HUGE ERRATA AT 1:48. Plotted cards cannot be casted at instant speed. Spell pierce does not work as interaction. Thanks for all the comments everyone 😅
Litterally the first thing that went off when I saw that and looked at the comments, you can't have plotted interaction at all. They are dead card stuck in exile since it can only be sorcery speed but the card requires the stack to have a spell to cast.
Aaah Atogatog. The 5-color card from the best block in Magic. It was actually a leftover from an un-set that they decided to print in a standard set. I'm currently building my Atogatog and this is going to be a big help.
@@CardBoardJunkiesYTBut it's of a real card, that's crazy they did that to you. All good now though, most silver bordered cards are legal in commander now
Never played a true combo deck, I kinda wanna do it one day. Especially one built around a single alternate wincon, that would be so fun! (I have a poison deck but that doesn't count)
For commander i dont really have anything but i do love combos in constructed that can finish the game fast in a single turn with a few moves instead of infinite engines or long complicated sequences. so i'd say, my most proud combos have been "Izzet big spells" which is based on chaining Galvanic Iteration to double/triple cast X mana cost instant/sorceries like Song of Totentanz or Burn Down the House or even the Fall of Kroog, and MonoRed with DMU Jaya as a typical MonoRed Burn/Control mix that wants to stall until she gets her ult and i can triple cast things from graveyard using Invoke Calamity or even get a triple casted Explosive Singularity right into opponent's face.
My favorite all-in jank combo deck was one I came up with. Tenth Doctor and Clara as partner commanders, and a deck that is 97 lands and a Thassa's Oracle. You can still win if you draw Thassa's Oracle, unlike some similar decks, it even makes it a turn faster. The only time I played it an opponent played a Valki God of Lies, revealing my hand. The LGS owner who we were playing with, upon seeing my hand of all lands and knowing I had done nothing but play lands before this genuinely believed I had just sent a hand of all lands and gotten very unlucky. It took about 10 cards down in exiling for him to finally understand what was going on (love that guy).
Gotta' love a fellow Doctor player. I use The Sixth Doctor with Romana 2 for all kinds of silly duplicating legendaries into non legendary tokens shenanigan's, some silly examples would be: - Becoming a blacksmith and making Excalibur's for my legendary creatures - Becoming a Koma cosmo serpent/Old One-eye tamer and breeder - Becoming a sculptor and making many God Pharaoh Statues My one combo in the deck: Romana 2, a mana dork and Intruder Alarm, if an opponent makes a single token its over when that set up is on board :P
Ever played against a mono-black aristocrats/reanimator deck? That's where the real slog is. (One time watched a dude durdle for 20 minutes to ultimately gain 6 life and drain us for a little) Pure blue takes the shortest turns of any color. Draw, play land, pass. In mono-blue you play the game on their turn, not your own. Why waste mana on your turn that could be used to counter something on your opponent's?
Love this combo, I actually built an Atogatog deck with Barren Glory about three years ago, and it was so janky but so worth it. The combo opens up for some unique cards like Faith's Reward, Kaervek's Spite, Renounce, Thrilling Encore, Bequethal, Enchanted Evening, Hatching Plans, and Induced Amnesia. I particularly love playing terrible enchantments that become amazing with a sac outlet.
Well I guess that could be a challenge : making a mono-blue deck that does not take long turns. That mean no storm deck, no additional turn. I think the easiest way would be a Bruvac mill deck.
Technically draw-go control isn’t taking long turns (in fact, so long as it’s following its namesake, its turns are remarkably short) So mono-blue draw-go would be my bet for a mono-blue deck that doesn’t take long turns
While I'm still sorting out mono-blue, I did have my Esper Quesa list slowly go from combo to "connive, then I punch you in the face" the deck. Turns out I just like something that lends itself more to Raffine or Toluz, where the only counters I hold up are for wiping my board. Card-draw stompy is really funny, and the incidental life gain kept me alive more than anything... so maybe, focusing on the beats will just be more decisive.
I’m working on an atogatog deck right now, and rather than focusing on barren glory, I’m trying to fill it with all the different ways I can copy and create more atogs from the 12 that exist (avoiding shapeshifters/changelings). It’s been such a fun challenge, and I’m really excited to see those little creatures every time I play it
My most blue player turn deck is my yorion flicker deck where the few times I played it against other people I always had to think about which way to let my permanents reenter and how to use them for minutes at a time.
i used to like brewing penny dreadful bad combo decks and barren glory is always something I've tried to make work to no avail. so funny you got it to work with such old cards!
