Actually no, they have teams of people specializing in their own fields. It would be impractical to have a single person spread themselves out that far. Next time you watch the credits see how many names show up in different areas.
@@To-mos Yes but most of the time they have to have the vision first. The engineer does not decide the setting. The creatives does. The math follows the requirement of the imagination.
Depends really, artist may just follow requirements as well. Creative lead is its own field and usually is a position held by first working the technical parts (art and math)
That's just untrue. Most Animators don't want to be engineers. If you can do both, you will get paid big bucks, but most people can't handle or have the time to learn those skills needed. I know this video got you excited, but you need to calm down and bring it back to reality.
Hmm.. You opened the video showing all 2d elementals but then never discussed or mentioned how the original 2d animators DID have to draw each individual snowflake, water drop, and flame tendril, frame-by-frame. One of the most grueling and amazing animation positions to ever exist, it would have been nice to recognize the extensive studies that these 2d special effects artists had to do to manually simulate natural particle movement through forces. Mad props to Joseph Gilland and all the amazing 2d special effects animators!
Royce right? Half a century of hard working artists doing those things just to be brushed off because “now we have processors to do that” and I get that, but like.. it kinda feels like Disney is ashamed of the past and how much work was done by talented people
@@fabiofuoco i think as we move forward into the future there will always be people and great talents that are left behind. we don't see love letters for traffic cops or telephone operators, whom do not have the same talent as the old 2d artists but still probably poured their heart and soul into something that eventually became automated.
ugh... ok people, it's time to let it go (no pun intendet) I love traditional animation as well but to be honest, Zootopia and Frozen worked out perfectly with 3D animation, it all depends in the story and how you want to tell it, there are some things which are imposible in 3D so idk... just be patient
Can you imagine the animated cast of Frozen watching this, and Elsa's all like, "Pfft! I'll show you a snow simulation," and then does that gesture that conjures up a brief flurry.
Banana Warrior If you can understand some of these, I will give you the rest. v n+1 i = v n i + ∆tm−1 i ((1 − β)f n i + βf n+1 i ) ≈ v n i + ∆tm−1 i (f n i + β∆t P j ∂f n i ∂xˆj v n+1 j ) Ap = ∂ 2Ψ ∂FE∂FE (FE(xˆ), F n Pp ) : X j δuj (∇w n jp) T F n Ep F n+1 p = (I + ∆t∇v n+1 p )F n EpF n P p = Fˆn+1 Ep Fˆn+1 P p .
Tossing my little hat into the ring: I'm noticing bits and pieces from what you put, though what exactly they go to is a bit hard without a reference for some of the variables. I think the first deals with velocity and somehow equating it with its vector on a 2d plane with some use of the Euler methods. The second formula you put seems to have a hard time getting across all of the symbols but I can see something that seems to deal with heat or energy transfer, and the last one looks like it is working with waves or fluid flow.
The one thing overlooked here: The power and massive price of the processor (most if not all professional gaming PCs don't even BEGIN to match up with animation PCs as far as I know)
there is one episode of Sam and Niko's vlog where they talk a lot about processing power and the difference between a video editor PC regular processor and a gaming PC regular processor, and the discrepancy is rather big
ikr. they have supercomputers all around the world ti render their animations. with about 55,000 cores in total to render each frame. that's about 9,000 more cores than your average pc and they're definitely much more powerful
Really? I knew animation was more demanding than gaming, but I didn't know by that much. When building a computer on your own, the same specs for a high end gaming rig tend to be recommended for video editing and animation as well. The machines that render, I get that they need immense power. But the work you do, the actual animation in Maya? I can do that on my PC, and it's not even a high end gaming PC.
Being a 3D artist myself.. Houdini takes a dump on Maya's VFX tools. Autodesk tries to compete, but maaaan it just can't and won't happen. Stick to houdini and happiness Galore!
now if they add electricity arcing back and forth fro each snowflake and have black kyurem in the back ground now that would be something epic to watch fully animated witht he staticy scratchy sound of course hehe, love the vid it is awesomes to learn more about how intricate work goes into each scene to make it believable and so crisp as well.
