Honestly I learned more than I though I would. Even though these commands are hard, the video goes straightforward to the main topics and makes it understandable without wasting much time like others do. This video deserves more views and likes.
Thank you for making this video. I was looking everywhere and everyone kept on telling me the wrong commands. You were the only one who actually showed the correct way to put the commands in.
Can you make a clip in which you explain how you can protect a specific area by activating non-hitting and sabotage? When you leave it, you can do whatever you want, and you return to survival mode.
It's like a command that protects the area and you can activate adventurer mode When you exit the player area, you can return to survival mode. Can you please make this video? We need it badly
Hi i have i question how can i replacw the old execute for example the old command use to do execute @p ~ ~ ~ (command) that doesnt work what the new one? Do i do execute at @p ~ ~ ~ would that fix it?
The [r=3] only work on repeat(unconditional) why Edit:it works in impulse too but only once What i wanted is to work every time player gets close but only once a time is there a way to fix it
It MIGHT work if you put only the "/execute if entity @p[r=3]" in a repeat command block and then a comparator with the two sticks next to one of the block's sides and then the one stick to a impulsive command block that summons the fangs. That way you always check for the player (repeat block) and then do the summoning in the impulsive one so it happens once. Hopefully it helps or eaven works at all 😂
Yes a repeat block will with a repeater or comparitors tied to a impulse will only go once because the repeating command once activated once keeps on but it depends on what you want some because there is downsides to this
Maybe someone can help me cause EVERYTHING ONLY talk about the tp command which I know how to do but not what I actually need to do. The only command that works reaches 77 blocks so it defeats the purpose of what I want to do. I need to have a boat tp from one set of coordinates to another set using command block (I know it’s an execute command). Every time I try either nothing happens or the boat is tp from ANY location up to 77 blocks away from the command block to the desired coordinates but I can’t seem to stop that and ONLY have the boat tp once it reaches a certain set of xyz coordinates. I have the block set to repeat and always on so when the boat would enter the exact xyz coordinates it can then be tp to the desired location. I have tried everything . Can anyone help me with this and give the correct command code? Note: I would like to be able to place the command block ANYWHERE and have it tp the boat only once it reaches the coordinates entered. I’m trying to build a water ride and so I would like to be able to build the command blocks far away from the ride but still have it do its job tp the boat. I don’t want to have to worry about putting the blocks 1 or two blocks below the ride in order for it to work. Thank you
how do i use in dimension? cuz i wanna make it so that the command only runs if a specific player is in one of the 3 dimensions (example, if the player is in the end /kill the player or something)
I dont know if this fits in the category But im trying to do a command where if you are low enough in the coordinates certain effects will happen like blindness And if you use a certain equipment then it cancels the command block giving you light Also with this i kinda need the same command but with oxigen bubbles , the deeper you go the more you waste oxigen , and certain equipments give you respiration enchantment effect ... its hard but im trying for a couple days now and cant get it right 😂
I am trying to do it so it makes sure that someone has a certain score on a scoreboard and if they do then remove 10000 score (for a vip area) my command looks like /execute if score @p Money matches ! 10000 run scoreboard players remove @p Money 10000 and then it says Execute subcommand if score test failed
I tried to do the command: /execute at @e[hasitem={item=allay_spawn_egg}] run execute if block ~~~ water run effect @s strength 1 3 true and it doesnt work. Basically I'm trying to make it so that whenever someone has an allay spawn egg and is in water they get strength. Please help.
How do i make it so it executes a command if you are over y40 in this part here [type=losjo:submarine, r=2, x=~,y=40,z=~,dx=0,dy=-130,dz=0] this is if it is below y40 but how do i make it so it is inverted?
I have been playing since 1.7.2, but I never had need to use command blocks, mostly because I either played survival with my friends or minigames... but now we had set up a realm... but there is not sethome command on realms... welp, I wanted to uses datapacks... but Mojang had an oopsie and datapacks are broken right now. So here I am trying to figure out how to set up command blocks to teleport us hom IF something.... do you have some in depths videos with examples?