What a beautiful way to win with Barren Glory. Use Enchanted evening and the one to sacrifice enchantments and you will very easily sacrifice everything you need. No need to bring out Atogatog! But this is a neat deck that would be fun to see in action
Thank you and Ik 😂 I think my mindset was like there’s 0 drops so less lands is okay but when I rebuild it I’m definitely going to makes some major changes
As someone who is working to build every 5 color commander possible (i'm currently at 8), Atogatog has always been a headscratcher, but I think I know where I want to head with it, and it's not where this deck went: having a secret commander in it the deck hidden away, feigning Atogs. Now, while most people do that with Cromat, I went the crazy route of building Cromat Mutate Ikoria Set Constructed Only for that deck and no deck I have built has done the "secret commander" achievement for that.
Idk if you're still taking suggestions, but if you are looking for silly combo decks, I'm a fan of War Doctor + Ryan Sinclair. It plays 98 lands, and I like to call it "Galifreyan Charbelcher" (making reference to the Doctor's alien origin of the planet Galifrey and the Charbelcher-esque deck construction).
I built a Thromok deck that could theoretically kill something ridiculous like 3(5x-1)+8 players in a single turn where X is players in the game. (dependant on lifetotals and having 9+ different combo pieces on the board and having an absurd number of goblins to devour)
my fav decks are alternative wincon ones. I have a Maze’s end Nine fingers keene, a Mortal kombat iname death aspect and an Approach of the second sun zedruu! might try to build this one (something similar)! but with the silver bordered cheese version of the card
Love me some Atogatog, also run Barren Glory, but it's kinda the reverse like "Fuck it, maybe this'll win if beating them to death with Atogs fails." My favorite was using Merciless Eviction plus Enchanted Evening to claw out a win at 5 life (and one person was playing Nekusar, so while it's RNG based I was on a potentially very short clock).
Came here to ask this as well. I played Paradoxical Outcome forever ago in standard and this list seems like the Commander version of it. Would love to try Phlthp out
I have several times drawn half the cards, wheeled multiple times and had infinite mana only to whiff. It is inconsistently consistent otherwise, usually being able to pull out a double cast draw 7 etc
I love Ydris, it sucked that every single time ive played him an opposing Breya was present and could kill my commander every single time he even though about breathing
I have my only "combo deck" helmed by Reaper King. I have the base deck with R.K., his combo and mana rocks, lands and ramp. (38 cards) Then I have three other decks separately. They all consist of every janky combo I could find (pre- Kalheim) crammed into them and more lands to make that section of the deck fit. I just roll a die to choose which one I play and shuffle up. It's a crap shoot but a lot of fun. Played it maybe 12 times total, won twice.
My first real synergy deck that had lots of chain reaction was a heavily modified version of the Jump Scare precon from Duskmourn... Ashaya, soul of the wild (All creatures are land) triggers landfalls whenever a creature enters the battlefield, Abhorrent Oculus, if i get multiple copies with copy spells, gives one (or more) creature per player upkeep and discards a card with manifest dread And then, hedge schredder. Since manifest dread let me look up at the card on top of the library and discard one, it triggers its effect whenever a land enters the graveyard from the library. So... I had to stop everybody AT EVERY UP KEEP to do my landfalls. Lets just say, one scute swarm easily transform into 2048 scute swarm in a single table turn, And with all that bullshit, im still able to trigger 7+ landfall duringy own turn thanks to being able to fetch lands into the graveyard along with effects that allows me to play multiple land per turn. Evolving wilds exit graveyard, landfall, sacrifice&search deck for a land, landfall. OH HEY LETS USE EVOLVING WILDS AGAIN! Rince&repeat until i just overwhelm everyone with a billion scuteswarm/creatures with +30/+30 trample. Nobody has fun playing against this deck 😬
Yeah, I'm wondering about that too. It's part of why Aven Interrupter is so good - it's a white counterspell for counterspells. I don't think it was just about cycling through though, as they directly mention telling their opponents they've got plotted interaction while highlighting it and Unsummon despite neither of those working as proper interaction (or at all, for spell pierce) after being plotted.
