Designing Rockets, Guns, Lasers and Nuclear Devices Using Physics

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  • Опубликовано: 26 янв 2025

Комментарии • 389

  • @dax3m
    @dax3m 7 лет назад +86

    "What you really need is ." **change 1 doesn't work**
    "But what you really need is " **change 2 doesn't work**
    "However what you really need is to ." **change 3 doesn't work**
    "At this point I don't know where I am."

  • @brandon3883
    @brandon3883 8 лет назад +60

    For those who just want to mess with ship and module design, *you can do so without unlocking them as part of the campaign.* Main Menu->Infolinks->Concept, second article is called "Unlocking Content and Mods" - it has a button at the bottom allowing you to do so. The article states that it also unlocks the ability to create unrealistic, sci-fi stuff - so I haven't clicked the button to see what actually happens - but it's there nonetheless.

    • @SuperBuizelll
      @SuperBuizelll 8 лет назад +8

      The 'sci-fi stuff' is mod support the dev built into the game to allow people to add more far-flung kinds of 'black box' tech. I've not heard of any mods being made yet though.

  • @QuantumShenna
    @QuantumShenna 8 лет назад +207

    It sounds like it'd be fun to spam nuclear hand grenades at enemy vessels using railguns.

    • @tartiflette6428
      @tartiflette6428 8 лет назад +30

      Been there, done that... With 5MT nuclear charges obviously since nuclear energy dissipates so quickly in the absence of any medium. Improved by adding some course correction engine for more precision at extreme ranges. Coil guns are vastly more efficient though.

    • @bendova2095
      @bendova2095 8 лет назад +22

      50$ nuclear hand grenades!
      Now with 2x the power!
      BUY NOW!!!

    • @BlueEyesWhiteTeddy
      @BlueEyesWhiteTeddy 8 лет назад +7

      +AddMorePoops that seems like something Fallout characters would say.

    • @pk2hitman47
      @pk2hitman47 8 лет назад +4

      Borderlands vending machines.

    • @damnlemons5331
      @damnlemons5331 8 лет назад

      gendalfff can I buy 1 and get free 2???

  • @TheAdmiral14
    @TheAdmiral14 8 лет назад +32

    This is an absurdly deep system. I was surprised by the amount of materials you get to work with, and then I noticed the scroll bar and how it wasn't even close to the end yet. You could spend so much time in this and you know eventually people will make some crazy designs that could work, with the most fun ones being wildly impractical.

  • @basedeltazero714
    @basedeltazero714 8 лет назад +30

    You can make some really fun modules with this game.
    And some really broken ones. A lot of the oddities are being slowly patched out, like the pocket nukes, but also things like the sandblaster - a railgun that fires a stream of 1 gram projectiles... at 1-2% of the speed of light. It would just core ships end to end from an entirely different orbit. But alas, the epicness eventually came to an end.
    ...well, I suppose there's still black box mode.

  • @l0lLorenzol0l
    @l0lLorenzol0l 8 лет назад +246

    >and Nuclear Devices
    *NSA, FBI, CIA, AIB, MI5, MI6, Stasi, BND, Gestapo, SVR, KGB and IRS liked this video.*

    • @republicazi32
      @republicazi32 8 лет назад +16

      Why would the Internal Revenue Service care about nuclear weapons? Also, considering the Stasi and Gestapo are both defunct organizations, I'm curious to why they would mind as well.

    • @l0lLorenzol0l
      @l0lLorenzol0l 8 лет назад +50

      My good sir, it's a well known fact that the IRS is one of the most terrefyingly efficient and well maintained organizations on the planet, If you think you can get away without paying you Nuclear weapon tax, WMD permit and uranium and plutonium tax your are *SORELY* mistake.
      Also, german efficiency. The Gestapo and the Stasi WANT you to think they don't exist anymore!

    • @republicazi32
      @republicazi32 8 лет назад +5

      Well then, I stand corrected. Thank you for the clarification, dude. Have a great Friday!

    • @l0lLorenzol0l
      @l0lLorenzol0l 8 лет назад +24

      republicazi32 Sure thing. And remember:
      If you break the speed limit they give you a ticket.
      If you deal coke they lock you up for a decade.
      If you fuck up your taxes? Nigga you will be lucky if they find your corpse!

    • @Rotsteinblock
      @Rotsteinblock 7 лет назад +3

      It's spelled "GeStaPo"

  • @mortiphago
    @mortiphago 8 лет назад +33

    man this makes From the Depths look like child's play

  • @schr75
    @schr75 8 лет назад +46

    Weapons grade Pu-239 is above 90% enrichment typically even higher.

    • @scottmanley
      @scottmanley  8 лет назад +18

      Yeah I read 93% on wikipedia.

    • @deephish
      @deephish 3 года назад

      Actually much lower enrichment grades are viable, its kinda objective really on how well your weapon makes use of the material. I read originally they where aiming for 70% plus.

