@@ryanrg1545 I personally would just make a few or many puppets to map out my influence and take the territory that would make my borders look nice or because they’re core territories.
Trying to get a RP stellaris game going very much crushed me so bad that I had to step away from the entire game for a long time. Its so hard to RP when everyone is playing a meta, and you are playing either a 1 Planet civilization, or a (almost) purely religious empire.
I like to make the comparison to joining a random table for dnd. You know you'll get shit for a while but you'll always find that singular player that loves to play the game like you do and is just an absolute roleplay Chad. Collect them like pokemon and slowly make your own table and you have a shit tonne of hours of untapped roleplay to indulge in. Stellaris is the same for this. The wall of goblins playing the meta builds and shitting on others at the start of the game is a given. But the friendships you make with the select few once you find them makes the struggle worth it.
@@scoopidywhoop7484 every pdx game is horribly optimized. the old ones only run as well as they do becuase people just brute force new hardware at them. some like vic 2 don't even work well in that regard
Hoi4 MP is best done with friends tbh. The more people in the match and the less known about each other is the more and more chaos and the "I gotta be better" mentality grows
So true. The only time "competetive" MP is fun is when somebody is completly abusing the system, which is the exact opposite of what most MP mods try to do. Just get 4 or 5 friends and sit in VOIP and shoot the shit for the first 3 years of the game before you team up to defeat whatever major has become the most threatening, or just use game rules to make your intended enemy more dangerous. I really doubt HoI was ever ment to be played in an E-Sport-like fashion and trying to make it one would be a massive blunder for Paradox...
@@NoFlu I have never played HOI4 MP unless it was with my friends tbh. My experience in games like L4D2 with doing MP with strangers leaves a bit of a dour taste.
The yogscast playing as the Soviets, Romania, and Poland was amazing, as they just cooperated as moderate noobs against the AI. Just Rp and jokes and fun. I wish some irl friends played Hoi4 now.
@@peytondrews703 tbh I miss MP hoi4, cause it was fun kind of organizing either the group effort against the world. Or the understanding of what nation's we picked were purposely going to clash.
I played an actual role play server once with Kaiserreich mod. I played as Siam just because I'm Thai and I wanted to play minor. I was in an Asian discord room and talked with Qing about how I wanted peace with him so we can protect ourselves from Imperialists aggression and that my ambition is only Indochina. Japan came in to call me for a 1-1 talk and ask me to join his Co-Pros, saying that I have no choice anyway since no one is going to help me and that I will be his ''ally" and have a say in things. OfCourse, I accept then he went to war with Germany 2 years into the game (I have 3 mils) because I convinced him about leaving Qing alone and Germany is a greater threat (A.O.G. was still a thing so more than 100+ divs in Asian colonies). Then I got lend-lease from Russia (Who hated Japan's gut after losing the whole Siberia) cause I convinced him about having same enemies (Germany) and lend-lease from the U.S. (I sent 1 marine division in the civil war and help liberate Seattle somehow) because he is grateful. The tension of stalemate in Indochina and Malaya is palpable, Germany naval invasion of Hatyai cause me 12 divs and a total collapse of southern army, forcing me to mobilize police force as a stop gap measure, sinking of KMS Dresden ending Germany invasion threat and bombing of Bangkok. Was a very fun game with 25 people in the server.
There is a massive button called multiplayer underneath the Singleplayer button, assuming you have played the game atleast once, you should have seen it.
@@Omegas_XBnah bro i am automatic Im not even joking my mouse is ALWAYS ready to click the top button Then after a year playing I go like "wait the hell you mean i can play with other people?"
Something a lot of RP-players could benefit from is the "Yes, and" rule used in improv theater. If someone proposes a story-beat, you can go "yes, and" add to that with something new
As someone that plays hardcore competitive hoi i always say that the core issue with rp games is: *Hoi4 was NOT made to be an rp game, it was made to be an combat game.* Sure you can role play but in the end of the day hoi4 was made for combat, politics are barely in the game, economic system dosent exist , and even the way time passes in hours is there only because of combat. You can rp for an few years but eventually war *will* happen, and that makes hoi4 return to its original state or being an war game where your military is the most important factor. I also have seen so many good rp games turning south because someone gave an BS excuse and joined an war/intentionally killed an lobby. Ironically the best Paradox game to roleplay would be Victoria 3, since there economy and politics matter. But you have execelent production quality man, very good video
Yep... the problem is that HOI4 itself has pretty much no mechanics that don't incentivise just annexing everyone else that it ends up coming down to the good nature of the players and to some degree the rules. If you're interested in "competitive RP" in a game that was actually built for it I recommend Spudguns Vic 2 series
I personally prefer non-hist and its sad to see the hoi4 community being transformed into this league of legends like game where u must do historical everytime. IMO it removes all real strategy and it becomes who can click faster and do a better META, the victoria 2 MP community seems to be the best in terms of TRUE strategy with diplo, resources, etc so i'd def reccomend anyone interested to seek it out there. good video and good points
@@snopespeerreview according to what? what is your definition of a "good game", so long as people play their countries dont troll or ragequit nonhist is way better, HIST games almost always die cuz 1-2 people quit and say welp my alliance is ruined gg and ends in 41, at least in nonhist it doesnt matter and the game can continue on
Coming from SAMP, I realise that HOI4 RP has zero idea what powergaming is. Powergaming is the first and foremost rule of an RP scenario and hoi4 RPers break it constantly. The simple fact that you go into an RP game where you tryhard to reach your specific goal and use every advantage to help you is powergaming. There's no lorebuilding, no "character development", nothing, it's just tryharding but with a veil of diplomacy added on top.
The problem is... It's too easy to power game, in fact the game is _built_ on power gaming. You need a major overhaul to remove it, and slow things down.
"tryharding but with a veil of diplomacy added on top" this is the perfect way to describe HOI4 RP. I used to binge Tommy Kays RP videos, but I've only realised now that I've stopped playing HOI4 that RP just doesn't work very well.
