Fantastic battle report! You're camera work was excellent - how you shifted the focus from the shooter to the target as you explained the activation was very well done! Also, it was a pleasure to see such well-painted (and creatively painted), thematic gangs on the table. Thanks for another great episode!
I enjoyed that and the way you mentioned rules will make this one a great one for people learning. I play games against myself and really enjoy how much the randomness of the rules make that an entertaining thing.
This was the first time I've ever actually played solo ever and its pretty ok to be honest. Definitely means I can control stuff fully as well so it's kinda better for recording in a way
Yeah I was using the elevator at the front which counts for free but made it look and sound like the initiate was climbing. Dw there were quite a few little mistakes in this
Hello, love your content, but I got questions about rules :) 1. At 9:00 you climbed CG juve up the 2 floors with one move, and then you moved to be able to shoot. Do you consider climbing as normal move, not halving Movement characteristics as Climbing action describe ? 2. It seems for me you do not roll any dices for Initiative to check if fighter falls down when ending action less then half inch of the edge of the level. Anyway I like your videos and it was great that people make content about Necromunda :) And for rules specialy point two is imho great balancing factor, as Delaque with 3+/2+ Initiative can be relatively save on the higher spots, but GSC Abberant will fall down almost each climb or fall down the bridge if not carefuly positioned (Ini 5+). It makes game much more fun, specially running GSC gang in campaign with four Abberants (Toll Bridge mission was brutal :) ) Thanks for answer, I know it is game and we all can use rules how we can, but I'd like to know if some rules are not used on purpose or just forgotten :) Cheers !
Another great battle report, even if done solo! Shouldn't the Butcher have taken an Initiative test at the end to see if he fell? It would have taken him within 3" of a friendly model who might have broken if the fall took him out...
@@wellywoodwargaming - no worries, man - we all miss stuff. I just thought that might have changed the outcome at the very end (though it's highly unlikely). Keep the content coming, and good luck with the move!
this was a great video! I'm wondering if in future vids you could experiment with leaning more into the fluff, diving a bit more into the narrative and such. As the video goes on I found it a bit hard to stay engaged and maybe some more narrative depth could help
Nice Necro batrep. Just found your channel, I hope you still check the comments. :) I'm no Necromunda expert so I'm curious what models you used for the CG initiates? I don't recognize them. They look great. Keep up the good work.
When I used to be big into Necromunda we'd play on 4x6 boards! I'm guessing the newer version shrunk it all down? Shame as making this awesome scenery across that space was so much fun, plus it made the games tricky AF! Can you expand the space in the new system?
we usually play on a 4x4. just takes a bit longer to get to each other and gives the longer range weapons chance to control the game a bit more. With smaller board sizes the games are usually much shorter. letting you get multiple games in on an evening.
Most of my batreps and general play are on 4x4 actually its just for these skirmish episodes I'll be doing 2x2 as it makes the games a bit shorter and more dramatic from the off
I own legit every gang including ogryn, squats, nomads, and corpse grinders except delaque. I just kinda dont want them in my house lol. Feel like they are the most abusable that need it or dont really function. Change my mind
Fantastic battle report! You're camera work was excellent - how you shifted the focus from the shooter to the target as you explained the activation was very well done! Also, it was a pleasure to see such well-painted (and creatively painted), thematic gangs on the table. Thanks for another great episode!
Thanks so much!
What an amazing looking Delaque gang! Can’t wait to start playing Necromunda again
That setup is inspirational - collected Necromunda for a while now without playing, so glad I found this channel.
Great content
Thanks ☺️
I enjoyed that and the way you mentioned rules will make this one a great one for people learning.
I play games against myself and really enjoy how much the randomness of the rules make that an entertaining thing.
This was the first time I've ever actually played solo ever and its pretty ok to be honest. Definitely means I can control stuff fully as well so it's kinda better for recording in a way
Completely new to necromunda and your chanel, the video work is great and you managed to keep it constantly engaging. Realy interesting to watch
Thanks so much! Glad you found it of value
Thank you, great batrep! Where is the playmat from? I need it! :)
This was great! Glad you can still put out batreps even when youre moving.
that spyker looks amazing!
Fuck the Corpse Grinders comin' straight from the underhive.
Nacht Ghul had the option to consolidate after his first fight.
Great battle report. One constructive criticism though - the music was much too loud in comparison to your voice.
