They are probably still withered due to how thirsty they are yes they have been fed a tiny bit but haven't consumed enough blood it's like eating a apple slice at the end of the day and you haven't consumed anything else that day
Foreman is unlocking the secret to easy fights, NOT CLASHING EVERY ENEMY ATTACKS and letting it go because it doesn't affect you that much. This is the number 1 issue on why a lot of players struggle with boss fights. Absorbing attacks and healing them back by using egos is a strategy. You did the fight on first try which a lot of players struggled on day 1 and since no nerfs was issued (thank god) you are actually above all those players who complained especially ones that are much richer with resources than you. Also you did it with a team considered to be not that good in this fight because a lot of them are weak to Dulcinea's attacks and you are receiving way more damage than usual while also dealing way less damage since she is resistant to sloth which Tremor has a lot of.
@@kingragnarok7302 My last Hard MD run had the final fight kill 10 of my 12 sinners after I winrated on a wrong turn and got half my team gibbed in one turn. Still won and I say we win these.
14:15 Fun Fact: Regarding Dulcinea's comment of "detached observer", she's somewhat right. All of Don Quixote's Identities thus far when this Act released, even her 3 stars, are never based on a specific person (ex. Queequeg - Heathcliff, Camille - Meursault).
I'm honestly amazed that you managed to have Jia Xichun win enough clashes to survive until the end of that fight. She was often trying to clash her way with Struggling and Hopeless predictions that I used her as bait for other attacks. And yeah, congratulations on winning on your first try. Underleveled even. Even though the start was really rough, learning how the fight is supposed to flow immediately pushed you to the right direction. TCorp Don's special Tremor giving Clash Power Down is really the MVP in this fight, especially with your Tremor Team. Dulcinea losing Clash Power against the team and Jia Xichun worked wonders. Dulcinea about to unleash The FInale but got blindsided by T-Corp Don saying, "You have 200 years of unpaid Time Tax! Pay up!"
The reason the bloodfiends are still withered after the reopening of La Manchaland is a similar reason why someone who was starving in a prison isn't healthy after just a day of good meals, it just takes some time to bounce back. It's not outright confirmed, but it does seem to be the case.
seeing as how that bloodfiend at the barber's place talked about keeping the sinners as showpieces and nibbling on them, they might still be rationing the bloodbags to some extent since there's so many bloodfiends, so it could also be that even all the fixers and missing people they've turned just weren't enough for everyone
I doubt the fixers being sent in are even enough to feed a quarter of the bloodfiends for a single day. In gregor's ut3 story, la manchaland was filled to the brim with people and they still had to ration the blood into hemobars
This video is legit one of the best Tremor Chain showcase I've seen (and rare showcase of Xichun contributing). Completely crippled Dulci's bleed by winning clashes and keeping her thorn stacks low. Moratorium burst staggering her on Finale was hilarious. I yapped about Tremor Reverb Hong Lu back then but this team have been very enjoyable to watch.
Tremor Reverb is for big Damage runs with Tremor, but Chain is ideal for bosses like this. Tremor Chain + Faust's Plus Coin Drop inflictiction absolutly cripples Bosses, which is good because Tremor Team usally aren't that crazy when it comes to Clashes. Tremor in General is one of the most diverse architype with how diffrent you can run it.
Tremor is genuinely one of the most fun archetypes. There's SO much flexibility, even without the 'best' setup which uses Reverb. This is the first time I've seen Chain used so effectively. There's even options in Foreman's team to deal more damage using Oufi Heathcliff. I'd say that Bleed is the most interesting and flexible archetypes, being the easiest to access for newbies, but a strong Tremor team can do literally whatever the hell you want it to.
i cant believe you managed to stagger dulcinea before her the finale move . That move was the bane of my existance due to it applying 8 COUNT AND POTENCY of bleed on an unbreaking coin. Combined with the thorns adding more potency, i got stuck hard. congrats on the win
Big thing i dont like that much about most of the minibosses in this canto,they ARE menacing, its just that they have the nelly situayion wheres its over 1 stagger in
Holy- I HAVE to congratulate you on this again. Just like The Barber, people STRUGGLED on Dulcinea. EVEN more than Barber. The Limbus subreddit was all about Dulcinea when Part 2 released. There was a huge influc of people talking about Unbreakables and Bleeds and how it was such a struggle. Me and a few others relished in the challenge, but I understand how those with less time and experience would not like this fight. But you, you did it on the first try. God damn and godspeed.