This is so relatable. This is not only true for hoi4, but (with my limited experience) it is also true for Paradox games such as Stellaris, and Ck. I tried soooo hard to make a Stellaris RP game work, but +50 rules, and people trying to destroy others out of the game is just... Not that fun.
@@darkithnamgedrf9495 Yes. I can agree with that. Though there is the issue of players *continuously* assassinating each others players/family. (Or what I like to call them; assassination wars.)
@@Bigzthegreat It is actually not that hard once you get a feel for it. At some point, all you need is a glance or two to make a decision. 2-4 speed becomes doable with 2-3 speed being the main speed if having high intensity war. But if not then 4 is nice (when possible).
@@goteddd oh sick!! ive got major respect for u, i just finished watching the controversy videos and i'm sorry you had to go through all of that, i hope youve improved
What puts me off not only from hoi4 multi, but also hoi4 in general, is how it's less of a sandbox and more of a railroad type of thing. The parts of the game where you could go off-historic and do crazy stuff, rules like these usually come in to make sure that you don't. And if you do, it becomes a 'who has the more OP focus tree' game, with single points literally giving you countries.
Ex hoi 4 player here. The thing is the game has to have people not deviate too much or else the game has 99% chance of being bad/dying in 38-39 . Examples would be stuff like soviet civil war which will basically 99% chance make a game worse because of weak/useless USSR. i played USSR in 1 unhistorical game ever and i just did historical path and killed gemmany in 1942 because he was weaker and not the best at the game i think (he didn't have most of the normal german conquests so he didn't stand a chance) i did play one game though where germany did civil war and died 5 seconds into a war and it lasted until like 1942 because there was a axisish faction
Same goes for eu4, like... literally the entire video, every sentence can have eu4 instead of hoi4 in it and every sentence would fit 100%. Edit: what you said at the end about that one perfect game also fits perfectly, I had 4 which I remember pretty much start to finish in the sea a hundred forgotten games, and I was hosting and moderating more than half of them.
@@Infidi its not larp tho. People refuse to larp actually. There is nothing entertaining about having an eu4 game and then having an oirat player with noone near him who uses bs meta strats to annex asian and be a gigantic blob thats basically unkillable
@@spacenuts2781 I am not talking about your single player experience. You haven't played mp games with my group and know nothing what they're like nor how we play them. With all due respect, shut it.
holy shit bro im just seeing your subs boost in just a matter of hours and honestly its def deserved. From the editing and pacing as well as the info (granted ive never played hoi4 but just watched it in the sidelines) its impressive to see nonetheless. and in the words of palpatine "We Will Watch Your Career With Great Interest".
Its crazy how this is applicable to basically any paradox game. The thing is that at the end of the day every paradox game is about fighting and snowballing, to an extent. You would think games like Stellaris would be better for roleplaying because of how customisable your empire can be, but I found it to actually be the opposite. In any game there will always be a "best" option but against real people not using the best options will just get you shit on which is smth noone really wants. Noone wants to roleplay as the weak empire, everybody wants to be the strong one, atleast eventually. And as you said, its often times not even malicious, some players are just better than others and will always dominate. What helped me the most in finding fun in roleplay was actually to get comfortable with losing. Making a last stand against all odds. Staring defeat in the eyes and not budging. Seeing your empire rise and fall. It makes for a great story on its own. Which makes hoi4 roleplay so tricky for me since a lot of people insist on the "historrical" roleplay, which basically just means feeling entitled to get the same results/wins as in real history.
I am so glad that I was not the only one who has been adamantly confused over the past few years of why so many "roleplay" mods were being made, and how they seemed to actually absolutely add nothing of *playing* (as in, performing; re-enactors of a battle don't legitimately fight for their lives lol) of the roles to the game. Now all is explained.
it's a thing that happens in DarkRP, Roblox Border RP and nearly anything that brands itself as an "RP" game, these people don't actually know what an roleplay is. They think you can just add a ton of features to mimic the game and then have people narrate it, but usually that attracts people who actually play the game, they don't wanna roleplay, they just wanna play the game with added elements. Real roleplays often have you imagining or self-managing the things there.
Why not start your own community around this? Never done Hoi4 Rp but it sounds pretty fun. I think half of these problems could be fixed with better management/planning
Because often communities devolve into political thinking idiots, drama, manipulation and people thinking that administering a group of guys is like being the president
It doesn't matter, the winners aren't those who played the diplomatic game the best - it's whoever plays historical games and knows the meta division templates, builds, doctrine and modifications. Just like any other version of hoi4 multiplayer.
I used to play geo rp on discord, not on videogame, just your average rp where you play countries on the discord chan and... everything you brought up applies to that kind of rp too. And somehow, we still play, we crave for an awesome game which never arrives (or which break the mods due to the works needed to make the mechanics works). It's kinda strange
Yeah same here too ngl, the genre kinda got tedious for me after awhile, either it was me exhausting my knowledge on Iraq and desert storm grinding against someone else who had the same experience or even more then me, or it was just having to deal with kids, srry for ranting but still it just got boring after awhile.
As both a competitive and casual enjoyer of hoi4 MP since 2016, I've never seen a video that really encapsulated how insanely frustrating but simultaneously amazing a hoi4 game can be. And trust me, for a very long time it didn't matter if you played historical games or RP you would face desyncs, major players lagging, exploiting bullshit that forces a reload of the save, or god forbid the host goes MIA out of nowhere. However, its all toughed out because the "golden game" you have once in a lifetime truly is the most fun you'll ever have. I don't miss this game these days because I cant think of a worse way to waste my time than wait 3 hours in a lobby for a game to start then have it not start - but it truly is in a league of its own in so many ways. I also want to say that I never played RP games because they're literally just competitive games in disguise, and the few meta kids with their meta heavy tanks and autistic hyperfixations they will crush literally everybody who isn't in the "know-how" on how to make good divisions. Good divisions is a hard barrier that will cause you lose no matter what to people like this, they don't even need to play the great game of diplomacy. The casual-competitive divide is so incredibly strong in this game that there should (theoretically) never be any overlap whatsoever. What people are creating in historical games absolutely crushes these games.
