I wonder if 3 lab spam from blue/cyan would have allowed those Razors to push through. They were hidden behind enemy razors/titans, but pink had +-10 snipers clicking away. While your abductors/snipers had to be distracted by red/yellow spam. Perhaps still not enough, metal on field was pretty even.
this game is sick, do you think you could do a raptor or scavenger defense vid? been yearning for some high level hard difficulty videos but there are none
I noticed you only recently built 2x t1 e-convert b4 blow-comm. it has been frustrating to see you overflow on this most games that I watch. However I still think 1 more storage right after your t2 lab and 2-4 more winds would have a lot more benefit in this game. Btw are you working out any new ideas besides? Much❤! When you’re eco or air at 1st-2nd ts it’s your responsibility to not over flow to lower ts.
I tend to play it by ear on the converters nowadays. The thing w/ overflowing E is really more of a question of is the time(BP) spent boosting out converters taking away from putting E into the lab or t2 con? One thing I'm trying to sort out is having enough E in rotato to make the cons after I get my lab, as I tend to run out due to how expensive in the E department t2 cons are. Definitely a WIP, love the feedback!
@ nice seeing you iterating the responses in real time. My twitch handle and game handle is Ta_Rules. I wonder why people don’t go Thors in a fire line anymore.(minimumturret traverse, hence max dps).Their dps/hit points/metal cost ratio was dominating a year ago. Is that still the case now?
Yeah that game was so sick brightworks casted it
W Brightworks
You really did everything this game
I wonder if 3 lab spam from blue/cyan would have allowed those Razors to push through. They were hidden behind enemy razors/titans, but pink had +-10 snipers clicking away. While your abductors/snipers had to be distracted by red/yellow spam.
Perhaps still not enough, metal on field was pretty even.
Ya seemed even to me and those were definitely a problem. Should pretty much always have spam w/ t3 though so I agree!
It was painful watching you not able to target with vision on those starlights
Awesome game!! interesting seeing it from two differnt perspectives as well
Ya was stoked when Brightworks picked it up!
Sick game
"I love LRPC" (in the "I love refrigerators" guy's voice)
This LRPC Gameur
yay a different map 🍻
Moar different map to come!
gaming
Pink player reporting in. Our air kept building T2 air labs and never built AN. I was not at all ready for the mara push. Gg.
Ya that makes sense. Those 2 bubbles are a ton of metal too. Tough to afford everything :/.
Thanks
Thanks for watching!
this game is sick, do you think you could do a raptor or scavenger defense vid? been yearning for some high level hard difficulty videos but there are none
I haven't played raptors/scavs before but sounds interesting!
Why is Nezah so OP.
But really though, why is Nezah so OP?
I noticed you only recently built 2x t1 e-convert b4 blow-comm. it has been frustrating to see you overflow on this most games that I watch. However I still think 1 more storage right after your t2 lab and 2-4 more winds would have a lot more benefit in this game. Btw are you working out any new ideas besides? Much❤!
When you’re eco or air at 1st-2nd ts it’s your responsibility to not over flow to lower ts.
I tend to play it by ear on the converters nowadays. The thing w/ overflowing E is really more of a question of is the time(BP) spent boosting out converters taking away from putting E into the lab or t2 con? One thing I'm trying to sort out is having enough E in rotato to make the cons after I get my lab, as I tend to run out due to how expensive in the E department t2 cons are. Definitely a WIP, love the feedback!
@ nice seeing you iterating the responses in real time. My twitch handle and game handle is Ta_Rules. I wonder why people don’t go Thors in a fire line anymore.(minimumturret traverse, hence max dps).Their
dps/hit points/metal cost ratio was dominating a year ago. Is that still the case now?