Whether people struggle or not seems to come down to two things: 1) Having FluidSack and other good healing Ego 2) Reading and clashing the counter Also cancelling the mega move on the phase transition (or have viable backup units) helps a ton if you can pull it off
@@ErikMesserli also add the amount of evades the team has. I played Charge team, so half of my team had evades. Really helped to simplify a lot of fights by making 2 guys just take on the harder chashes with dodges.
3:30 The Tree of Light and boughs were the Erdtree all along! I love Dulcinea's boss theme, it's just a perfect ominous parade/march song with a small section of pain. Also if I had a coin for every time a Fixer gets hyped up and then loses miserably and gets turned into a Bloodbag, I'd have 2. Which isn't a lot but still weird it happened twice. Props to Romero for still keeping some of his sense of self.
"I feel like I struggle to ignore attacks", nah man, you do better in that regard than 90% of players. Phenomenal job first trying this without losing a single unit. This team isn't BAD, but it's a sloth damage focused team, fighting a boss resistant to sloth. Plus half the team is 00s. Tremor Chain did help a looot though, and I'm glad to see a good demonstration of other tremor types doing work other than the funny Hong Lu one. I'm confident saying one can see you've played and beaten Ruina, most other youtubers struggled *hard* here, using some very "meta" teams.
22:30 if you dont eat for a very long time and then suddenly start eating again you will still be malnourished for quite sometime after. You must maintain the diet to return to your full health
22:36 Everyone is probs withered from still not having enough blood, they're all missing 20~30 levels from their actual power level right now... it was probs more like 40~50 when this place manifested again, or even more than that since they basically were just killing 'civilians'
Great fighting, Foreman! 22:00 I thought about it too, and i think it's either for spoilery reasons or because there's too little bloodbags and too much bloodfiends in the entirety of La Manchaland. They may shamble around, but i suspect they're all drained. Or maybe two hundred years worth of hunger just can't be alleviated that easily, 22:24 are you implying she should feel lust then...
Someone already did a translation for the full insert song during the parade. It's overall pretty tragic and gives a bit of sympathy for the La Mancha Bloodfiends
I also first tried the dulcinea fight on my first go, but only after like an hour of careful clashing and losing almost my entire front line to bleed from thorns and The Finale, having the backline mop up what was left of Dulcinea lmao. I genuinely really love the unbreakable coins and chain mechanic in this canto, it's led to some really climactic battles that had me thinking it was all over multiple times :)
1:05:22 There it is! Scream it out towards the world! Any team can work! From a full team of random EGO suits, to a team dedicated to coffee cups! As long as you know what you're doing any team can work out just fine! :D (Just don't press winrate all the time and it becomes possible! x'D)
Mad props to you for doing this with a tremor team. Out of all archetypes, it certainly isnt the easiest to run this Canto. Very well done with Dulcinea too. First try even. 😎👍
I mained tremor for a while and have to elaborate why you did no damage to dulcinea. Time moratorium converts all final damage to pure sloth damage. It just so happens that Dulcinea resists sloth, taking only half sloth damage. This canto was kind of difficult for me (and I have a full tremor-reverb team) because of that
First try AND Xichun survived! Bloody amazing work, Foreman! (Pun, verily so, intended) I am absolutely stoked at how well you handled the fight, and Xichun's grown to be my favorite character in this Canto. I'm definitely confident you can best this amusement park before the year ends. Can't wait to see that happen, and early happy holiday greetings from me~
Don has wrote about 4 observation log with the chicken head being her first in which her first reaction to it is to eat it, since then Faust has to make sure that Don get the observation log duty only when the creature in question isn't easily eaten like the steam engine, blind obsession fish and distorded Heath. also in canto five i believe Don enjoy eating fish flavored ice cream too?
Well, god damn! She was a second try for me personally, but much of that was on me for stopping her buffs and running the weakest archetype (bleed) with a Base Don. Good work on first-trying this fight!
