Ultra Instinct does NOT need a damage buff...

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  • Опубликовано: 26 фев 2024
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Комментарии • 22

  • @dontcheckitontop
    @dontcheckitontop 5 месяцев назад +1

    this gameplay smooth asf

  • @Random1nesss
    @Random1nesss 4 месяца назад

    I've looked at the form like it's more utility based giving you a dodge and a counter and a soaring fist so i agree, I think the form is fine how it is

  • @esincorporated6123
    @esincorporated6123 5 месяцев назад +1

    Oh no not a damage buff over all, but that charge ki blast absolutely needs a bit better scaling.

    • @creativebeatdown
      @creativebeatdown  5 месяцев назад +2

      Not everything needs crazy damage. It's fair damage for a cac with 0 in basic attack

  • @Funko302
    @Funko302 5 месяцев назад +1

    2:39 YOU CAN DO WHAT NOW?!?

    • @creativebeatdown
      @creativebeatdown  5 месяцев назад +1

      Yessir

    • @Funko302
      @Funko302 5 месяцев назад +1

      @@creativebeatdownThat's a nasty ass way to use UI

  • @user-ip9pv3fp1f
    @user-ip9pv3fp1f 5 месяцев назад +3

    yo, creative. you asked for a comment right? lol also first.

    • @creativebeatdown
      @creativebeatdown  5 месяцев назад +1

      Hitting me up on Playstation through a video is not ideal but thanks fot the support💀

  • @ivanreyesprieto5482
    @ivanreyesprieto5482 5 месяцев назад

    Another great UI video. UI its really fun and can work if you understand it and play the right way, the only real con of it is that xenoverse has many defense ways that can be more flexible or cost-effective (ki cancel, blocking, step/step-vanishes, counters, I-frames, vanishes...) and can be used while playing stat boost transformations. UI is fun, if you use it right effective but it solves a problem that had already solution.

    • @creativebeatdown
      @creativebeatdown  5 месяцев назад +1

      Well the auto dodge mechanic is not just a flashy dodge for a stamina bar. You can press square or triangle right when you dodge to counter with your own light attack so that you can go into a combo. It auto dodges grabs if you're blocking and charged heavy attacks. You can throw a heavy attack and if interrupted by a basic attack you will just autododge. The auto dodge by itself works as a safety net for things we do not anticipate. As long as you're doing normal movement like dashes and whatnot it's in effect. Combine this with the intentional defense like blocking and step dashing and you'll be more than a problem to deal with because it basically keeps players from starting basic combos as long as you have stamina

    • @ivanreyesprieto5482
      @ivanreyesprieto5482 5 месяцев назад

      @@creativebeatdown Thats a good point but I still see many other ways to do the same stuff other ways, vanishing while grab or after atack can avoid the grab too and be used to atack or block after vanish for perfect block. Counter skills deal more damage than UI counter after dodge and use ki instead of stamina, xy cancel into step forward into grab works well even without UI. UI its powerfull and pretty fun but you can substite it without many problems with many things, Ive seen lots of your videos and you were as untouchable as UI without it by using 100% of your resources with many characters.

    • @creativebeatdown
      @creativebeatdown  5 месяцев назад +1

      Just remember ultra instinct is a passive defense that acts on its own in case you slip up. You do have a point on that last part because the real ultra instinct is the state of mind and body, not exactly a transformation but I'm only beginning to learn this awoken skill and using it more efficiently and aggressively. I want to push this to the max. We can make a lobby and I can show you the effectiveness of an autododge if I don't make a video on it

  • @b_humble3650
    @b_humble3650 4 месяца назад

    Can you do a movement with ssg guide?

  • @leoneyamada5408
    @leoneyamada5408 Месяц назад

    Ultra instinct needs a SPEED BUFF
    It should make movement faster, and it should have the counter activation be faster in the transformation part.
    Also imagine how insane it could be if it made your combos faster.. like it changed the timing of combos making it harder to perfect block because its timing is different.
    If it was built for speedy counters it would be much better

    • @creativebeatdown
      @creativebeatdown  Месяц назад

      That's literally Dyspos awoken skill lol. No ultra instinct does not need a speed buff it is strong enough

