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JupiterExile
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Добавлен 21 фев 2019
Uploads from my Twitch streams, and some analytical content. I'm pretty laid back, so please tune in and relax. That being said, I do love a challenge. Periodically I'll also chatter about American politics.
Learning the DLC at level 1 Part 6
This is the first video with a remembrance boss kill. You've already seen this if you've been watching the channel, but there are more clips including the progress here. Despite some difficulty with the lightning, I really enjoyed the dancing lion.
It seems there are some issues with the video quality in parts of this upload. I don't know why. Sorry!
#eldenring #shadowsoftheerdtree #challengerun #level1 #rl1
It seems there are some issues with the video quality in parts of this upload. I don't know why. Sorry!
#eldenring #shadowsoftheerdtree #challengerun #level1 #rl1
Просмотров: 17
Видео
Learning the DLC at Level 1 Part 5
Просмотров 1721 день назад
We make some breakthroughs in our exploration, opening the way to much more Scadutree fragments. These bosses won't vex us much longer. #eldenring #shadowsoftheerdtree #challengerun #level1 #rl1
Learning the DLC at Level 1 Part 4
Просмотров 621 день назад
We encounter some new areas and enemies, setting up the challenges that we need to knock down. Boss attempts are still looking futile, but we tackle some dungeons as we make progress through the DLC. #eldenring #shadowsoftheerdtree #challengerun #level1 #rl1
RL1 Messmer
Просмотров 11Месяц назад
RL1 Messmer kill, no summons or spells Scadutree Blessing - 18 Longswords with Freezing Mist, Opaline Hardtear, Holy Cracked Tear, Boiled Crab Talismans - Ritual Sword, Ritual Shield, Flamedrake 3, Radagon's Soreseal Haima Glintstone with some flame monk armor Whew, this guy was rough. Can't step away, several knockdown attacks, difficult spacing in some places. Thankfully he gives a few really...
RL1 Putrescent
Просмотров 2Месяц назад
RL1 Putrescent Knight kill, no summons or spells Scadutree Blessing - 18 Longswords with Sacred Order, Opaline Hardtear, Holy Cracked Tear, Boiled Crab Talismans - Ritual Sword, Ritual Shield, Dragoncrest 2, Radagon's Soreseal Haima Glintstone with a few mixed armors. This guy was fun! Reminded me of Orphan of Kos but less crying tears of blood. Pretty intuitive moves, this didn't take many att...
Learning the DLC at Level 1 part 3
Просмотров 11Месяц назад
Our level one journey continues with a few new areas explored, then we spend some time working on bosses and rack up the good old' death counter. #eldenring #shadowsoftheerdtree #challengerun #level1 #rl1
Learning the DLC at Level 1 Part 2
Просмотров 8Месяц назад
We continue our level 1 journey in the shadowed realm, not knowing what awaits us. It's death. There are a lot of deaths in this one. But we also find stuff! This is an endeavor in persistence, and it's more fun anyway. If you come at this with a bunch of stats, do you really learn? Death count is at the end again, I'll keep the tally going. #eldenring #shadowsoftheerdtree #challengerun
RL1 Commander Gaius
Просмотров 26Месяц назад
RL1 Commander Gaius kill, no summons or spells Scadutree Blessing - 16 Hammer with Sacred Order, Opaline Hardtear, Holy Cracked Tear, Boiled Crab Talismans - Ritual Sword, Ritual Shield, Dragoncrest 2, Radagon's Soreseal Haima Glintstone with Knight's set The first boss I looked up the strat for, I would never have figured out the dodge through the charge on my own. #eldenring #eldenringdlc #el...
RL1 Scadutree Avatar
Просмотров 24Месяц назад
RL1 Scadutree Avatar kill, no summons or spells Scadutree Blessing - 15 Dual Longswords with Flaming Strike, Opaline Hardtear, Fire Cracked Tear, Boiled Crab Talismans - Ritual Sword, Ritual Shield, Dragoncrest 2, Radagon's Soreseal Haima Glintstone mask Cool fight, had fun. #eldenring #eldenringdlc #eldenringbosses #eldenringboss #eldenringbossfight
My first look at the DLC was with a level 1 character
Просмотров 33Месяц назад
Previously on the channel, I really enjoyed playing the Ringed City DLC as a level 1 character with no prior knowledge. Having never played with a leveled character, it was a scramble to grab items and learn area layouts and bosses. I did this again for Elden Ring, learning the game in a 140 hour chronicle without ever leveling up. I considered leveling up for the DLC, but that's quitter talk. ...