MCPE, i was trying to make 2D Mario, but execute bugs when multiplayer. code is this /execute at @a as @a run /camera @s set minecraft:free pos ~13 ~ ~ facing @s when other player joins, all players' cameras set to the newest player's position +13, but facing themselves works well. i think position ~~~ is not working well but i dont know how to change it. i think i have to add score x y z and get it, but i dont know that too.
why does fill command never worked? I prefer the old execute the new execute is BS /execute as (my gamertag) run fill ~10 ~10 ~10 ~-10 ~-10 ~-10 air replace lit_pumpkin
Question, how would the command look like if there is a ~~~ in front of the @e,@p,@s,@a. I’m trying to make /execute @e[name=?] ~~~ effect @e[r=3] blindness 30000 0 true
the only difference is the use of @s, @s means self while @p means nearest player to where the command is executed. if you were in a world with many people the command block would give the item to the nearest player to the command block, but if you execute as or on another player it will give to the nearest player to that player (which would be that player themself) but if two players are ever on the same coordinate it might get complicated so as and @s are more practical there
They are very similar and can be used for basically the same thing but "at" is more referring to the coordinates of whatever you select whereas "as" acts as if it was whatever you select that typed in that command
can anybody help me? In the past I used the command: /execute @e [type=pig] ~~~ detect ~~-1~ grass 1 clone ~~~ ~~~ ~~~ masked with this I cloned the personalized trees I made and thus I built a forest by cloning the tree using the specific mob, in this case when I placed the pig in the grass a tree appeared in its place. But now this command no longer exists because Mojang changed /execute. I wanted a new execute command that serves the same purpose. Anybody know?
Yep But i keep trying eventually it worked! But i had another command that will need if cmd to work But didn’t work after trying a while (idk i didn’t change a single thing except mess around) it worked Ig its still experimental in mcbedrock thats why it works sometimes
Sadly I can't do it manually. RUclips adds chapters on bigger videos that have a distinct cut between two topics, so while I wish I could, I sadly can't do it
I do '/execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run kill @a', it command is right?
Well while some people agree, a lot of others think that it makes the videos more entertaining and fun to watch while still learning. That's kind of what makes my tutorials unique. They teach stuff in (at least according to many) a more fun way.
@@EchoEld just try and look at the watch time the mountain that show till which minute ur viewers watced a specific video in youtube studios app or web
@@EchoEld that mountain will be more extended like at the intro 100% of viewers watched it but after a lil of time look at the parts that theres montage and u will see that pepole left the video because of the over editing but when u remove the montage the mountain will be stable at some number like 70 60 50
Can you help me? Im making a castle gate using command block something doesn't work The command: /execute if block (coordinates) lever[ powered=true ] run fill (coordinates) redstone_block It just doesn't work, the command block show the mistake is [ >>>powered
Man, back in my day this used to be so easy, I'd make cool stuff. Now not so much.
Honestly I learned more than I though I would. Even though these commands are hard, the video goes straightforward to the main topics and makes it understandable without wasting much time like others do. This video deserves more views and likes.
Thank you very much, I try to keep it informal and straight to the point while still keeping it entertaining. Glad you liked it🔥
@EchoEld_MC I think u forgot about some other options like
/execute algin or /execute anchored
@@No_One_Fr_Idk I didn't forget, it's just that I don't think that's super necessary to know how to use as I never really use them myself
This is going to help me a lot. Im currently making a horror map but could never understand the /execute command but i know it's so important. Tysm 😊
Thank you for making this video. I was looking everywhere and everyone kept on telling me the wrong commands. You were the only one who actually showed the correct way to put the commands in.
Glad the video helped
Thank you for this. I used to make tnt arrows with my cousin, but one day the command stopped working. Thanks to this video, I made them again!
Can you make a clip in which you explain how you can protect a specific area by activating non-hitting and sabotage? When you leave it, you can do whatever you want, and you return to survival mode.
It's like a command that protects the area and you can activate adventurer mode When you exit the player area, you can return to survival mode. Can you please make this video? We need it badly
honestly idk why moiang changed the execute command so thanks i can finally mess around with commands again
5:00 I'm running into the same problem, basically, it checks under the command block and not uner the player, and I don't know how to fix it
Very useful. I've leaned it just by a minute 🔥🔥🔥
bro this is a very good video and i learned different commands. NICE SETUP
Thank you
Yes I'm two months late
U should get more than 30 k likes.Thanks for sharing bro.Keep going❤.
*_THAT'S IT! YOU NEED TO CHANGE "U" TO "YOU" RIGHT NOWWW!!!!!_*
This dude is underrated af... Cool video... You make me now know how to use it
[r=3] doesn’t work
Weird, it should work. Try checking that you've put it in the same as the video, for example:
/execute if entity @p[r=3] run kill @p
Lying
Did you put @a?
It works [r=3] Means radius of 3 so if u stand 3 blocks or closer it will activate the command so it means u probably put it in wrong
I can’t do it either
Hey, I tried the execute if command but it won’t accept my @p when I try to summon something. How do I fix this?
I can maybe fix it just send the command and I can see what you done wrong.