  • @AlphonseZukor
    @AlphonseZukor 8 лет назад +81

    The nuclear hand grenade of Antioch? Three shall be the number thou shall count.

    • @Euruzilys
      @Euruzilys 8 лет назад +1

      Alphonse Zukor are there space rabbit?

    • @HuntingTarg
      @HuntingTarg 8 лет назад +4

      Space vampire rabbits, with sharp pointy teeth and antigravity powers...

    • @crabdesass6873
      @crabdesass6873 7 лет назад +2

      This gave me a chuckle.

    • @jojolafrite90
      @jojolafrite90 6 лет назад +3

      The number though shall count to isn't 5, nor is it 6.

  • @aaronshed
    @aaronshed 8 лет назад +204

    Everyone that watches this video will probably get put on a list.

    • @officaillybadgaming
      @officaillybadgaming 8 лет назад +16

      jokes on me i am the list

    • @RealLuckless
      @RealLuckless 8 лет назад +5

      Some of the people watching this technically write the lists...

    • @crymp2057
      @crymp2057 8 лет назад +4

      IMAKE I am probably on that list already... lulz

    • @koverpy426
      @koverpy426 8 лет назад

      Brb requesting some diamonds after aluminium for my chamber...

    • @impguardwarhamer
      @impguardwarhamer 8 лет назад +3

      I study physics at uni and supposedly the uni monitors to some extent your internet usage....
      so yeh i'm fucked XD

  • @TheShadesOfBlack
    @TheShadesOfBlack 8 лет назад +13

    I always loved building guns and things in KSP, so now I think I'll enjoy spending 3 years to build a nuke in this game, and learning the best way to build a bomb that can threaten superpowers. Thanks Scott.

  • @BrokenSet
    @BrokenSet 8 лет назад +3

    I keep coming back to this video. The science behind military technology is fascinating, I tell you.

  • @Twistshock
    @Twistshock 8 лет назад +9

    I managed to create an 8mm coil gun that starts opening fire at ~250 km, the 1g rounds travel at approximately 22 km/s, and are decently effective.

    • @andrewanderson34
      @andrewanderson34 8 лет назад +2

      Twistshock Due to a current bug it is able to create coil guns that are much greater than 100% efficient

  • @gdm413229
    @gdm413229 8 лет назад +10

    TIP: When making a rocket engine that uses hydrogen as fuel and fluorine as the oxidizer, make it out of plastic as hydrogen fluoride [hydrofluoric acid] eats just about any metal and glass. [even borosilicate glass is susceptible] This is just because the fluorine is held by a weak hydrogen bond, and the HF will fluorinate and corrode just about any substance it touches, except neon, helium and certain plastics. There is a video by Periodic Videos [University of Nottingham, by Brady Haran] that demonstrates hydrogen fluoride breaking the tungsten wire light bulb, just by the HF breaking Si-O bonds, and Si-F bonds will appear in their places, dissolving away in the HF solution. PTFE aka Teflon is my recommended material for making the fluorine tanks with, due to the fact that C-F bonds are the strongest bond in organic chemistry, even fluorine-containing superacids [fluoroantimonic acid included!] are stored in PTFE bottles and used in PTFE flasks, pipettes and beakers. To watch the video of HF eating glass for breakfast, search for "hydrofluoric acid light bulb".

  • @GeneralJackRipper
    @GeneralJackRipper 8 лет назад +12

    I think you just sold me this game, just as soon as missile and drone targeting is fixed. I want to build some nukes!

  • @goeiecool9999
    @goeiecool9999 8 лет назад +77

    Thank you very much! You have been of great aid to my operations. I will compensate you in the agreed upon manner.
    Sincerely, ISIS.

  • @Real_Claudy_Focan
    @Real_Claudy_Focan 7 лет назад +3

    They developped the W48 shell in 1963 !
    72t TNT for a standard 155mm artillery shell
    Or the W54 warhead !!! (1958)
    from 500t to 600t TNT for a mass of 23kg (and fits in a backpack)

  • @Henji96
    @Henji96 8 лет назад +26

    Try playing a mission with some of those really OP custom parts from the workshop!

    • @scottmanley
      @scottmanley  8 лет назад +46

      If you promise to watch.

    • @Henji96
      @Henji96 8 лет назад +1

      Scott Manley Of course! I watch all your videos!

    •  8 лет назад

      So if anyone has a way to skip 15+ missions to allow me to play with the module design, feel free to tell me. I am not waiting to do tons of orbital mechanics in order to play with the design mechanics.

    •  8 лет назад +1

      Infolinks -> Unlocking Content, bottom of article is an 'unlock all' button. :DD

  • @MushVPeets
    @MushVPeets 7 лет назад +5

    KSP needs this kind of design depth as some sort of advanced system. All the current defaults can stay (albeit with a rebalance maybe) but I'd like the ability to make my own stuff like this.