that moment when you said "that one rp game that goes well" reminded me of why i use to play dayz so much, i would get my shit pushed in constantly but then i would have that 1 roleplay that was so amazing it made the 1000h worth of suffering worth it lol
i remember playing my first rp hoi4 game months ago it literally felt just like how you described (which i'm going to sum up with one word): hell, and it had few rules except it had to be mostly historical we had to wait for one guy who wanted to play as germany for *an hour* and the other peeps who reserved never joined nor had they responded when the host dm'd them (at least, not as fast), then the game started and it wasn't too bad, until sometime in 1937, the game lagged and the host had to afk for half an hour BEFORE it happened, without warning, and we had to play at 1 speed for what felt like an eternity i want to remind y'all one thing: the pre-game (or however you wanna call it) was set up a week earlier in discord
This video summed up my problems with Hoi4 multiplayer in general. I love the game, and can beat the AI, but I’m not huge into competitive. I normally don’t even change my div templates unless the enemy I’m fighting needs it (Like Germany in the base game). My PC is pretty bad, so I don’t want to hamper other players’ times, and I don’t have discord so most well regulated games are off limits. That leaves me either with Competitive Servers, where everyone’s a sweat and there are 20000 rules to keep me playing exactly like the admin wants, or RP, where people are still competitive but my game lags horribly. Add that to the fact my Hoi4 hasn’t been doing multiplayer correctly since a few updates ago, and the fact that that same update caused some of my mods (Cold War, OWB, Great War, etc.) to crash on boot, and I just don’t really have the ability to do Hoi MP. Great video for summarizing the problems in Hoi MP. Keep it up! -J
The main reason that it always becomes competitive is simply because it is multiplayer and people want to continue playing. All those cool formable nations require you to gain land, land you have to take from somebody else. That other nation is controlled by a human player who, understandably, doesn't want to give up any land as they ALSO need that land for THEIR formable nation. When you have 2 people who require the same chunk of land, and need to fight over it, and they are both highly motivated to win as these scheduled long HoI IV games are a massive investment of time and effort, it's bound to get sweaty. That's not really anybody's fault, but it is the nature of having a game where everybody is highly motived to win. It's going to be competitive. Nobody wants to go through the first few years of HoI that are boring as fuck building up their nation just to sell important land, merge with another country, lose a war, etc. All of those things might be more realistic/better for the "roleplay", but who wants to give up hours and hours of playing HoI on 2 speed without putting up the best fight they can?
Hey! Great video and honestly can relate with all the points you brought up. My only thought right now is; why don't you make a discord for this type of rp game? I'm looking for the same thing and many others too I'm sure.
It's in the nature of HOI4 to just be an anti-RP and pro-battle royale type of game, so there's just no hope in creating the ideal RP experience. Maybe one day someone will make a game that is the opposite of this dilemma : /
A good RP game made by paradox would be stellaris, you litterally get a chance to write your own history and craft your civilisation as you see fit which gives alot of free choice to do where as people who rp in hoi4 may try and keep to what happened in ww2 or follow a way that happened irl to justify their goals, though stellaris can also be abit finicky at times and good players may dominate aswell it's still a solid pick espically when you get too the end game
Honestly i think that's a inherent flaw with "RP" multiplayer video games is there is always gonna be someone better at just "playing" their nation. More mechanics in a RP game were you have a "goal" (even if made up by yourself) also means more oppertunities for people to outplay their contemporaries though the use of those mechanics.
@@SilasPT there are also origins in stellaris, for example the "here be dragons" origin spawns a sky dragon in your capital that has 50K power, granted it can easily be killed but if you build a decent size fleet aswell as defences then you can easily defend your capital and later down the line end up controlling he dragon There is also scion which makes you a puppet of a fallen empire and will periodically give you OK stuff for free, Another thing in stellaris is you don't know how strong someone is entirely, or how big they are, or even where they are until you find them, you need to use your spies to figure out if they will be easy or not
Aw hell nah man dont trust this bruv , hes a well know hacker that did nothing else than ruining mp hist lobbies , threatening big hoi4 youtubers and other forms of smuckery
>Threatens to rape tommykay s gf >Buh buh that wus 2 yuirs ago im a changed man now :((( Both you and me know that you havent changed in the slightest , aside from voice and appearance. You can hide but you will always be found
I had a friend who had such a bad pc that every multiplayer game he joined would just crash, we made him join a tommyk lobby just to see what happens, and the whole lobby crashed lol
Gotta say my favorite for the role play setting is CK3. Just put people in charge of a single nation as different vassals and give them orders. Example: Three guys managing the HRE. Two are dukes and the other is the emperor. The dukes are each given a task they must accomplish while also ensuring the Royal Family remains in power. Duke 1 is ordered to establish a foothold in Britain. Duke 2 is ordered to establish a foothold in Iberia. The Emperor is tasked with keeping the country from falling apart while also keeping the surrounding nations in check, if he thinks it necessary, he may call the dukes to war at anytime, but if he does not claim victory fast, he must either white peace or surrender, unless the defeat will result in him being deposed or the empire shattering. The end goal is the creation of two new empires, forming the pact of blood and then starting a full scale invasion of the surrounding nations. (Another fun idea is two just be three Dukes and to struggle to keep your AI emperor from destroying your empire at every turn.) I recommend you find some nice added difficulty mods and a mod that will allow you to conquer the surrounding empires without the need for claims.(Only to be used once the pact of blood has been formed.) Also,honestly, go find some people you like and roleplay with them. Randoms tend to always suck,regardless of the game.
@@jackeinessontjader5291 It's been a year since you fraudulently took that ticket. Just to verify the readers, you didn't get your 'Here before 1K subs' ticket. You aint an OG.
