- Видео 109
- Просмотров 725 030
Game Art Experiments
Добавлен 20 сен 2013
CG chocolate
Some chocolate scanned using photogrammetry and cleaned up in 3DSMax. Rendered in Toolbag 4, full details here:
www.artstation.com/artwork/VJVABX
Blog: www.petemcnally.com
Artstation: www.artstation.com/PeteMc
www.artstation.com/artwork/VJVABX
Blog: www.petemcnally.com
Artstation: www.artstation.com/PeteMc
Просмотров: 224
Видео
Create animated 3D characters in minutes!
Просмотров 12 тыс.Год назад
Create animated 3D character in minutes using techniques in this video! This is a real-time tutorial on creating an animated character in 3DSMax (but you can easily substitute another modeler, such as Blender or AI such as DALL-E 2 or Stable Diffusion) using Midjourney, PIFuHD and Mixamo. Support assets for this are available on Gumroad here: mcpoly.gumroad.com/l/aito3dcharacter Another example...
AI to 3D Animated Zombie!
Просмотров 1,6 тыс.Год назад
Created using this method: ruclips.net/video/r6hoY0C-O7o/видео.html Concept - Midjourney 3D model - PIFuHD Rigging and animation - Mixamo Tweaking, retopo and cloth sims - 3DSMax Materials and rendering - Toolbag 4 Artstation: www.artstation.com/artwork/YBeR33 Blog: www.petemcnally.com
In Front of the Backrooms (Found footage)
Просмотров 615Год назад
Ever wonder what the explorers get up to outside? Experiment with AI to create a 3D character based on this method: ruclips.net/video/r6hoY0C-O7o/видео.html Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Coming Soon: Create a 3D video game character using AI
Просмотров 1,2 тыс.Год назад
Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Photogrammetry - Apple Pie
Просмотров 896Год назад
This apple pie had a really interesting surface, a mixture of cracked hard and sludgy soft dough and then the apple filling leaking out. Photoscanned using using #RealityCapture, cleaning and retopo in #3DSMax and baking(!), lighting, materials and rendering in Marmoset #Toolbag 4.05b. This is the first pass, with further work on this soon! Blog: www.petemcnally.com Artstation: www.artstation.c...
AI whiskey glass to 3D model (3DSMax and Marmoset Toolbag 4.05beta)
Просмотров 9 тыс.2 года назад
This is a real-time tutorial for creating a realistic whiskey glass in 3D based on a concept from Midjourney v4. 3DSMax is used to model the glass in a simple way, then the scene is exported to Toolbag for materials, lighting and rendering. Reference Plane Maxscript: www.scriptspot.com/3ds-max/scripts/drag-drop-reference-images Marmoset Toolbag: marmoset.co/toolbag/ Artstation: www.artstation.c...
Stranger Things style entrails (real-time game art)
Просмотров 1,2 тыс.2 года назад
A panning displacement material on a set of unwrapped cylinders. Materials and Rendering in rel-time in Toolbag 4 www.artstation.com/artwork/oAO65z Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Sci-fi pistol 3D model (concept by AI)
Просмотров 2,4 тыс.2 года назад
This pistol concept was dreamed up by AI via text prompt and variations. I used 3DSMax to build it out in 3D and rendered in Toolbag 4. Some wear and tear added in Substance Painter. www.artstation.com/artwork/Vyv0qn Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Make a 3D model from an AI image with FREE tools!
Просмотров 292 тыс.2 года назад
This video is by request, creating a 3D model from an AI generated image using FREE tools, including BLENDER. This will work with Midjourney, DALL-E 2, Disco Diffusion or any AI image generator. The supporting assets are on Gumroad, including all texture maps, Blender file and STL for 3D printing here: mcpoly.gumroad.com/l/xhzldp Part of the right hand side of the video was cropped, but it shou...