    • @elnico5623
      @elnico5623 Год назад

      Simple rockets 2 has a similar system, not as advanced but you can change a lot of parameters

  • @musa4539
    @musa4539 8 лет назад +84

    you're now on NSA's watchlist because of that title

    • @Osakadows
      @Osakadows 8 лет назад

      ikr? I was giving it a second thought just clicking the title.

    • @musa4539
      @musa4539 8 лет назад +17

      H Boelen hullo it's scott manley here in siberia. today we're looking at this new nuclear bomb here....

    • @KuraIthys
      @KuraIthys 8 лет назад +2

      Pff. I'm probably on 7 or 8 random watchlists as it is for a wide variety of things I've looked at, googled, read, or whatever.
      XD
      But I suppose being seen to look up how to make explosives and weapons is probably not the best idea... XD

    • @Osakadows
      @Osakadows 8 лет назад +3

      Musa.Joker How shocked would you be if actual weapon instructions showed up? hahaha.

    • @musa4539
      @musa4539 8 лет назад +7

      i would actually be happy.
      all i know is the outro wouldn't be "fly safe"

  • @BenCrews
    @BenCrews 8 лет назад +1

    This is fascinating! I hadn't been watching the Children of a Dead Earth content so far, but now I'm gonna have to go back and watch everything!

  • @TheKiroshi
    @TheKiroshi 8 лет назад +7

    I'd have absolutely zero idea on how to use this editor effectively.

    • @fryncyaryorvjink2140
      @fryncyaryorvjink2140 8 лет назад

      TheKiroshi yeah it looks cool but I'd probably sit there like what do I do?
      is there money or can you build anything from the beginning?

    • @admiralobvious
      @admiralobvious 8 лет назад +1

      Nabre Labre There is a cost factor to consider. If you play in the sandbox there are very few constraints, if any at all I can think of.
      In the campaign missions though, there are mass and price limits.
      Prices are set according to galactic availability (I think), and doesn't really factor in the cost to actually make something like a composite material.

  • @bobthecannibal1
    @bobthecannibal1 8 лет назад +12

    508 ton yield out of a 296 gram device? That'd be Operation Sailor Hat (Any one of the three shots) out of a 40mm high-velocity Mk. 19 round, with radiological effects. If you had a means of protecting oneself from the radiation, you'd at least be outside of the blast overpressure radius, but knowing how Mk. 19s like to be drama queens, (They sometimes like to fire a projectile just enough to make it halfway down the bore. It's touchy enough to deal with when it's HE.) I wouldn't want to be anywhere closer than a hundred miles of the gun-target line.

  • @multipoep5
    @multipoep5 8 лет назад +1

    this is one thing I enjoy in the game 'from the depths'. Designing a warship or airship and adding custom guns or lazers to it.

  • @tomahan044
    @tomahan044 8 лет назад +59

    would buy this game purely as some kind of physics engineering sandbox

    •  8 лет назад

      Yeah good luck with that cause they locked the module design behind 15+ missions. >:(

    • @wouterdebois7958
      @wouterdebois7958 8 лет назад +11

      You can unlock that through a button in options. It is fairly hard to find though.

    • @tomahan044
      @tomahan044 8 лет назад

      i think i would find a way around shurely

    • @HuntingTarg
      @HuntingTarg 8 лет назад +3

      I would do the missions just as a refresher on orbital mechanics - having KSP calculate everything out is convenient (esp. since there is a LOT of other things to manage), but not what I would call real practice.

    • @ketatrypt
      @ketatrypt 7 лет назад

      agreed, although the interface is not great. But the simulations support Nbody right off the bat, so thats a plus :p

  • @Renegade30
    @Renegade30 8 лет назад +3

    Was wondering why the rocket chamber yield capacity was only 20MPa then realised your chamber was 0.1mm thick aluminium, so basically aluminium foil lol. Obviously there is no deflection or buckling modelling! Extremely cool from a gameplay point of view but don't kid yourself into thinking this is even scratching the surface of what's involved with engineering these things!

  • @SuperAWaC
    @SuperAWaC 8 лет назад +12

    oh man NOW i want this game

  • @crabdesass6873
    @crabdesass6873 7 лет назад +1

    This looks like Warship Gunner 2 for adults. I like this.

  • @jakegordon1575
    @jakegordon1575 7 лет назад +2

    I barely know anything about physics but I was able to modify the 60mm cannon to an 83mm cannon with about 2.9km range and the ability to rip ships apart.
    I put 9 of them on one ship.

  • @iLOLZU42
    @iLOLZU42 8 лет назад +53

    Nuclear Hand Grenade?
    Seems plausable...

    • @killman369547
      @killman369547 8 лет назад +6

      closest thing they came to it was the davy crockett. the warhead itself could fit in to a backpack.... its recoiless rifle however does not

    • @baaladvocate8576
      @baaladvocate8576 8 лет назад +5

      en.wikipedia.org/wiki/Davy_Crockett_(nuclear_device)

    • @BeCurieUs
      @BeCurieUs 8 лет назад +1

      Russian's made nuclear bullets back in the day, never used them in combat that I know of.

