so if im aiming at the same fucking spot. same reticule placement as a controller, mouse gets misses and controller gets hits? They might as well give controllers a 20% increase shields or how about 10% damage increase? how about controller players get 2 points per kill in slayer. Might as well, since they are playing different game. The aim assist isn't just helping with reticule placement, its giving them bigger hitboxes as well.
@@ItzTheDay basically, If you are playing with MNK.. Not ONLY are you at a disadvantage due to AA & rotational tracking your hitboxes are enlarged and you have a magnet for a face. Here soon we will all be playing with Wii motes, and the game will play itself.
it does seem like mouse has some magnetism but where the controller gets the full 3 round burst to register the mouse and keyboard seems to only register the first bullet, with recoil making the others miss. This shit is really ruining the game for me. Im tired of random joes in every game just full mag dumping with the pistol with perfect accuracy even while im ducking and weaving. Cant even tell whats hacking or a controller anymore.
Is the FOV the same on both devices? The MnK looks a bit off. I play with Mnk only for MCC and Infinite. my biggest issue isn't really the auto-aim or increased bullet mag. My issue is that they can bob and weave shots by focusing on movement and disregard their aim due to the autoaim / mag advantage they have. Any good controller player that actively tries to dodge my shots FUCKS my world up. I try to do the same but auto-aim makes it so if I don't move one direction for more than 1-2 seconds straight, it will stay locked onto me and keep the crossair on me at all times. So those short dodges that controller players do and wreck MnK players do nothing vs other controller players. This is coming from some one who loved Quake and CSGO.
On pc it looks like you're on a higher fov, and I don't believe the crosshair scales down at higher fov to more accurately display the amount of bullet mag you should be getting
It doesn't matter what the FOV is, I tried both Xbox and PC at default FOV and both at 104 FOV. The bullet mag still acts the same and with controller it is still stronger. FOV can be changed to personal preference, but it doesn't change the actual distance from each player. Therefor the bullet mag will act the same in said distance regardless the FOV setting.
Controller is "so inaccurate"? How do you figure? Isn't it clear that you really don't have to be accurate with a controller to be rewarded the kill? This is a big problem with this game. Even if they do give us a crossplay option, the game is still rewarding controller with missed shots. Aim assist alone isn't the issue with controller, it's the stronger bullet magnetism you get with controller. This is why controller accuracy is so buffed compared to MnK.
This video didn't prove anything that you were trying to granted I only watched 4 minutes. Both kbm and controller hit when you had just a piece of the reticle on target. If nothing was touching then nothing hit on either.
Then I suggest you finish watching the whole video before making a claim that if nothing was touching then nothing hit, because that is false and clear as day with controller.
Ok I watched it. Look at where you aimed. On Xbox the line is in the middle of the left leg so you hit on computer the line is to the left of leg. Explains the difference.
so if im aiming at the same fucking spot. same reticule placement as a controller, mouse gets misses and controller gets hits? They might as well give controllers a 20% increase shields or how about 10% damage increase? how about controller players get 2 points per kill in slayer. Might as well, since they are playing different game. The aim assist isn't just helping with reticule placement, its giving them bigger hitboxes as well.
Exactly, my video proves this yet controller players will defend their input to death.
@@ItzTheDay basically, If you are playing with MNK.. Not ONLY are you at a disadvantage due to AA & rotational tracking your hitboxes are enlarged and you have a magnet for a face. Here soon we will all be playing with Wii motes, and the game will play itself.
@@JDMvids1105 LOL the Wii motes made me laugh.
it does seem like mouse has some magnetism but where the controller gets the full 3 round burst to register the mouse and keyboard seems to only register the first bullet, with recoil making the others miss. This shit is really ruining the game for me. Im tired of random joes in every game just full mag dumping with the pistol with perfect accuracy even while im ducking and weaving. Cant even tell whats hacking or a controller anymore.
Is the FOV the same on both devices? The MnK looks a bit off. I play with Mnk only for MCC and Infinite.
my biggest issue isn't really the auto-aim or increased bullet mag. My issue is that they can bob and weave shots by focusing on movement and disregard their aim due to the autoaim / mag advantage they have.
Any good controller player that actively tries to dodge my shots FUCKS my world up. I try to do the same but auto-aim makes it so if I don't move one direction for more than 1-2 seconds straight, it will stay locked onto me and keep the crossair on me at all times. So those short dodges that controller players do and wreck MnK players do nothing vs other controller players. This is coming from some one who loved Quake and CSGO.
If you play this game on controller you are not 100% aiming. You 1/3 aiming
On pc it looks like you're on a higher fov, and I don't believe the crosshair scales down at higher fov to more accurately display the amount of bullet mag you should be getting
It doesn't matter what the FOV is, I tried both Xbox and PC at default FOV and both at 104 FOV. The bullet mag still acts the same and with controller it is still stronger. FOV can be changed to personal preference, but it doesn't change the actual distance from each player. Therefor the bullet mag will act the same in said distance regardless the FOV setting.
Great
Nice showcase. Let's hope 343 fixes this
It's almost like controller is so inaccurate compared to a mouse and keyboard it needs aim assist.
Controller is "so inaccurate"? How do you figure? Isn't it clear that you really don't have to be accurate with a controller to be rewarded the kill? This is a big problem with this game. Even if they do give us a crossplay option, the game is still rewarding controller with missed shots. Aim assist alone isn't the issue with controller, it's the stronger bullet magnetism you get with controller. This is why controller accuracy is so buffed compared to MnK.
This video didn't prove anything that you were trying to granted I only watched 4 minutes. Both kbm and controller hit when you had just a piece of the reticle on target. If nothing was touching then nothing hit on either.
Then I suggest you finish watching the whole video before making a claim that if nothing was touching then nothing hit, because that is false and clear as day with controller.
Just start watching from @6:20 then. Tell me how shots that weren't on target didn't hit. Which is true with MnK but not true with controller.
Ok I watched it. Look at where you aimed. On Xbox the line is in the middle of the left leg so you hit on computer the line is to the left of leg. Explains the difference.
Look at the longer lines to compare the position. They aren't aren't same. Look where the line crossed the body
At the end the line at the bottom is just barely off the hip on Xbox and more then double on computer