Convert an AI generated image to 3D
Просмотров 338 тыс.2 года назад
Process on converting a Midjourney AI image into full 3D, with as little manual work as possible! Watch it at 2x speed and you'll be done in 10 minutes! Apologies for the mispronunciation of "Giger" For a video using only free software, such as Blender, click here: ruclips.net/video/RztJGuhC5so/видео.html Based on this project: www.artstation.com/artwork/5B2gmz Software used: 3DSMax, Photoshop,...
Midjourney AI to 3d - Alien Faberge Egg
Просмотров 6 тыс.2 года назад
Results of converting an image generated by prompt in Midjourney to a full 3D model www.artstation.com/artwork/5B2gmz Blog: www.petemcnally.com Artstation: www.artstation.com/PeteMc
Material - Canyon Rock (Vertical version)
Просмотров 8584 года назад
Material - Canyon Rock (Vertical version)
Material - Canyon Rock (Ground version)
Просмотров 3134 года назад
Material - Canyon Rock (Ground version)
Bending a plane primitive into a cave scene
Просмотров 2,1 тыс.5 лет назад
Bending a plane primitive into a cave scene
Material - Oily ash and sand (inspired by Death Stranding)
Просмотров 3555 лет назад
Material - Oily ash and sand (inspired by Death Stranding)
Material - Oily ash and sand (inspired by Death Stranding)
Просмотров 4005 лет назад
Material - Oily ash and sand (inspired by Death Stranding)
Material - Oily volcanic ground (inspired by Death Stranding)
Просмотров 1265 лет назад
Material - Oily volcanic ground (inspired by Death Stranding)
Material - Bloody entrails (breakdown)
Просмотров 1645 лет назад
Material - Bloody entrails (breakdown)
Material - Bloody guts context render tests
Просмотров 3765 лет назад
Material - Bloody guts context render tests
CAN I PRINT IN 3D RESING PRINT ?
Absolutely, slice the model as you normally would and print!
Now in 2024 you can easily convert 2d image to 3d with tripo3D
Yes, many solutions now for this kind of thing
Can you do this with a picture of a person?
I have another video where I do this, check it out!
Alien buttplug
Wooooowwww❤❤❤ Looks delicious and real 😂❤❤❤❤❤❤
Thank you!
Please do a tutorial!
:D I'll see what I can do
this si outdated and SLOW. your video is useless. we are in 2023-2024 this is too slow. We are in the AI world. not this useless slow world.... amateur
Видео супер! Это ты бесполезный комментарий токсичный свой написал!!!!! иди почитай книгу, а да для тебя это тоже слишком медленно
19:14 CooOOooll!
Thanks!
I wanna make Vi from arcane, does this work for it?
Not so much for more complicated models, but I do have another video on creating characters
I thought this would be something that works more autonomous. But this method has actually been around for 10 years😄...
Nothing new here in terms of technique, this tutorial is for people who want to take Gen AI a little further, it would likely be new to them
Do you have any courses available or tutorials? This is sweet
Not about this stuff but it's high time I made some more videos
I would be happy with just 3d model from a photo. The depth of field map is wild!
Yep, would work exactly the same way
Why does it have to be an "AI image" ?!
🤦♀️🤦♀️🤦♀️
Any image will work here, this video is specifically intended for folks working with AI though
Any way for someone to do this that cannot understand nodes lol.
No Geo Nodes required here
Hi there! Do you think it could be with a shoe?
It would certainly be more difficult
Jeez that looks absolutely amazing
Nice one
🔥🔥🔥
Nice one
when i turn transmisson to refraction, change refraction index, nothing change? why?
i didnt see depth
Also turn up the number of transmission steps under Ray Tracing @@cglay9643
this is the most WRONG approach , let the AI do the mechanical works while we create !!
Indeed
Thank you for this amazing tutorial! It's a very interesting workflow 👍🏻
No worries, thank you for watching
Great tutorial on tge basics of texturing!
Glad it was helpful!
Yeah that looks real
That's the goal, thank you!