I once built a combo deck in Commander by accident. I threw every white Rebel and every white or colorless way to ramp mana I could find into a Lin Sivvi deck - and one of them happened to be Mirror Entity. So I'd sit there putting a bunch of crappy overcosted creatures into play and looking harmless, then I'd attack, search up Mirror Entity, make them all huge, and win out of nowhere.
0:40 "Before now, the only 4-color commanders we really had were the nephilims" Was there a time when non-legendaries could be commanders, or did you just play non-legendary commanders anyway?
Nah, there's a big difference in the Animar example. We're not here to win, so whether or not you're losing is not a consideration. We're here to have fun, so the fact that one requires you to play the game and the other one requires you to just happen to have the card in hand puts the two scenarios worlds apart. As an Animar player myself, you *should* remove Ancestral Statue from your deck: It's neither fun for you nor your opponents. If you're that scared of losing the game, leave the table, find a therapist, and sign up for legacy at your LGS.
HUGE ERRATA AT 1:48. Plotted cards cannot be casted at instant speed. Spell pierce does not work as interaction. Thanks for all the comments everyone 😅
Litterally the first thing that went off when I saw that and looked at the comments, you can't have plotted interaction at all. They are dead card stuck in exile since it can only be sorcery speed but the card requires the stack to have a spell to cast.
Bro thinks i can’t recognize atogatog when pixilated 💀
I hate that I resonate with this so much
Atogatog #1
I was right there too
One of the few cards in this video I actually recognise
As a fellow atogatog combo player I wondered if there’d be any comments on this line
This is such a blue player video
😂
This is such a blue player comment
@@Eather1408 that’s a blue player reply
@@kirbywithlegs98this is such a blue player thread
Not enough men kissing
Aaah Atogatog. The 5-color card from the best block in Magic. It was actually a leftover from an un-set that they decided to print in a standard set. I'm currently building my Atogatog and this is going to be a big help.
Yay! That’s fun, I built atogs because of how they look and no one expects the win lol
Barren Glory?
Pft.
We play The Cheese Stands Alone.
I used to think the cheese man was legal until I tried to play it and someone had to explain silver border to me
@@CardBoardJunkiesYTBut it's of a real card, that's crazy they did that to you. All good now though, most silver bordered cards are legal in commander now
@@Casey0706 It's technically got different wording... but if someone don't let you use Cheese as a proxy for Barren Glory they're a dick.
It hurts me that I can recognize Atogatog pixelated like that.
Never played a true combo deck, I kinda wanna do it one day. Especially one built around a single alternate wincon, that would be so fun! (I have a poison deck but that doesn't count)
For commander i dont really have anything but i do love combos in constructed that can finish the game fast in a single turn with a few moves instead of infinite engines or long complicated sequences. so i'd say, my most proud combos have been "Izzet big spells" which is based on chaining Galvanic Iteration to double/triple cast X mana cost instant/sorceries like Song of Totentanz or Burn Down the House or even the Fall of Kroog, and MonoRed with DMU Jaya as a typical MonoRed Burn/Control mix that wants to stall until she gets her ult and i can triple cast things from graveyard using Invoke Calamity or even get a triple casted Explosive Singularity right into opponent's face.
My favorite all-in jank combo deck was one I came up with. Tenth Doctor and Clara as partner commanders, and a deck that is 97 lands and a Thassa's Oracle. You can still win if you draw Thassa's Oracle, unlike some similar decks, it even makes it a turn faster.
The only time I played it an opponent played a Valki God of Lies, revealing my hand. The LGS owner who we were playing with, upon seeing my hand of all lands and knowing I had done nothing but play lands before this genuinely believed I had just sent a hand of all lands and gotten very unlucky. It took about 10 cards down in exiling for him to finally understand what was going on (love that guy).
Gotta' love a fellow Doctor player.
I use The Sixth Doctor with Romana 2 for all kinds of silly duplicating legendaries into non legendary tokens shenanigan's, some silly examples would be:
- Becoming a blacksmith and making Excalibur's for my legendary creatures
- Becoming a Koma cosmo serpent/Old One-eye tamer and breeder
- Becoming a sculptor and making many God Pharaoh Statues
My one combo in the deck: Romana 2, a mana dork and Intruder Alarm, if an opponent makes a single token its over when that set up is on board :P
Ever played against a mono-black aristocrats/reanimator deck? That's where the real slog is. (One time watched a dude durdle for 20 minutes to ultimately gain 6 life and drain us for a little) Pure blue takes the shortest turns of any color. Draw, play land, pass. In mono-blue you play the game on their turn, not your own. Why waste mana on your turn that could be used to counter something on your opponent's?
