It is near unavoidable to not have some items that are considered better than others. But I suppose the terms *"worse"* and *"shitty"* are a bit different from one another though. Either way, it's rather difficult not making things that *might* sound good on paper, but then turn out to be bad in practise, and the more items there are, the bigger the chances of making things just like that.
If they didnt have so many legendaries there would be no problem with some being shitty compared to others. No one should ever have a choice of what legendaries they want in an expansion.
What bugged me is that they often seemed to not try bringing in diversity by adding new stuff, but instead by removing old stuff and focusing much of that into the weapon, which left us with a net loss in BFA.
I personally got tired of Khadgar calling me “Champion”, “Hero”, etc..It seemed grandiose and sarcastic. I despised the Shaman quest for Doomhammer. Thrall just kind of lets it go and walks off saying “maybe you can make it work”, like he didn’t give a damn.
We've taken care of LITERALLY every single threat on Azeroth. This isn't 1.0. We're not in Vanilla anymore. We aren't a nameless adventurer. The player character has done more than any other character in the entire story. We have been through everything. Why is it so hard for people like you to get that?
Legion is pretty much over, so I thought it would be interesting to take a look at the expansion as a whole and pick out the best/worst things about it. What does your list look like? Thanks for watching
I think that Character Design in itself should have been a huge point in this video too. While we have certain characters that grew in this expansion (looking at you Anduin, Illidan), we had others that suddenly showed up and other, major characters that seemed more like a prop than anything else. It showed a bit of the strength that the writing team has but even more so it showed their flaws. While new characters were given an impressive amount of life (by which I mainly mean the Nightborne and everything surrounding them as well as the Aszuna main questline surrounding Farrondis), we had Malfurion simply get kidnapped, Tyrande being immensely useless and so on. I am still upset on how they have worked with Sylvanas and Jaina, how Alexstraza is not even given a text dialogue of mourning over her sisters death and how they disregard characters they created a long time ago entirely, basically scrapping them from history and the game (Medan through the chronicles and due to that Valeera to most parts). On the other hand, they introduce characters with significant importance and basically sweep them under the rug, making them little more than named NPCs rather than characters with personality. Even though there are ingame conversations between Vereesa and Alleria, those do not make up for the little bit of story that as so often was just cut short. Sure, that isn't necessary Blizazrds fault but rather activisions. But ... still. Which brings me to the last thing of this comment: Uncompleted ends. I am glad that there is this bit in Suramar where they decide to let the Nightwell die. Do I think this closes off the storyline (disregarding the Allied Races Scenario)? No. Same goes for the whole of Argus which was pretty disconnected from the Raid. Antoran Wastes was little more than a mass of land where you did World Quests. The same goes for the Isle of the Watchers and many other areas we visit in the game. Or Return to Karazhan who has a quest giver in front of it that gives you a dozen errands to do just to simply stop and feel totally out of place. This has happened doozens of times before, the two I can most remember being Dragonblight where Alexstraza literally calls you to her and you expect the questline to continue with an epic conclusion (or at least with you telling Tirion that Bolvar died or something) which doesn't happen. Or Vashj'Ir which so far has been my most favorite area ... if it wasn't for the clear and obvious fact that they abandoned the entire zone in the Maw of the Abyss. Which Ghostcrawler literally confirmed with an excuse of an explaination. I understand that most of this is due to Activision wanting to make money, not make a good game, yet it is frustrating and keeps being frustrating over and over again. These two points are lorewise and gameplay feelingwise the two things I hate the most. Now if you will excuse me, I will continue watching the video and hope you didn't ,make these two things major points which would then make me look like an idiot. Eitehr way, these two things are just really, really annoying to me and I just wanted to vent them out (though they have to do with this video)
MadSeasonShow Legion was really great, I agree with your best list, I would put Artifact and Class Halls on the best because the best thing of Legion is that it gave more content than what Warlords did. I would also put adding new dungeons because it gave us new dungeons to do rather than repeating the ones you did in the beginning before new ones got added.
Still working my way through Legion so I haven't seen the whole story yet, but I didn't love the idea that Illidan got a rez and then feel like the game is forcing the idea of "do all the evil you want as long as it's for the greater good in the end." I don't love that mentality personally. Great video by the way.
Class halls were awesome!!! I love each theme and story, and it allows for a LOT of replayability. I've never heard anyone say "meh" to the class halls, same with the artifacts. They were by far one of the best parts of Legion imo.
Truuuu, first time really hitting high on arenas ladders since wotlk because i just dont have the time to play the game and grind out the best possible gear, having decent arti levels was enough if you were a better player
@@fearsomewarengine8228 bruh, wotlk and bc werent that good. They were fun and amazing at the time, but comparatively lack luster. I just miss my friends from then.
I think legion was an amazing expansion but for me, someone who has played since vanilla and is mostly interested in pvp, I really disliked the ability pruning. I love the idea of small clutch abilities that are useless most of the time, but which sometimes can turn a fight or arena match around. On lvl 80 on my feral druid, for example, I got a focus target hibernate on a healing shaman the second he went in ghost wolf after my priest killed his grounding totem, this meant we caught him in a 10 second cc that was not on DRs with fear and cyclone, thus instantly winning us the game. This is still one of my fondest memories simply because of the skill involved in these kinds of scenario's, you use an ability that is useless most of the time but sometimes it can be gamechanging in a good way.
I have now watched the whole video and just had to write a comment. This video entertained me very well, it just hit my taste. The jokes were not bad and sometimes I even had to laugh out loud. You do not see such a well cut video every day. I especially liked the cut to the music that was just awesome. Greetings from Germany, have a nice day.
probably my favorite expansion since Wotlk; it really had that epic story line and consequences missing from other exp titles. Unfortunately it was so epic im not very excited over BFA. That being said I get it they cant all be epic world enders and like MoP we need alittle breather and smaller scale exps. Probably the worse thing for me in the exp was community which is unfortunate. i played wow off and on since vanilla but i was truly shocked at the overall behavior and attitudes i came across on my 2 servers. Hour+ corpse camping, repeated abuse and disregard for other players in group content, abusive language, and just a general bad attitude and intolerance for other people was rampant. it was so bad i actually quit legion at the beginning of the nighthold raid and only came back to make a few attempts at the class challenges. I may pop into a later exp but if my player experiences are similar to what i had in legion i wont be staying for long.
What stuck in my mind most is the ridiculously big numbers popping up everywhere. Your character deals 100,000s of damage, has millions of HP, on par with earlier raid bosses, and the artifact power numbers being basically a teaching tool for powers of 10.
Honestly I really loved Legion and might consider it my new favorite expansion. Though I can't denny the RNG problems with it were preety annoying, be it legendaries or titanforging, a lot of it just felt preety enjoyable and there was a bit of everything for every kind of player, be it the world quests which are basically better versions of Dailies or Mythic + making dungeons relevant again. Also the whole theme of the expansion, with us working together to defeat one of the biggest villians in Warcraft that basically made almost all of the events in the lore happen, was preety great and the fact that each class finally had something more to them, with the order hall questlines and mounts. I get why people don't like it but personally I loved it and I look foward to seeing what they might bring in BFA... if they stop making Horde look like a bunch of disney villians.
Artifact weapons and the class fantasy/order hall were my favorite part of the expansion. I didn’t mind the artifact power grind as it felt like a good mix between old talent system while keeping the cata style talents.
I wasn't hardcore enough to care about stuff like the legendary items, I just levelled up my characters and enjoyed the artifact/order questlines. Easily my favorite expansion since wrath.