    • @AgentSmith911
      @AgentSmith911 8 лет назад +3

      Christopher Willis Depleted plutonium rounds are also common in many tanks

    • @Setupthemabomb
      @Setupthemabomb 8 лет назад +8

      But depleted rounds aren't fissile, hence they are depleted, they just hard, super hard (and toxic) penetrator

  • @thelordchancellor3454
    @thelordchancellor3454 7 лет назад +2

    I love this game. I love the combat, the building, the orbital mechanics, everything (except for Vesta Overkill).

  • @Cylus1527
    @Cylus1527 8 лет назад +8

    Regarding nuclear hand grenades: check out the US Army Davy Crockett Weapon System. It's only a few times bigger than what is proposed in this game and it did exist.

    • @Mythricia1988
      @Mythricia1988 8 лет назад

      Well yes, only 50 times bigger :P More than a few.

    • @HuntingTarg
      @HuntingTarg 8 лет назад +4

      A tactical warhead that can fit in an infantryman's backpack and be carried on foot into the field? I think you underestimate the ingenuity of dedicated scientists - and the foolishness of army personnel.
      HU-WAA! GO NAVY!

  • @falkenherz1708
    @falkenherz1708 8 лет назад +1

    Glad you dug deeper into this game. Although you almost talked Latin in this particular video, I feel I could get into this stuff if the game offered more sustainable gameplay with it in the end. But as it is, it offers a sweet spot between casual play and going deep in as a builder type of player.

  • @Blaze6108
    @Blaze6108 3 года назад

    After listening and looking at the extremely detailed technical details of building a nuclear weapon, I feel like I should check my driveway for black vans every now and then.

  • @sunslayer553
    @sunslayer553 8 лет назад +1

    So you basically have the holy hand grenade from Monty Python

  • @Chewierulz
    @Chewierulz 8 лет назад +1

    PSA: You need to beat the Vesta Overkill level in order to unlock Module Design, and Retaking Ceres to unlock Ship Design. I recommend using cheap and low mass ships with strong lasers to beat Vesta Overkill.

    • @terminus.est.
      @terminus.est. 8 лет назад

      Chewierulz No you don't, you can unlock those features in the Codex.

    • @Chewierulz
      @Chewierulz 8 лет назад

      Botond Dudas You mean I could have avoided 5 hours of pain? Fuuuuuuck

    • @terminus.est.
      @terminus.est. 8 лет назад

      Chewierulz Lol I beat that level first attempt with the default ships because I couldn't be stuffed designing ships without module design. After I did that I noticed in the Codex you could unlock the features.

  • @MrHamof
    @MrHamof 8 лет назад +4

    14:00 No, it's a nuclear bullet. (Or cannon shell.)

    • @OpreanMircea
      @OpreanMircea 8 лет назад

      you can make cannons that fire miniature nuclear rockets, so they can't be dodged, why not

  • @neelybd
    @neelybd 8 лет назад +17

    I would be curious on what they are using for their criticality equations. Considering it a game and the calculations are real time, I would assume that they would be counting the neutrons by calculating Keff at small time steps using material and geometric buckling. Considering they limited the shapes to simple geometric ones, i.e. sphere and you can't set a neutron reflector, it’s possible to use buckling. You can pull the equations straight out of Duderstadt and Hamilon's text book, if you assume that the hollow core geometries will fully collapse under the blast, otherwise you’ll have to factor in the hollow core. Even that you probably could just subtract out the material from the center from B^2_g, but don’t quote me on that.
    Ohh great, now I’m going to have to buy the game just to see what they used…

    • @migkillerphantom
      @migkillerphantom 8 лет назад +1

      neelybd or you can just go on the forums and ask the developer (singular)

  • @gdm413229
    @gdm413229 8 лет назад +1

    If I was designing a record-shattering rocket engine, the oxidiser has to be fluorine.

  • @blurr220
    @blurr220 8 лет назад +9

    13:56 so a holy hand grenade then?

  • @velvetdrgn
    @velvetdrgn 8 лет назад

    imagine it's bring your child to work day and timmy opens a drawer with that mini-nuke and he's like "daddy can I push this button" "Timmy noooo"

  • @railgap
    @railgap 6 лет назад

    The fact that you can do a nuke with just two points of detonation (two lenses) and still get a uniform implosion used to be classified.

  • @8749236
    @8749236 8 лет назад +2

    I designed a coilgun that shoots stinger drones at 839m/s with a fire rate of 60 rpm =)
    (and I also built an engine with 1000 TWR with 0.22 mixture ratio)

  • @Hotrob_J
    @Hotrob_J 8 лет назад

    This feature has pretty much sold me on this game.

