gave them a currency that they can exchange for real life benefits like restaurant tickets, gifts, discounts, maybe even small salary increases, etc.? Not saying whether that would be a good or bad idea, I am just curious if this has been tried before and maybe you have seen it :)
I've been asked that a lot by my clients, and I don't recommend real-world rewards. Depending on the task, it can actually extinguish motivation. ☠☠
@@MarieJoLeroux aligned, the answer I expected, thanks! :)
@@IvanchuuuV Glad you think so! The real answer is much longer, but that's the gist :)
I love it, thanks for sharing. What software can I use to create that kind of storytelling with my course?
Please get millions of views. I've been deep diving your channel for an hour and "WOW!!" is what I hear myself repeating. I have created many games for my students over the years but this helps tweak them, add more, and make them more meaningful. I teach a difficult and often disliked subject so these tips will hopefully benefit my students as they progress. Thank you, thank you!
Thank you so much, Brynn! What difficult topic do you teach?
@@MarieJoLeroux Chemistry. My students are upper secondary but inner city SES with severe struggles in math and reading. I'm watching every video of yours and planning meaningful games for each unit. I love how clearly you identify each component and its purpose.
@@JBrynnJ I love chemistry 😊
Your simplified illustration of each examples are so helpful. Thanks!
Great video!
Very interesting
Hello Marie. Where can i find more information about systemic and exotic gameplay or design approaches?
What you do is realky awesome. I m wondering if you offer courses/training/help on developing learning games like this using Articulate Storyline. While I get the motivation mechanisms and design ideas behind it, I feel my Storyline skills limited to create such powerful learning games.
Thank you Alice! I do offer a course on gamification of training, using Storyline. It's called the Effective Gamification Framework. Let's jump on a call and see if it's what you're looking for. calendly.com/mariejoleroux/application Chat soon!
Marie thank you for your content. Can you tell me the source there i can find a list of types of games for education? For example quiz game or escape room game etc.
You are amazing. Now i know where to spend my money next quarter )))
You should book a call to see if we're a fit. I might have an idea to get you started sooner :) calendly.com/mariejoleroux/application
I have ZERO interest in rocks. With that said, by the end of the video I was actively looking for the game link to play it. I want to know more about rocks, classify and test them! Amazing stuff. Interesting that I could see myself reading wall of text about rocks AFTER playing some of these game phases. "Oh, I just collected this green rock, let me read more about it."
Thanks Tiago! If you watched the whole thing, I'm sorry but you might get a whole bunch of geology recommendations on YT from now on. That's all the algorithm is throwing at me now :)
@@MarieJoLeroux Hahaha, that explains why RUclips is suggesting clips from The Mummy Returns and The Scorpion King to me! 😯 (sorry, when I see a pun, I can't control myself)
Super interesting and useful video as always! I really like the "giving hints so they can play detective" part, as I have in several occasions made learners "guess" for active learning purposes but without giving proper hints. I also really liked the "not waiting for inspiration but rather guess the game based on the learning goal" part ✨
Inspiration is always challengeable/debatable - if not by others, then definitely within oneself, leading to second guessing and doubt. Confidence based on a clear understanding of the ultimate goal and measure of success - that saves time and bellyaching.
Thanks for sharing this. What I liked most about this were the examples at 06:32 with the rulers and the angle of the syringe. What a great way to teach theory instead of just having some text on a slide that says "The injection site is here and the syringe should be at a 40 degree angle".
Beautiful work! Thanks!
I like this video, well done.😊
It's all great but games don't always teach you anything and sometimes they just make you 'grind' endlessly for little gain. Some people, weirdly, love that part the most and I guess that may reflect the reality of out lives sometimes. The same with Teach-Test attitude: we have questionnaires that users fill after each pilot and I cannot believe how often they choose that form of assessment over anything else, probably about 50% of people THINK that is better for them. Convincing SMEs that having engaging content is better than just pushing text+test over and over is also a challenge. I wish I could gamify that for myself.
I'm confused by this comment. The methods she suggests in her videos are definitely designed to teach and not "grind endlessly". If you watch her videos, I think that will be very clear.
Thoughtful video! I do think that locking on games as a means to learning could be bounding esp. when other (equally) important methods such as reflective or social learning exists. Games also draw the learner "away" from the actual job (except simulators) & somehow they've to link this game abstraction to their everyday work all by themselves. Nevertheless, I like your work!
I agree with you that too much abstraction away from the real-world goal can be a distraction, and unfortunately many gamification techniques take up the learner's time and attention away from the real-world goal. This is why it's my mission to help people use gamification to make training that's actually effective, not just fun.
As always such great content!
Glad you think so Linete!
I ended up here because of Driver: San Fransisco. (One of my all time favorite games) but this turned out to be darn interesting!
Thank you! DSF was a very fun game to make, too :)
I saw a clip of this on LinkedIn then spent the rest of the day trying to refind it. Amazing. New favourite channel! 🧡🧡🧡
Some random quote here: "Don’t ever solve the same the same problem three times in a row. If you have the same question or problem three times in a row, systematize it." - Joel Runyun I have no idea who this guy is. LOL!
Anyway, to follow through, sometimes I put them in a JavaScript object with a parameter to categorize them either as "easy" or "hard" so that once I randomly pick my questions I select the easy ones first and once the learner acheives a threshold, they level up to hard and if they get wrong answers, I can shift down until the learner is confident to get back to the next level. (Mind you separating them as question banks can do the trick too. Just what kind of outcome are we trying to get here.) Great presentation! Always looking forward to the next video.
Dude why 😂😂😂
Thank you so much. I am not clear how you can create unlimited practice. And it means that you need to have some formulas on how to create a multi-factor result such as your excel sheet that shows how price we set and the competition will affect each other.
With certain types of game designs, the challenges are created on the fly by the program, so that every playthrough will be different and new. For more about this, I recommend you check out my video about Soft Skills ruclips.net/video/SHfSr11Rhto/видео.html among others. Thanks for the question!
Again, very helpful. I am inspired to learn more about how to do simulation or scenario-based learning.
I always did the click and reveal course. I will try incorporating your lessons. Thank you.
This is very helpful. You inspired me to incorporate the movie elements into the e-learning.
Thank you so much. I had all 5 myths before. lol
This is very helpful. Thank you.
Thank you so much. This is so great. I have to watch it twice to understand everything. I will watch other videos of yours.
Note that in Storyline 360 these days (since early 2024, I think), Javascript executes in standard preview without having to do a Review, web or LMS publish as mentioned at about 24:00. A great feature addition by the Articulate team.
Great video!!
We're experimenting at the moment with 'asides', where the main text (because we're still mostly text!) describes the concepts and then the asides (in side bars) have illustrative stories which help to found the theory. The reader can then flip between as required. What we're not sure about is whether this is the best way around, or maybe we should have illustrative stories that explain in the main text, and then asides that define theory....
Another great video Marie-Jo! Your tips have added SO MUCH value to the way we build modules...keep it coming <3
GREAT video. Full of practical insights and things that felt very familiar to me. I'd argue that these strategies and issues apply to a lot more than just compliance training.
I don't like how you always call extra information "content dump". It makes training sound like some yet another superficial HR fad. Sometimes content is paramount and it must be learnt at a 100%. Not everyone works at sales. There are exams and other real life requirements (KPI isn't one).