RL1 Rellana
Просмотров 49Месяц назад
RL1 Rellana Twin Moon Knight kill, no summons or spells Scadutree Blessing - 14 Rodgier's Rapier with Lightning Strike, Opaline Hardtear, Lightning Cracked Tear, Boiled Crab Talismans - Ritual Sword, Ritual Shield, Dragoncrest 2, Radagon's Soreseal Okina Mask for the dex Thank you rain bonus for the extra lightning damage, Miyazaki coming clutch with that. #eldenring #eldenringdlc #eldenringbos...
RL1 Romina Saint of the Bud
Просмотров 232 месяца назад
RL1 Romina saint of the bud kill, no summons or spells Scadutree Blessing - 14 Hammer with Flaming Strike, Opaline Hardtear, Flame Cracked Tear, Boiled Crab Talismans - Ritual Sword, Ritual Shield, Dragoncrest 2, Radagon's Soreseal Haima Glintstone Crown Not my cleanest kill for sure. I really liked this boss design, wouldn't mind if I had to fight a while longer. #eldenring #eldenringdlc #elde...
RL1 Golden Hippo
Просмотров 622 месяца назад
RL1 Golden Hippo kill, no summons or spells Scadutree Blessing - 10 Hammer with Flaming Strike, Opaline Hardtear, Flame Cracked Tear, Boiled Crab Talismans - Ritual Sword, Fire Scorpion, Blue Dancer, Radagon's Soreseal Haima Glintstone Crown I found the phase transition attack very frustrating, but we got past this gatekeeper and into more of the DLC. #eldenring #eldenringdlc #eldenringbosses #...
Darkest Dungeon 2 Infernal Pursuits Grave Robber Update Summary and Analysis
Просмотров 1667 месяцев назад
Darkest Dungeon 2 Infernal Pursuits Grave Robber Update Summary and Analysis
Darkest Dungeon 2 - Mountain of Bodies
Просмотров 178 месяцев назад
Darkest Dungeon 2 - Mountain of Bodies
Darkest Dungeon 2 - Cruel Corpselight
Просмотров 78 месяцев назад
Darkest Dungeon 2 - Cruel Corpselight
Darkest Dungeon 2 - The Flame of Despair
Просмотров 88 месяцев назад
Darkest Dungeon 2 - The Flame of Despair
Lies of P - putting the challenge run on hold
Просмотров 69 месяцев назад
Lies of P - putting the challenge run on hold
Darkest Dungeon 2 - The Fifth Confession
Просмотров 229 месяцев назад
Darkest Dungeon 2 - The Fifth Confession
Darkest Dungeon 2 - Embodiment of Failure
Просмотров 449 месяцев назад
Darkest Dungeon 2 - Embodiment of Failure
Darkest Dungeon II - Reaching for it
Просмотров 1110 месяцев назад
Darkest Dungeon II - Reaching for it
Bayo 4 predictions: -The game begins with a retelling of the ending of bayo 3. -The camera zooms out, showing it was written by Luka on a paper. Luka: So, what do you think? Rodin: Dude, that shit is ass. Enzo: (laughting), a werewolf?!
I know this sounds weird to say, but you would do will in ninja gaiden games. You have that just because you kick my a** doesn't mean, I'm gonna stop mentality.
I never actually finished any of those, I own one and two. In terms of the hardware to play them I'd need to find a 360 controller.
@@JupiterExileYT They re-released a collection 4 years ago.
How do you not die in one hit?
There are a few key defensive items that reduce damage a LOT. Firstly is the Opaline Hardtear via the wondrous flask, big defense boost there. Next, boiled crab buff, using that every single attempt, I have about 500 crab at any given time and restock when I kill a boss. Talismans include the Ritual Shield, which gives me damage reduction while at full health to prevent one-shotting. I'm usually using at least one other defensive talisman like Dragon Shield or Flamedrake depending on the bosses' damage types. The ritual shield is tough to use for regular builds with plenty of health, but the Hardtear and Boiled Crab can be used with almost any build, and you'll notice a big difference in survival.