Mate ! I was keeping this one for this week end, show time ^^ thank u 🙏🏼
Thanks for watching!
New to Necromunda, picked Delaque, your gang looks IMPRESSIVE, where can I find the heads with the gas mask? Same with your Spyker! Thanks!
The heads are from ruststalkers and the Spyker is from an aos wraith
That Delaque gang is GORGEOUS. HELL yes.
Thanks mate
A good run in ash wastes would be a Cutter circular saw on a motorcycle doing the run by attack. Would that be a 4" 360° attack three times?
🤣
Great battle report
When you climb, you don't do half for movement if they are not on a ladder?
Yeah I was using the elevator at the front which counts for free but made it look and sound like the initiate was climbing. Dw there were quite a few little mistakes in this
@@wellywoodwargaming ohh gotcha. makes sense. :) sorry bout that
love your Mini's !! Great BR ! Thank you
Hello, love your content, but I got questions about rules :)
1. At 9:00 you climbed CG juve up the 2 floors with one move, and then you moved to be able to shoot. Do you consider climbing as normal move, not halving Movement characteristics as Climbing action describe ?
2. It seems for me you do not roll any dices for Initiative to check if fighter falls down when ending action less then half inch of the edge of the level.
Anyway I like your videos and it was great that people make content about Necromunda :)
And for rules specialy point two is imho great balancing factor, as Delaque with 3+/2+ Initiative can be relatively save on the higher spots, but GSC Abberant will fall down almost each climb or fall down the bridge if not carefuly positioned (Ini 5+). It makes game much more fun, specially running GSC gang in campaign with four Abberants (Toll Bridge mission was brutal :) )
Thanks for answer, I know it is game and we all can use rules how we can, but I'd like to know if some rules are not used on purpose or just forgotten :)
Cheers !
Yeah so I kinda cheated. I was using the elevator round the front but didn't actually mention it on the video and it looks as if he climbs. My bad
Love the Model for the Spyker, which one did you use for it? I cant seem to find it
It's a heavy conversion with lots of greenstuff. Base model was some undead guy from aos
Another great battle report, even if done solo!
Shouldn't the Butcher have taken an Initiative test at the end to see if he fell? It would have taken him within 3" of a friendly model who might have broken if the fall took him out...
Yeah I made a fair few mistakes in this one I'm afraid
@@wellywoodwargaming - no worries, man - we all miss stuff. I just thought that might have changed the outcome at the very end (though it's highly unlikely).
Keep the content coming, and good luck with the move!
Thanks for the videos, but you never did any nerve tests. Am I right?
Yeah I did, the first I pointed out were done off camera and passed the second I included here. Dw I made several other mistakes though 😁
Did you mean for the masks? I did those too
@@wellywoodwargaming oh that's right! I forgot you said you did them off camera. Nevermind. Keep producing content, I love it.
this was a great video! I'm wondering if in future vids you could experiment with leaning more into the fluff, diving a bit more into the narrative and such. As the video goes on I found it a bit hard to stay engaged and maybe some more narrative depth could help
I can certainly try
Nice Necro batrep. Just found your channel, I hope you still check the comments. :) I'm no Necromunda expert so I'm curious what models you used for the CG initiates? I don't recognize them. They look great. Keep up the good work.
Thank you! These were converted ghouls from aos I believe
Wow those delaque look awesome. Are they an alternative brand or conversions?
Just a simple headswap is all mate
Looks like meats back on the menu boys!
When I used to be big into Necromunda we'd play on 4x6 boards! I'm guessing the newer version shrunk it all down? Shame as making this awesome scenery across that space was so much fun, plus it made the games tricky AF! Can you expand the space in the new system?
we usually play on a 4x4. just takes a bit longer to get to each other and gives the longer range weapons chance to control the game a bit more. With smaller board sizes the games are usually much shorter. letting you get multiple games in on an evening.
Most of my batreps and general play are on 4x4 actually its just for these skirmish episodes I'll be doing 2x2 as it makes the games a bit shorter and more dramatic from the off
Delaque dice rolls.... shocking lol
I own legit every gang including ogryn, squats, nomads, and corpse grinders except delaque. I just kinda dont want them in my house lol. Feel like they are the most abusable that need it or dont really function. Change my mind
🤣🤣🤣
Fun. Thanks
Hail all