Trait [Young Feather / Piercing the Clouds] (Credit to Teungee for the translation~) When the skill hits the enemy shikigami, Shotengu gain [Young Feather]. Normal attacks will consume [Young Feather] to cause additional damage and restore the health of yourself and a nearby friendly shikigami with the lowest health. The accumulated consumption of [Young Feathers] will gain [Cloud Piercing]. When the accumulated number of layers reaches the specified level, the skills will be upgraded in sequence. The excess [Cloud Piercing] will be converted into the main attribute. S1[Wind Entanglement] Shotengu releases a whirlwind in the specified direction, knocking away the first target hit. At the end of the knockback, it will also cause a [Fall] effect. During the [Fall] period, the enemy is prohibited from moving and is subject to a strong deceleration effect. Strengthen effect: When hitting a target, a small whirlwind will split out to attack other targets within its range, causing damage and slowing down the target. S2 [Feather Blade Wind] Wind blades continue to gather in the selected area and will automatically attack enemies within the range, causing damage and a stackable slowdown effect. Strengthen effect: The wind blade convergence speed is doubled. S3 [Wind Spell] Shotengu adds the [Wind] status to itself and the selected Shikigami, during which the movement speed is increased and they can cross terrain (the effect is only triggered once for friendly Shikigami when they are close to a wall). At the same time, Shao Yu Dai Tengu can obtain vision of the surroundings. Strengthen effect: Creates an updraft at the selected target location, adding the [Wind Rush] status effect to all friendly Shikigami in the area. In addition, the subsequent flight time of the little Tengu is increased. Ultimate Skill [Cloud Piercing Wind] Shao Yu Dai Tengu gathers a hurricane in the designated area. After a short delay, all enemies in the range are knocked away. Enemies cannot be selected during the knock-away period. At the end of the knock-away period, it will also cause a [Fall] effect. During the [Fall] period, enemies are prohibited from moving and are subject to a strong deceleration effect.
Trait [Young Feather / Piercing the Clouds] (Credit to Teungee for the translation~)
When the skill hits the enemy shikigami, Shotengu gain [Young Feather]. Normal attacks will consume [Young Feather] to cause additional damage and restore the health of yourself and a nearby friendly shikigami with the lowest health.
The accumulated consumption of [Young Feathers] will gain [Cloud Piercing]. When the accumulated number of layers reaches the specified level, the skills will be upgraded in sequence. The excess [Cloud Piercing] will be converted into the main attribute.
S1[Wind Entanglement]
Shotengu releases a whirlwind in the specified direction, knocking away the first target hit. At the end of the knockback, it will also cause a [Fall] effect.
During the [Fall] period, the enemy is prohibited from moving and is subject to a strong deceleration effect.
Strengthen effect: When hitting a target, a small whirlwind will split out to attack other targets within its range, causing damage and slowing down the target.
S2 [Feather Blade Wind]
Wind blades continue to gather in the selected area and will automatically attack enemies within the range, causing damage and a stackable slowdown effect.
Strengthen effect: The wind blade convergence speed is doubled.
S3 [Wind Spell]
Shotengu adds the [Wind] status to itself and the selected Shikigami, during which the movement speed is increased and they can cross terrain (the effect is only triggered once for friendly Shikigami when they are close to a wall). At the same time, Shao Yu Dai Tengu can obtain vision of the surroundings.
Strengthen effect: Creates an updraft at the selected target location, adding the [Wind Rush] status effect to all friendly Shikigami in the area. In addition, the subsequent flight time of the little Tengu is increased.
Ultimate Skill [Cloud Piercing Wind]
Shao Yu Dai Tengu gathers a hurricane in the designated area. After a short delay, all enemies in the range are knocked away. Enemies cannot be selected during the knock-away period. At the end of the knock-away period, it will also cause a [Fall] effect.
During the [Fall] period, enemies are prohibited from moving and are subject to a strong deceleration effect.
2:19 flying yoto hime is funny as hell 🤣
shota tengu
SP OROCHI & SUSABI PLS I will wait!
Divine Prophet Susabi and Fallen God Orochi when??? I NEED THEM!
THEY'RE ADDING SP NOW?! YAY!!!!
Its been known for months 😂
Nicee they start adding the SPs
Waiting for Blazing Tamamo 😍
Oh is ootengu 🆗
looking forward for sp senhime and higanbana
Waiting for SPOOTAKEMARU !!
KAWAIIIIIIII
Ootengu, is that you ?
Are you new with Onmyoji Arena? If yes, yes that was Ootengu in SP form. Which is a character from Onmyoji RPG that got transferred to Onmyoji Arena
Izanami when?
So scaryyyy 😢
Waiting for SP Hannya💀
Ultimate😭🤣
WHAAAAAAATTT???
Is he suppose to be a Support?
@@JoanNoArc Is it just me or his passive is perfect for marksman. 😅
waiting for Momiji or Higanbana 👁👄👁
That ultimate, so broken cc