This is factual. I’ll play all the game, but the first one is the best.
lol, instant death
It's elden ring, it's not his fault.
Whaaa? You watched HxH? Who's your favorite character? It's an interesting journey experiencing the DLC through you. I lack the patience to play Elden Ring, even though I really enjoyed Bloodborne and Dark Souls 3 multiple times lol. Your patience and sense of perseverance is extraordinary.
My favorite is Leorio. He's an understandable guy, tries hard, he's a little vain, but doesn't hold back what he's thinking. I've only played maybe two other characters in Elden Ring and quickly realized - it's tedious! There are so many bits and bobs and ground to cover. I don't feel that way about ds3 or Bloodborne, revisiting each of those for the stream felt fun.
lol mood
In terms of the themes of Bayonetta, if they do a remaster on the Switch 2, I'd love for them to add all the concept variants as real outfits. Bayonetta has always been a great expression of Divine Femininity. It would've been nice to really customize what you feel YOUR personal Bayonetta would be like. This is essentially a Bayonetta fanfiction story in a lot of ways. If you designed your own Bayonetta, what would be her character traits? What demons would you use in your loadout?
What's do you want for your channel? What's your vision for it?
Tough one! I have a range of interests and I have some difficulty committing to some of these efforts. I'd love to talk about politics, but I can't think of a good analytical entry point for that, and the current subscriber base is here for video games. I have a few more video games analysis scripts in the works, but it takes me a month to put together a decent video and a lot of algorithm stuff has to line up for it to perform. Pipelining streamed content to RUclips is a reasonable task, promotes the stream a little bit but doesn't get much RUclips traffic in any case. Soon I want to knuckle down and pivot back to the gaming analysis videos, get about 3 scripts out and see if they do well.
@@JupiterExileYT That's fair. I look forward to seeing them. Personally, I'd love to see all of what you feel during your endeavors, so you don't always have to be subdued. It's nice to see moments when your heart shows. I think the purity of your voice is all that really matters. Whether you want to talk about things in the real world or the digital world, I'm genuinely open to hearing your expression. I tend to also struggle with committing to things when the purity of my heart's not in it. You're very intelligent, so I know you got this. Best of luck to you in the future. ^_^
Leading ho to release i had a bad feeling that astral chain wasn't the best influence for bayonetta abc glad i was right. More then likely the developed those games at the same time and shared ideas and resources
They certainly feel like they have a shared direction or mood, and they share some gripes about level ups and controls. But Astral Chain had better enemy design and fewer camera issues.
Bayonetta 1 is better than 2, too.
I certainly agree, but 3 was more topical and I had enough to talk about here.
Ouch, I've had the same thing happen to me. You've got this, bro
OOF
Love how you didn't give up no matter how many attempts it took
Not to be weird or rude, but you are so beautiful. Not to speak on you personally as I don't know you, but I felt like sending out the compliment. From the shape of your eyes to the sound of your voice, and even the shape of your jaw, there's something magnetizing about you. I appreciate your videos.
I'm quite vain, and comments like these really make my day. Ty for your support!
That look @3:33. I can feel the seething...
Some ominous lore in them items…
I think what we're getting at is the arrival of the Erdtree is a "disparity" in the same way that flame brought disparity to the world of Dark Souls. It's a disparity between light and shadow that sees some with grace and others graceless. The area that would be in the shadow of the Erdtree is physically separated into another realm. We know that Miquella wished to be accepting of the graceless and nurtured their own tree, but the Haligtree didn't grow properly. I think Miquella then sought to purge the influence of Marika and the elder beings, transcending the Erdtree to overcome disparity, which they considered to be the "original sin". In DS2, the original sin is linking the fire to extend the age of gods. It seemed like Marika's sin in Elden Ring was the removal of destined death, but the *first* sin may be something that predates Marika.
Love the rundown of the process you went through. I'm doing an RL1 run and this boss is.... frustrating! GG on the fight!
