Supermarket Simulator: How to make more money? (Pricing Tips)
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- Опубликовано: 4 май 2024
- • Supermarket Simulator ...
I spent 24 in-game days playing supermarket simulator to test a few different pricing strategies for the items in the store, in search of the most profitable one. I wanted to find a balance between the income and the number of products that were found to be expensive. I hope this tips and tricks style video is useful for people who were wondering if they can increase their income in the game.
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(PC gaming reviews)
• Reviews
Playlists for individual games for which I have other videos beside reviews (covering updates, tips and tricks, etc.)
• Supermarket Simulator
• Retrowave World
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Playlists:
(PC gaming reviews)
ruclips.net/p/PLKx7usOCdnt4A9UUQm4SENQS4qsm74tz9
Playlists for individual games (Reviews, updates, tips and tricks)
(Supermarket Simulator)
ruclips.net/p/PLKx7usOCdnt7ZY5a5gbyyA9k6Sh_mpQBs
(Retrowave World)
ruclips.net/p/PLKx7usOCdnt4MCE5CAsSEcDerWc0ZYJ4x
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I just use 7%... Nice analysis. :)
Thank you. The testing for this video indeed took a while, so I'm happy to see people watching/liking it. As for the percentage, I did notice some people on Discord mentioning that they use 5-10%, but I decided not to torture myself with extra math and stick to "normal" numbers. But I can see the percentage being easier for some players.
game really takes ALOT of patience to get a better store
Indeed, I played it for almost 50 hours, and still there are a lot of store expansions and licensees to buy, and they are getting quite expensive. Still, the core loop is fun, and I can't wait for the dev/s to implement more of the planned content. But it's not a game for everyone that's for sure.
This kinda reminds me of that one particular guy who stole couple millions from a lady's credit card then blocked the street with boxes
Definitely not the same guy :D He must have used mods for that, since last time I checked you can only put "the correct" number in the card reader or the purchase won't happen.
so i tried this tactic by making everything 50 cents above the market price and so far my profits went up!
I would generally stick to 30 cents for items under $10. You can see in the video tests #1 and #3: the only difference was that the items between $5 and $10 had 30 cents over in test #1 and 50 cents in test #3 which led to twice the number of "products found to be too expensive" while the income was basically the same.
Wait so which one was the best
I went with the last one (tests #21-24) since it's easier to match the market price for the cheaper items and only overprice the more expensive items. But yeah, any of the 3 final strategies (test #9 and further) should give close results to each other (~$50 per day). Just avoid extreme stuff like tests 7-8, I was hoping those would work but clearly the dev don't want us to price gauge too much.