Been anticipating this fight the most since you've begun this Canto and was ready to see how annoying this boss will do to you since it was for me, having to lose to her multiple times. But nah, not only did you beat her, you did it in the 1st try even after you've made experimental choices at the beginning AND Xichun made it out alive at the end. Guess I just have skill issue. Can't wait for the next video
For the don having a bloodlust thing itd mentioned a lot in the abno logs that don likes to taste test thr abnos and distortions. Thr bongy chickens taste of soyness and sauceness according to don
To be honest, excellently done on the fight Foreman! Really well handled, i can confidently say this clears you of any and all skill issue accusations ♪
If Tremor is a bit hard to understand, just think of Ouficliff's Tremor as pseudo fragile and Cavernous Wailing HL as pseudo rupture. The latter is pretty much the primary composition of every tremor team, with tremor bursts being sloth rupture procs. Amplitude conversions interfere with each other, though Faust's Everlasting's white tremor "marries" them together while procc'ing a shitload of bursts. Faust's Everlasting Tremor temporarily combines the effects of the special tremor and gives you a shitload of bursts (and thus special tremor burst effects). To recap- Use Cavernous Wailing Hong Lu and then stack tremor. Each tremor burst deals sloth damage on your target. Avoid using different tremor conversions. Tremor conversions will last so long as the target maintains tremor, so avoid skills that reduce count (usually bursts) when it's too low. At the end of the turn, Everlasting will convert the white tremor to regular rupture, so it's best used as a finisher. Congratulations to surviving 7-30.
The best combo is having Hong Lu apply reverberation, Faust with everlasting goes second and inflicts tremor count, then skill three of Ouffi, Outis, Rose Rodya, and STONE from Don. This will result in at least 15 bursts, plus chance to tripple every single one of them
@@protoney8122 You only need Cavernous Wailing. It can be inflicted early on in a fight and merely maintained until the target is dead. Every other ego skill you mentioned is largely unnecessary, and Ouficliff should avoid his S3, or being fielded in general because pseudo rupture for 1-99 sloth damage per burst has more damage potential than pseudo fragile. An ego you only have to use once until the target is dead is all you need. The only downside is if the target has sloth resistance, then you'd maintain Ouficliff's S3 conversion, instead.
"suppress all of her bloodfiend traits other than her desire for blood" yeah from dons perspective all the bloodfiends must be utterly pathetic if she's dealing with it too without giving in
Spoilers She doesnt fight her desire of blood because she DOESNT have a desire for blood. Bloodfiends drink blood because theres a void that only blood can fill, but Don (Sancho) managed to fill that void by getting a family and finally being someone. This is shows also by her status in her fight, where instead of the withered effect she has another one talking about her dream
@@ThirdKindredCuriambro i'm at current content and no that's just not what happens: our understanding of her somehow not having the desire for blood is a context based assumption. her still having it is stated twice. i find it much more likely that she has it and has simply found a different way to satisfy her cravings than drinking blood. Also the reason she's not withered in her fight, is because she's literally not withered she absorbs blood with her base EGO for example (if if not intentionally) she literally isn't starved
I'm inclined to believe thats becauase they resemble food, not out of a desire for blood. Though it does, possibly, show a desire for raw meat, which might be adjacent
@@ForemanPlaysStuffThere was a log that pretty much straight up says that DQ canonnically tries to "sample" every abno the team crosses. Sorry I dont remember which but hope that helps.
@@ForemanPlaysStuff She has bloodthirst, but she doesn't know that, so she just thinks "I'm hungry!" and tries to eat everything she can get her hands on (bongys, kebab, ice cream). That's also explains her weird pallet (she actually liked the taste of raw seasoned chicken and fishy ice cream, and tried to cook chicken with oranges and chocolate)
For future reference, please, for your own sake, check an enemy's sloth resistance before using time moratorium. Usually time moratorium is extremely good to proc, but in some cases, like here, its EXTREMELY bad. Sloth does half damage to Dulcinea, so every time you used it, you just gutted all of your damage for two turns lol. Resistances with time moratorium stack multiplicatively, so if you hit an enemy that takes 1.5x damage from something and then its filtered through a 0.5x sloth multiplier, you end up with 0.75x damage. This also means that if you use a sloth attack at half damage... and it gets filtered through time moratorium, you end up with a whole 0.25x damage, yay! It is offset a little because time moratorium tosses a 20% damage boost onto the end of the damage, but that isn't saving it here.
