The sticky grenade kinda feels out of place on a Bastion unit, but it does seem like a nifty trick that Torbjörn would slap onto something, just like the hat.
It's absurd Symmetra gets a garbage rework thats been out for like 3-4 years and has the whole time had a secondary with a functionally useless AoE damage then they all of a sudden given bastion one that actually works and actually has more than a literal finger nails range from the target and does more than 20 damage. It's absurd how useless the dev team is. Let me just point out they reworked Symmetra and half of her abilities didn't even work, or work as they stated. Then a year later they nerf her whole kit by 20% or more when she was already barely average if that. Her WHOLE kit every ability. No other hero has had their whole kit nerfed far less by 20% or more. And this after two reworks! Their incompetence is unreal.
@@Seulji And stop trying to pigeonhole an old concept onto a new hero if it doesn't mesh. The primary weapon charge aspect is one of the stupidest things I've ever seen.
The hat is cute, sure, but otherwise I think he looks way worse. Those curves and materials make him look like a kid's toy, not a retired war machine... Though the colors remind me more of garden equipment. I really like the changes to his scout gun, but the new Ult seems kinda boring and hard to use. If they keep pushing the teamplay instead of individual skill, the game will become even more annoying to me.
@@Demicleas They meant "more modern" as in they used new assets instead of directly copy/pasting his model from the older game. It makes sense that he would be cleaned up at this point, since he's supposed to meet up with the Overwatch team.
the self heal was bastion signature ability, reducing the support workload so they focus on the others. The strength of bastion was his ability to play aside his team, be autonomous and create no man zone. The lack of mobility was the tradeoff to his insane firepower, i am not sure this is a good change. But well not like we can play it anyway, since it's been removed from the game cause of a bug...
yeah, as if bastion hasn't always had a hard time with flankers, now he's powerless. Also bastion moving around in his sentry form looks goofy and doesn't feel right.
Yeah bastion is *slow* and more of a heavy artilery brought into battlefield. His left click are also tricky, totally not worth it. DPS are ALWAYS have movement abi in some form and either heal or utilty skill if they didnt have movement abi
bastion had no function whatsoever in any level of play for years and you're worried about him losing his signature whatever? he was trash. he's been trash. pharah's ult is one of the worst in the game because it turns you into bastion for a few seconds. bastion is bastion all game long. being still is not a trade off, it's irredeemable. Being immobile for any period of time in overwatch outweighs all other things you could do. and firepower, on its own, is not even that powerful.
@@BigChessFan But the thing is, that's not what his ults intended for, they want doom ult to be more aggressive, which is why they gave it the cool down buff. They need to buff it in some way.
This actually fits within the lore implying that these modifications were made to Bastion after he's met up with Torbjorn and he's the one responsible for them.
but why would torb take away his self repair and give him a granade ,thats right ,he wouldnt cause it overall makes him weaker ,the change dosent make sense with the lore it only exists cause it would be too strong in combination to the other changes
Getting rid of his self heal is kinda weird. Like every player knows that focusing bastion is one of the most important things to do and that self heal helps counter that. The other changes seem cool but that in particular is definitely going to be a challenge to play without
I sort of like it since it increases his skill ceiling by a lot making so that you actually need to have good positioning for or actual skill to play him, well in higher ranks at least
@@frawghie1296 I can understand where you’re coming from. I’ve definitely had to change my play style a little. Im still good with him but definitely have had to incorporate a more stand off-ish play style rather than running in because I know I don’t have heals. I still think he should have a self heal, maybe even one that is hella slow just cuz these moiras never doing their jobs lmao 😂
Torbjörn downgraded him, not upgraded, this is a bastion nerf, he was better and more balanced beforehand. New players cried about it though, because they just run at him like he was going to stop shooting if he saw some random tracer running at him, and now they’re removing the coolest features he had. I never mained bastion though, so whatever.
