phfdeflicted
phfdeflicted
  • Видео 20
  • Просмотров 87 639
(Roll?) Out
WIP, blender animation
Просмотров: 197

Видео

Hover Bobber
Просмотров 893 месяца назад
Modelled and rendered in Blender, concept for a retro-inspired hover bike.
Skateboard truck deform v2
Просмотров 486 месяцев назад
Experiments with distortion using Geometry Nodes in Blender.
Flight N5
Просмотров 3912 года назад
Short animation made in Blender.
Blender Screentone Shader Tutorial
Просмотров 3,4 тыс.3 года назад
Demonstrates how to create a dynamic screentone effect within Blender - useful for simulating manga-style screen tones for 3D worlds.
Blender Toon Water Spray EffectTutorial
Просмотров 7 тыс.3 года назад
This tutorial show how to use particles in Blender to create water spray effects for Toon style animations.
Blender Glass Shader for Toon Shading
Просмотров 26 тыс.3 года назад
Demonstrates how to create a glass shader for Toon-style renders in Blender.
Ready for takeoff.
Просмотров 1,1 тыс.3 года назад
Work in progress. Made in Blender using custom toon shader.
Blender Toon Shader Tutorial
Просмотров 32 тыс.3 года назад
A. number of people have requested a tutorial / build example for my Toon Shader Videos, this is the setup I use - hope it helps. Feel free to copy and use. Thanks to MrTriPie for originally demonstrating this process - you can find his tutorial here: ruclips.net/video/sJTEJKQ0lYw/видео.html
Endless Summer
Просмотров 1,6 тыс.3 года назад
Endless Summer
He's Behind Us!
Просмотров 1,1 тыс.3 года назад
He's Behind Us!
Blender toon shader anime video test
Просмотров 10 тыс.3 года назад
Blender toon shader anime video test

Комментарии

  • @savyalley
    @savyalley Месяц назад

    Can you make a tutorial for this, it's incredible!

  • @Zerccies09
    @Zerccies09 Месяц назад

    After endless searching this is the best transparent toon shading I've seen, before seeing this i had to come up with my own. It is somewhat similar but my goal was different in that i wanted mine to dither Im going to upload a video detailing both on my other account

  • @bexiexz
    @bexiexz 2 месяца назад

    this is wild

  • @ceroscentauri7045
    @ceroscentauri7045 3 месяца назад

    Cool designs!

  • @marclapinff2709
    @marclapinff2709 3 месяца назад

    Thats perfect :) please tell me where I can find the full tutorial? thanks again and keep up the good work 🤗

  • @official-phuh
    @official-phuh 3 месяца назад

    I dig it

  • @nocturnalskeleton
    @nocturnalskeleton 3 месяца назад

    Looks really cool!

  • @patrickcasella
    @patrickcasella 3 месяца назад

    so good man. Your work is top notch.

  • @thomas7726
    @thomas7726 4 месяца назад

    amazing!!!! loved that

  • @kayleyhadley373
    @kayleyhadley373 5 месяцев назад

    *promo sm*

  • @Bacon_team100
    @Bacon_team100 10 месяцев назад

    What the hell is this supposed to be!? I get nightmares from those always watching eyes..

  • @_TetKaneda
    @_TetKaneda 11 месяцев назад

    Great tutorial. Great contribution. You have my like. Thank you so much. Greetings

  • @Pumpkin_Studios
    @Pumpkin_Studios Год назад

    The way you do vehicles reminds me a lot of dan dare

    • @phfdeflicted
      @phfdeflicted Год назад

      I think there is some of that in there, one of my favourite films as a kid was Flash Gordon, I loved the retro designs of spaceships in that.

  • @trulgn
    @trulgn Год назад

    Wait a minute the sea moving is an illusion? The space ship is static doesn't propel forward?

  • @anthonyzdavis
    @anthonyzdavis Год назад

    This tutorial is simple yet amazing. The glass I was working on came out pretty good. However, I only have one question. Shall I ever make a glass that isn't fully transparent, but perhaps a bit more translucent, what changes do I need to apply to the shader? 🤔

    • @cor9498
      @cor9498 7 месяцев назад

      bit late, but instead of just a transparent bsdf, try mixing a glass bsdf and a transparent bsdf and then mixing that output with the emission afterwards; will still give the same look with abit of translucency

  • @FunKayyy
    @FunKayyy Год назад

    Layer Weight doesn't seem to work well for flat glass planes but the effect overall is NICE!

  • @luciapickles2269
    @luciapickles2269 Год назад

    Just one thing to say, thank u <3

  • @lyrical2351
    @lyrical2351 Год назад

    Wonderful tutorial that also inspired me about several other possible ways of stylized shading. Thank you so much!

  • @steakrolls1746
    @steakrolls1746 Год назад

    Great video, really helpful!

  • @jenovaizquierdo
    @jenovaizquierdo Год назад

    Dude really awesome tutorial you made me subscribe looking forward to see more from you.

  • @144digital
    @144digital Год назад

    Fantastic

  • @JulesL_82
    @JulesL_82 Год назад

    Is it possible to add a texture to your shader, like friedspinach does?