I don't even play WoW and have no idea about 95% of the stuff but these videos are still so interesting to watch because you can feel the passion and love that went into them!! keep on making them, I'm really enjoying them
@@Buttsmoker Yes, but the reasons are usually dumb. And Lich King has TotC which is by far one of the most garbage raids ever made along with first-tier MoP raids. Simplified: Cata's only downfall is that it had two big content draughts and that Dragon soul was weaker, but still half of it was very good, otherwise class design and pvp are better, Cata was the second big leap in raid mechanics and quality. The reworked world was great in Cata, but MoP fucked up world leveling. Heroic dungeons pre and post nerf were awesome. WotLK's heroics were very good, but too simple. Firelands, Blackwing Descent and Throne of Four winds are 3x of the best raids of all time, some would even add Bastion of Twilight and I agree tbh, but I can see why some wouldn't. 80-85 leveling is the worst though. MoP was mostly bad. First-tier of Raids were crap. The only expansion with actually crappy dungeons. The class design was garbage and PVP was garbage, it was CC and Utility and CD hell and poor balance. On top of that when the second and especially third tier came out rotations for most classes were reduced 2-3x spells + CDs due to how they scaled. ToT and SoO were two of the best raids ever. Monks were awesome. Pandaren were awesome, Pandaria is awesome. WoD was awesome, it fixed the class design, if had awesome PVP, awesome sets. It was the third jump in raid quality and has the 3x best raids of all time. The 90-100 leveling also the best leveling since TBC. The Mythic Dungeons were on the level of Cata Heroic fun when not overgeared. Technically it's almost perfect, but... WoD's big negative was the lack of content(only two tiers and nothing else to do but raids and PVP) and that by 6.2 garrisons were super abused. And again two huge content draughts. Legion's problem is that it simplified the class design way too much and removed too many stuff. Then the RNG bs and the PVP became what it is till today. No real progress in a fight until you use your CDs and then you spam buttons until your CDs recharge so you can actually do any real damage to the other player. Raids were awesome. Nighthold and Tomb of Seargeras are two of the best raids of all time and Anotrus could be considered too. Mythic+ is great. But the gearing system became crap as well. And by Legion Heroic raids and Dungeons were pointless gateways and time wastes. I have to keep it simple, so I'll end at this: Leveling was great again and the order halls were great and technical improvements were great. Won't comment on BFA until it ends, all I'll say is that BFA been as good as legion since 8.1.5 and 8.2 was awesome too.
@@Salem-cc1kk BFA started weakly, not really a shocker as most expansions start out somewhat weak. Raids and dungeons are excellent, PVP island expeditions are fun, Warfront would have been better if it was actually a challenge. 110-120 is excellent too. In 8.1 they made it very good and in 8.2 they made it great and I feel like 8.3 will make it even better. This is a short summary. That said I have constructive criticisms and it's entirely towards the gearing system of the game, in both Legion and BFA and even ever since MoP. Be prepared for somewhat of a long read. Yes, but not exactly. I'd like them to remove all RNG from gear except for Warforging it can stay on non-weapons as a small +5 ilvl buff, cuz it's not a big difference when it's just +5 ilvls and it's cool like that. Otherwise I'd like to see the entire gearing system to change. Catch up gear should be earned through gameplay, since MoP we've had just one raid at a time due ot catch up gear… When a new raid tier comes out, you should do the previous raid tiers of the expansion to get the gear, but they should have increased drop chance, double would be gocatod. Introduce catch up gear only in the last tier of the expansion, like they did in WotLK. Then I'd like Epic/Purple gear to be more special again and for there to be less ilvls per tier, here is my idea:
If world quest/world gear is ilvl 100 green/uncommon gear: Normal Dungeon: ilvl 115 green/uncommon gear Heroic Dungeon: ilvl 115 blue/rare gear Mythic0 Dungeon: ilvl 130 blue/rare gear Mythic +1-3: ilvl 130 blue/rare gear, but with higher drop chance and of course harder. Mythic +4-6: ilvl 130 purple/epic gear, but with high drop chance with each level Mythic +7-9: ilvl 145 blue/rare gear, again higher drop chance with each keystone level Mythic +10+: ilvl 145 epic/purple gear, again higher drop chance with each keystone level Normal Raid: ilvl 145 purple/epic gear Heroic Raid: ilvl 145 purple/epic gear, BUT with gem sockets and 1-2 extra bonus set effects and +1 secondary stats Mythic Gear: ilvl 160 purple/epic gear with gem sockets and the same or higher set bonuses as heroic LFR should give Heroic DUNGEON ilvl 115 purple/epic gear. LFR is just a walkthrough of raids and it should give purple/epic gear to casuals, but Mythic0/Mythic+ and actual Raiding should be for more dedicated players and more rewarding and seperate from Normal, Heroic Dungeons and LFR, basically separate from Dungeon Finder and Raid Finder. And LFR is easier than Mythic0/Mythic+ so it shouldn't give the same ilvl gear, let alone epic/purple of the same ilvl. Mythic+ should NOT drop Mythic raid gear and it shouldn't be +5 ilvls each difficulty, it's not diablo and it's absolutely not satisfying having the same item with 10 different item levels… Mythic raid gear should be for the top of the top and be super exclusive and desired.
Heroic Raid difficulty can be also removed. Why? Because since legion Heroic has been messy. Some bosses are basically normal bosses with higher stats which don't matter as you are better geared with no extra mechanic or some irrelevent, easy or braindead extra mechanic, while other bosses have been super close to Mythic and super annoying as hell to deal with. Some are still well tuned and designed at Heroic, but they are few and far between since Legion. Normal Raid difficulty since Legion(NOT in WoD, NOR flex in MoP) has been perfect for the lower difficulty as everything is tuned to be a challenge, to be well executed, while not requiring perfection and massive speed and it's actually a clear difference from Mythic always. PVP has been terrible since legion. The core rotation barely does any damage and you rely on cooldowns to do actual damage and progress the fight and they are so freaking slow and boring it's unreal. On top of that the gearing system is just annoying. Vendors weren't a good idea, but damn the RNG and the weekly bs grind for another random item is just annoying. We need a new PVP gearing system and faster time to kill. I mean they introduced reduced healing in arena due to it… if that's not a sign of bad design IDK what it. On another note, I know it's asking a little too much, but… Every major patch should bring a 20 man big mythic raid(7-12 bosses or more), where as every minor patch(X.X.5 patch) should bring a 10 man small mythic raid(2-5 bosses) and a mega dungeon all on the same tier, and the 10 man mythic and 10 man mega dungeon could be tuned for geared up players, like Cricible of Storms for example or Trials of Valor. This would just be perfect amount of content. They should just reuse assets, IDK why since Cataclysm their ego grew and they have this anti-asset reuse policy. This is WoW. More good content > visuals.
Suramar was the best part of Legion. I loved that instead of just doing dungeons after hitting 110, you had an ENTIRE zone devoted to max level that didn't feel like a catch up zone with no story. Suramar was amazing and I still have so much nostalgia and fond memories of it and is one of the most memorable places in my 13 years of wow
Now that people have seen the utter failure of BfA see how people react to class halls and artifacts... Legion was peak of WoW development on par with WotLK.
Some entertaining 35 minutes again, thank you! I couldn't agree more with you on the RNG system. My personal "Best of" #1 however is the adaptive levelflow, first on the Broken Isles and later all over Azeroth. Just found it worth mentioning. Have a good one!
I think PVP in Legion was at its peak, because it finally allowed underdog players to have a chance at scoring decently on the boards. Some of us never had time to grind for a ridiculous amount of amazing gear like its our job. We have careers and families, and not every family is a WoW family. I think its enough to say that I went from averaging 1800-2k every season to hitting 2.2 to 2.4 every season and actually earning decent rewards. Though once you were at that point, people with an 18% stat increase over your 8-9% still made it nearly impossible to win.
BFA had TONS of RNG but the RNG wasn't has impactful as the one in legion. I had to wait one year and a half to get my bis legendary (and I used to play a lot back in the days)
I hate the artifact weapon system on a fundamental level. I've hated it since it was announced. It's just another element of the "you are the chosen one" storytelling plague in which they want everyone to feel special and unique, when just being a member of your faction and guild was enough. Every Paladin walking around with Ashbringer is legit dumb.
I really liked unlocking traits on my artifact weapon. Was a really unique feature and it felt great to unlock more and more power throughout my journey. And i had no mind only using my weapon for the whole expansion. There are enough slots. Unlocking new colours or even new looks was actually more exciting. But the grind... jesus... the grind...