@@deskslam4232 are u kidding me bro, he literally couldnt do anything without shields like rein or sig and also with that a reaper and junkrat can kill him in 3 sec
Ma boy got a hat, wheelies on sentry mode, a bouncy ball that explodes AND AN ARTILLERY MODE! AND LETS NOT FORGET ABOUT THE NO SPREAD PSEUDO-SNIPER GUN. I am a Bastion main now ask me anything!
@@SeekTheStars32 It also means more focus on the tank from the enemy so you'll probably focus on healing them even more. Idk we can't tell for sure til we get the game
@@SpktraSK also no more "I can sustain myself while having the highest DPS in the game and effectively shut down teams that don't have the upmost highest levels of coordination"
Now this is a more interesting change. Albeit not super duper revolutionary, but it is different. I do like that his "docked" mode isn't docked anymore and has a time limit. That means he can't necessarily sit on an objective anymore and be a total game wrecker if you have good tanks.
Yeah, I agree. But I hope they'll launch a new hero that's more focused in area control, like bastion used to be. But I really liked this changes, now he's going to be more fun to play with and against.
I feel like these updates should align with the characters journey throughout the story. I don’t feel like bastion would remove its self healing as an upgrade...that’s like an integral part of bastion’s story. Bastion was alone and had to look out for itself for a while..how would this update be conducive to it saving the world. I hope this makes sense lol
i want the bird to have grown up a bit more, gotten bigger, and he gets a boomerang bird swipe ability. Or he gets healthpacks from far away with the bird as a passive. the bird needs more importance. bird.
They just buried the character.🤧🤧🤧 1. The machine gun for 7 seconds is simply nothing, the accuracy of the machine gun is 20% 2. A ricochet grenade with 0 damage. 3. The robot has a cap, well, at least they didn’t attach eggs.😵 4. Hand gun speed: slow, damage: 0. 5. There is no treatment. return the previous version, or the ability to choose.
yeah blizzard has to fix this(and by fix I mean revert him to how he was), I was so hype to start playing overwatch2, especially bastion. I just unlocked him 30 mins ago....I now want to uninstall...come on blizzard go ruin COD not Overwatch
@@theishiopian68 honestly that's imo the best thing they could've done. Stealth and translocator are a ton of fun but it was clear that hack was the main issue. I think their solution is vert elegant and still keeps sombra's identity as a disruptive dps
@@d00mnoodle62 Just for the heck of it, I loaded up a No Limits match just a bit ago and ended up trying both of the characters they're reworking. Picked Bastion first but had to switch out because the other team had two Bastions and it didn't work well for me. Switch to Sombra and I used her Stealth and Hack to become a real headache for the two Bastions. It was great. XD
This begs the question, if the new Bastion has healing capabilities from his OW1, would this make him broken or a little more in line with Soldier? I dunno, just a thought.
The new sentry mode looks nice, having mobility makes him less reliant on a team building around him, and it looks like he does less damage to compensate and keep it fair. Giving it a cooldown is also nice so you can't just sentry all the time and have to use it with a purpose, can't wait to see how it plays out!
It's a fair trade-off, although I feel like I'll stress over using it, worrying about popping it and then having it go to waste. When I do play Bastion, I prefer to stay somewhat mobile, never staying in sentry anywhere too long. Mow down any enemies in LOS (ideally with my team occupying their attention before I open up), then move. Someone is probably salty enough to try to sneak up and alpha strike my position as soon as they return. I like this rework. It'll mesh well with my preferred playstyle of Bastion anyway, and it removes the drooler-tier strategy of sitting on the defensive objective.
