Killer Instinct Ranked - Best Sets October 20, 2024
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- Опубликовано: 7 ноя 2024
- It took me 10 days to select the music tracks.
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Songs used:
Daisuke Matsuoka - "Volcano Dome" "Big Top Bop" Punch Bowl"
(*Donkey Kong Country: Tropical Freeze*)
"Bullet Station" (*Sonic Heroes*),
Jun Senoue - Chemical Plant Act 2 (*Sonic Generations*)
Kenichi Tokoi - Planet Wisp Act 1 (*Sonic Generations*)
"Whoopsy Desert 1" "Whoopsy Desert 2" (*Wario Land: Shake It!*)
Norio Hanzawa - "Greenhorn Forest" "Pecan Sands" (*Wario World*)
David Bergeaud - "Bomb Factory" "Blackwater City" "Veldin in Peril" (*Ratchet & Clank*)
"Les Vagas" "Washinkyo, Amehon" "Yatterman's Workshop" (*Tatsunoko vs. Capcom: Ultimate All-Stars*)
Grant Kirkhope - "Vs. Targitzan" (*Banjo-Tooie*), "Aztec Boss" (*Donkey Kong 64*)
Ko Otani - "Grotesque Figures" "A Violent Encounter" (*Shadow of the Colossus*)
Vs. GINGERFACE
0:00 - I have a habit of not respecting Kan's bandage normals, even though that's one of his major gimmicks.
1:18 - It was more optimal to use Bolt Destroyer ender here while the KV is low, 'cos that's when you get the maximum benefits (most meter, more damage than DP ender, and a Warrior pip as the cherry on top)
1:28 - Unfortunately for Kan-Ra, there's no distance where Eyedol can't punish Sandsplosion, for either head.
2:20 - Jesus, the hit advantage on Meteor-Strike is actually cracked!
2:31 - I need to pay more attention to Kan-Ra's meter 'cos I keep getting tagged by the homie.
3:01 - That was actually a cracked read. But Eyedol's head has no hurtbox during forward jump.
4:06 - Eyedol and Kan-Ra share the same win condition: get a knockdown in the corner, then begin the bullying.
5:27 - Manifesting head switch...
5:34 - Dude, that doesn't work. And you're helping me close the gap! :sob:
---
Vs. SCORELESSDRAKE
6:40 - Even if I ended the combo here, any shadow that only hits once or twice after an opener isn't considered a break point, so it would've counted as opener-ender.
6:43 + 7:38 + 8:37 -
I keep forgetting that Sweep is the key to punishing Hail.
9:19 - 3 DPs in a row. And he got away with it.
8:08 - There's a difference between reading that Shadow Shatter is only -2 on block in the frame data sheet, and experiencing it firsthand then realizing how unintuitive it is that a tracking projectile is only -2.
11:53 - They had enough time after Cold Shoulder to link HP from Hail.
ScorelessDrake is a homie but their Glacius drives me nutty! GGs
---
VS GINGERFACE 2
14:20 - Once again, I don't respect Kan's oki from range.
14:24 - Hm, maybe I should stop mashing after Swarm.
14:29 - Sometimes it works though.
14:39 - First or last, S Bolt wins by projectile immunity.
15:02 - I have to keep saying it or I'll forget; Block Kan's mid-screen oki!
15:30 - Shoulda seen that one coming.
(Extending a combo with S Meteor Swing)
I remember Ovis' advice: "Take the damage and the pip, and stop resetting like you've got Millia mixups!"
16:31 - That anti-air was really lucky; I was just tryna vamoose out of the scorpion pit. GGs!
---
VS BEHINDYOU
16:54 + 18:25 - My DP inputs need some work.
20:20 - Got it!
17:10 - You have to be closer and sooner, or that doesn't work
17:40 - I am the dummy in a combo exhibition video!
BTW Fired Up H Fission is +20 on hit, and M Fission is 18 frames startup.
20:44 - This dude is playing me like a symphony!
21:15 - I don't know what they tried there, but I couldn't have gone straight to Ultra without that counter hit. GGs
---
VS SCORELESSDRAKE 2
22:26 - Maybe I should be dialing in Destroyer after HK
22:43 - I was really hoping that would chip.
22:48 - We both used our tackle moves at the same time and Glacius won. I'm tilted
23:48 + 25:54 + 26:32 - This is how you fight Hail as Warrior
24:08 + 27:24 + 27:52 - Damn screen freeze messed up my timing!
25:05 - Puddle Punch pushing through my perfect meaty is impossible!
26:25 - A decent punish from full-screen, but just a frame off.
26:41 - Why did I choose not to quick rise?
27:47 - Don't mean to leak my secrets, but Glacius can punish S Destroyer by SCing any hit before the 5th.
---
VS ONI KYRA
28:24 - Another round start DP today, what's up with that?
29:16 - I wish Eyedol had a tool as good as Shago dash DP for tagging backwards jumps. It would really help in the Arbiter Mu. The dream...
30:57 - Clobber is so good for chasing down Shago's back dash.
32:13 - Whiffing that HP was probably the most pivotal point of the game.Great punish from Oni Kyra!
Also don't mind me saying, but you can see Eyedol's recess at the apex of the Annihilation.
33:26 - Doing an extended combo to build a little bit of meter.
33:40 - H Bolt-Strike really is the key to this matchup. An area-of-effect that stops projectiles and crossups? And does good damage? #Blessed.
34:02 - Y'know, there really was no reason here to meaty with a physical attack. Shoulda just done another lightning cage. Anyway, GGs
---
VS GINGERFACE 3
35:08 - I never expect Kan to sacrifice the homie to approach, but it makes sense against a fighter who doesn't have to come near the pit.
36:17 - I don't know what I was thinking, 'cos that S Destroyer wouldn't have reached anyway. Peak Eyedol brain.
36:32 - God I love lightning cage!
36:38 - Dude, you can't just do that in neutral when Mage has meter.
36:47 - Add that to my notes of what not do to.
37:13 - Whiffing that medium kick totally killed my momentum!
37:29 - Man, I really hate Clutch.
37:37 - DPing on wakeup twice in a row? I lost all my patience.
37:45 - D'you see Eyedol's toes clip thru the floor?
38:06 - Fuck it, even when I'm cursed, I'm still pressing buttons.
38:39 - Hardest callout of my life!
39:00 - I didn't know this at the time, but you have to block the first part of Shadow Spike before you can jump the scorpion.
39:19 - I'll say it again, I really gate Clutch.
Maybe I could have had a better chance if I didn't switch between rounds, 'cos I went aggro, started running into everything, and couldn't get in. GGs
---
VS REEEK20
40:20 - Wall splat > throw may look suboptimal but it does more than his damage ender at levels 1 and 2.
41:24 - Woah that looked weird. If Aganos does a roll jump while behind the opponent, he'll do a 180.
41:49 - Don't mind me backseat gaming, but I'm pretty sure Aganos can shadow punch through that on reaction.
42:38 - Wow, I can't react for shit.
43:38 - Greed or misinput? Vote now on your phones!
44:03 - Wow, I can't approach for shit.
GGs, Reeek! You inspired me to start streaming!
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