I was an outlaw rogue in Legion and because I never got my best in slot legendary I never was able to do enough damage to be selected for good raiding. I just had to wait for the next tier to be allowed into the previous tier. It shouldn’t be like that. I knew people who would reroll completely if they got a bad legendary in legion and make a brand new character.
And just to give people an idea before someone criticizes me, I got Prydaz and sephus secret plus some legendary that was Ho-hum class specific one sec lemme look… Will of Valeera great damage mitigation on a rogue 🤷🏻♀️
With BFA essentially being Warlords 2.0, I'm REALLY hoping Shadowlands proves to be Legion 2.0, and we get a really fun and memorable expansion to help us forget the mediocre one we're currently trapped in.
You know I actually really enjoyed WoD it had some of the best Raids even if it was half cut off, and I liked the story and zones if you didnt optimal level you could actually experience the full story. It was just poorly implemented
Thanks, MSS. Yet another informative and entertaining contribution! I was particularly pleased with the Conan (Arnold) reference. Keep up the great work.
Your video was very entertaining! I always like to hear others peoples perspective, and it’s good that you try to see the best first instead of the worst
The Mage Tower was my favorite part. I set the goal of doing them all and made it. Was a way to not only play every class but to play every class and spec in a different way and at a high level. Will have those awesome transmogs (affliction warlock in particular) forever.
Your calm and collective delivery combined with dry humor and the lack of belligerently screaming either continuously or at random times is quite a refreshing change from the current shitstorm of WoW RUclips videos. Thank you!
I really hated the artifacts. Watching 50 paladins with Ashbringer completely takes away from the uniqueness of the weapon. Plus never getting to loot a new weapon also felt really empty to me.
"I'm going to do my best ... but, if you don't agree with it, that's fine." In a nutshell what I love about your channel. :-) Such a breath of fresh air.
not everyone got an execute.. they took away the hunter's Kill Shot for Legion. Which is very noticeable in raiding, where you can see hunters regularly top on the meters throughout the fight, but once the bosses hit 20% and lower, you suddenly see every class that has an execute ability start climbing in the meters and leaving the hunters in their dust.
I kind of like that though. It means that different classes have different strong sides. It means it's not just about who's topping the meters, it's about overall usage and performance. You have those who are strong in the early fight, those who perform well over the course of it, and those who are strong at the end. It gives classes different niches, which is fun I think.
It's quite imbalanced if you ask me how in literally that final 20% classes which do have an execute can really pull so far ahead and bury all who dont.. it's like all that dps classes like hunters did from 100% to 20% means nothing, in comparison to what those classes can do from 20% to 0%.. they can do bigger numbers and more damage than hunters did the entire fight (100% to 0%) in just that short span of time. Then that also becomes a bit unfair in pvp situations, if as a hunter you get someone in critical health, it makes no difference as you still have to steadily get them the remainder of the way to 0% death, which gives them ample time to pop some defensives, healing, etc when they get the critical health warning.. while classes like a warrior, if they manage to get you to critical health, you're instantly dead in the next hit when they hit execute.
What the hunters did from 100% to 20% only mean nothing if you look at it from the perspective of the damage meters. If you look at it in a much broader perspective you see the importance of the hunter-like classes had in completing the mission, e.g. killing the boss. The hunter-like classes made the burn phase come sooner, which made the burn-classes more viable much sooner. In the big picture they sort of compliment each other. What would make it imbalanced would be if the hunter-like classes also performed extremely well in the burn-phase, because then you would have classes straight up outperforming others in every aspect. The fact that they don't creates a form of balance. It's obviously not perfect, but it's not as imbalanced as you make it out to be. Now, pvp is a whole different story and the two scenarios shouldn't be compared in my opinion. Balancing pvp is a lot harder than balancing pve since you have to take a lot more variables into consideration.
I love all your videos and the style in which you talk about things as well as the humor. Don't change a thing man you have a unique personality and it's chill.
Love ya madseason. I like how you try and stay positive and still have respect for the current game while also enjoying the game as it used to be. I wish more people could have your attitude and understand that WoW is still enjoyed by many people even if it isn't their cup of tea. I came back in Legion after being gone since MoP and I have had a good time, but I also have my own criticisms of the game because who doesn't? But I'm just so sick of the constant negativity in WoW, so thank you for being a positive shining beacon.
Hey Madseason! Huge fan! I thought I should voice my feelings on pvp as you prompted us. I am not a raider, I play for pvp, however I raid for the sake of acquiring the gear to more effectively pvp. I started playing in the beginning of Cata and I am led to believe that grinding out gear for the sake of becoming unstoppable is the motto of the MMO genre. It's my opinion that what Legion did by putting everybody in an almost completely level playing field in instanced pvp was a great decision and as somebody who doesn't want to be more or less corralled into raiding so that they can effectively pvp and also doesn't really find it appealing to try to figure out how to become top .05% in the pvp ladder with the intent of acquiring decent gear, I am very happy with Legion's system in general. Oh it needs some work, but as somebody who lives to pvp, I am very excited for the future of pvp if this is what we have as a baseline to build from =)
MadSeason, basically the only one that can make a video that's over 30 minutes that's good throughout and feels like your average 10 minute video and you don't get bored. Thank you once again :)
I remember doing the mage-tower quests with my fire mage, which took me a while to complete. You said, that these where a good thing and you wanna see more, while criticising the "my class can heal, tank etc.. abilities" and legendarys (the ones that absorbed or/and healed). Without these two things u literally couldn't do all the mage-tower quests. I think mage-tower quests should be spec related, maybe even a couple of quest per spec or something, would be interesting. keep it up, great video and sum up of the expansion. :)
Having the same weapon during the entire game would be awesome for me - in fact, most of the appearances from Artifacts are by far better than any other weapon in-game (specially for Druids, where the other weapons are just useless).
How can you say weapons are the most satisfying and show Wrath footage right after xD Did you forget the trinket grind, honestly? Anyhow, muchos loves and keep the quality videos rolling
This is a great recap of the Legion expansion; the only other thing I can think of is your (MadSeasonShow's) experience in Legion. My experience was I tried a few different mains in 7.0, and finally settled on a Demon Hunter in 7.1. I then did the rest of the expansion missing healing, so in 7.3 I've been trying the healer classes again to figure out which one I want for the next expansion.
That sir... is a well made video. I'm at college nowadays, but sometimes when I have some free time, I feel like going back to WoW even knowing that i'm so addicted to it... because of its story (lore and in game) and the feeling of being part of such an insanely big world. Hopefully I'll be back for BFA, and here I leave my big thanks to you for that video!
You have a great talent and every video you make contains a great emotional implicit kind Of feeling.. I hope some company sees this.. And you get something of this great work of making this videos.. Thx.. These are always a part of my day..
I've enjoyed Legion immensely. Thank you for the even handed analysis of Legion. It deserves credit for what it does well. You, my friend, are one of my very favorite publishers. Please keep it up.
Artifact weapon appearances were one of my favorite things about Legion, it made me get into raiding so I could do the Balance of Power questline, and i even completed the mage tower on every class, which is still one of my biggest and most memorable achievements in my entire 15 years of playing WoW.
It felt good looking back at Legion. It was my first expansion,I joined wow community when the Trial of Valor mini raid came out. I remember how excited I was when I started my DH and then boosted my warrior to 100. I did the Broken Shore scenario, I was speachles at the end of it. My first lfr raid, and those amazing raids with my guild. Legion was really fun for me,and it was the main thing that made me dive deeper into lore. I really enjoyed this expansion,and I hope BfA will be just as good as Legion. I will miss Legion.
Visually beautiful, lots to do and a good expansion. Suramar City is one of the most intricate and gorgeous cities Blizz has created. I was just bummed I couldn't explore it freely, was hoping after Nighthold it would phase so you could wander neutral. Or wander freely as a Nightborn elf. Nope. And if I never have to kill another fricking demon I will be ecstatic. I was sick to death of them.