NOW LET US SHOW YOU ALL THIS GREAT STUFF THAT YOU CAN'T HAVE- the video I love disney because they will never make that program for the public and if they do it will be like renderman, a worse version for your respective program. However the reason is Justifiable, these programs are constantly being modified and changed to fit disney needs and they are made for their programs there for they would need to go through a lot of trouble to make that work on any PC or Program. and that sucks because I'm going to spend like a month making and animating snow so... yeah sorry for the rant
As far as I know, no, but maybe someday they might do it for old times sake... I know I'm gonna venture into non-Disney territory with this, but Don Bluth is hoping to make a film based on his 1983 arcade game "Dragon's Lair"... and it's going to be cel animated by hand with real ink and paint, just like back in the old days. I really hope it works out, I'd love to see it, surely most people who go to see it would be people who grew up with Don's work and want their own kids to see his films. It would be amazing...
I actually think there's a very high possibility. It's not considered obsolete, per se, but just more difficult to execute. But if there's any company that can do it, it's Disney. Plus, traditional animation never looses it's hand made feeling
It's still viable and relevant method. All studio ghibli films from princess mononoke onwards were computer assisted 2D films with dedicated softwares to do the handiwork with faster efficiency. This also included simulating certain effects in identical ways, however they still preferred to hand draw most of them.
Hi! Could you please do something like this for building the parks? Cause that's something I want to do and I don't know what is necessary for me to take in school. Thank you!
below me people asking will disney make 2d / classic animation again.. i think, maybe yes and no, it depends to so many factors. i think the reason why they make 3d animation because everything is simple when you make with computer to look real. for example moana, they said they use 3d so the sea can looks real.. really, i also like classic/2d (japan animation still use and make this until now). but kids nowadays around the world maybe prefer 3d? they shall do a research sometimes and if i wrong, maybe disney can do 2d animation movie again
Some quotes from Disney movies: The dream that you wish will come true - Cinderella - Anything your heart desires Will come to you -Pinocchio- A quote from another company's ID: Be true to yourself, don't miss your chance, and you won't end up like a fool who ripped his pants -Spongebob Squarepants-
Ryunis No that's definitely not the case. May sound possible at first, but I did the math and it would take about 537 YEARS to render out the entire movie if it took an average of 30 hours per frame. Even 30 minutes per frame would take almost 9 years to render.
But did you take into consideration multi-core processors and multiple machines working on a scene? Once everything is calculated and presented in numbers it can be worked on independently and you can be 100% sure each frame will find it's place. Also, none said you have to make all calculations on one machine. You could potentially have one core leading the process and using other cores in manner of "You, I need square root of 20314125. Okay, you over there, diameter of a universe, now." After collecting all the data it makes one last calculation to tie it all together. To top it all off, there are special super powerful servers (we're talking hundreds of thousands of cores) which are for rent and exist to calculate within seconds things your desktop PC would need years for. You can read about them on top500(dot)org. Source: IT student and graphics junkie
Why not love both styles? 3d fits better on some movies while 2d fits better on some other movies. Imagine frozen in 2d, doesn't look that good, does it?
I'd imagine it would look great if it had the time put into it. Problem is recently 2D animated movies haven't sold as well as 3D, so all the animation studios were essentially forced to make 3D because the market gave the impression that they don't want 2D. Whether that was because the modern movie audience doesn't like 2D, because the movies were badly marketed, or that too many 2D movies were just unlucky and didn't turn out good is up for debate. Unfortunately it's lead to no 2D movies.
The case happened to Tangled. The first movie was pure 3D. And then they created series that came in 2D. It seems so forced and feels different but I love how they maintain the quality of story.
It never snows in Orange Juice Land, if you just had simple particles, i would've believed it was snow 100%. I never knew of these properties of snow, living in Florida.