@@robsilvester6213 The only downside is that you can no longer use bastion to lockdown areas (not objectives, thats boring. But a area like one of the paths to Obj B in Paris,, leaving alternatives but punishing those that just go brute force in). Sometimes your presence as turret bastion just scared off enemies. I do like mobile playstyle as well (when I decide I want to play Bastion and have the entire enemy team focus on me), but I rather have a sentry then a time limited mobile sentry that has a cooldown. Also Idk, No Limits, 6 bastions turning up on points all mobile sentries sounds like Bastion getting good on attack.
i personally am not a big fan of this change. I feel like Bastion works best as a stationary powerhouse, and i have no problems with Configuration:Tank. Changing it to a mortar is ok i guess, but i feel like he was just fine as a tank.
I wish we could play with earlier Versions as well, maybe in Custom Games. Because I really LIKE Bastion right now. In fact, every Update makes mne worry a bit I never get to play the Versions of the Characters I loved anymore...
Woah woah woah woah here me out I’m high rn but I think this would be so sick: are we gonna be able to use the extra abilities from the story mode in pvp workshop? That would be so good!
Imagine if you could pick alternate moves in a loadout such as replacing bastion's new ult with his old one, or for example giving rein a larger firestrike that hits harder and sets people on fire but makes it slower and increases the cooldown
To be honest, I think it removes some of that since having a high-damage, stationary turret with self heal is basically perfect for dumb bots, but it'll make him worthwhile outside of it so thats nice
Bastion is unplayable now. His grenade just doesnt work. Awkward to aim, does little damage and has a long reload. His main recon gun is far too weak and as you spend the majority of your time using it... its just painful. Turret up time = 8 seconds. Turret down time = 12 seconds. Because he has a limited window to do any real damage, it can be completely countered by numerous character using some form of deflecting ability or shield, rendering the only good thing going for him, absolutely useless. The act of switching in and out of Turret mode itself usually gets you killed due to the animation time. Bastion is being forced into being more aggressive. However, he has absolutely no way of dealing with these situations. He has no way of deflecting incoming damage, no way to heal, no maneuverability to get away. The combination of that and him being a big target... annihilation. At first I thought the ultimate might be bastions saving grace. Unfortunately, his new ultimate is worse than his old one. It's unreliable, can be awkward to use and more often than not, you don't get a single kill - its literally a game of luck. Bastion has been butchered.
I just played Overwatch 2, and Bastion was my favorite hero, he is now ruined, and unplayable and I agree with everything you said. This is a sad day for poor bastion :(
I actually really like this m. As a Rein main Bastion was a huge counter sitting and one spot and just destroying my shield. Now bastion a lot more versatile and more fun to fight.
A lot of theses changes look great but I hate losing self repair. It takes away another character that could be a little more self reliant and not burdens healers.
@@pancake_the_pancake The hero will deal overall less damage in all configurations, being less dangerous than a Tracer.. his character is gone, his usefulness outside of a team pocketing him is gone, and he will have zero defensive capabilities.
Yeah theres alot of problems with this one in my opinion, bastions recon mode already felt fine as it was, so why make it into this weird slow firing sniper, which doesnt even seem to do more damage for the fire rate trade off. Secondly his turret mode lasting 8 seconds and moving is gonna be weird if that is still his go to way to do damage, that going on cooldown every 8 seconds is not gonna feel fluid especially seeing as it probably just forces you out of turret after that 8 seconds. (Or whatever time it is, doesnt matter to me, still the same argument) The weird bouncy orb thing just looks like a mix of symmetras and moiras abilities, why does it bounce, why does it have AOE, why is it literally just an upgraded symmetra right click, healing was crucial to bastions survivability without his entire team helping him. The ult... The ult is just a no from me. You need to stop shooting stop playing and pick out 3 different spots while u can just get pounced on by a flanker in that time, either u pick out the 3 spots and die or you cancel your ult, losing it and still probably die to the same flanker because lets face it, by the time u cancel the ult you might be half dead. Recon mode and the new ult want him to be a long range sniper, the orb makes him a sorta semi close range character with maybe long range potential, and then they made sentry mode be able to for some reason move to get closer... while the rest of the kit makes him into a semi-sniper. Most of the abilities dont play around each other or work together at all.
