Is there a way to tell an attack's strength when being air-comboed? I know chars. have different animations for light mid & heavy hits when comboed grounded
different animations yes, also knowing how the opponent combo in the air: iirc Sadira's second air attack is always a medium, Orchid has a target combo in the air that you can learn and therefore break, Cinder's air backflip recapture is a heavy, etc...
No lie, this channel has rekindled my hype for this game. I need to practice and actually get good lol.
Is there a way to tell an attack's strength when being air-comboed? I know chars. have different animations for light mid & heavy hits when comboed grounded
different animations yes, also knowing how the opponent combo in the air: iirc Sadira's second air attack is always a medium, Orchid has a target combo in the air that you can learn and therefore break, Cinder's air backflip recapture is a heavy, etc...
29:03 That flex though.
Hey Nicky in your opinion what is the worst matchup in the game
33:38 what the fuck LMAOOOO
Hey bro I'm on PC i would like to compete also with you guys!
My boy Kalypso!
He’s mah hero!
I'm not gonna lie Kalypso is really nasty with Sadira, one of my favorite characters but...I don't think that shit talkin was necessary
Omen is too much he is my favourite character !!! 😁
CrazySkateNate losing with Orchid because he is too fixated on counter-breaker, try complete your combos dude.