2 is the best
I think what gets me more is how the trailers leading up to 3 tried to make the narrative about "in Bayo 1 she fought for herself, in bayo 2 she fought for her friend, now in 3 she fights for the world" when she could give less of a fuck about anyone else throughout the entire game. New York gets flooded and wiped out in the first chapter of the game, Enzo's family is dead for all we know and to her it just seems like business as usual. Rodin even quipping that Enzo still has a tab to pay. Her motivation in Bayo 1 was recovering her lost memories, and when it turned out to be a plot to use her, she put a stop to it. Bayo 2 her motivation is to save her friends, but once again finds herself in another plot to take over the world. which she stops. In 3 it seems like her only motivation is to get this over with cause having the multiverse destroyed would be awfully inconvenient :/ Also as you said with them somehow managing to pack in at least 7-9 character deaths it just stops meaning anything. The relationship between bayo and luka comes out of nowhere, with his fairy/werewolf transformation only seeming to serve the purpose of putting him on her level to justify the pairing while the most obvious twist antagonist shanks Jeanne in the back in a dark alley to really sell the point. I can't help but wonder why this entry came out the way it did and would kill to have seen more of the behind the scenes on some of these decisions.
RIP tango
Bayo was a one time thing. Nintendo dug up its corpse and made zombie games.
Eh, I think Bayo 2 had fairly good gameplay and some interesting story ideas that didn't fully mesh. Going to hell to rescue Jeanne felt like a solid progression of the lore & setting, and the lumen sage fights were good. It didn't fold nearly together with the Loki Ioptr stuff, and umbran climax was not a good mechanic. Three is a zombie game.
Helena’s Bayonetta voice is better
Congratulations!! It was hard fought, especially against King Dice, but you did it. I hope you'll consider picking up the DLC at some point; the new challenges and changes introduced are a lot of fun. Looking forward to your next game!
Bayonetta 3 left a severely sour impression to the point I no longer recognize the character. You’ve brought up the embarrassing level mechanics, plot being a disaster, and the feel of Astral Chain 2 by another name, but I’d like to add these criticisms: Soundtrack was forgettable, game felt like a mix of Super Mario/Drakengard/Nier+NieR: Automata/Pokémon, and nearly all characters getting the axe of character assassination. I do agree that Viola is insufferable in terms of gameplay, and is treated as a joke; despite her serious backstory.
Soundtrack is a good point that I don't usually feel qualified to speak on. I like Ghost, but Bayo's theme in 3 feels like a huge downgrade from other games, it didn't hype me up or make me feel that the character was controlling the scene.
@@JupiterExileYT is that so? Well, I’m glad to have offered insight one might’ve missed. To add further insult to injury, the dancing sequence was a slap in the face considering how every Bayonetta got the axe, along with Jeanne; acting as if Platinum did nothing wrong, when they did so much wrong to the point of chasing trends that the gaming audience doesn’t want.
also I love how ALL cristicim towards bayonetta 3 is toward the story (that is not bad fans are just anoying) but not towards gameplays, guys, IS A GAME NOT A MOVIE! THE GAMEPLAY IS WHAT MATTER NOT THE PLOT!!!
I thought I had clarified that I find the gameplay to be worse as well. I spend a big chunk of the video on that...
A game isn't a movie, but it's a culmination of many different things. Shut the hell up with the stupid "ough you can't criticize this one part of the media" shit.
@@haihuynh8772 dude criticize one part of the media is one thing, CRITICIZISE THE ENTIRE GAME BECAUSE OF THAT is just stup1d
@@JupiterExileYT dude you are just come up with things in that part really, the gameplay IS ALMOST THE SAME just with few and good upgrades!
@@elderjose9662 Damn bitch maybe people criticize the whole thing because the whole thing has flaws, ever thought of that.
I do prefer 3, is so over the top, even more than bayo 1 with the multiverse level stuffs, over the top and sci fi fantasy stuffs click better with me!
In other news, humans exist.
Also, are we ignoring Bayo 2?
I felt it was a bigger contrast to focus on. I think 2 is not as good as 1 for me overall, but the lumen sage fights are my favorite part of the whole series.
@@JupiterExileYT Fair point. You were going for gameplay comparisons.
Bayonetta is not just better than bayonetta 3, it’s a lot better
1:03:08 bro I swear there's nothing I hate more in a game then animation lock death that mofo had tome to get an arm run half way down the block to hit you, and you couldn't do shit
They actually released a patch about the knockdown animation lock, the ability that lets you roll up from the ground is baseline and you get more materials for unlocking abilities early on. I haven't booted back up since the patch, probably hit it on Sunday.