I have a few friends who like HoI4 and we get together from time to time to play RP. Yes, someone has problems with the Internet, and in principle time goes on for quite a long time, because we all need to have time to do everything, but in general it's fun. The most important thing in playing with friends is that there are no hard feelings and arguments (most of the time). That's why I avoid playing with strangers, at least in similar games where PvP is a priority.
Whenever I see like a tommykay role play game I'm constantly struck by how either nothing interesting or fun happens, the actual rp messages are shit, or a secret third thing
for good geopol rp, there are many discord servers which host them. Either a more standard geopol rp for a 1936 start date, a more niche date like 1812 or one of the bigger ones like TNOrp set in the TNO setting. HOI4 is NOT a good medium for rp, its barely even a good war game.
I really hate also how there are no public easily found historical games. Everyone knows to get players you need to say non-hist rp, but then the host and the people who set it up just play his. why can't we have some proper historical public games?
Ay goated! Glad I had this in my recommendations. I know your trying to escape some stressful people. I want you to know you make great content. Thank you.
Sort of the same issues with most popular strategy games MP without RP, except Tower Defense games probably. You basically talked about power creep like skill full player >>> noobs.
First I gotta buy the s***ton of DLCs because that’s the only way I’m ever getting into those rooms. Yes I’m playing HoI4 with pretty much the base game.
The biggest problem that I see. As a Vic 2 player are the "peace conference" like. You can annex the entire soviet union in 1 war withot consecuencess but maybe its just me that I dont know a lot of Hoi4
the game typically doesn't last if a major like germany or soviet union gets annexed. to be honest it's sad because i love to see allies vs soviet war in the aftermath but nobody has the patience
There are two types of HOI4 Roleplayers.
1: Those who spend an hour in a peace deal.
2: "NO YOU CAN'T PUSH ME BACK YET, IT'S NOT 1944 YET"
They do both
Or 3: Those who take as much territory from the peace deal as possible.
@@purpleplays69420 No no, those are normal HOI4 players, not roleplayers.
@@ryanrg1545 not normal for roleplaying context, but base game yes
@@ryanrg1545 I personally would just make a few or many puppets to map out my influence and take the territory that would make my borders look nice or because they’re core territories.
It's insane that every problem you brought up is still completely present in Stellaris, a game literally made to be a story generator. Amazing video
Trying to get a RP stellaris game going very much crushed me so bad that I had to step away from the entire game for a long time.
Its so hard to RP when everyone is playing a meta, and you are playing either a 1 Planet civilization, or a (almost) purely religious empire.
I like to make the comparison to joining a random table for dnd. You know you'll get shit for a while but you'll always find that singular player that loves to play the game like you do and is just an absolute roleplay Chad.
Collect them like pokemon and slowly make your own table and you have a shit tonne of hours of untapped roleplay to indulge in.
Stellaris is the same for this. The wall of goblins playing the meta builds and shitting on others at the start of the game is a given. But the friendships you make with the select few once you find them makes the struggle worth it.
Stellaris is horribly optimized.
@@scoopidywhoop7484 every pdx game is horribly optimized. the old ones only run as well as they do becuase people just brute force new hardware at them. some like vic 2 don't even work well in that regard
@@arakui me who runs CK2 at speed 5 and (slightly) lags with modern hardware :
Hoi4 MP is best done with friends tbh.
The more people in the match and the less known about each other is the more and more chaos and the "I gotta be better" mentality grows
So true. The only time "competetive" MP is fun is when somebody is completly abusing the system, which is the exact opposite of what most MP mods try to do.
Just get 4 or 5 friends and sit in VOIP and shoot the shit for the first 3 years of the game before you team up to defeat whatever major has become the most threatening, or just use game rules to make your intended enemy more dangerous.
I really doubt HoI was ever ment to be played in an E-Sport-like fashion and trying to make it one would be a massive blunder for Paradox...
@@NoFlu I have never played HOI4 MP unless it was with my friends tbh. My experience in games like L4D2 with doing MP with strangers leaves a bit of a dour taste.
The yogscast playing as the Soviets, Romania, and Poland was amazing, as they just cooperated as moderate noobs against the AI. Just Rp and jokes and fun. I wish some irl friends played Hoi4 now.
@@peytondrews703 tbh I miss MP hoi4, cause it was fun kind of organizing either the group effort against the world. Or the understanding of what nation's we picked were purposely going to clash.
I played an actual role play server once with Kaiserreich mod. I played as Siam just because I'm Thai and I wanted to play minor. I was in an Asian discord room and talked with Qing about how I wanted peace with him so we can protect ourselves from Imperialists aggression and that my ambition is only Indochina. Japan came in to call me for a 1-1 talk and ask me to join his Co-Pros, saying that I have no choice anyway since no one is going to help me and that I will be his ''ally" and have a say in things. OfCourse, I accept then he went to war with Germany 2 years into the game (I have 3 mils) because I convinced him about leaving Qing alone and Germany is a greater threat (A.O.G. was still a thing so more than 100+ divs in Asian colonies). Then I got lend-lease from Russia (Who hated Japan's gut after losing the whole Siberia) cause I convinced him about having same enemies (Germany) and lend-lease from the U.S. (I sent 1 marine division in the civil war and help liberate Seattle somehow) because he is grateful. The tension of stalemate in Indochina and Malaya is palpable, Germany naval invasion of Hatyai cause me 12 divs and a total collapse of southern army, forcing me to mobilize police force as a stop gap measure, sinking of KMS Dresden ending Germany invasion threat and bombing of Bangkok. Was a very fun game with 25 people in the server.
😳 He mentioned our mod
😎
Nice
you can play hoi4 with other people?
There is a massive button called multiplayer underneath the Singleplayer button, assuming you have played the game atleast once, you should have seen it.
@@Omegas_XBIt’s a joke.
@@Omegas_XBnah bro i am automatic
Im not even joking my mouse is ALWAYS ready to click the top button
Then after a year playing
I go like "wait the hell you mean i can play with other people?"
