Konami really loves to merch the shit out of Charmers but refuse to give them any more proper supports and instead gives them generic cards every year. As much as i loved that they finally did a structure deck, it didnt do anything for the archetype at all. I really wish someday we could finally get some real supports for them.
One thing I know is that Charmers usually encounter two problems or one of the two,that I wish they could fix is : It usually ends up with an unplayable hand(or not so strong) and that it has little to no recovery when your board breaks,or lose one thing from it. I play Charmer on Master Duel ,and I've tried to make them work but they're not easy. I'm so glad to see you added Tornado Dragon, it's one of the that I use the most in this deck and it has saved me various times.I also add Darck the Dark Charmer and Lyna the Light Charmer,not the Familiiar possessed,to steal an opponents monster and it is super handy and it takes your opponents by surprise.Would recommend,try it!
They definitely need a card that has backrow protection to prevent your spell/trap cards from being destroyed. And maybe a boss monster to give the deck an actual win condition of some sort.
@@IamJerf yes definitely, I was thinking like Doriado. A Fusion monster. Doriado Master of all four elements cough cough* I mean attributes;since she seems to be their master or teacher in the lore,I thought it’d be fitting. Lvl5 Light Attribute(Normally)Spellcaster Atm:0 DeF:1500 The effects should look something like this: This is card also gains the attributes of the monster used for its fusion summon. The Atk of this card is the combine atk of the monster used for its fusion summon. (2 minimum5 max materials) This card gains this effect based on the attributes used for its fusion summon. Wind:Negate the effect of one monster once per turn(Quick effect). Fire:Can inflict piercing battle damage. Water:Destroy one spell/trap card your opponent controls per turn. Earth:Special Summon 1 Earth spellcaster with 1500Def from your GV. Light: Add from your Deck to you hand a spell/trap that mentions “Possessed” ,”Familiar-Possessed” to your hand when this card is special summon. Dark:This card cannot be targeted or destroyed by your opponent’s monsters effect. You can only use this effect of “Doriado (Master of all four elements lol)” once per turn. This something that It’d like to see. The teacher being a boss just sounds fitting to me “Don’t mess with my girls!” . I chose fusion for her to be able to have multiple attributes since she knows them all.
@@ApolloX_Games Yes, i've always thought Doriado to be the boss monster for them, she fits perfectly. A strong boss monster is definitely what they need that is easy to summon
As a fellow Charmer enthusiast, to the post of still carrying the cards around with him as good luck charms at all times, I am curious why you only have the earth and Fire Awakened and not the wind? Wind would bounce a monster back to the hand on summon as well, keeping the control wouldn't it?
so cool how they added so many anime cards so i can finally complete my anime binder did you do sigfried deck yet since you did his little brother you can sorta do his deck profile
They were used as a small engine in FTK/OTK Volcanic decks. Any 2 fires could be used to link summon hiita, 1 fire + hiita can be used to bring out Greater Inari Fire for some burn and Greater Inari fire searches the FIre trap when sent to the GY. That combined with Volcaninc Empror can lead to at least 4000-5000 damage in 1 go. But technically you could slap the burn engine into any fire deck that can handle to cost.
@Kel_po theyre good enough for me to compete in mid to high platinum on md so idk bout that. Are they rogue? Hell yea. Absolute grabage? Not really. Could they use actual support thay makes more sense? A solutely
@@Kel_po If you're playing them pure maybe, but if you use the deck with Dogmatika and Magistus they're really good. I wouldnt necessarily call them complete garbage since there's been a few players winning tournaments with them, both OCG and TCG. Its not a lot but its worth noting
Konami really loves to merch the shit out of Charmers but refuse to give them any more proper supports and instead gives them generic cards every year. As much as i loved that they finally did a structure deck, it didnt do anything for the archetype at all. I really wish someday we could finally get some real supports for them.
One thing I know is that Charmers usually encounter two problems or one of the two,that I wish they could fix is : It usually ends up with an unplayable hand(or not so strong) and that it has little to no recovery when your board breaks,or lose one thing from it. I play Charmer on Master Duel ,and I've tried to make them work but they're not easy.