  • @theheadone
    @theheadone 8 лет назад +1

    thanks for sharing this! this part alone makes me want to play this game :)

  • @julialeslie9213
    @julialeslie9213 8 лет назад

    "There are so many things to mess with... This is so fun!" This needs to be DLC in KSP.

  • @MarkusPresson
    @MarkusPresson 7 лет назад +3

    Revisit this, it has been updated quite alot!

  • @AlWankhan
    @AlWankhan 8 лет назад

    Thank you Scott! I had no idea this is in the game

  • @Chrischi3TutorialLPs
    @Chrischi3TutorialLPs 7 лет назад

    Please Scotty, you HAVE to make a video where you do your perfect spaceship!

  • @Niohimself
    @Niohimself 8 лет назад

    My science sense is tingling.

  • @BeCurieUs
    @BeCurieUs 8 лет назад

    Worthy of note, most all reactor control comes from delay neutrons. Without them, when you go super critical, you go all the way!

    • @scottmanley
      @scottmanley  8 лет назад

      Yep, you need to balance in that region where the delayed neutrons are the ones keeping you critical. If you cross into the prompt criticality region then power will spike and the energy released will blow your core apart enough to hopefully suppress the reaction....

    • @BeCurieUs
      @BeCurieUs 8 лет назад

      Scott Manley "E=MC² is not impressed with your flimsy, zirconium tubes!"

  • @IT-kone
    @IT-kone 8 лет назад +2

    Oh man! That looks sooooo cool! Shame that the core gameplay is a bit flawed atm, based on your videos.

  • @Sean_735
    @Sean_735 8 лет назад +1

    I'm really interested in the calculations they're using here. Is there any documentation on them?

    • @elnico5623
      @elnico5623 Год назад

      The developer has a blog? Maybe there's something there altho i'm sure looking too deep into it will put us on a list

  • @Spudcosmiccc
    @Spudcosmiccc 8 лет назад

    I made a gun that shot the stock Shooting Star drone at 2 per second at 1.5 km/s. It was actually pretty reasonably sized

  • @tritan67
    @tritan67 8 лет назад +1

    Hey Manley, can you make some tutorials for module design? This game impresses me so much with the detail that goes into the physics. I have more fun designing things then I do playing the levels but I struggle to create good modules or propulsion. However when I make it physics class in college I bet I will have an easier time making me a dam good laser.
    If not I just keep moving sliders and guessing until I get something to work. Part of discovery right?

  • @TheArklyte
    @TheArklyte 8 лет назад +3

    Nuclear hand grenades? So if you're not above using exploits, you can load those as ammo in autocannons?

    • @brandon3883
      @brandon3883 8 лет назад +2

      I don't think that would be considered an exploit; you can load just about anything in anything else, if you go about it the right way. Due to how uselessly slow flares are, for instance, I ended up messing around with the idea of slapping a flare inside of a missile with short-burn, high acceleration. I haven't perfected it yet but it's still fun to see my flare charging at a swarm of enemy missiles, both trying frantically to course-correct so they don't just fly around each other in circles.
      So, yeah. Slap a nuke into a cannon (or whatever) round. It's all good! :D

    • @Spudcosmiccc
      @Spudcosmiccc 8 лет назад +2

      I think the exploit part comes from the fact that a nuclear device at that size would not be possible in real life, and comes from inaccuracies in the calculations at extreme ranges.

    • @TheArklyte
      @TheArklyte 8 лет назад

      *****
      yep, minimum 39kg if I recall right:\

    • @brandon3883
      @brandon3883 8 лет назад +1

      Yeah, I wrote my comment before getting that far in the video (SHAME ON ME!!11!), although on the other hand the last patch notes stated that "pocket" nukes had been specifically addressed and nuclear-based modules/calculations in general had been tweaked/fixed. So the fact that Scott was able to find a forum post about an exploit that was supposedly fixed - and probably due in part to that very same post - is a little unexpected. :)

    • @TheElshagan
      @TheElshagan 8 лет назад +3

      Depends on when it was fixed. Keep in mind that this was probably recorded 1-3 days ago. So maybe it wasn't fixed by the time he recorded.

  • @Monothefox
    @Monothefox 8 лет назад +1

    Concidering SciShow's clip today on three missions that never came to fruition, maybe You could do a film on NASAs 70s engine project, the MINERVA?

  • @jonnowood8382
    @jonnowood8382 8 лет назад

    Loving the choice of music. I Didn't realise you were into Nigel Stanford!!

    • @hanspeter7648
      @hanspeter7648 8 лет назад +2

      its the in-game music!

    • @jonnowood8382
      @jonnowood8382 8 лет назад

      Hans Peter wow! Really great soundtrack then. Nigel Stanford does some cool stuff

  • @MGarafano
    @MGarafano 8 лет назад +1

    Yeah those numbers are off, weapons grade Pu-239 starts at 93%, the smallest pit ever built is around 20kg. Though that gadget was built a long time ago, (W54 for the US side, though Russia has made similar sizes) with a boosting stage you can reduce the pit size, but not that small.