@@Animatlusion Thx, I will send it to u shortly 🙏
Is it possible to use execute at to make it rain only at the location of a player
TSM this has been a video easy to understand
Hi i have i question how can i replacw the old execute for example the old command use to do execute @p ~ ~ ~ (command) that doesnt work what the new one? Do i do execute at @p ~ ~ ~ would that fix it?
Yes
execute at @p positioned ~ ~ ~ run (command)
How do you execute mobs if close enough to them?
The [r=3] only work on repeat(unconditional) why
Edit:it works in impulse too but only once
What i wanted is to work every time player gets close but only once a time is there a way to fix it
The only thing I can think of is using a tag if you want more help let me know what your command and use for it is then I can help more.
It MIGHT work if you put only the "/execute if entity @p[r=3]" in a repeat command block and then a comparator with the two sticks next to one of the block's sides and then the one stick to a impulsive command block that summons the fangs. That way you always check for the player (repeat block) and then do the summoning in the impulsive one so it happens once. Hopefully it helps or eaven works at all 😂
Yes a repeat block will with a repeater or comparitors tied to a impulse will only go once because the repeating command once activated once keeps on but it depends on what you want some because there is downsides to this
how do you take the block away at 2:25? like after you placed them. is there a command for that too?
Yes, there's a command called /fill which I have talked about in another video
This is very helpful yet very funny lol
Could you make a video on if you’re holding an item or something like that, that would be very useful.
Can you make a tutorial how to make burning arrow using command
How about command for certain entity like execute at @e[name=skeleton] and it always no target matched meanwhile there js actual skeleton
It's not name instead use @e[type=skeleton]
Maybe someone can help me cause EVERYTHING ONLY talk about the tp command which I know how to do but not what I actually need to do. The only command that works reaches 77 blocks so it defeats the purpose of what I want to do.
I need to have a boat tp from one set of coordinates to another set using command block (I know it’s an execute command).
Every time I try either nothing happens or the boat is tp from ANY location up to 77 blocks away from the command block to the desired coordinates but I can’t seem to stop that and ONLY have the boat tp once it reaches a certain set of xyz coordinates. I have the block set to repeat and always on so when the boat would enter the exact xyz coordinates it can then be tp to the desired location. I have tried everything . Can anyone help me with this and give the correct command code?
Note: I would like to be able to place the command block ANYWHERE and have it tp the boat only once it reaches the coordinates entered. I’m trying to build a water ride and so I would like to be able to build the command blocks far away from the ride but still have it do its job tp the boat. I don’t want to have to worry about putting the blocks 1 or two blocks below the ride in order for it to work.
Thank you
how do i use in dimension? cuz i wanna make it so that the command only runs if a specific player is in one of the 3 dimensions (example, if the player is in the end /kill the player or something)
what on earth happened to the simple execute commands. there wasn't any of these before. what a difficult change
I dont know if this fits in the category
But im trying to do a command where if you are low enough in the coordinates certain effects will happen like blindness
And if you use a certain equipment then it cancels the command block giving you light
Also with this i kinda need the same command but with oxigen bubbles , the deeper you go the more you waste oxigen , and certain equipments give you respiration enchantment effect ... its hard but im trying for a couple days now and cant get it right 😂
Can you show a command that teleports you 5 blocks a head to the direction you're facing?
I am trying to do it so it makes sure that someone has a certain score on a scoreboard and if they do then remove 10000 score (for a vip area) my command looks like /execute if score @p Money matches ! 10000 run scoreboard players remove @p Money 10000 and then it says Execute subcommand if score test failed
what command to make entitys face me?
I tried to do the command: /execute at @e[hasitem={item=allay_spawn_egg}] run execute if block ~~~ water run effect @s strength 1 3 true and it doesnt work. Basically I'm trying to make it so that whenever someone has an allay spawn egg and is in water they get strength. Please help.
Maybe because you uses @s instead of the following @p @a @e and others, unless you were using it in the chat command
There are different types of water so I think you have to do another one the same except use minecraft:flowing_water
How do i make it so it executes a command if you are over y40 in this part here [type=losjo:submarine, r=2, x=~,y=40,z=~,dx=0,dy=-130,dz=0] this is if it is below y40 but how do i make it so it is inverted?
I have been playing since 1.7.2, but I never had need to use command blocks, mostly because I either played survival with my friends or minigames... but now we had set up a realm... but there is not sethome command on realms... welp, I wanted to uses datapacks... but Mojang had an oopsie and datapacks are broken right now. So here I am trying to figure out how to set up command blocks to teleport us hom IF something.... do you have some in depths videos with examples?