In terms of pure difficulty the hardest fight so far has to be Dream Devouring Siltcurrent with the whole point of the fight is to pay attention to the skills you use to clash rather than relying on the game's prediction system to see if you're gonna win it or not. It's also a knowledge check to see if you know IDs skill or not There's also the Sinking and the mechanic itself that makes it harder than any of the Bloodfiend bosses. It's just a matter of reading and picking which skill to clash with and win.
I regret to inform you that the parade has been cancelled due to *Tremors* discord.gg/hJpnDeFuSc
Don in several abno logs attempts to eat the abnos Bongy,The Dreaming Siltcurrent,Steam transport machine I believe
They are probably still withered due to how thirsty they are yes they have been fed a tiny bit but haven't consumed enough blood it's like eating a apple slice at the end of the day and you haven't consumed anything else that day
@@Plaugus_Screenz Faust jokes about not needing to worry about Don eating the steam transport machine, on another hand it boils her eyes with steam
@@azalakhir918 yeah it's been a while since I have read that log but I remembered it related to Don and eating things
oh man I love that movie it's hilarious
Canto 6 was not about the Envy, foreman. It was about... The Mets baby, that's right, It's about The Mets! Let's go Mets! We love Mets!
ITS ABOUT THE METS
And here I thought it was about the least unhappy couple in Britian, guess my reading comprehencion is too low level, zamn.
I didn't know we liked the mettaurs megaman
Foreman is unlocking the secret to easy fights, NOT CLASHING EVERY ENEMY ATTACKS and letting it go because it doesn't affect you that much. This is the number 1 issue on why a lot of players struggle with boss fights. Absorbing attacks and healing them back by using egos is a strategy. You did the fight on first try which a lot of players struggled on day 1 and since no nerfs was issued (thank god) you are actually above all those players who complained especially ones that are much richer with resources than you. Also you did it with a team considered to be not that good in this fight because a lot of them are weak to Dulcinea's attacks and you are receiving way more damage than usual while also dealing way less damage since she is resistant to sloth which Tremor has a lot of.
Is it really a victory if you don't win every single clash tho?
@@kingragnarok7302yes
@@kingragnarok7302 My last Hard MD run had the final fight kill 10 of my 12 sinners after I winrated on a wrong turn and got half my team gibbed in one turn. Still won and I say we win these.
@@kingragnarok7302 literally yes? The enemy is dead and he didn't even cheese with double slots or anything like that.
@@BlowBow2 Is a jest, mate, don't worry about it.
Dulcineas panic is called nihility, which was probably how she survived for so long. She has been through so much she just stopped caring
14:15 Fun Fact: Regarding Dulcinea's comment of "detached observer", she's somewhat right. All of Don Quixote's Identities thus far when this Act released, even her 3 stars, are never based on a specific person (ex. Queequeg - Heathcliff, Camille - Meursault).
That time moratorium burst at the end was nasty. “The finale” is a very painful attack, even after clash lose.
I'm honestly amazed that you managed to have Jia Xichun win enough clashes to survive until the end of that fight. She was often trying to clash her way with Struggling and Hopeless predictions that I used her as bait for other attacks.
And yeah, congratulations on winning on your first try. Underleveled even. Even though the start was really rough, learning how the fight is supposed to flow immediately pushed you to the right direction. TCorp Don's special Tremor giving Clash Power Down is really the MVP in this fight, especially with your Tremor Team. Dulcinea losing Clash Power against the team and Jia Xichun worked wonders.
Dulcinea about to unleash The FInale but got blindsided by T-Corp Don saying, "You have 200 years of unpaid Time Tax! Pay up!"
The reason the bloodfiends are still withered after the reopening of La Manchaland is a similar reason why someone who was starving in a prison isn't healthy after just a day of good meals, it just takes some time to bounce back. It's not outright confirmed, but it does seem to be the case.
seeing as how that bloodfiend at the barber's place talked about keeping the sinners as showpieces and nibbling on them, they might still be rationing the bloodbags to some extent since there's so many bloodfiends, so it could also be that even all the fixers and missing people they've turned just weren't enough for everyone
Or because they still unhappy regardless of how much blood they drink
I doubt the fixers being sent in are even enough to feed a quarter of the bloodfiends for a single day. In gregor's ut3 story, la manchaland was filled to the brim with people and they still had to ration the blood into hemobars
@LimbillionBrainrot that was because they couldn't just eat the people
@LimbillionBrainrot that was because they couldn't just eat the people
This video is legit one of the best Tremor Chain showcase I've seen (and rare showcase of Xichun contributing). Completely crippled Dulci's bleed by winning clashes and keeping her thorn stacks low. Moratorium burst staggering her on Finale was hilarious.