  • @Neuttah
    @Neuttah 8 лет назад

    The nuclear hand grenade at 13:40 made be burst laughing with the awesome the moment I saw it.
    Can you make ship cannons fire it as grapeshot? Preferably on the 120cm doomcannon?
    We must build it!

  • @capraise
    @capraise 8 лет назад

    And in the next episode we're going to build our own Satan 2 rocket and freak everybody out on Halloween ...

  • @8749236
    @8749236 8 лет назад +2

    Sad thing with reactors is that there is no gas cores, so most of the time designing a reactor is simply fighting against temperatures.

    • @OpreanMircea
      @OpreanMircea 8 лет назад

      well, that's what we use now, right?, I never heard of an existing gas core nuclear reactor.

    • @Nerdule
      @Nerdule 8 лет назад +5

      Reactor designs IRL are fairly "primitive" in general. We're still using the same designs as 60's reactors. The government is very, very slow to approve new designs. There's interesting stuff being done in prototypes and theoretical designs, but the actual nuclear industry has basically stalled under regulatory pressure and corresponding cost increases.

  • @RobertSzasz
    @RobertSzasz 7 лет назад +1

    A FOOF /H2 rocket would be... interesting.

  • @RamielNagisa
    @RamielNagisa 7 лет назад

    Nuke grenade? Now we know how the Predators made their wrist bombs XD

  • @steve1978ger
    @steve1978ger 8 лет назад

    Wow. That's the most hoyvin-glavin game I've seen in a long time.

  • @leerman22
    @leerman22 8 лет назад +4

    Scott really doesn't know how to make nukes.

    • @JETZcorp
      @JETZcorp 8 лет назад +1

      leerman22 I was thinking the same thing. When he set the Pu-239 enrichment I thought "Well, RIP any chance of making this thing work!"

    • @leerman22
      @leerman22 8 лет назад

      Apparently Pu239 comes with Pu240, which isn't fissile. If you can remove the plutonium from a reactor fast enough it will be more pure Pu239. This is why it's so hard to make a bomb from civilian waste due to the long refueling schedule. You wouldn't want to isotopically enrich plutonium because it's easier to enrich uranium. You still want a 90% fissile core, which he obviously didn't do.

  • @captainmcderp4078
    @captainmcderp4078 8 лет назад +1

    Alright, game is called "Children of a dead earth".
    Realistic space warfare game/sim.

  • @trevorgolding842
    @trevorgolding842 8 лет назад

    sees nuclear hand grenade, remembers big cannon, thinks about grapeshot... f*** everything in this general area

  • @OnboardG1
    @OnboardG1 8 лет назад +1

    Ever read "A tall tail" by Charlie Stross? Because your hydrofluoric acid spray pales in comparison to his idea for the most suicidal rocket engine possible.

    • @caav56
      @caav56 6 лет назад

      Yeah, dimethylmercury/FOOF engine with mercury in question being nuclear isomer is quite something...

  • @SuperJimBobJoe
    @SuperJimBobJoe 8 лет назад

    Damn this looks awesome!

  • @Luka_3D
    @Luka_3D 8 лет назад

    Will you start a new career mode? Or series in general?

    • @scottmanley
      @scottmanley  8 лет назад

      Depends on whether my Shenzhen I/O & COADE series get enough views. (so start watching and commenting)

    • @Luka_3D
      @Luka_3D 8 лет назад

      Any teasers on what will be the goal?

    • @Luka_3D
      @Luka_3D 8 лет назад

      Scott Manley OK. ;) What about "Things KSP doesn't teach"? Also Civilization 6 came out and it looks good. I think you could get some Justin Bieber jokes into those videos. XD Or Jacksepticeye jokes!

    • @damienw4958
      @damienw4958 8 лет назад

      Scott Manley please do, it just looks like soooooo much fun! (Yep, I'm a physicist)

  • @AgentSmith911
    @AgentSmith911 8 лет назад +1

    Hey Scott, what's your opinion on the new mach 2.2 passenger jets that are coming soon?

    • @scottmanley
      @scottmanley  8 лет назад +10

      I'll believe it when they start carrying passengers.

  • @tach5884
    @tach5884 8 лет назад

    All that's left is to fix the guidance systems, or outsource it to Shenzhen.

  • @PrintScreen.
    @PrintScreen. 8 лет назад +3

    I see nuclear I click video

  • @DanSlotea
    @DanSlotea 8 лет назад +1

    Scott, is there an aerospike available for playing around with, or just de Laval nozzles?

    • @OpreanMircea
      @OpreanMircea 8 лет назад

      no aerospike design ...

    • @mechadrake
      @mechadrake 8 лет назад

      werysad news! no aerospike again! Poor orphaned project.