Mythic+ and Mage tower challenges was my 2 favorite things in legion. i've done all 36 mage tower challenges, as someone who ever onky played 3 classes (DK, mage and druid) it was nice to have a reason to level and play all the classes, gave me a way bigger understanding of all the other classes. mythic+ was by far the greatest thing blizz ever added to the game, i've always enjoyed doing 5man dungeons, its great for someone who doesn't have 3 hours to play in a row, which is basically required if you want to pug raids or if you want to join a guild and raid with them, mythic+ lets you play for an hour and do a dungeon and have the chance to gt some sweet loot :)
I've played my fair share of PvP in the bursty days of BC/Wrath/Cata(slightly less bursty then) and all your points on PvP actually make me want to pick up Legion.
Nice content as always, MadSeason ! I think WOW is evolving with the new interactive quests and content. Looking forward for BFA videos and the others series from u:)
Been watching your videos. Nice quality feels like the history channel of wow. subbed and letting all the memories rain down on me. Just got back to wow too . man they changed a good amount since MOP.
Speaking of, I fucking despise the Frost of Sindragosa builds for Frost DK, but that ended up being the most viable option for nearly the entire expansion. It made me finally level a mage and start maining that for raiding...
J.o.e Official J.o.e Official ahh yes, vanilla and tbc class design, you mean how the majority or classes actually used very few abilities for damage rotations ? Or do you mean how unique the classes where ? Funny because you then say the design was bad in legion despite it trying to go back to the class fantasy. You do realise you still do damage even if you don't follow the rotation right ? It's not automatically zero, and are you really saying you can press everything in older expansions and still do better than someone maximising the class via rotations or tracking auto shots ? Honestly it sounds like you are just a terrible player when you complain about a rotation, sounds like you just use random buttons to me.
J.o.e Official If you really think the old talent system was superior or you could mix it up as much as you claim just tells me what I allready suspected, you don't play at the high end of the game, it's also pointless to discuss, legacy servers are coming out eventually so you can have your precious vanilla, I'll be playing my version of wow you can play your own.
J.o.e Official I see what you are saying but to me anyways I see no practical reason why a frost Mage should have fire or arcane spells or fire use frost etc, to me I feel like each spec is more unique than they where in vanilla for that reason. But fair enough I see what you mean and if I'm fair I have to admit, I do miss some hybrid specs. It's always fun to have at least a few of them to play.
Madseason do another quest series i would love to reminisce getting the Hand of Adal title and reviewing that quest chain. Keep making the best wow videos.
Random question for you, MadSeason. I have been watching your videos looking for the one that has a clip of the guy that says "Lok'tar Ogar, brothers!" after defeating a boss and his guildies all stop cheering and groan. If you could tell me what video of yours that clip is in I would be so happy, I have a friend that wants to see it and I have re watched a lot of your vids and have not found it yet. Thank you for the wonderful videos, I am a huge fan!
Legion was the best. Artifact weapons. And all the different appearances and colors variations kept me busy. And even got me to level all classes to get all 36 mag tower challenges done. Which I did.
25:59 I'm not a hardcore PvPer (haven't done serious play since MoP, only did it now for prestige rewards) but the biggest problem with Legion imo was that there were too many "Cheat Death" abilities in PvP with the most infamous being the Fury Warrior Hidden Artifact skill. "Oh, you outplayed that Fury warrior in a 1v1? Nah lets proc that ability and have him come at you with all CDs up again while on 0% health and immune to damage." (I believe it eventually got nerfed/no longer works in rated pvp but still) To name a few: Rogue - Cheat Death Ret Pally - Auto bubble @ 20% Enhance Shamans - PvP talent that makes astral shift work like a pally bubble DH - Netherwalk and the PvP talent that lets you fly into the air (it was a "You lose" button if you were a melee fighting them) BDK - Purgatory Holy Priests - PvP talent that lets them go into Guardian Spirit whenever they want regardless of health or killing blow And like you said about Wpvp, it just became World of Tanks or World of Rogues with the occasional random 1shot of "LOL trinket/leggo proc"
The biggest problem with legendaries in the beginning was that they originally never intended you to get more than like 3 or 4. It was a hard cap. If you didn't get the best leggos for your spec you were screwed until they changed it. Even then, there was a very real possibility of it taking a long time before you got your BiS leggos. Also there was that whole thing with some people getting a weird glitch that let them get many of their leggos in an extremely short amount of time.
i love how people say that it took 13 months between wod and legion, same thing was with panda > wod and cata>panda and wrath > cata but no one mentions those.
There should never be a situation where you hear the words «You got the shitty one?» during a conversation about legendaries. LEGENDARIES.
It is near unavoidable to not have some items that are considered better than others. But I suppose the terms *"worse"* and *"shitty"* are a bit different from one another though. Either way, it's rather difficult not making things that *might* sound good on paper, but then turn out to be bad in practise, and the more items there are, the bigger the chances of making things just like that.
If they didnt have so many legendaries there would be no problem with some being shitty compared to others. No one should ever have a choice of what legendaries they want in an expansion.
yeah i got a insane trinket on my demon hunter thats second best legend i could get. the RNG factor is the worse
this comment got 117 likes. Master Chief is coming
Matsen115 what in the blazes are you talking about?
I miss Legion. I always loved the green fel... the lore and that apocalypse feeling.
Bfa is sooo boring in every point.
I’m loving bfa it’s so fun!
I absolutely LOVED the focus on class fantasy. Made me try so many classes and to be more interested in lore.
Yeah I also tried alot of classes and spent time on gettin different skins
What bugged me is that they often seemed to not try bringing in diversity by adding new stuff, but instead by removing old stuff and focusing much of that into the weapon, which left us with a net loss in BFA.
Fully agree!
Yeah i got every single class mount because i was interested, instead of the sake of collection
"Honestly, I'm not a PvPer"
This aged well
@@daelinproudmore5068 he hit rank 14
@@jovica2 The point exactly.
@@SporkyMcFly ok
You should do a best/worst for each expansion.
This was pretty fun to make so that could be a good idea! I'll keep it in mind. Thanks Max
It's difficult to put "best" and "WoD" in a single video
Not too hard actually. Best part of WoD? It ending of course.
This is a great idea! I even like the average content in Legion too.
0ohelxniiick leveling, zones were beatiful, soundtrack was better than legion one and raiding was the most awesome in wow history
I personally got tired of Khadgar calling me “Champion”, “Hero”, etc..It seemed grandiose and sarcastic.
I despised the Shaman quest for Doomhammer. Thrall just kind of lets it go and walks off saying “maybe you can make it work”, like he didn’t give a damn.
Average Joe but that’s exactly what thrall does right?
We've taken care of LITERALLY every single threat on Azeroth. This isn't 1.0. We're not in Vanilla anymore. We aren't a nameless adventurer. The player character has done more than any other character in the entire story. We have been through everything. Why is it so hard for people like you to get that?
Thrall hasn’t given a damn since WC3.
Average Joe Well the voice actor retired. That's why he wasn't a big part of Legion
Definitely, Khadgar is just exhausting..
This expansion got me back into wow. I'm really sad it's almost over. Even the music and cutscenes you put together hit me straight in the feels.
Legion is pretty much over, so I thought it would be interesting to take a look at the expansion as a whole and pick out the best/worst things about it. What does your list look like? Thanks for watching
MadSeasonShow
Can you do a series of like versus battles? Like Sargeras vs Molag Bal?
Hey, just started watching your Evolution of WoW series are you going to upload WoTLK soon? :D
I think that Character Design in itself should have been a huge point in this video too. While we have certain characters that grew in this expansion (looking at you Anduin, Illidan), we had others that suddenly showed up and other, major characters that seemed more like a prop than anything else. It showed a bit of the strength that the writing team has but even more so it showed their flaws. While new characters were given an impressive amount of life (by which I mainly mean the Nightborne and everything surrounding them as well as the Aszuna main questline surrounding Farrondis), we had Malfurion simply get kidnapped, Tyrande being immensely useless and so on. I am still upset on how they have worked with Sylvanas and Jaina, how Alexstraza is not even given a text dialogue of mourning over her sisters death and how they disregard characters they created a long time ago entirely, basically scrapping them from history and the game (Medan through the chronicles and due to that Valeera to most parts).