I'm so glad to see you added Tornado Dragon, it's one of the that I use the most in this deck and it has saved me various times.I also add Darck the Dark Charmer and Lyna the Light Charmer,not the Familiiar possessed,to steal an opponents monster and it is super handy and it takes your opponents by surprise.Would recommend,try it!
They definitely need a card that has backrow protection to prevent your spell/trap cards from being destroyed. And maybe a boss monster to give the deck an actual win condition of some sort.
@@IamJerf yes definitely, I was thinking like Doriado. A Fusion monster. Doriado Master of all four elements cough cough* I mean attributes;since she seems to be their master or teacher in the lore,I thought it’d be fitting.
Lvl5 Light Attribute(Normally)Spellcaster
Atm:0 DeF:1500
The effects should look something like this:
This is card also gains the attributes of the monster used for its fusion summon. The Atk of this card is the combine atk of the monster used for its fusion summon. (2 minimum5 max materials)
This card gains this effect based on the attributes used for its fusion summon.
Wind:Negate the effect of one monster once per turn(Quick effect).
Fire:Can inflict piercing battle damage.
Water:Destroy one spell/trap card your opponent controls per turn.
Earth:Special Summon 1 Earth spellcaster with 1500Def from your GV.
Light: Add from your Deck to you hand a spell/trap that mentions “Possessed” ,”Familiar-Possessed” to your hand when this card is special summon.
Dark:This card cannot be targeted or destroyed by your opponent’s monsters effect.
You can only use this effect of “Doriado (Master of all four elements lol)” once per turn.
This something that It’d like to see.
The teacher being a boss just sounds fitting to me “Don’t mess with my girls!” . I chose fusion for her to be able to have multiple attributes since she knows them all.
@@ApolloX_Games Yes, i've always thought Doriado to be the boss monster for them, she fits perfectly. A strong boss monster is definitely what they need that is easy to summon
Here's to when you inevitably have to re-do the list when Konami adds Eria the Water Channeler
So in like 3 months
As a fellow Charmer enthusiast, to the post of still carrying the cards around with him as good luck charms at all times, I am curious why you only have the earth and Fire Awakened and not the wind? Wind would bounce a monster back to the hand on summon as well, keeping the control wouldn't it?
Lyna and Dharc will never get any love 💔
Also light and dark charmer have been added as links you don't have them or?
so cool how they added so many anime cards so i can finally complete my anime binder did you do sigfried deck yet since you did his little brother you can sorta do his deck profile
I'm most certain he did but it's an old video so you'll have to scroll through to find it
i've always wondered if the fire charmer, hita, could lead a burn deck centered around the charmer trap. Never played charmer tho so i can't tell
They were used as a small engine in FTK/OTK Volcanic decks.
Any 2 fires could be used to link summon hiita, 1 fire + hiita can be used to bring out Greater Inari Fire for some burn and Greater Inari fire searches the FIre trap when sent to the GY.
That combined with Volcaninc Empror can lead to at least 4000-5000 damage in 1 go.
But technically you could slap the burn engine into any fire deck that can handle to cost.
Volcanic Charmer FTK is still a thing and has been used quite regularly since Hiita the Fire Channeler was released.
I love charmers
Beautiful artwork, so sad that they're garbage :(
Tbf yugioh is the game where anything not borderline tier 1 and up are garbage. Just the type of playerbase it has
@@RaineAshe yeah but charmers are like hot garbage lol and I only play fun decks like amazons and reptiles, so yeah xD
@Kel_po theyre good enough for me to compete in mid to high platinum on md so idk bout that. Are they rogue? Hell yea. Absolute grabage? Not really. Could they use actual support thay makes more sense? A solutely
@@Kel_po If you're playing them pure maybe, but if you use the deck with Dogmatika and Magistus they're really good. I wouldnt necessarily call them complete garbage since there's been a few players winning tournaments with them, both OCG and TCG. Its not a lot but its worth noting
@@Kel_pohow've you been liking ragnaraika?