I dunno, mono white is pretty quick unless they're doing blink shit.
Love this combo, I actually built an Atogatog deck with Barren Glory about three years ago, and it was so janky but so worth it. The combo opens up for some unique cards like Faith's Reward, Kaervek's Spite, Renounce, Thrilling Encore, Bequethal, Enchanted Evening, Hatching Plans, and Induced Amnesia. I particularly love playing terrible enchantments that become amazing with a sac outlet.
Well I guess that could be a challenge : making a mono-blue deck that does not take long turns. That mean no storm deck, no additional turn.
I think the easiest way would be a Bruvac mill deck.
Technically draw-go control isn’t taking long turns (in fact, so long as it’s following its namesake, its turns are remarkably short)
So mono-blue draw-go would be my bet for a mono-blue deck that doesn’t take long turns
While I'm still sorting out mono-blue, I did have my Esper Quesa list slowly go from combo to "connive, then I punch you in the face" the deck.
Turns out I just like something that lends itself more to Raffine or Toluz, where the only counters I hold up are for wiping my board. Card-draw stompy is really funny, and the incidental life gain kept me alive more than anything... so maybe, focusing on the beats will just be more decisive.
I’m working on an atogatog deck right now, and rather than focusing on barren glory, I’m trying to fill it with all the different ways I can copy and create more atogs from the 12 that exist (avoiding shapeshifters/changelings). It’s been such a fun challenge, and I’m really excited to see those little creatures every time I play it
My most blue player turn deck is my yorion flicker deck where the few times I played it against other people I always had to think about which way to let my permanents reenter and how to use them for minutes at a time.
Excited for more content!:)
My favorite combos are bad ones. MidnightGond probably
Atogatog is so cool
i used to like brewing penny dreadful bad combo decks and barren glory is always something I've tried to make work to no avail. so funny you got it to work with such old cards!
I used to play Orzhov Combo with Kaerveks Spite, which sacrifices all your permanents and discards your hand, with Academy Rector into Barren Glory
Mind's dilation, a person of culture for sure
Why thank you 🤓☝🏼
What a beautiful way to win with Barren Glory. Use Enchanted evening and the one to sacrifice enchantments and you will very easily sacrifice everything you need. No need to bring out Atogatog! But this is a neat deck that would be fun to see in action
This is one of the most PERFECT idea for I deck that I ever seen
Cool deck, needs more lands
Thank you and Ik 😂 I think my mindset was like there’s 0 drops so less lands is okay but when I rebuild it I’m definitely going to makes some major changes
1:53 How does Spell Pierce work with plot? Doesn't Plot say that the plotted cards can only be cast at sorcery speed?
Yes I am wrong
I've been wanting to build Atogatog Barren Glory for a long time now...
Do it
Great video! I appreciate that it was informative and pretty quick. Keep up the good work!
Thanks, will do!
As someone who is working to build every 5 color commander possible (i'm currently at 8), Atogatog has always been a headscratcher, but I think I know where I want to head with it, and it's not where this deck went: having a secret commander in it the deck hidden away, feigning Atogs. Now, while most people do that with Cromat, I went the crazy route of building Cromat Mutate Ikoria Set Constructed Only for that deck and no deck I have built has done the "secret commander" achievement for that.
Idk if you're still taking suggestions, but if you are looking for silly combo decks, I'm a fan of War Doctor + Ryan Sinclair. It plays 98 lands, and I like to call it "Galifreyan Charbelcher" (making reference to the Doctor's alien origin of the planet Galifrey and the Charbelcher-esque deck construction).
I built a Thromok deck that could theoretically kill something ridiculous like 3(5x-1)+8 players in a single turn where X is players in the game.
(dependant on lifetotals and having 9+ different combo pieces on the board and having an absurd number of goblins to devour)
I love atogs. They’re so funny, I’ve got a deck built around the same two wincons!
Yes! I love atogatogs
Wait how do you only have 800 subscribers? This video is so good! You remind me of salubrious snail
Thank you!
