RenderNode
RenderNode
  • Видео 8
  • Просмотров 42 489
3DS Max Material Editor Slot Limit Expansion Workaround Rendernode
This 3DS Max tutorial shows a workaround for the 24 slot limit of the material editor tool window. It is easy to effectively create an unlimited number of scene materials-while keeping them well-organized and easily-accessible-by using a combination of hidden layers, material libraries, and Multi/Sub-Object materials.
A more in-depth walkthrough and textual breakdown of this process can be found here:
www.rendernode.com/unlimited-material-editor-slots-in-3ds-max/
Software Used ( affiliate links help keep our videos free! )
-3DS Max:
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-High Res Tileable Textures
www.rendernode.com/assets/textures/
-Free 3D Models
www.rendernode.com/assets/?max_price=0
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Видео

3DS Max Spinner Snaps Tutorial
Просмотров 3 тыс.4 года назад
Spinner Snaps in 3DS Max are a great way to help reduce the number of clicks one has to make while creating and editing 3D scenes and 3D models. When Spinner Snaps is enabled, 3DS Max increments any spinner values changes (positively or negatively) by a fixed amount. For example, if you are working on an model that uses a .01 unit tolerance, you can set this fixed incremental amount to .01 unit...
Create a Mirror in 3DS Max with Realistic VRay Glass and Mirror Materials
Просмотров 2,4 тыс.5 лет назад
A step-by-step walkthrough of creating a mirror in 3DS Max and VRay mirror materials to provide realistic reflections for architectural visualizations. Create the Mirror Frame: 0:31 Create Mirror Materials: 2:13 Test Rendering Scene Setup: 5:31 Architectural visualization and furniture rendering often requires one to create, and make use of, mirrors and mirror materials. Examples include wood, ...
Basic Studio Lighting Setup in 3D Studio Max & Vray
Просмотров 10 тыс.5 лет назад
This tutorial covers the basic steps for creating a studio lighting setup in Autodesk 3D Studi Max along with the VRay render engine for lighting solutions. Creating the Studio: 0:15 Adding the Camera: 3:15 Adding Lights & Test Rendering: 4:00 Render Comparison & Recap: 20:00 Studio rigs are essential aspects of all product photography. 3D rendering relies on real-world simulation of light shad...
How to Create a Bump Map in Photoshop
Просмотров 6 тыс.5 лет назад
Learning how to create a bump map in Photoshop can help improve the photorealism of 3D rendering materials by adding the impression of extra texture to final images. They are a great way to reduce render times for materials and objects that need surface texture and an alternative to displacement maps and 3D modeling complex geometries. Creating Black & White Image: 0:55 Increasing Contrast via ...
How to Use UV Mapping Channels in 3D Studio Max for Basic Material Masking
Просмотров 10 тыс.6 лет назад
In this video, we demonstrate how to leverage the power of UV Mapping channels in 3D Studio Max to create a grungy water splatter effect on the bottom of a concrete wall. A tutorial with screenshots and step-by-step walkthrough of using UV Mapping channels in 3DS Max can be found on the Rendernode website here: bit.ly/uvchannels
How to Model a Chair Seat Cushion in 3D Studio Max
Просмотров 2,6 тыс.6 лет назад
In this video, we demonstrate how to model a simple chair seat cushion in 3D Studio Max using a subdivision modeling technique. In this approach we complete the following steps: 1. Create seat cushion shape outline. 2. Create simple plane object from outline, cut in half, delete one half. 3. Manually add subdivisions to conform to seat curvature. 4. Use Symmetry modifier to create complete shap...
How To Evenly Space Objects in 3D Studio Max
Просмотров 4,4 тыс.6 лет назад
I this video, we demonstrate how to use the path constraint tool in 3D studio max to align objects in an evenly-spaced manner on a target shape. This video uses the path constraint tool, the snapshot tool, and the align tools to accomplish this task.