Yummy 🍫
Thank you 😊
Darn If i really follow you with blender with a start of image to build a humainhuoid body in this im so Wooooow . you did a eggs with it O>O
ruclips.net/video/r6hoY0C-O7o/видео.htmlsi=10M-kKVoP_WLTtGp
one of the best tutorials I have come across
Thanks for the kind words
oh poor guy alt shift to select edge looop alt z to get xray to select backsides and o for proportional editing. I hope you push control 6 for subdivide non color for displacement map ^^ awesome egg tho
Thanks for the tips!
oh here we are !
You found it!
great video ! Does it work also for character model?
I guess you checked my other vids!
AI = instant loser move for creativity deficit enthusiast. Create your own art L
LMAO please come back and comment some more
imagine being such a loser as an artist that you have to use Midjourney to generate your concepts. Absolute L from the "artist" for promoting art theft.
thanks for video could u make couple people same time 2d to 3d thx again
I'll try
If i do that kind of egg im probably using substance sampler or designer to extract the normal Map and depth Map and color from the original design, first you model the egg in blender you UV unwrap you made a front projection of the original jpeg artwork add symmetry and let substance extract the volume , maybe some tweek in zbrush Can do that too, it's easy to do stuff liké that with an egg shape and zsketch for the RIB cage and spinal things.
Absolutely, that's the way to go if you are a subscriber to ZBrush and the Substance Suite. This video is primarily aimed at people who don't have access to paid tools
@@gameartexpthe good Thing is it work with freenstuff krita Can extract a lot of normal Map.
This is exactly what I was looking for. I've been searching for something like this for weeks. Thank you so much for sharing this knowledge...... Subbed. Is it possible to do this on a plane or side of cube? Im trying to prepare STL's for laser engraving.
Absolutely, you can apply the image/displacement to any geometry that has UVs and enough polygon density to support it. Follow this tutorial with the geometry of your choice! Thanks for the kind words
Loved this video. I design mechanical parts for 3d printing in Fusion 360. What you just showed blew my mind and seems fairly easy to replicate without much experience with blender. I'm definitely checking out your other videos.
Glad you enjoyed it! Thank you for the kind comments, I hope the tutorial sparks some cool ideas
Nice work, did you photoscan the aluminium ??v how did you deal with reflections ?thx
No, the aluminium was 3D modelled from a cylinder and crumpled up using some brush based cloth sim and normal maps
what are the requirements for the image to be generated into 3d object?
The software is listed in the description, it should all work on a modest PC or laptop
@@gameartexp thansk
looks like shit
This AI stuff is trash.
We have quality comments like this to balance things out
It helped me a lot thank you so much :)
Glad it helped!
cant do eevee with subsurface scattering, trust me lol
Even with it's limited approximation, I find it helps with organic shading
It's not perfect, but these are the first steps of AI 3D modeling, especially character modeling because it's hard even for AI.
Far from perfect, just a speed boost in certain circumstances
you really can't use common shortcunts or blender fields for convenient workflow but, man, you're so good still. the result is amazing. thank you so much for this. get some Grant Abbit tutorials for easy workflow and you are just unstoppable!
Thanks for that!
@@gameartexp Hey, could you advice please, how did you come by with displacement, normal map and othe jpegs?
"How to apply a 2d texture to an object and then do a lot of manual 3d modeling work to come up with a usable 3d object..."
"How to save hours painting concept art then 30 mins to make a printable 3D object"
Please continue your videos! They are very helpful. Can’t wait to see another 3D character creation but with arms!
Thanks for the kind words!
Word on the street is you got the best eggs out there, how much you want for it?
:D Trade only, spinels are good
great video, how are you getting rendering inside blender so fast like this 09:11 while moving through the scene at the same time ?
Thanks. It's just shaded mode using Eevee, with a direct light for shadows and bloom enabled in the render properties
can someone please explain how to get a glare\glow effect like this 09:04 ???
Ensure viewport is set to Eevee, you're in the Shading window, then enable the "Bloom" checkbox in the Render Properties tab
Very cool.
Thanks
Can you actually 3d print it!
Of course! The end result is a 3D model which can be exported to STL, sliced and 3D printed www.artstation.com/artwork/9NVL9o
blend indeed awesome
Thanks