  • @JUR0T0
    @JUR0T0 Год назад

    @phfdeflicted Thanks for the tutorial! Really like the shader! How do I add refraction to it though?

  • @oyoyoyo7624
    @oyoyoyo7624 Год назад

    Beautiful!

  • @user-br3pr
    @user-br3pr Год назад

    Tutorial shader please

  • @Duraznito9712
    @Duraznito9712 Год назад

    Could you make a tutorial for these shaders?

  • @deery4389
    @deery4389 Год назад

    Big cheers!

  • @zixenvernon1643
    @zixenvernon1643 Год назад

    I know it's been a year or 2. but if you want colored glass, should you just use emission + color ramp like normal and then add all of the highlight nodes, or do you need to do something special?

  • @patrickcasella
    @patrickcasella Год назад

    I'm using blender 3.2 and the shader seems to break around 6:00 of the tutorial. I'm using eevee and a sun lamp. I get two different shades of color, but not a third (just darker shadow color around the sphere and a smaller circle that is a slightly lighter color than the shadows). I lose the white highlight part (lower color ramp section of the nodes). when I drag the multiply/screen color node to the group output, I can control each individually, but as soon as I use the mix rgb node and connect it to the output, the highlight disappears. Could this be a blender 3.2 issue?

    • @robertone6602
      @robertone6602 Год назад

      ehi ehi, i fixed it, look here there is my comment

  • @Stopthemotionvideo
    @Stopthemotionvideo Год назад

    is this using the same water set up from your tutorial? I love your work man!

    • @phfdeflicted
      @phfdeflicted Год назад

      Yea pretty much the same setup, had to tweak it though as the whole scene is pretty much stationary so it’s the spray moving along a stationary water plane. Thanks for the kind comment!

  • @mulanmiller5000
    @mulanmiller5000 2 года назад

    Great, but maybe a bit too much bloom or glare imo. I think you older animations were a bit more balanced :)

  • @patrickcasella
    @patrickcasella 2 года назад

    This is so good! Love the shading

    • @patrickcasella
      @patrickcasella 3 месяца назад

      Just revisited this project a year later. Still one of my favorites.

  • @LeeLee_555
    @LeeLee_555 2 года назад

    Wow, that looks so awesome! ❤

  • @lunamanceranimation
    @lunamanceranimation 2 года назад

    Great work 👍

  • @drago23live
    @drago23live 2 года назад

    best and simple...thumbs up

  • @Victor144AHC
    @Victor144AHC 2 года назад

    Hi.!! The better Shader Toon in youtube und there are many👍

  • @PlinaZ
    @PlinaZ 2 года назад

    are the panel lines textures or something else?

  • @AnsonSavage
    @AnsonSavage 2 года назад

    I like it! Looks great!

  • @alextainted
    @alextainted 2 года назад

    Man, this is just getting better and better by each frame.

  • @sbrl
    @sbrl 2 года назад

    Very cool! There doesn't seem to be a shader to rgb node when using cycles though. Do you have a workaround for that at all?

  • @mulanmiller5000
    @mulanmiller5000 2 года назад

    Is this the same shader you used on the airplanes in your video "He's Behind Us!"? Thanks

  • @stevensu6699
    @stevensu6699 2 года назад

    Howd you get the outlines and 2d elements??

  • @stevensu6699
    @stevensu6699 2 года назад

    This is amazing, please post more tutorials

  • @timtichuu
    @timtichuu 2 года назад

    Thank u

  • @margaeryt6859
    @margaeryt6859 2 года назад

    You are a genius! The best of all the glass shader tutorials I have watched!

  • @weilo82
    @weilo82 2 года назад

    Absolutely beautiful! Big thanks for this! And i love the Node Group Input Control you made at the end. :D What a great feature! I only have a problem with the edges of the Color Ramp Colors being really jagged, pixelated, not smooth. Could you help me with that?

    • @phfdeflicted
      @phfdeflicted 2 года назад

      Is it where you are getting shadows? If so, check the Shadows options in the Render Properties tab - I always turn on soft shadows to blend the edges, and you could set the Cascade Size higher (above 1024px) to get a smoother transition.

  • @ruslankazimov622
    @ruslankazimov622 2 года назад

    I think there are a few missing things you forgot to mention ... like ticking the "Freestyle" option, adding emission to background plane and enabling bloom.

    • @weilo82
      @weilo82 2 года назад

      Thank you! I was wondering that! Could you maybe explain how to do it? I just can't get the values right so it looks good.

    • @Hello-wn2dr
      @Hello-wn2dr 2 года назад

      @@weilo82 google

  • @ruslankazimov622
    @ruslankazimov622 2 года назад

    I hope you return to making some more videos. I only found your videos like ... a week ago, they are great ! Your voice is clear and you explained everything.

    • @phfdeflicted
      @phfdeflicted 2 года назад

      Hey thanks, I appreciate the kind words. I’m working on an animation at the moment, but will try to post some new videos and tutorials soon hopefully.