    • @leoneyamada5408
      @leoneyamada5408 Месяц назад

      @@creativebeatdown
      Kioken - 5% speed buff
      Kioken x3 - 10-20% speed buff
      Kioken x20- 15-25% speed buff
      Potential unleashed- 11% speed buff
      Power pole pro-5% speed buff
      Golden- 15% speed buff
      Purification- 10%
      Super saiyan- 3%
      Ssj2 -7%
      Ssj3 -11%
      Super Vegeta- 3%
      Sv2-7%
      Future super saiyan- 3%
      Ssg-12.5%
      Blue-11%
      Evo-15%
      Goku blue kioken-12%
      Blue kioken x10-17%
      Hit awoken stage 1- 5%
      Stage 2-10%
      Gogeta dbs-12.5%
      Dyspo-62.5%
      EVEN DBS GOHAN GETS A SPEED BOOST...
      All of these forms get speed boosts BUT ULTRA INSTINCT WHICH IS ALL ABOUT SELF MOVEMENT MASTERY DOESNT?!?! Even just like 11% would be enough for me as my namekian would have enough speed to do the same combos he can in potential unleashed. We don't NEED it to do the same as dyspos insane 60% but a speed buff is ABSOLUTELY something it deserves as even if you don't realize these forms gave us a slight boost which was JUUUUUUST enough to catch our opponents during certain loops like for example when the NAMEKIANS do the spiny arm combo and then kick you up and flip in the air to kick you down with there arms in the air, if you had enough speed you could NOT do the last hit and instead reset the combo leading to them having crazy good combos which is arguably there best damage form.
      As for the counter speed I stand by it needing to be MUCH FASTER. Because it's RIDICULOUS that I can start sucking in ki around me and get knocked out of it BY A KI STUN but also have the risk of activating it TOO SLOW and get stamina broken... The timing is WAY TO specific to have it be viable in ranked fights

    • @creativebeatdown
      @creativebeatdown  Месяц назад

      I skimmed through this since I'm at work and you typed a bit but I get what you are saying but I still don't think ultra instinct needs a speed buff because everyone else has one. Mastery of movement does not equate to being faster as that is shown multiple times now in the manga. UI is already good. You literally cannot be hit into a combo outside of super attacks as long as you have stamina. Not only that but you can start your own combo damn near guaranteed for just a bar of stamina. It doesn't need to be like every other awoken and we do not need to kill the use of any other awoken

    • @leoneyamada5408
      @leoneyamada5408 Месяц назад

      @@creativebeatdown what do you MEAN the mastery of self movement doesn't equate speed... Even whis says the words FASTER when describing self movement... Because the entire point of the form is that you react faster than you would normally because your moving on instinct rather than actual reaction speed. It's literally not meant to do ANYTHING except move faster

    • @leoneyamada5408
      @leoneyamada5408 Месяц назад

      @@creativebeatdown also again the whole reason EVERY SINGLE AWOKEN IN THE ENTIRE GAME has a speed boost is because the base character is designed to be slow enough to NOT combo extend certain things without that buff
      So if your using UI you lock yourself out of some of the best high level combo strings in the game. Like yea you can work around it by doing other not as good combos and using more supers but again the very concept of ultra instinct is speed blitzing your opponent to the point one of the UI skills is literally called ultrasonic blitz... HOW IS IT THAT THE FORM THATS ALL ABOUT SPEED AND DODGING HAS SOME OF THE SLOWEST AND WORST COUNTERS IN THE ENTIRE GAME

  • @esincorporated6123
    @esincorporated6123 5 месяцев назад

    It's a very niche awoken skill that CAN work, but you're forced to play in a pretty predictable way and if someone knows you have the skill, they are ALWAYS going to see it coming if they have even a basic understanding of the telegraph.
    Conditioning only really works on an ignorant opponent.
    Most people scan an opponent's skills before engaging, so the element of surprise isn't even really a factor, but more based on luck, than skill.
    The Awoken is also subject to combo cancel forced autododge loops by many characters, ESPECIALLY characters such as Male Saiyans with their braindead Light+Heavy cancel.
    And I don't know what world you're from in saying that people play aggressive. No offense, but 95% of players play extremely timid and safe, especially in ranked where people safe guard their pixel points as if it's their very soul and play like they have a gun to their head.

    • @creativebeatdown
      @creativebeatdown  5 месяцев назад +1

      I had to stop reading when you mentioned conditioning doesnt "work". You come on my videos and give a paragraph about how something doesn't work but understand we are not the same player. You make a video about how it doesn't work but it's getting annoying at this point when you'd rather argue about something not working than finding a way to make it work even though I'm providing a way. Please stop at this point