Game Art Experiments
Game Art Experiments
  • Видео 109
  • Просмотров 725 030
CG chocolate
Some chocolate scanned using photogrammetry and cleaned up in 3DSMax. Rendered in Toolbag 4, full details here:
www.artstation.com/artwork/VJVABX
Blog: www.petemcnally.com
Artstation: www.artstation.com/PeteMc
Просмотров: 224

Видео

Create animated 3D characters in minutes!
Просмотров 12 тыс.Год назад
Create animated 3D character in minutes using techniques in this video! This is a real-time tutorial on creating an animated character in 3DSMax (but you can easily substitute another modeler, such as Blender or AI such as DALL-E 2 or Stable Diffusion) using Midjourney, PIFuHD and Mixamo. Support assets for this are available on Gumroad here: mcpoly.gumroad.com/l/aito3dcharacter Another example...
AI to 3D Animated Zombie!
Просмотров 1,6 тыс.Год назад
Created using this method: ruclips.net/video/r6hoY0C-O7o/видео.html Concept - Midjourney 3D model - PIFuHD Rigging and animation - Mixamo Tweaking, retopo and cloth sims - 3DSMax Materials and rendering - Toolbag 4 Artstation: www.artstation.com/artwork/YBeR33 Blog: www.petemcnally.com
In Front of the Backrooms (Found footage)
Просмотров 615Год назад
Ever wonder what the explorers get up to outside? Experiment with AI to create a 3D character based on this method: ruclips.net/video/r6hoY0C-O7o/видео.html Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Coming Soon: Create a 3D video game character using AI
Просмотров 1,2 тыс.Год назад
Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Photogrammetry - Apple Pie
Просмотров 896Год назад
This apple pie had a really interesting surface, a mixture of cracked hard and sludgy soft dough and then the apple filling leaking out. Photoscanned using using #RealityCapture, cleaning and retopo in #3DSMax and baking(!), lighting, materials and rendering in Marmoset #Toolbag 4.05b. This is the first pass, with further work on this soon! Blog: www.petemcnally.com Artstation: www.artstation.c...
AI whiskey glass to 3D model (3DSMax and Marmoset Toolbag 4.05beta)
Просмотров 9 тыс.2 года назад
This is a real-time tutorial for creating a realistic whiskey glass in 3D based on a concept from Midjourney v4. 3DSMax is used to model the glass in a simple way, then the scene is exported to Toolbag for materials, lighting and rendering. Reference Plane Maxscript: www.scriptspot.com/3ds-max/scripts/drag-drop-reference-images Marmoset Toolbag: marmoset.co/toolbag/ Artstation: www.artstation.c...
Stranger Things style entrails (real-time game art)
Просмотров 1,2 тыс.2 года назад
A panning displacement material on a set of unwrapped cylinders. Materials and Rendering in rel-time in Toolbag 4 www.artstation.com/artwork/oAO65z Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Sci-fi pistol 3D model (concept by AI)
Просмотров 2,4 тыс.2 года назад
This pistol concept was dreamed up by AI via text prompt and variations. I used 3DSMax to build it out in 3D and rendered in Toolbag 4. Some wear and tear added in Substance Painter. www.artstation.com/artwork/Vyv0qn Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Make a 3D model from an AI image with FREE tools!
Просмотров 292 тыс.2 года назад
This video is by request, creating a 3D model from an AI generated image using FREE tools, including BLENDER. This will work with Midjourney, DALL-E 2, Disco Diffusion or any AI image generator. The supporting assets are on Gumroad, including all texture maps, Blender file and STL for 3D printing here: mcpoly.gumroad.com/l/xhzldp Part of the right hand side of the video was cropped, but it shou...
Convert an AI generated image to 3D
Просмотров 338 тыс.2 года назад
Process on converting a Midjourney AI image into full 3D, with as little manual work as possible! Watch it at 2x speed and you'll be done in 10 minutes! Apologies for the mispronunciation of "Giger" For a video using only free software, such as Blender, click here: ruclips.net/video/RztJGuhC5so/видео.html Based on this project: www.artstation.com/artwork/5B2gmz Software used: 3DSMax, Photoshop,...
Midjourney AI to 3d - Alien Faberge Egg
Просмотров 6 тыс.2 года назад
Results of converting an image generated by prompt in Midjourney to a full 3D model www.artstation.com/artwork/5B2gmz Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Material - Canyon Rock (Vertical version)
Просмотров 8584 года назад
Material - Canyon Rock (Vertical version)
Material - Canyon Rock (Ground version)
Просмотров 3134 года назад
Material - Canyon Rock (Ground version)
Material - Seamless Shore Rocks
Просмотров 4004 года назад
Material - Seamless Shore Rocks
Photogrammetry - Metal skull
Просмотров 1,2 тыс.4 года назад
Photogrammetry - Metal skull
Bending a plane primitive into a cave scene
Просмотров 2,1 тыс.5 лет назад
Bending a plane primitive into a cave scene
Material test - Cavern interior
Просмотров 1 тыс.5 лет назад
Material test - Cavern interior
Material - Oily ash and sand (inspired by Death Stranding)
Просмотров 3555 лет назад
Material - Oily ash and sand (inspired by Death Stranding)
Material - Oily ash and sand (inspired by Death Stranding)
Просмотров 4005 лет назад
Material - Oily ash and sand (inspired by Death Stranding)
Material - Oily volcanic ground (inspired by Death Stranding)
Просмотров 1265 лет назад
Material - Oily volcanic ground (inspired by Death Stranding)
3D scan - Concrete channel
Просмотров 2535 лет назад
3D scan - Concrete channel
Material - Entrails/Alien goo test
Просмотров 4385 лет назад
Material - Entrails/Alien goo test
Material - Bloody guts
Просмотров 6715 лет назад
Material - Bloody guts
Material - Bloody entrails (breakdown)
Просмотров 1645 лет назад
Material - Bloody entrails (breakdown)
Material - Bloody entrails
Просмотров 4845 лет назад
Material - Bloody entrails
Material - Bloody guts (breakdown)
Просмотров 1405 лет назад
Material - Bloody guts (breakdown)
Material - Bloody guts context render tests
Просмотров 3765 лет назад
Material - Bloody guts context render tests
Material - Riverbank wall
Просмотров 3125 лет назад
Material - Riverbank wall
Material - Riverbank ground
Просмотров 2675 лет назад
Material - Riverbank ground