I yapped about Tremor Reverb Hong Lu back then but this team have been very enjoyable to watch.
Tremor Reverb is for big Damage runs with Tremor, but Chain is ideal for bosses like this. Tremor Chain + Faust's Plus Coin Drop inflictiction absolutly cripples Bosses, which is good because Tremor Team usally aren't that crazy when it comes to Clashes. Tremor in General is one of the most diverse architype with how diffrent you can run it.
Tremor is genuinely one of the most fun archetypes. There's SO much flexibility, even without the 'best' setup which uses Reverb. This is the first time I've seen Chain used so effectively. There's even options in Foreman's team to deal more damage using Oufi Heathcliff. I'd say that Bleed is the most interesting and flexible archetypes, being the easiest to access for newbies, but a strong Tremor team can do literally whatever the hell you want it to.
i cant believe you managed to stagger dulcinea before her the finale move . That move was the bane of my existance due to it applying 8 COUNT AND POTENCY of bleed on an unbreaking coin. Combined with the thorns adding more potency, i got stuck hard. congrats on the win
it's a shame that almost every youtuber avoids this attack by going just with meta teams, such a waste(
skill issue tbh XD
Big thing i dont like that much about most of the minibosses in this canto,they ARE menacing, its just that they have the nelly situayion wheres its over 1 stagger in
@@LimbillionBrainrot you wanted to say EVERY miniboss in this game?
@@ryominto hurr durr you cant stagger the
(Spoilers for some people)
ferris wheel
Its a miniboss its not quixote
Holy- I HAVE to congratulate you on this again. Just like The Barber, people STRUGGLED on Dulcinea. EVEN more than Barber. The Limbus subreddit was all about Dulcinea when Part 2 released. There was a huge influc of people talking about Unbreakables and Bleeds and how it was such a struggle. Me and a few others relished in the challenge, but I understand how those with less time and experience would not like this fight.
But you, you did it on the first try. God damn and godspeed.
Whether people struggle or not seems to come down to two things:
1) Having FluidSack and other good healing Ego
2) Reading and clashing the counter
Also cancelling the mega move on the phase transition (or have viable backup units) helps a ton if you can pull it off
@@ErikMesserli also add the amount of evades the team has. I played Charge team, so half of my team had evades. Really helped to simplify a lot of fights by making 2 guys just take on the harder chashes with dodges.
3:30 The Tree of Light and boughs were the Erdtree all along!
I love Dulcinea's boss theme, it's just a perfect ominous parade/march song with a small section of pain.
Also if I had a coin for every time a Fixer gets hyped up and then loses miserably and gets turned into a Bloodbag, I'd have 2. Which isn't a lot but still weird it happened twice. Props to Romero for still keeping some of his sense of self.
"I feel like I struggle to ignore attacks", nah man, you do better in that regard than 90% of players. Phenomenal job first trying this without losing a single unit. This team isn't BAD, but it's a sloth damage focused team, fighting a boss resistant to sloth. Plus half the team is 00s. Tremor Chain did help a looot though, and I'm glad to see a good demonstration of other tremor types doing work other than the funny Hong Lu one.
I'm confident saying one can see you've played and beaten Ruina, most other youtubers struggled *hard* here, using some very "meta" teams.
22:30 if you dont eat for a very long time and then suddenly start eating again you will still be malnourished for quite sometime after. You must maintain the diet to return to your full health
22:36 Everyone is probs withered from still not having enough blood, they're all missing 20~30 levels from their actual power level right now... it was probs more like 40~50 when this place manifested again, or even more than that since they basically were just killing 'civilians'
Great fighting, Foreman!
22:00 I thought about it too, and i think it's either for spoilery reasons or because there's too little bloodbags and too much bloodfiends in the entirety of La Manchaland. They may shamble around, but i suspect they're all drained. Or maybe two hundred years worth of hunger just can't be alleviated that easily,
22:24 are you implying she should feel lust then...