Do you wannna build a snooowmannn.....come on lets go and simm (the sound of disney fx artist slowly loosing her mindsstaring at snow sims for 2 years)
Disney may have custom in-house software (such as Hyperion for rendering); but in general, I'd bet that Maya must be heavily involved in at least modelling and animation, and Houdini for the snow simulations shown in the video. These are available to the general public, just sign in for an educational version. Although files created with the educational version of Maya has a pop-up message every time you open and save it, that gets irritating. Also, trust me when I say that these are not for the gifted amateur. I can barely use Maya after dozens of hours of classes, I can't imagine what it's like to learn it on your own, and I don't even want to think about Houdini.
Comments! Quickly! I don't have time to watch the video. Tell me if this is an actual tutorial video by disney or another "look at how much money we have" showcase of their 3D software.
Dil Brooks Exactly, not only have they confirmed that traditional hand drawn animation isn't dead, but there's also the Meander animation style to consider as well!
It all goes to show just how much planning and effort goes into making these incredible movies.
123Yellowberry123 frozen
Wonderful! An animator has to be 1/3 artist, 1/3 actor and 1/3 engineer.
this is truest
Actually no, they have teams of people specializing in their own fields. It would be impractical to have a single person spread themselves out that far. Next time you watch the credits see how many names show up in different areas.
@@To-mos Yes but most of the time they have to have the vision first. The engineer does not decide the setting. The creatives does. The math follows the requirement of the imagination.
Depends really, artist may just follow requirements as well. Creative lead is its own field and usually is a position held by first working the technical parts (art and math)
That's just untrue. Most Animators don't want to be engineers. If you can do both, you will get paid big bucks, but most people can't handle or have the time to learn those skills needed.
I know this video got you excited, but you need to calm down and bring it back to reality.
Hmm.. You opened the video showing all 2d elementals but then never discussed or mentioned how the original 2d animators DID have to draw each individual snowflake, water drop, and flame tendril, frame-by-frame. One of the most grueling and amazing animation positions to ever exist, it would have been nice to recognize the extensive studies that these 2d special effects artists had to do to manually simulate natural particle movement through forces. Mad props to Joseph Gilland and all the amazing 2d special effects animators!
Royce right? Half a century of hard working artists doing those things just to be brushed off because “now we have processors to do that” and I get that, but like.. it kinda feels like Disney is ashamed of the past and how much work was done by talented people
Using maya,houdini
@@fabiofuoco i think as we move forward into the future there will always be people and great talents that are left behind. we don't see love letters for traffic cops or telephone operators, whom do not have the same talent as the old 2d artists but still probably poured their heart and soul into something that eventually became automated.
This video is wonderful! I love how it is informational for today yet nostalgic to the past. Great job blending the two.
I chuckled when the dwarfs came up.
Oh yeah?! I actually snickered!
So funny!
XD
Dwarves
gosh whenever I watch these videos I half think it's satire because of all the complex topics discussed in such a light and casual manner.
Anyone here bc of the National Geographic article in regards to the Dyatlov Pass-? Fascinating stuff for sure👍
I like how you presented a potentially dry topic in an entertaining manner. The retro Disney style was a nice touch also.
Ahem...
*raises hand
May I see how Grumpy snow is like?
Disney doesn't have animators, it has magicians
engineers******
I love the old school style of this video.
zootopia is a modern classic love that movie
ew no it fucking sucked ass
+ii ii You're such a hipster.
why thank you
Is going to be on Netflix tomorrow!!!!!!!
I'm an animation student and this video really helped me with my uni project, thanks!
I love those videos! I'm starting an animation degree in university next month and I think those videos are really helpful to explore this world :)
I really want Disney to make a hand drawn animated movie, just like the old days
Stop living in the past please its dumb.
ugh... ok people, it's time to let it go (no pun intendet) I love traditional animation as well but to be honest, Zootopia and Frozen worked out perfectly with 3D animation, it all depends in the story and how you want to tell it, there are some things which are imposible in 3D so idk... just be patient
Please do more of this, they are beautiful and explanes in a simple way, very complicated things
very cool + unique voice-over too ;)
The style of this video was wonderful. Made me think of Donald in Mathmagic Land. I think this was the best way you guys could have conveyed this.
loved this video! Thank you disney for giving us all your BTS's and explanation videos
Can you imagine the animated cast of Frozen watching this, and Elsa's all like, "Pfft! I'll show you a snow simulation," and then does that gesture that conjures up a brief flurry.