Комментарии

  • @goldengames1361
    @goldengames1361 24 дня назад

    CAN I PRINT IN 3D RESING PRINT ?

    • @gameartexp
      @gameartexp 22 дня назад

      Absolutely, slice the model as you normally would and print!

  • @androzons
    @androzons 2 месяца назад

    Now in 2024 you can easily convert 2d image to 3d with tripo3D

    • @gameartexp
      @gameartexp 2 месяца назад

      Yes, many solutions now for this kind of thing

  • @anthoneymadrigal9412
    @anthoneymadrigal9412 2 месяца назад

    Can you do this with a picture of a person?

    • @gameartexp
      @gameartexp 2 месяца назад

      I have another video where I do this, check it out!

  • @simonhick9124
    @simonhick9124 3 месяца назад

    Alien buttplug

  • @rosamba5750
    @rosamba5750 4 месяца назад

    Wooooowwww❤❤❤ Looks delicious and real 😂❤❤❤❤❤❤

  • @sleepincat
    @sleepincat 4 месяца назад

    Please do a tutorial!

    • @gameartexp
      @gameartexp 2 месяца назад

      :D I'll see what I can do

  • @artisticaudio9118
    @artisticaudio9118 5 месяцев назад

    this si outdated and SLOW. your video is useless. we are in 2023-2024 this is too slow. We are in the AI world. not this useless slow world.... amateur

    • @Idea_Sphere
      @Idea_Sphere 4 месяца назад

      Видео супер! Это ты бесполезный комментарий токсичный свой написал!!!!! иди почитай книгу, а да для тебя это тоже слишком медленно

  • @imagineartsstudio
    @imagineartsstudio 5 месяцев назад

    19:14 CooOOooll!

  • @Song_In_Room
    @Song_In_Room 6 месяцев назад

    I wanna make Vi from arcane, does this work for it?

    • @gameartexp
      @gameartexp 6 месяцев назад

      Not so much for more complicated models, but I do have another video on creating characters

  • @B-fn7vo
    @B-fn7vo 6 месяцев назад

    I thought this would be something that works more autonomous. But this method has actually been around for 10 years😄...

    • @gameartexp
      @gameartexp 6 месяцев назад

      Nothing new here in terms of technique, this tutorial is for people who want to take Gen AI a little further, it would likely be new to them

  • @xXxAmadeuzxXx
    @xXxAmadeuzxXx 7 месяцев назад

    Do you have any courses available or tutorials? This is sweet

    • @gameartexp
      @gameartexp 7 месяцев назад

      Not about this stuff but it's high time I made some more videos

  • @sirdrakey
    @sirdrakey 7 месяцев назад

    I would be happy with just 3d model from a photo. The depth of field map is wild!