"this fight wasnt that hard" all the pursuance and fluid sac you used:
Someone already did a translation for the full insert song during the parade. It's overall pretty tragic and gives a bit of sympathy for the La Mancha Bloodfiends
I also first tried the dulcinea fight on my first go, but only after like an hour of careful clashing and losing almost my entire front line to bleed from thorns and The Finale, having the backline mop up what was left of Dulcinea lmao. I genuinely really love the unbreakable coins and chain mechanic in this canto, it's led to some really climactic battles that had me thinking it was all over multiple times :)
1:05:22 There it is! Scream it out towards the world! Any team can work!
From a full team of random EGO suits, to a team dedicated to coffee cups!
As long as you know what you're doing any team can work out just fine! :D
(Just don't press winrate all the time and it becomes possible! x'D)
Let's Player on Let's Player communication!
Mad props to you for doing this with a tremor team. Out of all archetypes, it certainly isnt the easiest to run this Canto.
Very well done with Dulcinea too. First try even. 😎👍
I mained tremor for a while and have to elaborate why you did no damage to dulcinea. Time moratorium converts all final damage to pure sloth damage. It just so happens that Dulcinea resists sloth, taking only half sloth damage. This canto was kind of difficult for me (and I have a full tremor-reverb team) because of that
Tremor, Sinking, and bleed are my preferred statuses because I enjoy it when my enemies can’t play the game.
"La ManchaLand could have never have worked, Bloodfiend's thirst is infinite."
*Me entering the place with Bloodbath in my pocket*
you know what? that might actualy work!
24:22 Actually, Canto 6's (and every other canto for that matter) sin was wrath cause the sinners keep beating people up
The very reason why we have Vergilius accompanying us
First try AND Xichun survived! Bloody amazing work, Foreman! (Pun, verily so, intended) I am absolutely stoked at how well you handled the fight, and Xichun's grown to be my favorite character in this Canto. I'm definitely confident you can best this amusement park before the year ends.
Can't wait to see that happen, and early happy holiday greetings from me~
6:30 there is a video out there with the full song and translated lyrics for the song in the subtitles, its quite good.
Most people really struggled with this boss so good job
Great fight, way to one up the finale with your own.
Don has wrote about 4 observation log with the chicken head being her first in which her first reaction to it is to eat it, since then Faust has to make sure that Don get the observation log duty only when the creature in question isn't easily eaten like the steam engine, blind obsession fish and distorded Heath.
also in canto five i believe Don enjoy eating fish flavored ice cream too?
Don compare something gross, I think was mermaid as licking a fish to Charon. Though I do think she did get fish ice cream at the credit
thanks for the video foreman
I'm gonna assume there's a reason this took two days and if I'm right then I think I know why
Been looking forwards to this, thanks for the upload
Well, god damn! She was a second try for me personally, but much of that was on me for stopping her buffs and running the weakest archetype (bleed) with a Base Don. Good work on first-trying this fight!
Been anticipating this fight the most since you've begun this Canto and was ready to see how annoying this boss will do to you since it was for me, having to lose to her multiple times. But nah, not only did you beat her, you did it in the 1st try even after you've made experimental choices at the beginning AND Xichun made it out alive at the end. Guess I just have skill issue. Can't wait for the next video
For the don having a bloodlust thing itd mentioned a lot in the abno logs that don likes to taste test thr abnos and distortions. Thr bongy chickens taste of soyness and sauceness according to don
No finale. This is so over Dulcinea bro 🔴🔴🔴 🍷💅
Peak-foreman!!!!
To be honest, excellently done on the fight Foreman! Really well handled, i can confidently say this clears you of any and all skill issue accusations ♪
Ah yes dulcinea... aka explosive envy emotion 2.0
If Tremor is a bit hard to understand, just think of Ouficliff's Tremor as pseudo fragile and Cavernous Wailing HL as pseudo rupture.
The latter is pretty much the primary composition of every tremor team, with tremor bursts being sloth rupture procs.
Amplitude conversions interfere with each other, though Faust's Everlasting's white tremor "marries" them together while procc'ing a shitload of bursts.
Faust's Everlasting Tremor temporarily combines the effects of the special tremor and gives you a shitload of bursts (and thus special tremor burst effects).
To recap- Use Cavernous Wailing Hong Lu and then stack tremor. Each tremor burst deals sloth damage on your target.
Avoid using different tremor conversions.