Love the record scratch and music. Hopefully we can see more of these.
I love this. It reminds me of those old Wonderful World of Color TV shows.
I wish they'd release the algorithms and other stuff for the snow they used in frozen
they actually did. but it's really, really, really complicated and hard to control correctly
Radi Bear Do you know where i can get my hands on 'em?
Banana Warrior If you can understand some of these, I will give you the rest.
v n+1 i = v n i + ∆tm−1 i ((1 − β)f n i + βf n+1 i ) ≈ v n i + ∆tm−1 i (f n i + β∆t P j ∂f n i ∂xˆj v n+1 j )
Ap = ∂ 2Ψ ∂FE∂FE (FE(xˆ), F n Pp ) : X j δuj (∇w n jp) T F n Ep
F n+1 p = (I + ∆t∇v n+1 p )F n EpF n P p = Fˆn+1 Ep Fˆn+1 P p .
Tossing my little hat into the ring: I'm noticing bits and pieces from what you put, though what exactly they go to is a bit hard without a reference for some of the variables. I think the first deals with velocity and somehow equating it with its vector on a 2d plane with some use of the Euler methods. The second formula you put seems to have a hard time getting across all of the symbols but I can see something that seems to deal with heat or energy transfer, and the last one looks like it is working with waves or fluid flow.
xcm b You are on track with the 1st and 3rd one. The 2nd one is off tho.
I guess the lava part is for Moana.
The one thing overlooked here: The power and massive price of the processor (most if not all professional gaming PCs don't even BEGIN to match up with animation PCs as far as I know)
there is one episode of Sam and Niko's vlog where they talk a lot about processing power and the difference between a video editor PC regular processor and a gaming PC regular processor, and the discrepancy is rather big
It's not like renderfarms don't have thousands of PCs with processors 5 times more expensive than most gaming processors.
ikr. they have supercomputers all around the world ti render their animations. with about 55,000 cores in total to render each frame. that's about 9,000 more cores than your average pc and they're definitely much more powerful
Nvidia Tesla ftw!
Really? I knew animation was more demanding than gaming, but I didn't know by that much. When building a computer on your own, the same specs for a high end gaming rig tend to be recommended for video editing and animation as well.
The machines that render, I get that they need immense power. But the work you do, the actual animation in Maya? I can do that on my PC, and it's not even a high end gaming PC.
I think it's about time Disney upgraded the sound equipment for it's animation educational department. Don't tell me the Mouse's pockets are empty?
the microphone crackling is so fitting ;D very nice guide!
I'm really happy that they've made this
That last scene looked pretty good. Looking forward to seeing it in Moana
Fantastic video! Super interesting!
Every CGI animation comes from hand drawing designs and story boards, so... please dont judge this, traditional method is the basic of everything.
NVIDIA wants to snow your location.
Incredible, I'm amazed with this education
wow I like this format, so nostalgic, I remember the days where Goofy(was it goofy?) was teaching how to ride a bike
Mind blowing, to say the least.
incredible ! extremely good explanation ! thanks
u R great!! love yr movies!!
I WANT THAT PLUGIN!!!!!
If you want the short explanation, you drop the box looking thingy around the scene in Maya and boom. magic
Maya's particle physics aren't the best around. Disney uses their own
Maya and Houdini has best out of the box particle systems.
***** Maya's keeps glitching and acting strange. Idk about houdini tho. I heard some people talking about it
Radi Bear I agree. But over time it has become more stable. Even 3ds max 9 used to crash at one point doing UVs. Which one you use?
Being a 3D artist myself.. Houdini takes a dump on Maya's VFX tools. Autodesk tries to compete, but maaaan it just can't and won't happen.
Stick to houdini and happiness Galore!
I like the old style editorial feel.
Never before have I been so creeped out by a voice talking about snow
this was an amazing guide
You should make these solvers available to the public.
LOve the classic intro
I felt like I was watching Dora, nice narrator you got Disney
ZOOTOPIA sequel please I can't wait longer please😖😖
I love this kind of video
Awesome!