@@HOI4notsoproplayer 🤣🤣🤣
I love playing with myself
It's insane that you only have 173 subs. These videos are amazing, you deserve so much more recognition, keep it up! I believe in you!!
Look up the youtuber "Goated"
did it just go up to 472 in 2 hours?
@@polishgamer3503 yes, yes it fucking did. this channel boutta blow up.
Bro 4 hours has passed and he has gained like 615
here before 1K subs gang
Something a lot of RP-players could benefit from is the "Yes, and" rule used in improv theater. If someone proposes a story-beat, you can go "yes, and" add to that with something new
True, just go with the flow
As someone that plays hardcore competitive hoi i always say that the core issue with rp games is: *Hoi4 was NOT made to be an rp game, it was made to be an combat game.*
Sure you can role play but in the end of the day hoi4 was made for combat, politics are barely in the game, economic system dosent exist , and even the way time passes in hours is there only because of combat.
You can rp for an few years but eventually war *will* happen, and that makes hoi4 return to its original state or being an war game where your military is the most important factor. I also have seen so many good rp games turning south because someone gave an BS excuse and joined an war/intentionally killed an lobby. Ironically the best Paradox game to roleplay would be Victoria 3, since there economy and politics matter.
But you have execelent production quality man, very good video
Shouldnt war be a part of the rp?
@@joaojonito3764Not when all you do is full annex others
@@Xictlii That's why mod's like ENOAB is so interesting to me, how it shifts from "ANNEX EVERYTHING" into a more diplomatic setting.
Yep... the problem is that HOI4 itself has pretty much no mechanics that don't incentivise just annexing everyone else that it ends up coming down to the good nature of the players and to some degree the rules.
If you're interested in "competitive RP" in a game that was actually built for it I recommend Spudguns Vic 2 series
I personally prefer non-hist and its sad to see the hoi4 community being transformed into this league of legends like game where u must do historical everytime. IMO it removes all real strategy and it becomes who can click faster and do a better META, the victoria 2 MP community seems to be the best in terms of TRUE strategy with diplo, resources, etc so i'd def reccomend anyone interested to seek it out there. good video and good points
You can blame Tommykay for that...
@@Ronald98 ik he's unbearably annoying, hoi is just run by 13 year old kids in discords...
The game is literally designed that if you do not go mostly historical it will not be that good of a game 98% of hte time
I rarely play historical, a-historical is more random and fun for me.
@@snopespeerreview according to what? what is your definition of a "good game", so long as people play their countries dont troll or ragequit nonhist is way better, HIST games almost always die cuz 1-2 people quit and say welp my alliance is ruined gg and ends in 41, at least in nonhist it doesnt matter and the game can continue on
0:03 TNO IS LEAKING
mfs see a real historical reference and think of funny hoi4 mod, the brainrot is real
Coming from SAMP, I realise that HOI4 RP has zero idea what powergaming is.
Powergaming is the first and foremost rule of an RP scenario and hoi4 RPers break it constantly.
The simple fact that you go into an RP game where you tryhard to reach your specific goal and use every advantage to help you is powergaming.
There's no lorebuilding, no "character development", nothing, it's just tryharding but with a veil of diplomacy added on top.
The problem is... It's too easy to power game, in fact the game is _built_ on power gaming. You need a major overhaul to remove it, and slow things down.
"tryharding but with a veil of diplomacy added on top" this is the perfect way to describe HOI4 RP. I used to binge Tommy Kays RP videos, but I've only realised now that I've stopped playing HOI4 that RP just doesn't work very well.
This is so relatable.
This is not only true for hoi4, but (with my limited experience) it is also true for Paradox games such as Stellaris, and Ck.
I tried soooo hard to make a Stellaris RP game work, but +50 rules, and people trying to destroy others out of the game is just... Not that fun.
Eh ck is much better for role play, since even if you get conquered you can still exist as a vassal
@@darkithnamgedrf9495 Yes. I can agree with that.
Though there is the issue of players *continuously* assassinating each others players/family.
(Or what I like to call them; assassination wars.)
@@maxs.5112 never played a ck mp but it seems like hell
so much micromanaging, if the pause button didn't exist i'd be dead
@@Bigzthegreat
It is actually not that hard once you get a feel for it.
At some point, all you need is a glance or two to make a decision.
2-4 speed becomes doable with 2-3 speed being the main speed if having high intensity war.
But if not then 4 is nice (when possible).
@@maxs.5112 and how long are these games?
Subscribe if you enjoyed it! We're gonna be makin' a little RUclips empire together 🙏
now hang on a minute arent you that goated youtuber?
@@quirthercog4493 Yup
Looks like I found the most underrated RUclipsr of century.
@@goteddd oh sick!! ive got major respect for u, i just finished watching the controversy videos and i'm sorry you had to go through all of that, i hope youve improved
@@quirthercog4493 Ty for lookin out for me, im good no worries!
What puts me off not only from hoi4 multi, but also hoi4 in general, is how it's less of a sandbox and more of a railroad type of thing. The parts of the game where you could go off-historic and do crazy stuff, rules like these usually come in to make sure that you don't.
And if you do, it becomes a 'who has the more OP focus tree' game, with single points literally giving you countries.
Ladies and gentlemen, we're seeing this channel blow up on our eyes. From 100 to 400 subscribers in 3 hours already
Lmao yea im looking at it too rn
An another hour passed, it's 700 now, it just keeps on going!
21:34 GMT, 999 subscribers
Now at 1k
2 k now
I knew that voice reminded me of a certain person.
It reminds me of a certain sex offender
@@glassbottlemenacesyou8323 Ayo. 😂
goat man
@@estoniandude I still dont get why people just dont look at his channel description.