    • @gameartexp
      @gameartexp 7 месяцев назад

      Yep, would work exactly the same way

  • @Kyrelel
    @Kyrelel 8 месяцев назад

    Why does it have to be an "AI image" ?!

    • @bradfab_fx
      @bradfab_fx 8 месяцев назад

      🤦‍♀️🤦‍♀️🤦‍♀️

    • @gameartexp
      @gameartexp 8 месяцев назад

      Any image will work here, this video is specifically intended for folks working with AI though

  • @KOKOANAPAR
    @KOKOANAPAR 10 месяцев назад

    Any way for someone to do this that cannot understand nodes lol.

    • @gameartexp
      @gameartexp 10 месяцев назад

      No Geo Nodes required here

  • @smylmv
    @smylmv 10 месяцев назад

    Hi there! Do you think it could be with a shoe?

    • @gameartexp
      @gameartexp 10 месяцев назад

      It would certainly be more difficult

  • @nokia6630videos
    @nokia6630videos 11 месяцев назад

    Jeez that looks absolutely amazing

  • @CAGRIOKUR
    @CAGRIOKUR Год назад

    🔥🔥🔥

  • @cglay9643
    @cglay9643 Год назад

    when i turn transmisson to refraction, change refraction index, nothing change? why?

    • @cglay9643
      @cglay9643 Год назад

      i didnt see depth

    • @gameartexp
      @gameartexp Год назад

      Also turn up the number of transmission steps under Ray Tracing @@cglay9643

  • @tynnon
    @tynnon Год назад

    this is the most WRONG approach , let the AI do the mechanical works while we create !!

  • @tommythunder6578
    @tommythunder6578 Год назад

    Thank you for this amazing tutorial! It's a very interesting workflow 👍🏻

    • @gameartexp
      @gameartexp 8 месяцев назад

      No worries, thank you for watching

  • @undercurrent32
    @undercurrent32 Год назад

    Great tutorial on tge basics of texturing!

  • @LarsWilms
    @LarsWilms Год назад

    Yeah that looks real

    • @gameartexp
      @gameartexp Год назад

      That's the goal, thank you!

  • @ko95
    @ko95 Год назад

    Yummy 🍫

  • @wolfman3283
    @wolfman3283 Год назад

    Darn If i really follow you with blender with a start of image to build a humainhuoid body in this im so Wooooow . you did a eggs with it O>O

    • @gameartexp
      @gameartexp Год назад

      ruclips.net/video/r6hoY0C-O7o/видео.htmlsi=10M-kKVoP_WLTtGp

  • @jbreezy3146
    @jbreezy3146 Год назад

    one of the best tutorials I have come across

    • @gameartexp
      @gameartexp Год назад

      Thanks for the kind words

  • @riseoblivion237
    @riseoblivion237 Год назад

    oh poor guy alt shift to select edge looop alt z to get xray to select backsides and o for proportional editing. I hope you push control 6 for subdivide non color for displacement map ^^ awesome egg tho

  • @pietrogarofalo2957
    @pietrogarofalo2957 Год назад

    oh here we are !

  • @pietrogarofalo2957
    @pietrogarofalo2957 Год назад

    great video ! Does it work also for character model?

    • @gameartexp
      @gameartexp Год назад

      I guess you checked my other vids!

  • @lovetocomplain
    @lovetocomplain Год назад

    AI = instant loser move for creativity deficit enthusiast. Create your own art L

    • @gameartexp
      @gameartexp Год назад

      LMAO please come back and comment some more

  • @lovetocomplain
    @lovetocomplain Год назад

    imagine being such a loser as an artist that you have to use Midjourney to generate your concepts. Absolute L from the "artist" for promoting art theft.

  • @harunm292
    @harunm292 Год назад

    thanks for video could u make couple people same time 2d to 3d thx again

  • @Meteotrance
    @Meteotrance Год назад

    If i do that kind of egg im probably using substance sampler or designer to extract the normal Map and depth Map and color from the original design, first you model the egg in blender you UV unwrap you made a front projection of the original jpeg artwork add symmetry and let substance extract the volume , maybe some tweek in zbrush Can do that too, it's easy to do stuff liké that with an egg shape and zsketch for the RIB cage and spinal things.

    • @gameartexp
      @gameartexp Год назад

      Absolutely, that's the way to go if you are a subscriber to ZBrush and the Substance Suite. This video is primarily aimed at people who don't have access to paid tools

    • @Meteotrance
      @Meteotrance Год назад

      ​@@gameartexpthe good Thing is it work with freenstuff krita Can extract a lot of normal Map.