@@JupiterExileYT yo need that Baldur's Gate footage if you got it!
This is like the funniest game I know I'm not gonna play.
There is no gameplay content, just a story and there seems to be a lack of understanding of the stylish action genre. The story in Stylish Action is not an important element compared to other games. Rather, it goes in the direction of focusing on the coolness of the characters rather than the story plot. Not just Bayonetta, but all stylish action games are like this. Even DMC5, whose story was a mess, focused on showing the coolness of the characters and succeeded. Bayonetta 3, like Bayonetta 1, showed the coolness of the characters even though the story was a mess. Just like the reviews of Bayonetta 3 posted on RUclips, it looks like they are trying to increase the number of views by using angry fanatics. A channel that grows like that won't last long.
Lol, you didn't even finish the video. This isn't a combo demonstration, it's a design critique. What gameplay did you wanna watch? Should I just overlay a Minecraft jumping puzzle over the audio to occupy your brain? If you think Bayo was portrayed as "cool" in 3, you have a really bad sense for tone. She's consistently portrayed as underpowered, off-guard, and clueless. The tone is intentionally depressing throughout. If you think this is the norm, you probably haven't played Viewtiful Joe, Wonderful 101, HiFi Rush, or Bayonetta Origins.
a very very well done video and analysis, as someone who wants to develop a hack n slash game inspired by Bayonetta and Nier Automata (in like 10 years) this video greatly benefited me i'd love to hear you talk more about the game play of hack n slash games
Make sure you've checked out HiFi Rush, it really felt like a palette cleanser after Bayo3 disappointed me. I've got a video script in the works about the brawler genre, and I'd like to say more about Wonderful101 but it'll probably be a while before I can get that together.
"you can't reload" why not? Like actually. Especially if you want to run a higher stakes campaign or even just "what if?" sections. I've often thought about using a terrible nightmare to cover terrible player deaths or tpks. Would be a decent way to hype a bbeg if he keeps popping up to kill the party in their dreams
If you arrange for that beforehand, it works fine. But blowing up a player with a variant rule and fiat-ing them back to life after the fact is pretty stressful and harms the player's agency. A setup like a nightmare is good if players have chances to realize it's a dream during the scene, not when its only revealed at the end.
meh the gameplay is the best one so far which is honestly the main thing i look forward in games ESPECIALLY in bayonetta games and also every voiceline bayonetta has just sounds so badass and i like that too
Yeah. I didnt like the demons being made a core part of the usual battles. They were absolutely necessary for every single battle rather than the fun, big finishers of boss battles. Also, Bayonetta getting her weapons just by virtue of watching another Bayonetta die rather than it being the result of you finding and collecting LPs made there be no need to go see Rodin!
Landmarks of death
The first game was a beautifuly wild ride. The second wanted to go even more crazy and slightly missed the mark. The third one doesn't resemble the magic of the first one anymore and goes for more than it can achieve. Really, they all have nice gameplay but the charm wore down over time
I'm playing Bayonetta3 right now and I have to agree with your opinion. I have not played the first game in a few years but I completed it multiple times. I love the colors and designs in 3 but the animations and general story leave a lot to be desired. My biggest frustration has been with the lock-on. May be I need to watch a video of a play through
Reviewing this now, there's an important note for anybody watching. If she steps to her right, she lands then swings. You can get one hit here by aiming for her landing. If she steps to her left, the swing comes sooner and you should dodge backwards. For a lot of openings I only go for one hit. This kill is with double straight swords, the second attack is often unsafe. I tried with double curved swords for a while but the L1 takes a little longer and can trigger some bad behaviors from Malenia, she can quickly cancel into a kick. In second phase, she gains a new dive/slam attack that is hard to distinguish from waterfowl dance, I even make a mistake in this fight. The visual difference is that for the slam, her wings will maintain the same orientation. For wfd, her wings will twist. The slam is the biggest punish opening in phase 2, so seeing a lot of slams is how I got this kill. The prosthetic multiattack was a big wall for me on this fight. If your equip load is anything more than the lightest, a backroll will be unsafe. Roll past when the prosthetic clicks. For the dash-thrust, make sure you backroll. If you forward roll or roll through, you will not be able to punish an in the worst case might reset to her standoff behavior. You need this fight to go fast so that she doesn't get back to wfd and overcome your frost pots.