@@melonalex2445 it says he's goated wdym
Ex hoi 4 player here. The thing is the game has to have people not deviate too much or else the game has 99% chance of being bad/dying in 38-39 . Examples would be stuff like soviet civil war which will basically 99% chance make a game worse because of weak/useless USSR. i played USSR in 1 unhistorical game ever and i just did historical path and killed gemmany in 1942 because he was weaker and not the best at the game i think (he didn't have most of the normal german conquests so he didn't stand a chance) i did play one game though where germany did civil war and died 5 seconds into a war and it lasted until like 1942 because there was a axisish faction
Same goes for eu4, like... literally the entire video, every sentence can have eu4 instead of hoi4 in it and every sentence would fit 100%.
Edit: what you said at the end about that one perfect game also fits perfectly, I had 4 which I remember pretty much start to finish in the sea a hundred forgotten games, and I was hosting and moderating more than half of them.
Eu4 games are so cringe because everyone just map paints and youve always gotta deal with people who pick shitty meme nations to blob
@@spacenuts2781 replace "eu4" with "paradox map games" and "deal with people" with "appreciate people's larp" and you'll have a correct sentence.
@@Infidi its not larp tho. People refuse to larp actually. There is nothing entertaining about having an eu4 game and then having an oirat player with noone near him who uses bs meta strats to annex asian and be a gigantic blob thats basically unkillable
@@spacenuts2781 I am not talking about your single player experience. You haven't played mp games with my group and know nothing what they're like nor how we play them. With all due respect, shut it.
@@Infidi Are you retarded? Mf I don't who you are and I don't care about your group im taking about general games you can find of eu4 multiplayer
you said everything i feel about RP games, great video
holy shit bro im just seeing your subs boost in just a matter of hours and honestly its def deserved. From the editing and pacing as well as the info (granted ive never played hoi4 but just watched it in the sidelines) its impressive to see nonetheless. and in the words of palpatine "We Will Watch Your Career With Great Interest".
@@Oppen1945 Ive seen it but he posts more here so thats why im watching this channel instead
bro he already is big
Its crazy how this is applicable to basically any paradox game.
The thing is that at the end of the day every paradox game is about fighting and snowballing, to an extent.
You would think games like Stellaris would be better for roleplaying because of how customisable your empire can be, but I found it to actually be the opposite. In any game there will always be a "best" option but against real people not using the best options will just get you shit on which is smth noone really wants. Noone wants to roleplay as the weak empire, everybody wants to be the strong one, atleast eventually.
And as you said, its often times not even malicious, some players are just better than others and will always dominate.
What helped me the most in finding fun in roleplay was actually to get comfortable with losing. Making a last stand against all odds. Staring defeat in the eyes and not budging. Seeing your empire rise and fall. It makes for a great story on its own.
Which makes hoi4 roleplay so tricky for me since a lot of people insist on the "historrical" roleplay, which basically just means feeling entitled to get the same results/wins as in real history.
I am so glad that I was not the only one who has been adamantly confused over the past few years of why so many "roleplay" mods were being made, and how they seemed to actually absolutely add nothing of *playing* (as in, performing; re-enactors of a battle don't legitimately fight for their lives lol) of the roles to the game. Now all is explained.
Ive been saying this out loud for so long, thinking I was crazy, but you put everything I felt into words perfectly. Thank you soo much.
You deserve alot more subs, I love these BANGER videos
As someone who learned how to play hoi4 through RP games, this video is 100% correct. Also, I love your editing style.
Its good to have you back ̶G̶o̶a̶t̶e̶d̶ Google mapper, no one truly could replace you. o7
As a person who enjoys strategy games over the table and the screen i must inform you guys that the best RP can be found in wargaming
it's a thing that happens in DarkRP, Roblox Border RP and nearly anything that brands itself as an "RP" game, these people don't actually know what an roleplay is. They think you can just add a ton of features to mimic the game and then have people narrate it, but usually that attracts people who actually play the game, they don't wanna roleplay, they just wanna play the game with added elements. Real roleplays often have you imagining or self-managing the things there.
Why not start your own community around this? Never done Hoi4 Rp but it sounds pretty fun. I think half of these problems could be fixed with better management/planning
Because often communities devolve into political thinking idiots, drama, manipulation and people thinking that administering a group of guys is like being the president
because it turns out all of these problems are present even in nonhist games because the game itself is fundamentally broken
@@Benekon i knew his ass sounded familiar its goated
I’ve been looking for this. His voice does like goated’s
It doesn't matter, the winners aren't those who played the diplomatic game the best - it's whoever plays historical games and knows the meta division templates, builds, doctrine and modifications. Just like any other version of hoi4 multiplayer.
I used to play geo rp on discord, not on videogame, just your average rp where you play countries on the discord chan and... everything you brought up applies to that kind of rp too.
And somehow, we still play, we crave for an awesome game which never arrives (or which break the mods due to the works needed to make the mechanics works).
It's kinda strange
@@matsusakasatou I accepted your friend request tho
Yeah same here too ngl, the genre kinda got tedious for me after awhile, either it was me exhausting my knowledge on Iraq and desert storm grinding against someone else who had the same experience or even more then me, or it was just having to deal with kids, srry for ranting but still it just got boring after awhile.
@@Randomusername56782 Don't worry for the rant I understand, I kinda had similar experiences too. Rarely got satisfied with the result.
As both a competitive and casual enjoyer of hoi4 MP since 2016, I've never seen a video that really encapsulated how insanely frustrating but simultaneously amazing a hoi4 game can be. And trust me, for a very long time it didn't matter if you played historical games or RP you would face desyncs, major players lagging, exploiting bullshit that forces a reload of the save, or god forbid the host goes MIA out of nowhere. However, its all toughed out because the "golden game" you have once in a lifetime truly is the most fun you'll ever have. I don't miss this game these days because I cant think of a worse way to waste my time than wait 3 hours in a lobby for a game to start then have it not start - but it truly is in a league of its own in so many ways.
I also want to say that I never played RP games because they're literally just competitive games in disguise, and the few meta kids with their meta heavy tanks and autistic hyperfixations they will crush literally everybody who isn't in the "know-how" on how to make good divisions. Good divisions is a hard barrier that will cause you lose no matter what to people like this, they don't even need to play the great game of diplomacy. The casual-competitive divide is so incredibly strong in this game that there should (theoretically) never be any overlap whatsoever. What people are creating in historical games absolutely crushes these games.
