shapr3d vs plasticity

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  • Опубликовано: 25 авг 2024

Комментарии • 43

  • @lanchesternaanyane
    @lanchesternaanyane Год назад +26

    I hope the fix the workflow annoyances in Plasticity in future version 1 updates. I’m currently on the 30 day trail but I’m going to buy it. It feels nice being able to buy software again. These subscriptions are annoying.

    • @CarlMoebis
      @CarlMoebis Год назад +9

      I agree. One of the reasons I jumped from Shapr3D was their ridiculous pricing model and nothing for hobbyists. What hobbyist is going to spend $300 per year on software that expires. The community constantly asked the CEO of Shapr3D to think about a more cost effective tier and he ridiculed them. There was a RUclipsr that did a very fair analysis on got into a flame war with him. Anyways, I bought the indie tier of Plasticity for $99, because it's exactly what I need and I don't feel like I'm on a clock for something that will expire.

  • @X-Prime123
    @X-Prime123 9 месяцев назад +5

    Dude, you gotta get to the point with the video. Do a direct comparison without any filler.

  • @baloghz85
    @baloghz85 Год назад +4

    Shapr3D needs an account for syncing between devices. But after you've logged in you can use it without internet as well, it's just not syncing :)

  • @bw162
    @bw162 2 месяца назад +1

    Do you feel strongly about ANYTHING?

  • @lrvogt1257
    @lrvogt1257 Год назад +5

    Well, I didn't learn much here. Plasticity is being upgraded rapidly. When you make a rectangle just click, TAB, type in X. TAB, type in Y so not more now. 1.2 has just been released with a lot of new features.

  • @lechefski
    @lechefski 11 месяцев назад +1

    Do either of these apps work well with more complex designs? I'm looking for a replacement for Fusion 360 which gets bogged down too quickly.

  • @SebastianLarsen
    @SebastianLarsen Год назад +2

    Do you know if pladticity will have parametric/timenline like shapr3D and fusion?

    • @detroittrickster3327
      @detroittrickster3327 10 месяцев назад +1

      nope

    • @HO-mi9pj
      @HO-mi9pj 8 месяцев назад +1

      Yes, the history feature will be major feature for Plasticity V 2.0 Version

  • @aslamali6
    @aslamali6 Год назад

    If only there was a way to export from plasticity to twinmotion!

  • @RomanPittroff
    @RomanPittroff 10 месяцев назад

    Just press Tab! ;) Nice Video

  • @joecuevas6368
    @joecuevas6368 Год назад +2

    Shapr3D on an iPAD with a pencil is just amazing. Is just the price that like wow!, I just build thing as a hobby once in a while, which they had a more affordable pricing...

    • @erik3205
      @erik3205 Год назад

      yeah 300-400 is pretty steep

  • @arr84.design
    @arr84.design 6 месяцев назад

    Waiting for a Plasticity app. I hate subscribtions options so..

  • @hatac
    @hatac Год назад +1

    Plasticity is meant for game object creators who are rarely doing precise measurements. You still do UV and painting in other apps most of which allow you to also adjust to precise sizes. A recent change in the past week halves the number of clicks so it now matches your other program reasonably well.

    • @HO-mi9pj
      @HO-mi9pj 8 месяцев назад +2

      Now plasticity is focusing more in CAD workflow , you can add dimensions and design with accurately with dimension based workflow also

  • @borisvdb
    @borisvdb Год назад

    One thing I find confusing about Shapr3d is: Doesn't CAD require a powerful PC? So Sharpr3d can't run all that well on iPad with limited ram and processing power.

    • @fx_node
      @fx_node  Год назад

      If you know some one with an ipad and pencil you can get the free version of shapr3d and try it. You will be surprised. I was and I have 3090ti pc. The Apple store might let your try it out possibly. You not going to build a complete model of a car with every nut and bolt in it. These programs are really for parts creation and simple assemblies. I 3d print a lot and shapr3d works well for that.

    • @Z-add
      @Z-add Год назад +2

      Shapr3d was initially designed for the ipad. It is heavily optimized to run very fast on ipad.

    • @g8610g
      @g8610g Год назад

      ​@@Z-addthat wasnt my experience. I ran it on an Ipad pro and it was allready loading for seconds a when filleting 1 relatively short spring shape.. its cool to do parasolid on Ipad. But I think its too demanding for it.. Nomadsculpt works incredibly well however.

    • @detroittrickster3327
      @detroittrickster3327 7 месяцев назад

      it flys on my pro you prob dont have the m1 -m2@@g8610g

  • @MetalGearMk3
    @MetalGearMk3 Год назад +5

    Plasticity > Shapr3d

  • @wonkaytry
    @wonkaytry Год назад +1

    pseudo cad tools

    • @fx_node
      @fx_node  Год назад +2

      As far as I know they both use siemens parasolid and you can get step and iges out of them which is handy.

    • @lazyman1011
      @lazyman1011 Год назад +2

      Troll alert!

    • @postmodernerkindergartner960
      @postmodernerkindergartner960 Год назад +3

      I'll enlighten you: Apps like plasticity are a godsend for 3D artists. It made with that community in mind and people are loving it. You can go ahead and make your screws and nuts in CATIA or whatever

    • @SparkyTV2
      @SparkyTV2 Год назад

      As a 3d artist that uses blender. I'm not understanding what the hype is with any of these programs if the can't produce cam toolpaths. Blender can technically do all the same things if you know how or have the correct addons. And it seems like goals of these programs is to export these to something like blender to be be rendered anyways

    • @postmodernerkindergartner960
      @postmodernerkindergartner960 Год назад +1

      @@SparkyTV2 no offense, but you never had to detail hard surface objects, do you? In cad you have almost no limits with detailing, you can Export the thing as a high poly to bake and voila