Promo`SM 🎉
Bayonetta 3 is awesome, and very few games compare to the greatness that is the original Bayonetta. Yes it’s not as good, but that does not mean it is a bad game! I believe that Bayo 3 has been harshly bashed even if some of it I can understand. Bayonetta 1 has some of the worst combat arenas in history. It also has ridiculous qte’s. Bayonetta seems to get a pass for whatever reasons on the things that it quite literally sucked at. How did you had this crazy dragon and bat thing And big butterfly chick in cutscenes only? That seemed like such a missed opportunity that took them till the 3rd game to for them to give us the pleasure of using these massive juju beasts. You have several choices to pick from, all of which are useful in their own ways. Between that or angel weapons…. It’s a toss up. I love angel weapons from Bayonetta 1, but I love the summon mechanic. You say it’s slow, but I disagree, most of the monsters have some kind of move that gets them across the screen. I also highly disagree about what you said about fighting monsters as just Bayonetta is, and has always been; annoying as far what she pulls off in cutscenes. Bringing a massive demon to the fight seemed really cool…. It’s to bad you can’t use them…. The level up system was interesting. I can understand and even agree with you to some extent, but at least it rewards you for fighting in game with more than just angel bucks. It’s a hit and miss with me, but I can see why you would think that. The camera in Bayonetta games has always sucked. It is annoying that it sucks the most in Bayo 3. I clcompleteot agree with you on this. Level design has always been a problem in my opinion. There are some levels/boss fights that just go on and on…. I’m going to say this is one of those nit picks as far as I think, and unfair to judge this game and this game only. I’ll give you that the story is at it’s all times weakest. However I was already let down by Bayonetta 2 and Bayonetta 1 does have a good plot twist, but that’s about it. The rest of the game is mostly forgettable and as many times as I have beat the game I still don’t know what’s going on. I have already talked about the monster cutscenes vs actual in game control of monsters. It has always been frustrating for me that in the previous 2 games Bayonetta could very easily summon them in cutscenes.. it took Bayonetta 3 to get this right.. I agree with you for the most part about the homunucli, but I’ll take them over the horrid demon in 2 any day. I also don’t necessarily love every enemy and the cutscenes where the enemy is coming at you and hits you right after the cutscene is BULL CRAP. If you’re going for platinum rewards you just lost that because an enemy just hit you unfairly. I agree with you that Bayo 3’s ending and Viola becoming “Bayonetta” was so lame and I hated it. I agree with you conpletely. To compress this all, I feel like Bayonetta 3 is largely criticized for reasons that are either unfair, or I believe Bayonetta 1 and 2 seem to get a pass on because in my opinion nostalgia has colored everyone’s opinion. It doesn’t mean I disrespect yours and of course you’re allowed to think whatever you want,. Bayo 1 is largely my favorite action fighter ever, but Bayo 3 is definitely a great game in my opinion. I genuinely struggled liking 2, there’s just something about it that’s way less fun than these 2 games.
I am also sorry for the typos and poor grammar. I was just kind of on the phone listening and arguing points, and I just looked back up and that was a miserable read. Thank you if you read it all, and I did subscribe for you.
I think Bayo 2 has some really hit or miss stuff. The attack patterns for the demons seem less visually clear than the angels but that might just be a personal bias. The story for 2 is mediocre, it pulls in two directions between the Loki stuff and the Jeanne stuff, which is better than the 0 directions we get in 3. I think the idea of summoning monsters isn't necessarily bad, it works fine in Astral Chain. But the scale used in B3 is way too big - the enemies are designed to match your huge summons, and it makes fighting them normally feel awful and fucks with the camera. Both the leveling and monster control feel better in Bayonetta Origins: Cereza, which I took the time to play a bit after this review. I think that has everything to do with the scale of the fights and the repetition of the level ups. I didn't mind leveling up, but buying the same inputs for every weapon and demon was hella tedious.