On the other hand, they introduce characters with significant importance and basically sweep them under the rug, making them little more than named NPCs rather than characters with personality. Even though there are ingame conversations between Vereesa and Alleria, those do not make up for the little bit of story that as so often was just cut short. Sure, that isn't necessary Blizazrds fault but rather activisions. But ... still.
Which brings me to the last thing of this comment: Uncompleted ends. I am glad that there is this bit in Suramar where they decide to let the Nightwell die. Do I think this closes off the storyline (disregarding the Allied Races Scenario)? No. Same goes for the whole of Argus which was pretty disconnected from the Raid. Antoran Wastes was little more than a mass of land where you did World Quests. The same goes for the Isle of the Watchers and many other areas we visit in the game. Or Return to Karazhan who has a quest giver in front of it that gives you a dozen errands to do just to simply stop and feel totally out of place. This has happened doozens of times before, the two I can most remember being Dragonblight where Alexstraza literally calls you to her and you expect the questline to continue with an epic conclusion (or at least with you telling Tirion that Bolvar died or something) which doesn't happen. Or Vashj'Ir which so far has been my most favorite area ... if it wasn't for the clear and obvious fact that they abandoned the entire zone in the Maw of the Abyss. Which Ghostcrawler literally confirmed with an excuse of an explaination.
I understand that most of this is due to Activision wanting to make money, not make a good game, yet it is frustrating and keeps being frustrating over and over again. These two points are lorewise and gameplay feelingwise the two things I hate the most.
Now if you will excuse me, I will continue watching the video and hope you didn't ,make these two things major points which would then make me look like an idiot. Eitehr way, these two things are just really, really annoying to me and I just wanted to vent them out (though they have to do with this video)
MadSeasonShow Legion was really great, I agree with your best list, I would put Artifact and Class Halls on the best because the best thing of Legion is that it gave more content than what Warlords did. I would also put adding new dungeons because it gave us new dungeons to do rather than repeating the ones you did in the beginning before new ones got added.
Still working my way through Legion so I haven't seen the whole story yet, but I didn't love the idea that Illidan got a rez and then feel like the game is forcing the idea of "do all the evil you want as long as it's for the greater good in the end." I don't love that mentality personally. Great video by the way.
Class halls were awesome!!! I love each theme and story, and it allows for a LOT of replayability. I've never heard anyone say "meh" to the class halls, same with the artifacts. They were by far one of the best parts of Legion imo.
Some class halls were wack AF, like the DK one being a reuse, i think top ones fir me were Shaman, Mage, and Warlock, maybe even Druid
God I miss Legion, you were right about how people would look back at this as one of the heights of the game
Truuuu, first time really hitting high on arenas ladders since wotlk because i just dont have the time to play the game and grind out the best possible gear, having decent arti levels was enough if you were a better player
@@justincoltharp9701 Yea, beat the hell out of grinding raid gear and trinkets being all but requirement for arenas.
@@butwhole9704 yeah a blessing
people who never played the good expansions I guess
@@fearsomewarengine8228 bruh, wotlk and bc werent that good. They were fun and amazing at the time, but comparatively lack luster. I just miss my friends from then.
I think legion was an amazing expansion but for me, someone who has played since vanilla and is mostly interested in pvp, I really disliked the ability pruning. I love the idea of small clutch abilities that are useless most of the time, but which sometimes can turn a fight or arena match around. On lvl 80 on my feral druid, for example, I got a focus target hibernate on a healing shaman the second he went in ghost wolf after my priest killed his grounding totem, this meant we caught him in a 10 second cc that was not on DRs with fear and cyclone, thus instantly winning us the game. This is still one of my fondest memories simply because of the skill involved in these kinds of scenario's, you use an ability that is useless most of the time but sometimes it can be gamechanging in a good way.
Not even 5 minutes in, can be yet another testimonial on why most of us say you are the most underrated wow RUclipsr
Please never change your intro. It gives me chills every time. You truly have a great channel
I have now watched the whole video and just had to write a comment.
This video entertained me very well, it just hit my taste.
The jokes were not bad and sometimes I even had to laugh out loud.
You do not see such a well cut video every day.
I especially liked the cut to the music that was just awesome.
Greetings from Germany, have a nice day.
Ist gut zu wissen, das man nicht alleine ist :D #germanfanboys
Schön für dich 🤣
This guy gets it
I know BfA ins't over, is just like 2 months old, but damn... now that I return to this video, I miss Legion so bad.
probably my favorite expansion since Wotlk; it really had that epic story line and consequences missing from other exp titles. Unfortunately it was so epic im not very excited over BFA. That being said I get it they cant all be epic world enders and like MoP we need alittle breather and smaller scale exps. Probably the worse thing for me in the exp was community which is unfortunate. i played wow off and on since vanilla but i was truly shocked at the overall behavior and attitudes i came across on my 2 servers. Hour+ corpse camping, repeated abuse and disregard for other players in group content, abusive language, and just a general bad attitude and intolerance for other people was rampant. it was so bad i actually quit legion at the beginning of the nighthold raid and only came back to make a few attempts at the class challenges. I may pop into a later exp but if my player experiences are similar to what i had in legion i wont be staying for long.
Love your vids and the effort you put in them.
Most importantly you site everything you use.
Shows integrity 😂
What stuck in my mind most is the ridiculously big numbers popping up everywhere. Your character deals 100,000s of damage, has millions of HP, on par with earlier raid bosses, and the artifact power numbers being basically a teaching tool for powers of 10.
It felt good as hell to hit that 6.5 Million damage Artifact ability tho and just one clap someone with all CDs :)
Honestly I really loved Legion and might consider it my new favorite expansion. Though I can't denny the RNG problems with it were preety annoying, be it legendaries or titanforging, a lot of it just felt preety enjoyable and there was a bit of everything for every kind of player, be it the world quests which are basically better versions of Dailies or Mythic + making dungeons relevant again. Also the whole theme of the expansion, with us working together to defeat one of the biggest villians in Warcraft that basically made almost all of the events in the lore happen, was preety great and the fact that each class finally had something more to them, with the order hall questlines and mounts. I get why people don't like it but personally I loved it and I look foward to seeing what they might bring in BFA... if they stop making Horde look like a bunch of disney villians.
Artifact weapons and the class fantasy/order hall were my favorite part of the expansion. I didn’t mind the artifact power grind as it felt like a good mix between old talent system while keeping the cata style talents.
"You will be remembered as the king who sacrificed his life for nothing."
Best: Story, Mythic +
Worst: Legendaries
I wasn't hardcore enough to care about stuff like the legendary items, I just levelled up my characters and enjoyed the artifact/order questlines. Easily my favorite expansion since wrath.
I don't even play WoW and have no idea about 95% of the stuff but these videos are still so interesting to watch because you can feel the passion and love that went into them!! keep on making them, I'm really enjoying them
The new transmog system with the appearance collection was one of the best things ever in WoW, let alone Legion.
Only MadSeason can make me feel sentimental about Legion.
because he is not blindly hating on everything post-WotLK and all expansions of WoW have been great, some more than others, but still.
It was also a good expansion. Shining brighter when compared to the dumpster fire that is bfa.
@@rattlehead999 People hating on everything post Lich King isn't a fluke without reason.
@@Buttsmoker Yes, but the reasons are usually dumb. And Lich King has TotC which is by far one of the most garbage raids ever made along with first-tier MoP raids. Simplified:
Cata's only downfall is that it had two big content draughts and that Dragon soul was weaker, but still half of it was very good, otherwise class design and pvp are better, Cata was the second big leap in raid mechanics and quality. The reworked world was great in Cata, but MoP fucked up world leveling.
Heroic dungeons pre and post nerf were awesome. WotLK's heroics were very good, but too simple.
Firelands, Blackwing Descent and Throne of Four winds are 3x of the best raids of all time, some would even add Bastion of Twilight and I agree tbh, but I can see why some wouldn't.