  • @electro41587
    @electro41587 7 лет назад

    someone needs to create a mod of this for kerbal space program

  • @artemisfowl7191
    @artemisfowl7191 8 лет назад

    Boron you forgot to make everything out of Boron

  • @oscarsmith3942
    @oscarsmith3942 8 лет назад +3

    Can we get this to export to ksp part models?

    • @HuntingTarg
      @HuntingTarg 8 лет назад

      Unlikely, unless the game developer works directly with Squad; this game is so comprehensive in design modelling that it has a lot of fuels and materials that KSP takes no account of.

    • @NoNameAtAll2
      @NoNameAtAll2 8 лет назад

      biggest problem would be 3d models
      everything else can be just expported as numbers

    • @HuntingTarg
      @HuntingTarg 8 лет назад

      There is a qualitative difference between what this program can do and what KSP can do. One would have to design systems in this program, finalize them, and then turn them into parts mods to import into KSP. Its more than a single-step conversion. IDK if this program even has export capability; one would probably have to rip into it like a first-release modder and figure out the workings.

  • @NathanielSheppard
    @NathanielSheppard 8 лет назад +1

    Why no fusion weapons? And why no Nuclear Pulse drives?

    • @scottmanley
      @scottmanley  8 лет назад +1

      Probably because the equations governing thermonuclear devices are classified, and also, why do you need anything bigger than 10megatons.

    • @NathanielSheppard
      @NathanielSheppard 8 лет назад +1

      Still, I'm dissapointed that there aren't Orions yet.

    • @Poctyk
      @Poctyk 8 лет назад

      But isn't "fusion boost" actually just fusion weapons?

    • @scottmanley
      @scottmanley  8 лет назад +2

      technically most of the energy in fusion boosted fission weapons comes from higher rates of fission due to the extra neutrons generated in the core.

    • @terminus.est.
      @terminus.est. 8 лет назад

      Well even without Teller-Ulam designs, you can get gigaton level nukes with a bit fiddling and abuse of the integrator. Or at least before the most recent of patches.

  • @danielmellor5783
    @danielmellor5783 8 лет назад

    Please build a massive engine and a gigantic nuclear payload and a mega cannon all as big as you can make them please. Thanks

  • @ananvenkatesh2036
    @ananvenkatesh2036 8 лет назад

    Have you tried Aurora 4x? It seems like a game you might like, Scott.

  • @Deutritium93
    @Deutritium93 Год назад

    An output of 508 tons from a 269-gram device? If you launched the projectile with, say, an RPG or mortar, you would probably still be well within the fatal range of ionizing radiation, so I would be concerned about how far you could fire it. With a fatal ionizing radiation radius of up to 520 feet, the 20-ton explosive output of the Davy Crockett W54 warhead was potent enough to be 100% fatal.

  • @DBHHellhound
    @DBHHellhound 8 лет назад

    Scott Manly have you played the game Powder Toy ? It's free and it's a physics simulation based on elements.

  • @TheArklyte
    @TheArklyte 8 лет назад +6

    Scott, can you build your own battleship class in a video, please?

    • @scottmanley
      @scottmanley  8 лет назад +10

      If you'll watch it, nobody has been watching my COADE videos.

    • @riccardoorlando2262
      @riccardoorlando2262 8 лет назад +4

      I have, for one ;)

    • @MagisterMalleus
      @MagisterMalleus 8 лет назад +1

      Scott Manley I hadn't bothered because I hadn't heard of the game, but now I've seen this I'm definitely going to go back and watch the series.

    • @TheArklyte
      @TheArklyte 8 лет назад

      Scott Manley I'm trying to get a few spare minutes for it and Shen I/O. Sadly last two weeks between job and studies seem like a state approved rape of my brain=(

    • @fofkifkj497
      @fofkifkj497 6 лет назад

      Scott Manley because lack of awareness, with your out reach, you could promote more ppl into the game, get a mod community going!

  • @Hootie.
    @Hootie. 8 лет назад +12

    couldn't you technically make a "shaped charge" nuke?

    • @TheToric
      @TheToric 8 лет назад +14

      Nick Mettler you can, but all the documents relating to it are classified, so he couldn't add them with any accuracy.

    • @Hootie.
      @Hootie. 8 лет назад

      TheToric while I wrote that comment it also reminded me of the ww2 Japanese 6000kg thermite shaped charge that the flames could be propelled about a mile forward from the initial explosion, and yes it was used for suicide attacks

    • @Hootie.
      @Hootie. 8 лет назад

      TheToric and thanks for telling me an answer, would be cool to make a HEAT type missile from a nuke

    • @BeCurieUs
      @BeCurieUs 8 лет назад +3

      The "Project Orion" craft used nuclear shaped charges, pretty neat stuff :D

    • @221b-l3t
      @221b-l3t 8 лет назад +6

      Yes that what they did for project orion, they wanted to maximize thrust by making shaped charges. But that is HIGHLY classified since a shaped charge nuke is essentially the detonator of a hydrogen bomb.

