TLDW Summary: - 2 extra 'missions' or 'quests' were unlocked 1 week after the release of the new PVE mode: Beat the entire scenerio in under 15min and don't lose any personal tanks (no respawns) - Both are difficult but especially the 15min restriction; no dying just take careful planning and positioning (you have 30mins total to finish the mission) - 15min restriction apply to the ENTIRE mission (not when the final panther is destroy; it ends when the final dialogue is finished and you are back in your garage) - Do the missions separately, nearly impossible for both deathless and under 15min - Prepared to be pissed off at the 15min restriction since you have to rush while accurately snipe off panther tanks with battleship artillery (and friendly bots are not that smart) - Even if you care about dying during a 15min restriction run, take care not to die too often since it takes 10s to respawn and another 10s or so to drive back towards the fight - Take your time with no death run since panthers are aggro-ed towards the player, not the friendly NPCs - Interesting Note: the Maus, Jagdtiger, and Ferdinand were added for D-Day Story mode but not implemented (no fighting a Maus with an E8) - M4A3E8 "Stories" 3D style for the regular E8 (i'll have the wgmods link soon, once it's finish review) - (place this file in world_of_tanks/res_mods/(version)/scripts/item_defs/vehicles/usa/ --- make the folders if necessary) : wgmods.net/6775/ www.mediafire.com/file/surn6vbelj06j7b/A06_M4A3E8_Sherman.xml/file
The main question being - why even bother with these missions in the first place? The rewards are most miserable for the time and effort you have to put into completing the assignment
the waiting phase for laser pointer at the start can be skipped by hitting 5 damaging shots at the bunker. 30s save i believe. by doing i hill climb and dropping a package on the 2nd jpanther instead of south bunker. u get 2nd airstrike with 8s cooldown for that bunker after which u go straight for the main bunker.
Patch incoming tommorow Sahm "Increased the amount of time for the second challenge in Operation Overlord, which requires players to win a battle within a limited time. This adjustment will make the challenge easier to complete."
@@sahmlockhart Thanks for the reply! I was hoping there exists other (standalone) mod than the XVM reload sound feature because I don't want to install XVM just for this 1 feature... Oh well.
I finished only the one on easy mode,i got 5 D-day tokens.The only reason that i play this mode are the tokens that i will spend for TOGII. Question:how many tokens can you get if complete all missions?
I dont understand why you get the custom style camo only 1 time instead of 3 pieces for a complete set. Doesn't make sense in my eyes and the camo kinda useless...
TLDW Summary:
- 2 extra 'missions' or 'quests' were unlocked 1 week after the release of the new PVE mode: Beat the entire scenerio in under 15min and don't lose any personal tanks (no respawns)
- Both are difficult but especially the 15min restriction; no dying just take careful planning and positioning (you have 30mins total to finish the mission)
- 15min restriction apply to the ENTIRE mission (not when the final panther is destroy; it ends when the final dialogue is finished and you are back in your garage)
- Do the missions separately, nearly impossible for both deathless and under 15min
- Prepared to be pissed off at the 15min restriction since you have to rush while accurately snipe off panther tanks with battleship artillery (and friendly bots are not that smart)
- Even if you care about dying during a 15min restriction run, take care not to die too often since it takes 10s to respawn and another 10s or so to drive back towards the fight
- Take your time with no death run since panthers are aggro-ed towards the player, not the friendly NPCs
- Interesting Note: the Maus, Jagdtiger, and Ferdinand were added for D-Day Story mode but not implemented (no fighting a Maus with an E8)
- M4A3E8 "Stories" 3D style for the regular E8 (i'll have the wgmods link soon, once it's finish review) - (place this file in world_of_tanks/res_mods/(version)/scripts/item_defs/vehicles/usa/ --- make the folders if necessary) :
wgmods.net/6775/
www.mediafire.com/file/surn6vbelj06j7b/A06_M4A3E8_Sherman.xml/file
The main question being - why even bother with these missions in the first place? The rewards are most miserable for the time and effort you have to put into completing the assignment
For me the timer stopped at 14:55 and the mission still counted as completed.
the waiting phase for laser pointer at the start can be skipped by hitting 5 damaging shots at the bunker. 30s save i believe. by doing i hill climb and dropping a package on the 2nd jpanther instead of south bunker. u get 2nd airstrike with 8s cooldown for that bunker after which u go straight for the main bunker.
Sahm Lockhart, This made me laugh so hard, thanks for sharing!
Patch incoming tommorow Sahm "Increased the amount of time for the second challenge in Operation Overlord, which requires players to win a battle within a limited time. This adjustment will make the challenge easier to complete."
didn't see it on my end but sounds like the same happenstance with GuP commander missions
Ru Server got hidden Polish TD. Maybe something else.
thanks for the info; they call it the burza, looks like the SDP wz 66 Grom
I like the reload shout mod you use. What it's called?
fastestclassic & zorgane HRMOD guns & engine sounds
XVM's reload sound clip "Up" (Aslain mod pack)
@@sahmlockhart Thanks for the reply! I was hoping there exists other (standalone) mod than the XVM reload sound feature because I don't want to install XVM just for this 1 feature... Oh well.
I have limited time to play, so better and faster for me is playing fl and random. Only missing reward are few camuflages
I finished only the one on easy mode,i got 5 D-day tokens.The only reason that i play
this mode are the tokens that i will spend for TOGII.
Question:how many tokens can you get if complete all missions?
only just the tokens that you already gotten; finishing the missions only get you the special camo and some credits/free xp/bonds
I dont understand why you get the custom style camo only 1 time instead of 3 pieces for a complete set. Doesn't make sense in my eyes and the camo kinda useless...
Did you poop yourself the first time !😛
The ultra dogshit mission
i dont think anyone playtested this garbage