80-85 leveling is the worst though.
MoP was mostly bad. First-tier of Raids were crap. The only expansion with actually crappy dungeons. The class design was garbage and PVP was garbage, it was CC and Utility and CD hell and poor balance. On top of that when the second and especially third tier came out rotations for most classes were reduced 2-3x spells + CDs due to how they scaled.
ToT and SoO were two of the best raids ever. Monks were awesome. Pandaren were awesome, Pandaria is awesome.
WoD was awesome, it fixed the class design, if had awesome PVP, awesome sets. It was the third jump in raid quality and has the 3x best raids of all time. The 90-100 leveling also the best leveling since TBC.
The Mythic Dungeons were on the level of Cata Heroic fun when not overgeared. Technically it's almost perfect, but...
WoD's big negative was the lack of content(only two tiers and nothing else to do but raids and PVP) and that by 6.2 garrisons were super abused. And again two huge content draughts.
Legion's problem is that it simplified the class design way too much and removed too many stuff.
Then the RNG bs and the PVP became what it is till today. No real progress in a fight until you use your CDs and then you spam buttons until your CDs recharge so you can actually do any real damage to the other player.
Raids were awesome. Nighthold and Tomb of Seargeras are two of the best raids of all time and Anotrus could be considered too.
Mythic+ is great. But the gearing system became crap as well. And by Legion Heroic raids and Dungeons were pointless gateways and time wastes. I have to keep it simple, so I'll end at this:
Leveling was great again and the order halls were great and technical improvements were great.
Won't comment on BFA until it ends, all I'll say is that BFA been as good as legion since 8.1.5 and 8.2 was awesome too.
@@Salem-cc1kk BFA started weakly, not really a shocker as most expansions start out somewhat weak.
Raids and dungeons are excellent, PVP island expeditions are fun, Warfront would have been better if it was actually a challenge. 110-120 is excellent too.
In 8.1 they made it very good and in 8.2 they made it great and I feel like 8.3 will make it even better. This is a short summary.
That said I have constructive criticisms and it's entirely towards the gearing system of the game, in both Legion and BFA and even ever since MoP. Be prepared for somewhat of a long read.
Yes, but not exactly. I'd like them to remove all RNG from gear except for Warforging it can stay on non-weapons as a small +5 ilvl buff, cuz it's not a big difference when it's just +5 ilvls and it's cool like that.
Otherwise I'd like to see the entire gearing system to change. Catch up gear should be earned through gameplay, since MoP we've had just one raid at a time due ot catch up gear…
When a new raid tier comes out, you should do the previous raid tiers of the expansion to get the gear, but they should have increased drop chance, double would be gocatod. Introduce catch up gear only in the last tier of the expansion, like they did in WotLK.
Then I'd like Epic/Purple gear to be more special again and for there to be less ilvls per tier, here is my idea:
If world quest/world gear is ilvl 100 green/uncommon gear:
Normal Dungeon: ilvl 115 green/uncommon gear
Heroic Dungeon: ilvl 115 blue/rare gear
Mythic0 Dungeon: ilvl 130 blue/rare gear
Mythic +1-3: ilvl 130 blue/rare gear, but with higher drop chance and of course harder.
Mythic +4-6: ilvl 130 purple/epic gear, but with high drop chance with each level
Mythic +7-9: ilvl 145 blue/rare gear, again higher drop chance with each keystone level
Mythic +10+: ilvl 145 epic/purple gear, again higher drop chance with each keystone level
Normal Raid: ilvl 145 purple/epic gear
Heroic Raid: ilvl 145 purple/epic gear, BUT with gem sockets and 1-2 extra bonus set effects and +1 secondary stats
Mythic Gear: ilvl 160 purple/epic gear with gem sockets and the same or higher set bonuses as heroic
LFR should give Heroic DUNGEON ilvl 115 purple/epic gear.
LFR is just a walkthrough of raids and it should give purple/epic gear to casuals, but Mythic0/Mythic+ and actual Raiding should be for more dedicated players and more rewarding and seperate from Normal, Heroic Dungeons and LFR, basically separate from Dungeon Finder and Raid Finder. And LFR is easier than Mythic0/Mythic+ so it shouldn't give the same ilvl gear, let alone epic/purple of the same ilvl.
Mythic+ should NOT drop Mythic raid gear and it shouldn't be +5 ilvls each difficulty, it's not diablo and it's absolutely not satisfying having the same item with 10 different item levels… Mythic raid gear should be for the top of the top and be super exclusive and desired.
Heroic Raid difficulty can be also removed. Why? Because since legion Heroic has been messy. Some bosses are basically normal bosses with higher stats which don't matter as you are better geared with no extra mechanic or some irrelevent, easy or braindead extra mechanic, while other bosses have been super close to Mythic and super annoying as hell to deal with. Some are still well tuned and designed at Heroic, but they are few and far between since Legion.
Normal Raid difficulty since Legion(NOT in WoD, NOR flex in MoP) has been perfect for the lower difficulty as everything is tuned to be a challenge, to be well executed, while not requiring perfection and massive speed and it's actually a clear difference from Mythic always.
PVP has been terrible since legion. The core rotation barely does any damage and you rely on cooldowns to do actual damage and progress the fight and they are so freaking slow and boring it's unreal. On top of that the gearing system is just annoying. Vendors weren't a good idea, but damn the RNG and the weekly bs grind for another random item is just annoying.
We need a new PVP gearing system and faster time to kill. I mean they introduced reduced healing in arena due to it… if that's not a sign of bad design IDK what it.
On another note, I know it's asking a little too much, but… Every major patch should bring a 20 man big mythic raid(7-12 bosses or more), where as every minor patch(X.X.5 patch) should bring a 10 man small mythic raid(2-5 bosses) and a mega dungeon all on the same tier, and the 10 man mythic and 10 man mega dungeon could be tuned for geared up players, like Cricible of Storms for example or Trials of Valor. This would just be perfect amount of content.
They should just reuse assets, IDK why since Cataclysm their ego grew and they have this anti-asset reuse policy. This is WoW. More good content > visuals.
Suramar was the best part of Legion. I loved that instead of just doing dungeons after hitting 110, you had an ENTIRE zone devoted to max level that didn't feel like a catch up zone with no story. Suramar was amazing and I still have so much nostalgia and fond memories of it and is one of the most memorable places in my 13 years of wow
easy best zone ever made.
Man, I miss those Legion days. Suramar was amazing
Now that people have seen the utter failure of BfA see how people react to class halls and artifacts...
Legion was peak of WoW development on par with WotLK.
I love your videos. especially your intro melody. idk why but it feels like I am in an inn listening to your stories everytime I watch a video
Some entertaining 35 minutes again, thank you! I couldn't agree more with you on the RNG system. My personal "Best of" #1 however is the adaptive levelflow, first on the Broken Isles and later all over Azeroth. Just found it worth mentioning. Have a good one!
I think PVP in Legion was at its peak, because it finally allowed underdog players to have a chance at scoring decently on the boards. Some of us never had time to grind for a ridiculous amount of amazing gear like its our job. We have careers and families, and not every family is a WoW family.
I think its enough to say that I went from averaging 1800-2k every season to hitting 2.2 to 2.4 every season and actually earning decent rewards. Though once you were at that point, people with an 18% stat increase over your 8-9% still made it nearly impossible to win.
"Legion was the RNG Expansion"
oh no
oh no oh no oh no oh no oh no
BFA would like to have a word with you
BFA had TONS of RNG but the RNG wasn't has impactful as the one in legion. I had to wait one year and a half to get my bis legendary (and I used to play a lot back in the days)
I hate the artifact weapon system on a fundamental level. I've hated it since it was announced. It's just another element of the "you are the chosen one" storytelling plague in which they want everyone to feel special and unique, when just being a member of your faction and guild was enough. Every Paladin walking around with Ashbringer is legit dumb.
I really liked unlocking traits on my artifact weapon. Was a really unique feature and it felt great to unlock more and more power throughout my journey.