  • @beansandwiched
    @beansandwiched Год назад

    This is exactly what I was looking for. I've been searching for something like this for weeks. Thank you so much for sharing this knowledge...... Subbed. Is it possible to do this on a plane or side of cube? Im trying to prepare STL's for laser engraving.

    • @gameartexp
      @gameartexp Год назад

      Absolutely, you can apply the image/displacement to any geometry that has UVs and enough polygon density to support it. Follow this tutorial with the geometry of your choice! Thanks for the kind words

  • @andrewlongfellow8745
    @andrewlongfellow8745 Год назад

    Loved this video. I design mechanical parts for 3d printing in Fusion 360. What you just showed blew my mind and seems fairly easy to replicate without much experience with blender. I'm definitely checking out your other videos.

    • @gameartexp
      @gameartexp Год назад

      Glad you enjoyed it! Thank you for the kind comments, I hope the tutorial sparks some cool ideas

  • @TheLordDino
    @TheLordDino Год назад

    Nice work, did you photoscan the aluminium ??v how did you deal with reflections ?thx

    • @gameartexp
      @gameartexp Год назад

      No, the aluminium was 3D modelled from a cylinder and crumpled up using some brush based cloth sim and normal maps

  • @snakegamingsfilmstablet3132
    @snakegamingsfilmstablet3132 Год назад

    what are the requirements for the image to be generated into 3d object?

  • @brokie6434
    @brokie6434 Год назад

    looks like shit

  • @PurpleInTube
    @PurpleInTube Год назад

    This AI stuff is trash.

    • @gameartexp
      @gameartexp Год назад

      We have quality comments like this to balance things out

  • @lyssh-ml9mn
    @lyssh-ml9mn Год назад

    It helped me a lot thank you so much :)

  • @TDGCmote
    @TDGCmote Год назад

    cant do eevee with subsurface scattering, trust me lol

    • @gameartexp
      @gameartexp Год назад

      Even with it's limited approximation, I find it helps with organic shading

  • @Jinkel
    @Jinkel Год назад

    It's not perfect, but these are the first steps of AI 3D modeling, especially character modeling because it's hard even for AI.

    • @gameartexp
      @gameartexp Год назад

      Far from perfect, just a speed boost in certain circumstances

  • @dikeythedocta471
    @dikeythedocta471 Год назад

    you really can't use common shortcunts or blender fields for convenient workflow but, man, you're so good still. the result is amazing. thank you so much for this. get some Grant Abbit tutorials for easy workflow and you are just unstoppable!

    • @gameartexp
      @gameartexp Год назад

      Thanks for that!

    • @dikeythedocta471
      @dikeythedocta471 Год назад

      @@gameartexp Hey, could you advice please, how did you come by with displacement, normal map and othe jpegs?

  • @googleyoutubechannel8554
    @googleyoutubechannel8554 Год назад

    "How to apply a 2d texture to an object and then do a lot of manual 3d modeling work to come up with a usable 3d object..."

    • @gameartexp
      @gameartexp Год назад

      "How to save hours painting concept art then 30 mins to make a printable 3D object"

  • @zam96455
    @zam96455 Год назад

    Please continue your videos! They are very helpful. Can’t wait to see another 3D character creation but with arms!

    • @gameartexp
      @gameartexp Год назад

      Thanks for the kind words!

  • @diehorribly9333
    @diehorribly9333 Год назад

    Word on the street is you got the best eggs out there, how much you want for it?

    • @gameartexp
      @gameartexp Год назад

      :D Trade only, spinels are good

  • @SalwanSameea
    @SalwanSameea Год назад

    great video, how are you getting rendering inside blender so fast like this 09:11 while moving through the scene at the same time ?

    • @gameartexp
      @gameartexp Год назад

      Thanks. It's just shaded mode using Eevee, with a direct light for shadows and bloom enabled in the render properties

  • @SalwanSameea
    @SalwanSameea Год назад

    can someone please explain how to get a glare\glow effect like this 09:04 ???

    • @gameartexp
      @gameartexp Год назад

      Ensure viewport is set to Eevee, you're in the Shading window, then enable the "Bloom" checkbox in the Render Properties tab

  • @oldleaf3755
    @oldleaf3755 Год назад

    Very cool.

  • @multicamsmash7438
    @multicamsmash7438 Год назад

    Can you actually 3d print it!

    • @gameartexp
      @gameartexp Год назад

      Of course! The end result is a 3D model which can be exported to STL, sliced and 3D printed www.artstation.com/artwork/9NVL9o

  • @LeiffNathanAMendoza
    @LeiffNathanAMendoza Год назад

    blend indeed awesome