I really liked this video. Subbed :)
Would have never guessed the barren glory win con 😅
Glad you enjoyed!
my fav decks are alternative wincon ones. I have a Maze’s end Nine fingers keene, a Mortal kombat iname death aspect and an Approach of the second sun zedruu! might try to build this one (something similar)! but with the silver bordered cheese version of the card
Love me some Atogatog, also run Barren Glory, but it's kinda the reverse like "Fuck it, maybe this'll win if beating them to death with Atogs fails." My favorite was using Merciless Eviction plus Enchanted Evening to claw out a win at 5 life (and one person was playing Nekusar, so while it's RNG based I was on a potentially very short clock).
Do you have a decklist for your fblthp deck? it looks fun
I will soon, gonna make some changes first
Came here to ask this as well. I played Paradoxical Outcome forever ago in standard and this list seems like the Commander version of it. Would love to try Phlthp out
My most blue deck, is my birgi deck.
Building storm and casting 1 mana "draw a card" until something happens
I have several times drawn half the cards, wheeled multiple times and had infinite mana only to whiff.
It is inconsistently consistent otherwise, usually being able to pull out a double cast draw 7 etc
I love Ydris, it sucked that every single time ive played him an opposing Breya was present and could kill my commander every single time he even though about breathing
I have my only "combo deck" helmed by Reaper King. I have the base deck with R.K., his combo and mana rocks, lands and ramp. (38 cards) Then I have three other decks separately. They all consist of every janky combo I could find (pre- Kalheim) crammed into them and more lands to make that section of the deck fit. I just roll a die to choose which one I play and shuffle up. It's a crap shoot but a lot of fun. Played it maybe 12 times total, won twice.
My favorite combo is Krark-Clan Ironworks scrap trawler and myr retriever plus other junk for infinite whatever you want
My first real synergy deck that had lots of chain reaction was a heavily modified version of the Jump Scare precon from Duskmourn...
Ashaya, soul of the wild (All creatures are land) triggers landfalls whenever a creature enters the battlefield,
Abhorrent Oculus, if i get multiple copies with copy spells, gives one (or more) creature per player upkeep and discards a card with manifest dread
And then, hedge schredder.
Since manifest dread let me look up at the card on top of the library and discard one, it triggers its effect whenever a land enters the graveyard from the library.
So... I had to stop everybody AT EVERY UP KEEP to do my landfalls.
Lets just say, one scute swarm easily transform into 2048 scute swarm in a single table turn,
And with all that bullshit, im still able to trigger 7+ landfall duringy own turn thanks to being able to fetch lands into the graveyard along with effects that allows me to play multiple land per turn. Evolving wilds exit graveyard, landfall, sacrifice&search deck for a land, landfall. OH HEY LETS USE EVOLVING WILDS AGAIN!
Rince&repeat until i just overwhelm everyone with a billion scuteswarm/creatures with +30/+30 trample.
Nobody has fun playing against this deck 😬
That’s sick! I’m actually getting that precon soon
I fuck with this deck heavy, definetly going to try it.
im so curious about the uncastable plotted spell pierce, is that just a result of cycling through the top of the deck?
Yeah, I'm wondering about that too. It's part of why Aven Interrupter is so good - it's a white counterspell for counterspells. I don't think it was just about cycling through though, as they directly mention telling their opponents they've got plotted interaction while highlighting it and Unsummon despite neither of those working as proper interaction (or at all, for spell pierce) after being plotted.
Wdym?
Oh my god I’ve been playing plot wrong. Oof. Let’s just pretend cycling is what I meant. Thank you for the comment
I once built a combo deck in Commander by accident. I threw every white Rebel and every white or colorless way to ramp mana I could find into a Lin Sivvi deck - and one of them happened to be Mirror Entity. So I'd sit there putting a bunch of crappy overcosted creatures into play and looking harmless, then I'd attack, search up Mirror Entity, make them all huge, and win out of nowhere.
0:40 "Before now, the only 4-color commanders we really had were the nephilims"
Was there a time when non-legendaries could be commanders, or did you just play non-legendary commanders anyway?
👍
How annoying will this deck be? Not enough. You can always make a more annoying deck. Believe in yourself.
Nah, there's a big difference in the Animar example. We're not here to win, so whether or not you're losing is not a consideration. We're here to have fun, so the fact that one requires you to play the game and the other one requires you to just happen to have the card in hand puts the two scenarios worlds apart. As an Animar player myself, you *should* remove Ancestral Statue from your deck: It's neither fun for you nor your opponents. If you're that scared of losing the game, leave the table, find a therapist, and sign up for legacy at your LGS.
Based take