And i had no mind only using my weapon for the whole expansion. There are enough slots. Unlocking new colours or even new looks was actually more exciting.
But the grind... jesus... the grind...
I was an outlaw rogue in Legion and because I never got my best in slot legendary I never was able to do enough damage to be selected for good raiding. I just had to wait for the next tier to be allowed into the previous tier. It shouldn’t be like that. I knew people who would reroll completely if they got a bad legendary in legion and make a brand new character.
And just to give people an idea before someone criticizes me, I got Prydaz and sephus secret plus some legendary that was Ho-hum class specific one sec lemme look… Will of Valeera great damage mitigation on a rogue 🤷🏻♀️
With BFA essentially being Warlords 2.0, I'm REALLY hoping Shadowlands proves to be Legion 2.0, and we get a really fun and memorable expansion to help us forget the mediocre one we're currently trapped in.
You know I actually really enjoyed WoD it had some of the best Raids even if it was half cut off, and I liked the story and zones if you didnt optimal level you could actually experience the full story. It was just poorly implemented
Good video, keep up the good work man! I just love to chill and play some wow and watch your video in the background. It makes me calm.
Thanks, MSS. Yet another informative and entertaining contribution! I was particularly pleased with the Conan (Arnold) reference. Keep up the great work.
Your constant use of Anduin's Theme as background music makes me so fucking happy. Never change Mad, never change.
Your video was very entertaining! I always like to hear others peoples perspective, and it’s good that you try to see the best first instead of the worst
The Mage Tower was my favorite part. I set the goal of doing them all and made it. Was a way to not only play every class but to play every class and spec in a different way and at a high level. Will have those awesome transmogs (affliction warlock in particular) forever.
Mythic dungeons having time limits is the dumbest idea ever. Just treat them like raids with boss raged timers
I love your choice of music. I'd love to add it all to a playlist and have that on in the background while I level in Classic.
Your calm and collective delivery combined with dry humor and the lack of belligerently screaming either continuously or at random times is quite a refreshing change from the current shitstorm of WoW RUclips videos.
Thank you!
Loved Legion. Reinvigorated my love for the game
35 min of madseason yes !
Never played Legion but I just started this video simply because I love your content, Mad- Thanks.
I really hated the artifacts. Watching 50 paladins with Ashbringer completely takes away from the uniqueness of the weapon. Plus never getting to loot a new weapon also felt really empty to me.
Agreed
"I'm going to do my best ... but, if you don't agree with it, that's fine."
In a nutshell what I love about your channel. :-) Such a breath of fresh air.
not everyone got an execute.. they took away the hunter's Kill Shot for Legion. Which is very noticeable in raiding, where you can see hunters regularly top on the meters throughout the fight, but once the bosses hit 20% and lower, you suddenly see every class that has an execute ability start climbing in the meters and leaving the hunters in their dust.
I kind of like that though. It means that different classes have different strong sides. It means it's not just about who's topping the meters, it's about overall usage and performance. You have those who are strong in the early fight, those who perform well over the course of it, and those who are strong at the end. It gives classes different niches, which is fun I think.
It's quite imbalanced if you ask me how in literally that final 20% classes which do have an execute can really pull so far ahead and bury all who dont.. it's like all that dps classes like hunters did from 100% to 20% means nothing, in comparison to what those classes can do from 20% to 0%.. they can do bigger numbers and more damage than hunters did the entire fight (100% to 0%) in just that short span of time.
Then that also becomes a bit unfair in pvp situations, if as a hunter you get someone in critical health, it makes no difference as you still have to steadily get them the remainder of the way to 0% death, which gives them ample time to pop some defensives, healing, etc when they get the critical health warning.. while classes like a warrior, if they manage to get you to critical health, you're instantly dead in the next hit when they hit execute.
What the hunters did from 100% to 20% only mean nothing if you look at it from the perspective of the damage meters. If you look at it in a much broader perspective you see the importance of the hunter-like classes had in completing the mission, e.g. killing the boss. The hunter-like classes made the burn phase come sooner, which made the burn-classes more viable much sooner. In the big picture they sort of compliment each other. What would make it imbalanced would be if the hunter-like classes also performed extremely well in the burn-phase, because then you would have classes straight up outperforming others in every aspect. The fact that they don't creates a form of balance. It's obviously not perfect, but it's not as imbalanced as you make it out to be.
Now, pvp is a whole different story and the two scenarios shouldn't be compared in my opinion. Balancing pvp is a lot harder than balancing pve since you have to take a lot more variables into consideration.
I don't know what you mean, after Warrior, Hunters always topped dps the last 20% of bosses, especially in raiding, due to Bullseye.
Raven aren’t we getting it back in bfa?
Legion was my favorite expansion.
Prince Stormstrider me too
I dont even care about the retcons, as they left a lot up to imaginations previously, so it was more of a gap filler
I love all your videos and the style in which you talk about things as well as the humor. Don't change a thing man you have a unique personality and it's chill.
Love ya madseason. I like how you try and stay positive and still have respect for the current game while also enjoying the game as it used to be. I wish more people could have your attitude and understand that WoW is still enjoyed by many people even if it isn't their cup of tea. I came back in Legion after being gone since MoP and I have had a good time, but I also have my own criticisms of the game because who doesn't? But I'm just so sick of the constant negativity in WoW, so thank you for being a positive shining beacon.
Hey Madseason! Huge fan! I thought I should voice my feelings on pvp as you prompted us. I am not a raider, I play for pvp, however I raid for the sake of acquiring the gear to more effectively pvp. I started playing in the beginning of Cata and I am led to believe that grinding out gear for the sake of becoming unstoppable is the motto of the MMO genre. It's my opinion that what Legion did by putting everybody in an almost completely level playing field in instanced pvp was a great decision and as somebody who doesn't want to be more or less corralled into raiding so that they can effectively pvp and also doesn't really find it appealing to try to figure out how to become top .05% in the pvp ladder with the intent of acquiring decent gear, I am very happy with Legion's system in general. Oh it needs some work, but as somebody who lives to pvp, I am very excited for the future of pvp if this is what we have as a baseline to build from =)
MadSeason, basically the only one that can make a video that's over 30 minutes that's good throughout and feels like your average 10 minute video and you don't get bored. Thank you once again :)
One big Highlight I feel needs a call out is the music. That Anduin Theme alone was amazing!
I remember doing the mage-tower quests with my fire mage, which took me a while to complete. You said, that these where a good thing and you wanna see more, while criticising the "my class can heal, tank etc.. abilities" and legendarys (the ones that absorbed or/and healed). Without these two things u literally couldn't do all the mage-tower quests. I think mage-tower quests should be spec related, maybe even a couple of quest per spec or something, would be interesting. keep it up, great video and sum up of the expansion. :)
Sad day watching this video and knowing I have to go play BFA
Having the same weapon during the entire game would be awesome for me - in fact, most of the appearances from Artifacts are by far better than any other weapon in-game (specially for Druids, where the other weapons are just useless).
Agree, they were beautiful
How can you say weapons are the most satisfying and show Wrath footage right after xD Did you forget the trinket grind, honestly? Anyhow, muchos loves and keep the quality videos rolling
I knew it was going to be a good expansion when we transitioned into it without logging off and it was smooth as butter
This is a great recap of the Legion expansion; the only other thing I can think of is your (MadSeasonShow's) experience in Legion.
My experience was I tried a few different mains in 7.0, and finally settled on a Demon Hunter in 7.1. I then did the rest of the expansion missing healing, so in 7.3 I've been trying the healer classes again to figure out which one I want for the next expansion.
You are the first RUclipsr I have ever actively checked for new videos for.
Aww =]
The Bob Ross of WoW. Oh how I love when you drop new vids!!
That sir... is a well made video.
I'm at college nowadays, but sometimes when I have some free time, I feel like going back to WoW even knowing that i'm so addicted to it... because of its story (lore and in game) and the feeling of being part of such an insanely big world. Hopefully I'll be back for BFA, and here I leave my big thanks to you for that video!