3:41 bro just did the minecraft eating sound
that moment when you said "that one rp game that goes well" reminded me of why i use to play dayz so much, i would get my shit pushed in constantly but then i would have that 1 roleplay that was so amazing it made the 1000h worth of suffering worth it lol
i remember playing my first rp hoi4 game months ago
it literally felt just like how you described (which i'm going to sum up with one word): hell, and it had few rules except it had to be mostly historical
we had to wait for one guy who wanted to play as germany for *an hour* and the other peeps who reserved never joined nor had they responded when the host dm'd them (at least, not as fast), then the game started and it wasn't too bad, until sometime in 1937, the game lagged and the host had to afk for half an hour BEFORE it happened, without warning, and we had to play at 1 speed for what felt like an eternity
i want to remind y'all one thing: the pre-game (or however you wanna call it) was set up a week earlier in discord
these are very good quality videos keep it up man!
This video summed up my problems with Hoi4 multiplayer in general. I love the game, and can beat the AI, but I’m not huge into competitive. I normally don’t even change my div templates unless the enemy I’m fighting needs it (Like Germany in the base game). My PC is pretty bad, so I don’t want to hamper other players’ times, and I don’t have discord so most well regulated games are off limits. That leaves me either with Competitive Servers, where everyone’s a sweat and there are 20000 rules to keep me playing exactly like the admin wants, or RP, where people are still competitive but my game lags horribly. Add that to the fact my Hoi4 hasn’t been doing multiplayer correctly since a few updates ago, and the fact that that same update caused some of my mods (Cold War, OWB, Great War, etc.) to crash on boot, and I just don’t really have the ability to do Hoi MP.
Great video for summarizing the problems in Hoi MP. Keep it up!
-J
The main reason that it always becomes competitive is simply because it is multiplayer and people want to continue playing. All those cool formable nations require you to gain land, land you have to take from somebody else. That other nation is controlled by a human player who, understandably, doesn't want to give up any land as they ALSO need that land for THEIR formable nation. When you have 2 people who require the same chunk of land, and need to fight over it, and they are both highly motivated to win as these scheduled long HoI IV games are a massive investment of time and effort, it's bound to get sweaty. That's not really anybody's fault, but it is the nature of having a game where everybody is highly motived to win. It's going to be competitive. Nobody wants to go through the first few years of HoI that are boring as fuck building up their nation just to sell important land, merge with another country, lose a war, etc. All of those things might be more realistic/better for the "roleplay", but who wants to give up hours and hours of playing HoI on 2 speed without putting up the best fight they can?
Ayo why the hell is this such a well made video? you have no business only having 440 subs, you should have atleast 2 zeros behind that
Hey! Great video and honestly can relate with all the points you brought up.
My only thought right now is; why don't you make a discord for this type of rp game? I'm looking for the same thing and many others too I'm sure.
Just what i was about to ask
It's in the nature of HOI4 to just be an anti-RP and pro-battle royale type of game, so there's just no hope in creating the ideal RP experience. Maybe one day someone will make a game that is the opposite of this dilemma : /
@@goteddd if you get your audience, people likr myself, who actually enjoy rp, maybe there is hope
@@eyalinbar4845 Even then i dont enjoy playing hoi4 that much anymore, i just like doing these scenarios. We'll see how it goes.
I would sign up
I have 1000 hours in hoi4 and never played rp or a multiplayer game i always play with my budies and alone for achievements
Ong, except I don't do achievements and just play singleplayer if im bored and no friend online. I just like a little cheats sometimes man
A good RP game made by paradox would be stellaris, you litterally get a chance to write your own history and craft your civilisation as you see fit which gives alot of free choice to do where as people who rp in hoi4 may try and keep to what happened in ww2 or follow a way that happened irl to justify their goals, though stellaris can also be abit finicky at times and good players may dominate aswell it's still a solid pick espically when you get too the end game
Honestly i think that's a inherent flaw with "RP" multiplayer video games is there is always gonna be someone better at just "playing" their nation. More mechanics in a RP game were you have a "goal" (even if made up by yourself) also means more oppertunities for people to outplay their contemporaries though the use of those mechanics.
@@SilasPT there are also origins in stellaris, for example the "here be dragons" origin spawns a sky dragon in your capital that has 50K power, granted it can easily be killed but if you build a decent size fleet aswell as defences then you can easily defend your capital and later down the line end up controlling he dragon
There is also scion which makes you a puppet of a fallen empire and will periodically give you OK stuff for free,
Another thing in stellaris is you don't know how strong someone is entirely, or how big they are, or even where they are until you find them, you need to use your spies to figure out if they will be easy or not
Aw hell nah man dont trust this bruv , hes a well know hacker that did nothing else than ruining mp hist lobbies , threatening big hoi4 youtubers and other forms of smuckery
I did that when i was 15, im 17 now. It's pretty clear if you open your eyes i am nothing like that anymore :skull:
>Threatens to rape tommykay s gf
>Buh buh that wus 2 yuirs ago im a changed man now :(((
Both you and me know that you havent changed in the slightest , aside from voice and appearance. You can hide but you will always be found
I had a friend who had such a bad pc that every multiplayer game he joined would just crash, we made him join a tommyk lobby just to see what happens, and the whole lobby crashed lol
thank god i only play hoi4 with my "friends" who are very "well-adjusted" and absolutely does not play as germany every fucking time we play
As soon as i heard 100 civs as yugo i knew i was onto smth, missed you bro
Your channel is so original with really good editing keep it up bro!!!
Goated channel 2.0
only one word can describe this channel accurately enough. "underrated"
Facts
ong bro no cap dennis would approve
Gotta say my favorite for the role play setting is CK3. Just put people in charge of a single nation as different vassals and give them orders.
Example:
Three guys managing the HRE.
Two are dukes and the other is the emperor.
