Starfield - Is EXTREME MODE too easy? Let's Discuss

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  • Опубликовано: 14 июн 2024

Комментарии • 53

  • @High_Key

    Combat doesn’t feel too different, but with the afflictions I was definitely having a hard time.

  • @GaryMalcolm

    Don't use vendors. Mine and build all your stuff. Go full extreme.

  • @BeardedGuy_Tawhid

    I downloaded a mod that populates each star system with a ton of ship and orbital star base missions, good variety and another that populates the surface of planets with like 5-15 landable POI.. it totally changes the game… you can be in a system for an hour or two totally caught up in missions without needing to quantum for more content, makes the verse feel so big.

  • @NothingCoherent

    Health scales endlessly with level, so eventually you just have so much that you never die and the game becomes trivial.

  • @user-cv7cv6vh4n

    U are right. Mine is 253 and nothing is really in my way

  • @chefbink61

    I guess if you want a god like character you can have one. I do and she can be a lot of fun. I Like to make new characters so I'm always rerolling to try different ways of playing the game.

  • @davidstastny3577

    One more thing, let us consider this period as opportunity to develop skills before the DLC arrives. it might prove much harder than the game we have now. (or it might not, we'll see)

  • @davidstastny3577

    With proper skills and gear, it may seem too easy. However, let me make a few point that make your analysis a little incomplete:

  • @ragingmonk6080

    It is normal for BGS games. My Skyrim character is like level 50 and simply melts the enemies.

  • @TheHst2112

    Put on armour with mirrored, reactive and repulsing perks and watch the enemies kill themselves while trying to shoot you. Add reactive shield and you are (almost) immortal.

  • @GabeHeron

    When I'm outnumbered is the only time I feel a little pressured, there's a setting for 'crowd density', if they would include enemies, things would be more interesting. Increasing or decreasing the damages does not help when you can still pick them off one by one from a mile away, if you were flanked by enemy or they came out to greet you and had you running for cover, that would be fun.

  • @billeaton9562

    Ok I have not gone full extreme, just the first two (enemy ones) and at lvl 70 with moderate armor and a nice Hard Target I am not having any trouble in lvl 75 systems. I can die but mostly it is pretty easy to knock them over if your careful. I am already thinking of starting another character (to add to the 10 I have lvs 70 to 100) as it gets a bit boring and most of the excitement for me is generated in the earlier levels. Building starships or upgrading ones I have "acquired" does make the higher levels a bit more attractive. Perhaps another level past Extreme?

  • @mediocrity4life

    I love the extended magazine revolver.

  • @marknorthrup4897

    level 169 now and enjoying my status. I am still outfitting like 20 outposts and haven't even started building my dream ship yet. So, I like where I am at now. I have a couple of weapons that I still need to find, and I could upgrade my armor a bit, but I never die so it would just be more than I need. I am on extreme everything (except the afflictions) and only fly in a big fat ship with just two weapons, but I have no problems with a fleet of guardians. I would rather have more difficult quests than move on and basically start over. I have been doing the new Tracker quests, but again they become routine very quickly. I am wondering if I should go to New Game...or just find a new game.

  • @darkwaters7642

    You really should use mods like scale the world. All around you are your level. Makes game alot more interesting.

  • @jameskelly4494

    On Xbox and just my observations right now. I run 1 character at 277 now and on NG16. I just do not have the interest to start a new character with the game. Yes everything even on extreme is fairly easy and I rarely die. The biggest issue I see is that there is no power cap on the player which I found odd. I believe the NPCs are capped with the highest at 94. I just assumed at some point player power would be capped at around 20 below or above the NPCs but Bethesda does not have a player power cap. It seems something they could fix by capping the power and continuing to level but just one more thing they forgot about.

  • @suntryp

    when that op defo using debuffs from not eating/drinking will be more challenging

  • @jamestickle3070

    Okay so there is a mod meant to reduce the bullet sponginess by modifying enemy health by level. It’s just a batch file text that you can edit. You could crank that sucker up instead of down and make even lvl 25 really hard to kill.

  • @Teguvas

    @DeanPo, Have you tried a trackers alliance, wanted alive mission in extreme?

  • @marknorthrup4897

    btw, my physical resistance is 722 I think