Yeaaap...this is why Blender is so awesome...
Really amazing stuff
now if they add electricity arcing back and forth fro each snowflake and have black kyurem in the back ground now that would be something epic to watch fully animated witht he staticy scratchy sound of course hehe, love the vid it is awesomes to learn more about how intricate work goes into each scene to make it believable and so crisp as well.
I gotta wonder if that Lava stuff is a bit of a Moana sneak peek.
Can you also generate a Houdini or Maya tutorial on how to model particles and interact?
prepping for frozen 2 I see
That's fascinating !
This is just so cool!
NOW LET US SHOW YOU ALL THIS GREAT STUFF THAT YOU CAN'T HAVE- the video
I love disney because they will never make that program for the public
and if they do it will be like renderman, a worse version for your respective program.
However the reason is Justifiable, these programs are constantly being modified and changed to fit disney needs and they are made for their programs
there for they would need to go through a lot of trouble to make that work on any PC or Program.
and that sucks because I'm going to spend like a month making and animating snow so... yeah
sorry for the rant
This was soooo cool
Wow that's so cool! :0
Thank you simulation!
Watching this video made me consider switching from blender to houdini
I believe this helped solved the Dyatlov Pass incident from 1959.
So...will we never see a 2D animated feature from Disney ever again? :/
As far as I know, no, but maybe someday they might do it for old times sake... I know I'm gonna venture into non-Disney territory with this, but Don Bluth is hoping to make a film based on his 1983 arcade game "Dragon's Lair"... and it's going to be cel animated by hand with real ink and paint, just like back in the old days. I really hope it works out, I'd love to see it, surely most people who go to see it would be people who grew up with Don's work and want their own kids to see his films. It would be amazing...
:(
I actually think there's a very high possibility. It's not considered obsolete, per se, but just more difficult to execute. But if there's any company that can do it, it's Disney. Plus, traditional animation never looses it's hand made feeling
It's still viable and relevant method. All studio ghibli films from princess mononoke onwards were computer assisted 2D films with dedicated softwares to do the handiwork with faster efficiency. This also included simulating certain effects in identical ways, however they still preferred to hand draw most of them.
+DarkLordling How does it even calculate a 2D scene? I cant wrap my head around it.
Thank you for the lesson! ^^
I know this is intentional but the audio is terrible on this.
meh.
I like the scratchy record effects hehe
It's supposed to sound like an old record playing. It was intentional.
Hi! Could you please do something like this for building the parks? Cause that's something I want to do and I don't know what is necessary for me to take in school. Thank you!
Disney was taking physics class... kids don't get exited because whatever that was, definitely not physics...
nice video🍀 Disney
I want them to make a Disney prince film
Wasn't that Aladdin and Hercules; the focuses are Aladdin and Hercules; and Jasmine and Meg are more of side-characters.
Lion King
below me people asking will disney make 2d / classic animation again.. i think, maybe yes and no, it depends to so many factors. i think the reason why they make 3d animation because everything is simple when you make with computer to look real. for example moana, they said they use 3d so the sea can looks real.. really, i also like classic/2d (japan animation still use and make this until now). but kids nowadays around the world maybe prefer 3d? they shall do a research sometimes and if i wrong, maybe disney can do 2d animation movie again
I wonder when this is gonna be on my head
Plot twist : you are simulated by Disney
Man, I want to be an VFX artist
what type?
Go for it!
Be one! You can learn things online and use student licences.
Some quotes from Disney movies:
The dream that you wish will come true - Cinderella -
Anything your heart desires
Will come to you -Pinocchio-
A quote from another company's ID:
Be true to yourself, don't miss your chance, and you won't end up like a fool who ripped his pants -Spongebob Squarepants-
How long does it take for the computers you have to simulate a like 5 minute scene as big as the Frozen scenes?
I did some googling and it seems it took about 30 hours to render a single frame. One of the frames even took 132 hours.
Ryunis No that's definitely not the case. May sound possible at first, but I did the math and it would take about 537 YEARS to render out the entire movie if it took an average of 30 hours per frame. Even 30 minutes per frame would take almost 9 years to render.