Yo which one do i use to teleport players?
honestly, i see that im going to be insane at commandblocks by mastering commands
Well perfect, I have a series releasing soon about how to master command blocks
MCPE, i was trying to make 2D Mario, but execute bugs when multiplayer.
code is this
/execute at @a as @a run /camera @s set minecraft:free pos ~13 ~ ~ facing @s
when other player joins, all players' cameras set to the newest player's position +13, but facing themselves works well.
i think position ~~~ is not working well but i dont know how to change it.
i think i have to add score x y z and get it, but i dont know that too.
why does fill command never worked? I prefer the old execute the new execute is BS /execute as (my gamertag) run fill ~10 ~10 ~10 ~-10 ~-10 ~-10 air replace lit_pumpkin
Bro thanks
😊
can anyone give me command for whenever i get regeneration effect i die
/execute if entity @e[r=24] setblock 17 -56 108 air , don't work ;( idk who need
brooo how about x-ray how to use execute command for XRAY
What are you talking about?
Question, how would the command look like if there is a ~~~ in front of the @e,@p,@s,@a.
I’m trying to make /execute @e[name=?] ~~~ effect @e[r=3] blindness 30000 0 true
/execute at @e[name=?] positioned ~~~ run effect @e[r=3] blindless 30000 0 true
That's the new syntax
@@funchannel3846 how to work
/execute if entity @e[r=24] setblock 17 -56 108 air 🤔
what is the point of /execute as?? Why do /execute as @p run /give @s when you can just put /give @p???
the only difference is the use of @s, @s means self while @p means nearest player to where the command is executed. if you were in a world with many people the command block would give the item to the nearest player to the command block, but if you execute as or on another player it will give to the nearest player to that player (which would be that player themself) but if two players are ever on the same coordinate it might get complicated so as and @s are more practical there
ur video was nice but i still dont understand the difference between 'as and 'at'
They are very similar and can be used for basically the same thing but "at" is more referring to the coordinates of whatever you select whereas "as" acts as if it was whatever you select that typed in that command
can anybody help me? In the past I used the command: /execute @e [type=pig] ~~~ detect ~~-1~ grass 1 clone ~~~ ~~~ ~~~ masked with this I cloned the personalized trees I made and thus I built a forest by cloning the tree using the specific mob, in this case when I placed the pig in the grass a tree appeared in its place. But now this command no longer exists because Mojang changed /execute. I wanted a new execute command that serves the same purpose. Anybody know?
youre a hero
/execute at @p run setblock ~ ~3 ~ Diamond_block
where is execute data
?
Execute command scares me
The execute if command does not work
Yep
But i keep trying eventually it worked!
But i had another command that will need if cmd to work
But didn’t work after trying a while (idk i didn’t change a single thing except mess around) it worked
Ig its still experimental in mcbedrock thats why it works sometimes
Can Brother add chapters? Pls i need it
Sadly I can't do it manually. RUclips adds chapters on bigger videos that have a distinct cut between two topics, so while I wish I could, I sadly can't do it
Me chillin at 2000
All of my prior knowledge of commands had gone to complete waste, thx to tje update
Your welcome
@@EchoEld nvm tje “at” and “run” are my new best friends.
GOOD Video
Thank u
Execute@p run enchant @s unbreaking 3
/execute as @p run give@p
Tysm
tysmmmmmm
I do '/execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run execute if entity @p[r=999] run kill @a', it command is right?
I swear mojang kept making everything hard
Fr
minecraft give command_block 64 🤔
what...
You forgot the /
The proper command for bedrock edition is /give @p command_block
/execute if
Thank you So f*ck much
/execute at @p run
killd !
can u stop over editing the video it annoys very much when u want to learn and see montage every 10 seconds
Well while some people agree, a lot of others think that it makes the videos more entertaining and fun to watch while still learning. That's kind of what makes my tutorials unique. They teach stuff in (at least according to many) a more fun way.
@@EchoEld
just try and look at the watch time
the mountain that show till which minute ur viewers watced a specific video in youtube studios app or web
@@EchoEld that mountain will be more extended like at the intro 100% of viewers watched it
but after a lil of time look at the parts that theres montage and u will see that pepole left the video because of the over editing
but when u remove the montage the mountain will be stable at some number like 70 60 50
@@MohammedMC2tbf it’s actually very funny to watch, brightens my day
@@ThunderZeus_4925 idk its about likings
run🤔
The run is put after the condition right before the command you want to run
finally i can sleep peacefully
Can you help me?
Im making a castle gate using command block something doesn't work
The command: /execute if block (coordinates) lever[ powered=true ] run fill (coordinates) redstone_block
It just doesn't work, the command block show the mistake is [ >>>powered
There should be no spaces in [powered=true]
/execute as @p run give@p