The story in legion just gives me infinite chills. My third favorite xpac for sure. Wrath first, BC second, legion third
Still enjoying the vids like always. Even though I haven't play wow for like 2 years, I really enjoy your content!
You have a great talent and every video you make contains a great emotional implicit kind Of feeling.. I hope some company sees this.. And you get something of this great work of making this videos.. Thx.. These are always a part of my day..
I've enjoyed Legion immensely. Thank you for the even handed analysis of Legion. It deserves credit for what it does well. You, my friend, are one of my very favorite publishers. Please keep it up.
Fantastic video thanks for the entertaining and nostalgic look back at Legion, definitely the best xpac so far.
Yeah, best if you don't count WotLK and TBC
Zeuzo I am counting those, Legion is better imo. Is that ok with you?
You haven't played WotLK, didn't you?
Zeuzo yea been playing since beta 2003... but again.... is it ok with you that I like this xpac the best or I have to like what you like?
Artifact weapon appearances were one of my favorite things about Legion, it made me get into raiding so I could do the Balance of Power questline, and i even completed the mage tower on every class, which is still one of my biggest and most memorable achievements in my entire 15 years of playing WoW.
It felt good looking back at Legion. It was my first expansion,I joined wow community when the Trial of Valor mini raid came out. I remember how excited I was when I started my DH and then boosted my warrior to 100. I did the Broken Shore scenario, I was speachles at the end of it. My first lfr raid, and those amazing raids with my guild. Legion was really fun for me,and it was the main thing that made me dive deeper into lore. I really enjoyed this expansion,and I hope BfA will be just as good as Legion. I will miss Legion.
People didn't like garrisons!?! Why the heck not!?! They're awesome!
I liked them too. I don't think people hated them per se. But rather, the effect they had on the community.
Watching this on the toilet rn, peak entertainment. Hope you see this and the image of me doing this is vividly in your mind.
Visually beautiful, lots to do and a good expansion. Suramar City is one of the most intricate and gorgeous cities Blizz has created. I was just bummed I couldn't explore it freely, was hoping after Nighthold it would phase so you could wander neutral. Or wander freely as a Nightborn elf. Nope. And if I never have to kill another fricking demon I will be ecstatic. I was sick to death of them.
Mythic+ and Mage tower challenges was my 2 favorite things in legion.
i've done all 36 mage tower challenges, as someone who ever onky played 3 classes (DK, mage and druid) it was nice to have a reason to level and play all the classes, gave me a way bigger understanding of all the other classes.
mythic+ was by far the greatest thing blizz ever added to the game, i've always enjoyed doing 5man dungeons, its great for someone who doesn't have 3 hours to play in a row, which is basically required if you want to pug raids or if you want to join a guild and raid with them, mythic+ lets you play for an hour and do a dungeon and have the chance to gt some sweet loot :)
I've played my fair share of PvP in the bursty days of BC/Wrath/Cata(slightly less bursty then) and all your points on PvP actually make me want to pick up Legion.
Nice content as always, MadSeason ! I think WOW is evolving with the new interactive quests and content. Looking forward for BFA videos and the others series from u:)
This aged poorly lmao
One of the best features of your videos is your music , much love keep it up
Great vid as always MS - That Arnold impression however made me cry in laughter
You're right about looking back at Legion, Battle for Azeroth is garbage. Can we go back to the last patch of Legion? I would love that.
Been watching your videos. Nice quality feels like the history channel of wow. subbed and letting all the memories rain down on me. Just got back to wow too . man they changed a good amount since MOP.
Came back here to hype myself up for Tauri Legion
I'm still a little upset that they forced Frost DK into dual wielding. That completely ruined class fantasy for me...
Speaking of, I fucking despise the Frost of Sindragosa builds for Frost DK, but that ended up being the most viable option for nearly the entire expansion. It made me finally level a mage and start maining that for raiding...
True, one-handed weapons looks like shit, dangling around ur waist like a fucking
propeller.
J.o.e Official J.o.e Official ahh yes, vanilla and tbc class design, you mean how the majority or classes actually used very few abilities for damage rotations ? Or do you mean how unique the classes where ? Funny because you then say the design was bad in legion despite it trying to go back to the class fantasy. You do realise you still do damage even if you don't follow the rotation right ? It's not automatically zero, and are you really saying you can press everything in older expansions and still do better than someone maximising the class via rotations or tracking auto shots ? Honestly it sounds like you are just a terrible player when you complain about a rotation, sounds like you just use random buttons to me.
J.o.e Official If you really think the old talent system was superior or you could mix it up as much as you claim just tells me what I allready suspected, you don't play at the high end of the game, it's also pointless to discuss, legacy servers are coming out eventually so you can have your precious vanilla, I'll be playing my version of wow you can play your own.
J.o.e Official I see what you are saying but to me anyways I see no practical reason why a frost Mage should have fire or arcane spells or fire use frost etc, to me I feel like each spec is more unique than they where in vanilla for that reason. But fair enough I see what you mean and if I'm fair I have to admit, I do miss some hybrid specs. It's always fun to have at least a few of them to play.
Madseason do another quest series i would love to reminisce getting the Hand of Adal title and reviewing that quest chain. Keep making the best wow videos.
I loved the xpac its one of my favs sense mop, I never really remember cata and wrath even though I played them
Not to sound rude but I've been waiting for more of your content! It's just so great.
Random question for you, MadSeason. I have been watching your videos looking for the one that has a clip of the guy that says "Lok'tar Ogar, brothers!" after defeating a boss and his guildies all stop cheering and groan. If you could tell me what video of yours that clip is in I would be so happy, I have a friend that wants to see it and I have re watched a lot of your vids and have not found it yet. Thank you for the wonderful videos, I am a huge fan!
Legion was the best. Artifact weapons. And all the different appearances and colors variations kept me busy.
And even got me to level all classes to get all 36 mag tower challenges done. Which I did.
The best quest chain in entire WoW history with sad ending :'(
25:59
I'm not a hardcore PvPer (haven't done serious play since MoP, only did it now for prestige rewards) but the biggest problem with Legion imo was that there were too many "Cheat Death" abilities in PvP with the most infamous being the Fury Warrior Hidden Artifact skill. "Oh, you outplayed that Fury warrior in a 1v1? Nah lets proc that ability and have him come at you with all CDs up again while on 0% health and immune to damage." (I believe it eventually got nerfed/no longer works in rated pvp but still)
To name a few:
Rogue - Cheat Death
Ret Pally - Auto bubble @ 20%
Enhance Shamans - PvP talent that makes astral shift work like a pally bubble
DH - Netherwalk and the PvP talent that lets you fly into the air (it was a "You lose" button if you were a melee fighting them)
BDK - Purgatory
Holy Priests - PvP talent that lets them go into Guardian Spirit whenever they want regardless of health or killing blow
And like you said about Wpvp, it just became World of Tanks or World of Rogues with the occasional random 1shot of "LOL trinket/leggo proc"
Indeed I hope to see more challenges like the Mage Tower in the future.
"here's to 2 more in zandalar, and kul tiras" It was not meant to be
The biggest problem with legendaries in the beginning was that they originally never intended you to get more than like 3 or 4. It was a hard cap. If you didn't get the best leggos for your spec you were screwed until they changed it. Even then, there was a very real possibility of it taking a long time before you got your BiS leggos. Also there was that whole thing with some people getting a weird glitch that let them get many of their leggos in an extremely short amount of time.
Legion " Yo dawg, i heard you like RNG, so we added RNG to your RNG while you RNG."
Alas, BfA turned the RNG up to 11. Set it on fire and then threw it out the window...
Bored af,just wanted to turn off PC,and notification popd up,you made my day dude
oh i love your voice, playing it always before going to bed to calm myself
25:08 Holy shit I'm crying with laughter!
Great video and great editing man! very well done keep it up.
Cheers from Turkey
Absolutely amazing work. This video summarized correctly all my feelings with this expansion. Thank you :)
i love how people say that it took 13 months between wod and legion, same thing was with panda > wod and cata>panda and wrath > cata but no one mentions those.