The dukes are each given a task they must accomplish while also ensuring the Royal Family remains in power.
Duke 1 is ordered to establish a foothold in Britain.
Duke 2 is ordered to establish a foothold in Iberia.
The Emperor is tasked with keeping the country from falling apart while also keeping the surrounding nations in check, if he thinks it necessary, he may call the dukes to war at anytime, but if he does not claim victory fast, he must either white peace or surrender, unless the defeat will result in him being deposed or the empire shattering.
The end goal is the creation of two new empires, forming the pact of blood and then starting a full scale invasion of the surrounding nations.
(Another fun idea is two just be three Dukes and to struggle to keep your AI emperor from destroying your empire at every turn.)
I recommend you find some nice added difficulty mods and a mod that will allow you to conquer the surrounding empires without the need for claims.(Only to be used once the pact of blood has been formed.)
Also,honestly, go find some people you like and roleplay with them. Randoms tend to always suck,regardless of the game.
Get your 'Here before 1K subs' tickets, this man's channel is bouta blow!
Ticket gotten
@@jackeinessontjader5291 you're late..
@@jackeinessontjader5291 It's been a year since you fraudulently took that ticket. Just to verify the readers, you didn't get your 'Here before 1K subs' ticket. You aint an OG.
@@recifie-7628 😭😭😭
@@recifie-7628 Also did you like set a calendsr date just for this
You really took me down memory lane with that vaporwave
RP can't save you from the tryhards, for the weak should fear the strong. *strokes my magnificent neckbeard*
This video just perfectly hit the youtube algorithm. This channel will grow like crazy.
Keep up the great work man! Your content is amazing, glad seeing you get the recognition you deserve!
I have a few friends who like HoI4 and we get together from time to time to play RP. Yes, someone has problems with the Internet, and in principle time goes on for quite a long time, because we all need to have time to do everything, but in general it's fun. The most important thing in playing with friends is that there are no hard feelings and arguments (most of the time). That's why I avoid playing with strangers, at least in similar games where PvP is a priority.
I love how I can find these little gems, great job man
Whenever I see like a tommykay role play game I'm constantly struck by how either nothing interesting or fun happens, the actual rp messages are shit, or a secret third thing
Goated?
He can't escape hoi4 💀
for good geopol rp, there are many discord servers which host them. Either a more standard geopol rp for a 1936 start date, a more niche date like 1812 or one of the bigger ones like TNOrp set in the TNO setting.
HOI4 is NOT a good medium for rp, its barely even a good war game.
"I often saw veterans, extremely good players" *shows 2,5k hours* Me with 6k hours and dogass at competitive😶
This is why I stick to purely text-based Nation Roleplay as opposed to doing it through a video game that isn't designed for that.
I really hate also how there are no public easily found historical games. Everyone knows to get players you need to say non-hist rp, but then the host and the people who set it up just play his. why can't we have some proper historical public games?
2:20 “Belgium”
You are goated at this game if you know what i mean
His goal of burgundy in any other mod: hey that's pretty cool
His goal of burgundy in TNO: oh shit oh fuck oh shit oh fuck!
These games need a play by mail mode with turns updated once a week. This is the only way to get role play and diplomacy in a strategy game.
Resonance is beautiful in the background
Ay bro glad to see ya growing, been here since your first vid
Your channel is very underated , you have some of the most beautiful content i have seen ❤❤
loved your old channel, love your new channel great job man
Just wanna say, you deserve all the good things and the subs coming towards you
Is isn't just hoi4, it's every game.
anyone else realize that this guy sounds like göted?
god ive been watching you since you were goated lmao, glad ur blowing up
Ay goated! Glad I had this in my recommendations. I know your trying to escape some stressful people. I want you to know you make great content. Thank you.
i have watched all your videos so far and they are extremely entertaining!
tno burgundy is wholesome
Redeem your "here before this channel is famous" voucher!
damn that desync and friend who has to go eat every second is so relatable
Hoi4 role players when you tell them that nations generally want to avoid war
When i play hoi4 i can sometimes smell the sweat emanating from my screen from the other players.
Nice video! Also congrats on your rapid growth!
Thanks for describing the entirety of Boekoen’s channel to us all
How the hell does this channel only have 1.6k subs this video is good quality and old videos.
Sort of the same issues with most popular strategy games MP without RP, except Tower Defense games probably. You basically talked about power creep like skill full player >>> noobs.
Thank you Shawn the hacker, very cool
Never thought I'd say this, but the RUclips algorithm actually did something good. This dudes channel has blown up from the very nice quality vid.
Lore of The Flaws of HOI4 Roleplay momentum 100
this video can be shortened to this:
You want X
Someone Else wants X
thats where the roleplay ends and it turns "competetive"
cant believe this was almost 15 months ago
Funnily enough, almost everything you said here can be applied to Victoria 2's Multiplayer
how did you make the first picture in the video with like europe and the netherlands and burgundy?
awesome video man
I loved it
First I gotta buy the s***ton of DLCs because that’s the only way I’m ever getting into those rooms.
Yes I’m playing HoI4 with pretty much the base game.
I am glad that I am not the only one who feels the same, but the sad part is that it can't be fixed.
virus pls this is shawn again you know the hacker
Never thought I would find your new channel after the old one went belly under
I greatly enjoy the editing quality of this video
The biggest problem that I see. As a Vic 2 player are the "peace conference" like. You can annex the entire soviet union in 1 war withot consecuencess but maybe its just me that I dont know a lot of Hoi4
In hoi4 you can only take so much land per war, based on how much you participated and such
the game typically doesn't last if a major like germany or soviet union gets annexed. to be honest it's sad because i love to see allies vs soviet war in the aftermath but nobody has the patience
Damn, finally a channel which I enjoy. This is a very promising channel. Keep up the work, it seems like your already hitting the algorithm!
he already has a channel
So, basically, the're no "RP," just competitive.
This is why people who play HOI4 need to try the other paradox games. CK3 and EU4 are a master class in great roleplayable games