@@JupiterExileYT I haven't played Cereza origins although it looks fun and I liked the little demo we got in Bayo 3. Well we definitely agree on the story.... Very garbage with a garbage ending. I one hundred percent hated the ending, and the beginning makes Bayonetta look weak, which she has always been anything but that. I also didn't feel like she was the pole dancer like she was at the end of 2 and 1? She didn't feel like Bayo in this game, but I can give them some grace due to her voice actor being different in this game. I personally did not like 2 very much. The gimmick that was "I use my powers to punch with the same moves even harder!" Cool.... Yeah it had torture attacks, but like you said, they were completely inferior. I also didn't like 2's enemies, and don't even get me started on that Balder fight... I have beaten 2 a total of 2 times, whereas I have already beaten this game at least 4 times. Summons are way cooler than super witch mode from 2. I can't see anyone defending that lazyness. I can pick apart what few things the first game did wrong (but what it did right it did OH SO RIGHT.) And I could go on an entire rant about how bad I felt 2 was. 3 definitely has its flaws, but it was not a bad game, I actually think it was a great game! I dunno man, we can agree to disagree here. Your points were made eloquently and gracefully, and again your opinion is as valid as mine. What I am worried about is this, we're never getting another Bayo game due to all of the negative hype this game received from Bayo fans, and this game didn't deserve that, and in fact was quite good in my eyes! I still subbed and thank you for your time to read what I wrote, as trashy as it was.
does anyone else think viola just came out of nowhere and was kind of random? honestly I never really thought bayonetta as the type of gal to have a child, and honestly she's just kind of annoying to hear since she's always like "damn! you bastard! fuck you!" like she tries to hard to be edgy, and I have to take a lap around my room to keep playing 🚶♂️
This dude is both hot and reflected, where are his subscriptions?
I hated finding stuff at this point tell me what stages have hearts and pearls that I missed I had to play through each level and guess which ones I missed to find one piece of heart and Pearl it was exhausting. Idk man kinda sucks we have to wait forever again to with no good dlc and no jeanne replay ability is slim. I got bored again already. Also wish I knew we could unlock stuff from secret chapters. I saved them for last and missed out on a weapon etc. i might try astral chain if it’s anything similar to this because I need a good hack n slash. God of war is no longer one sadly I hate what they did to that and dmc i played. All I can do is wait.
If you're hunting, check out Hi-Fi Rush. If you've seen my other vids on the channel - let's just say I have feelin's about the recent GoW stuff. Astral Chain was interesting, I think the mechanics were neat but the story is kinda slapdash? I've heard good things about Nier and DMC5 but haven't checked either out yet.
@@JupiterExileYT I played all three. Nier is okay. Much bigger than bayonetta in terms of exploration and stuff. I skipped that and just jetted through it. Hifi i stopped playing I got up to the Russian girl just wasn’t feeling the game anymore maybe I’ll get back into it. I’d recommend ninja gaiden. I might have to pick up astral chain eventually. Dante’s inferno is a very old hack n slash that was fun as well. We need more hack n slash. They are generally short and once u beat them there isn’t much to do unless u love the game that much. I could not play through bayonetta 3 times in a row and not get bored even if I am jeanne. Especially 3 cause all the cutscenes and viola and side chapters.
since they trying to ruin and desexualize any and every female lead characters : Bayonetta, TombRider, BloodRayne, HeavenlySword, Elektra, Ms. Marvel (carol), She-Hulk, Power Girl, Wonder Woman. So woke DEVS would rather make games about bald elfs rather than beautiful women, woke is so Saint's Row 2022.
Bayonetta3's gameplay is amazing but the story not much
Omfg the savegery. Not mad at you, I don't like it
The Thing I don't like being the new format of God of war.
I thought this would be the time we see a male Bayonetta, seeing as how in the idea of parallel universes anything could be possible.
Another excellent suggestion! Of the alt universes, I approve of France with phantom bayo and inspector Enzo. Very little creativity for a multiverse plot, mostly just outfits.
The QTEs ruin 1 for me, sorry. Who thought this was a good idea?
Fair. It really breaks up the fun. The missile shmup section is also really bad. But I would add a missile shmup to 3 if it would shorten the final boss segment.
@@JupiterExileYT A better way to wrap up 3 I think would be for more to be done with all of the alternate Bayos. Maybe all of them fusing together into one super being or something. I still prefer the story of 3 to 1 tho regardless.
Either on the set piece with all the different bayos or the one with the core three. The big problem is that the fight starts on the moon and gets smaller in scale instead of scaling up like the past titles.
There really aren't *that* many in Bayo 1, and they become a total non-issue once you know when to expect them.