But did you take into consideration multi-core processors and multiple machines working on a scene? Once everything is calculated and presented in numbers it can be worked on independently and you can be 100% sure each frame will find it's place.
Also, none said you have to make all calculations on one machine. You could potentially have one core leading the process and using other cores in manner of "You, I need square root of 20314125. Okay, you over there, diameter of a universe, now." After collecting all the data it makes one last calculation to tie it all together.
To top it all off, there are special super powerful servers (we're talking hundreds of thousands of cores) which are for rent and exist to calculate within seconds things your desktop PC would need years for. You can read about them on top500(dot)org.
Source: IT student and graphics junkie
Pretty cool
Wait a sec? Is that lava gonna be in the movie moana? They are gonna fight a lava monster
My pc is burning
Why not love both styles?
3d fits better on some movies while 2d fits better on some other movies.
Imagine frozen in 2d, doesn't look that good, does it?
I'd imagine it would look great if it had the time put into it.
Problem is recently 2D animated movies haven't sold as well as 3D, so all the animation studios were essentially forced to make 3D because the market gave the impression that they don't want 2D.
Whether that was because the modern movie audience doesn't like 2D, because the movies were badly marketed, or that too many 2D movies were just unlucky and didn't turn out good is up for debate. Unfortunately it's lead to no 2D movies.
The case happened to Tangled. The first movie was pure 3D. And then they created series that came in 2D. It seems so forced and feels different but I love how they maintain the quality of story.
i can imagine watching this video in black n white
This is interesting
I could've sworn it said Snow Halation
It never snows in Orange Juice Land, if you just had simple particles, i would've believed it was snow 100%. I never knew of these properties of snow, living in Florida.
Honestly I read Snow Halation
Okay what's next?
Sound Effects?
Do you wannna build a snooowmannn.....come on lets go and simm (the sound of disney fx artist slowly loosing her mindsstaring at snow sims for 2 years)
Is this the voice of Andre Stojka...?
The abandonment of 2D animation will always bother me to the point of hatred, but the ground breaking these artists continue to do is unreal!
So... No Disney software link in the description? 😄
Disney may have custom in-house software (such as Hyperion for rendering); but in general, I'd bet that Maya must be heavily involved in at least modelling and animation, and Houdini for the snow simulations shown in the video. These are available to the general public, just sign in for an educational version. Although files created with the educational version of Maya has a pop-up message every time you open and save it, that gets irritating.
Also, trust me when I say that these are not for the gifted amateur. I can barely use Maya after dozens of hours of classes, I can't imagine what it's like to learn it on your own, and I don't even want to think about Houdini.
Lol, why is this narrated in a way that feels and sounds exactly like the DNA video in Jurassic Park, all old-fashioned and kind of condescending?
amazing!!! 🙀🙀
The ending game me bioshock vibes. 6:42
How do you match the images to the sound?
Can you do a video about it or do you have one already?
Do you wanna simulate a snowman?
Wonderful? Honestly the only wonderful scene was when she made an ice palace with all the light bouncing in the ice
👏👏👏
im sure you never watched the full video xd
Comments! Quickly! I don't have time to watch the video. Tell me if this is an actual tutorial video by disney or another "look at how much money we have" showcase of their 3D software.
In Aladdin. Inside Of The Cave Of Wonders. After Ruby Began To Multed. Thare Was A Lava.
it came from meh i know that to wow i never knew this complex
Can people shut up with Disney going back to traditional hand drawn? thank you!
No no, thank YOU! Seriously, we need more comments like yours!
Meh. I like traditional, but I know they'll bring it back eventually so...yeah.
Dil Brooks Exactly, not only have they confirmed that traditional hand drawn animation isn't dead, but there's also the Meander animation style to consider as well!
+Iftekhar Ahmed Traditional animation isn't dead? And what is Meander animation?
Dominik Kadlec Paperman and Feast. A hand drawn aesthetic over CG models.
Trophies Cheers for supporting my pet peeves with a lot of Disney fans.
Who narrates this? He sounds familiar.