  • @angrybadger100
    @angrybadger100 8 лет назад

    Yay! 6-factor formula :)

  • @orenong
    @orenong 8 лет назад +15

    what game is it!?!?!?!
    oops friends, we should listen to him he said it was Children of a Dead Earth

    • @anter176
      @anter176 8 лет назад

      this, all we hear is "this game" but what is this game?!

    • @Osakadows
      @Osakadows 8 лет назад +1

      Children of a Dead Earth, he mentioned it briefly at the start, here's the link: store.steampowered.com/app/476530

    • @scottmanley
      @scottmanley  8 лет назад +3

      Children of A Dead Earth
      ruclips.net/p/PLYu7z3I8tdEn0ytB1lrz7jcY4P62zcz1A

    • @orenong
      @orenong 8 лет назад +2

      0:09

    • @1FbPT2
      @1FbPT2 8 лет назад +1

      its also in the description

  • @HuntingTarg
    @HuntingTarg 8 лет назад +1

    Neat! I would find it fun just to design, field, and monkeywrench modules and spacecraft with this.
    3:07 - NO FREAKING WAY. I would never want to get on a spacecraft with Fluorine Hydrogen fuel. The by-product is Hydrofluoric acid. Imagine the consequences of battle damage or some accident. Terrifying is only a surface adjective.
    3:45 - You seem to be misreading the data, Scott. As the S-M Ratio is adjusted towards 1:1, the velocity all along the nozzle goes down, but the exhaust temperature (I think) goes up, so fuel expansion is imparting more momentum than simply rapidly moving (and rapidly cooling) exhaust.
    7:32 - 'Grain Radius' ? Now I'm impressed. USMC Sniper ammunition fabricators would be pleased.

  • @kevingrozni
    @kevingrozni 7 лет назад

    Scott how does the model get to a throat Mach number that isn't choked, i.e. NE to 1.0? Are they actually modelling the change in M as a function of the varying temperature across the flow? Or is it just a mistake?

    • @scottmanley
      @scottmanley  7 лет назад +1

      +kevingrozni I’m pretty sure the equations are approximate, and we all know approximations involving supersonic transitions are never going to be accurate.

  • @BNRmatt
    @BNRmatt 3 года назад

    I'm intrigued by the concept of this game. Has it been updated/fixed in the meantime to be less buggy?

    • @scottmanley
      @scottmanley  3 года назад +2

      There have been some improvements, and user created mods that fix some issues, but it’s still a bit of an oddball.

    • @BNRmatt
      @BNRmatt 3 года назад

      @@scottmanley Thanks! I always enjoy your videos.

  • @CreeperDude-cm1wv
    @CreeperDude-cm1wv 3 года назад

    Damn I wish I could play this game, I've downloaded it several times but everytime the screen is just black and I can't see anything

  • @LLYoutube565
    @LLYoutube565 8 лет назад +9

    what is the name of this game?

    • @Identitools
      @Identitools 8 лет назад +2

      Interested too about the name of this game

    • @CoffeeFurret
      @CoffeeFurret 8 лет назад +6

      He literally said it in the first 5 seconds of the video.

    • @orenong
      @orenong 8 лет назад +4

      Children of a Dead Earth
      we have to listen to him

    • @scottmanley
      @scottmanley  8 лет назад +5

      Children of a Dead Earth - ruclips.net/p/PLYu7z3I8tdEn0ytB1lrz7jcY4P62zcz1A

    • @Osakadows
      @Osakadows 8 лет назад

      Children of a Dead Earth, he mentioned it briefly at the start, here's the link: store.steampowered.com/app/476530

  • @tstthomason
    @tstthomason 8 лет назад

    If I could mod this would be in KSP in a day

  • @dr.maniacphd8654
    @dr.maniacphd8654 8 лет назад

    I just thought of something.. If the core goes supercritical, and immediately detonates, then it would create an EMP that would possibly disarm the enemy ship.

    • @HuntingTarg
      @HuntingTarg 8 лет назад +1

      If you're talking about atomic warhead design, that means that the design would go supercritical *while it was being assembled* and go off like a dirty bomb.

  • @nobody4248
    @nobody4248 7 лет назад

    mixing carbon and hydrogen, and flourine (pure genius) ClF3.

  • @lakemanson8051
    @lakemanson8051 8 лет назад

    this is really cool!

  • @z3lop59
    @z3lop59 8 лет назад +2

    An atomic bomb which fits in your bag and only weighs 269 grams? Are you kidding me????

  • @moffjendob6796
    @moffjendob6796 8 лет назад

    I want to build a fusion-powered spaceship with WW1 naval guns.

  • @whoopass_mcgue5538
    @whoopass_mcgue5538 8 лет назад

    This looks so great but I'd be worried my physics has gotten too rusty, does the game do a job with tutorials and explaining things?

  • @danielsancarter
    @danielsancarter 8 лет назад

    what about fission fusion fission? a boosted bomb or whatever it is