Tremor conversions will last so long as the target maintains tremor, so avoid skills that reduce count (usually bursts) when it's too low.
At the end of the turn, Everlasting will convert the white tremor to regular rupture, so it's best used as a finisher.
Congratulations to surviving 7-30.
The best combo is having Hong Lu apply reverberation, Faust with everlasting goes second and inflicts tremor count, then skill three of Ouffi, Outis, Rose Rodya, and STONE from Don. This will result in at least 15 bursts, plus chance to tripple every single one of them
@@protoney8122 You only need Cavernous Wailing. It can be inflicted early on in a fight and merely maintained until the target is dead.
Every other ego skill you mentioned is largely unnecessary, and Ouficliff should avoid his S3, or being fielded in general because pseudo rupture for 1-99 sloth damage per burst has more damage potential than pseudo fragile.
An ego you only have to use once until the target is dead is all you need.
The only downside is if the target has sloth resistance, then you'd maintain Ouficliff's S3 conversion, instead.
"suppress all of her bloodfiend traits other than her desire for blood" yeah from dons perspective all the bloodfiends must be utterly pathetic if she's dealing with it too without giving in
Spoilers
She doesnt fight her desire of blood because she DOESNT have a desire for blood. Bloodfiends drink blood because theres a void that only blood can fill, but Don (Sancho) managed to fill that void by getting a family and finally being someone.
This is shows also by her status in her fight, where instead of the withered effect she has another one talking about her dream
@@ThirdKindredCuriambro i'm at current content and no that's just not what happens:
our understanding of her somehow not having the desire for blood is a context based assumption. her still having it is stated twice. i find it much more likely that she has it and has simply found a different way to satisfy her cravings than drinking blood. Also the reason she's not withered in her fight, is because she's literally not withered she absorbs blood with her base EGO for example (if if not intentionally) she literally isn't starved
2:48 she did try to bite the bongys in the abno logs
I'm inclined to believe thats becauase they resemble food, not out of a desire for blood.
Though it does, possibly, show a desire for raw meat, which might be adjacent
@@ForemanPlaysStuffThere was a log that pretty much straight up says that DQ canonnically tries to "sample" every abno the team crosses. Sorry I dont remember which but hope that helps.
@@ForemanPlaysStuff She has bloodthirst, but she doesn't know that, so she just thinks "I'm hungry!" and tries to eat everything she can get her hands on (bongys, kebab, ice cream). That's also explains her weird pallet (she actually liked the taste of raw seasoned chicken and fishy ice cream, and tried to cook chicken with oranges and chocolate)
This actually makes a lot of sense to me, I hadn't thought of it that way
@@protoney8122 My headcanon is that Limbus is just spiking all of Dons food with blood, which she doesn't notice
For future reference, please, for your own sake, check an enemy's sloth resistance before using time moratorium.
Usually time moratorium is extremely good to proc, but in some cases, like here, its EXTREMELY bad.
Sloth does half damage to Dulcinea, so every time you used it, you just gutted all of your damage for two turns lol.
Resistances with time moratorium stack multiplicatively, so if you hit an enemy that takes 1.5x damage from something and then its filtered through a 0.5x sloth multiplier, you end up with 0.75x damage.
This also means that if you use a sloth attack at half damage... and it gets filtered through time moratorium, you end up with a whole 0.25x damage, yay!
It is offset a little because time moratorium tosses a 20% damage boost onto the end of the damage, but that isn't saving it here.
Limbuuss
Foreman!!
I'm hosuh!1!!1
The guy who told you to use wild hunt if you struggle
How tf did fraudsetti become prince smhsmh
You know Dulcinea is the reason he won't mad.
Speaking of limbus ripping off elden ring, Philip's ego form sword looks a lot like Lorian's sword from ds3
Literally the hardest fight of the canto on account of the last boss being easy to solo with any Don ID that has an evade.
Lol no, this boss is also stupidly easy to solo.
Soloing bosses isn’t very fun
In terms of pure difficulty the hardest fight so far has to be Dream Devouring Siltcurrent with the whole point of the fight is to pay attention to the skills you use to clash rather than relying on the game's prediction system to see if you're gonna win it or not. It's also a knowledge check to see if you know IDs skill or not
There's also the Sinking and the mechanic itself that makes it harder than any of the Bloodfiend bosses. It's just a matter of reading and picking which skill to clash with and win.