So i'm not the only one skeptical with this rework.. Especially on the self repair. Granted, the reworked sentry form is starting to grow on me. I'm still very nervous about everything else though.
The ult sucks. Its not a turn the table ability at all. It needs everyone else to do the ground work and only then you have any chance of hitting the cornered enemy..
Honestly, I feel like they just really wanted to give him a hat, but felt they needed a better excuse than, "because look, he's wearing a hat!" Which is silly. No other explanation was needed.
Most Bastion units do not wear hats. But look, it's your friendly Bastion unit! You can tell because he has a hat! It's also fun because his skins can now wear different hats.
So the character who has no mobility, a Tank-sized hitbox, and now only one window to do actual damage had to lose their self-repair ability. Why? Especially when Soldier 76 exists... It seemed like they never knew what to do with this universe and IP but this is really the nail in the coffin that proves it. Ripped out the guts of a character that WAS intetesting to homogenize the roster and appease players whose sense for game design is lacking. Great.
i know you won’t see this but i hope you will cause please bring back self repair, bastion’s hitbox is too big for his role so without it he’s easily killable.
Looks like bastion will not be “bastion” anymore. There are games where bastion is so OP that I can team kill with it, it being unable to move is just a good challenge to have.
Now that I have played him I can say with confidence that I much prefer the old Bastion and don't particularly like the new one. The sticky grenade feels weird and I think a worse replacement than the self heal. Bastion is a big character so having a way to heal was nice. I also really dislike the fact that you can only effectively play as Bastion every 12 seconds. That feels awful. I would rather they tone down the effectiveness of the minigun mode than force you out of it. The reload was a smart way to do so. His new ultimate is good though and actually I think more fitting of his old design and more out of place on his new design. As a Bastion main I am finding it hard to even want to play what I used to. It is just feels worse.
Great work Blizzard, Bastion its now reduced to just deal with Rein Shield, this rework was nothing but a pretty big nerf to him, his primary fire speed got nerfed, his damage got nerfed, his turret form now have a cooldown, he cant heal himself anymore despite being an character with the hitbox of a Tank and his new ultimate sucks pretty much because everyone can just move out of it in time and you need to land all of them to kill someone.
@Mr Jayboo “unique and fun” lmfao the only reason he’s being rework is because his “fun 400dps” is what made millions of Overwatch players rage and hate the game, Bastion is the most UNFUN character to play AGAINST
@Mr Jayboo that’s so ironic of you calling ppl who hate bastion bad at the game😭 THE IRONY, The fact you forget Bastion is the easiest character in the game with the most health in DPS and the most Damage per second character and just a Overpowered character in general…how you gon call someone bad when u play the most op character?
I'd rather put a cooldown or some kind of fuel to the driving, than put a cooldown on sentry form. Would also make the Ult more involved, rather than having it be just a Meteor Strike x3. Like changing it to really heavy, explosive projectiles with a massive arch, rewarding you for correctly predicting where the shots are going to land and for finding sneaky spots to fire them from. I'm just really no fan of those "Hey i press a button and can nuke anyone i want with barely any restriction!" type of ults.
Yeah i used to be a bastion main and bastion now is boring. Sometimes you can get good plays but most of the times its litterally just hiding and saving your hp waiting for the sentry cooldown... Not fun if you ask me. Barely see people playing him. Out of 10 games hes played probably 4 games...
I am saying this before official realize yeah, but it doesn't change the fact that the version of bastion they showed, is simply became from insane damage - zero mobility to so-so damage only suitable for charging an ult, and ult with effect which is may be powerful if the enemies will stay in one place, but does it really makes him better of the previous version? He had stand ups before that as instant damage without even need of preroll the barrel as it would realistically be, tank form with the potential of killing 4 enemies without anyone's help but a push, and now we see an ult with 3 shots big damage and reeeeeeeealy long flying speed which may make a difference in a way that enemies are gonna move in a specific route, but it's still counts for a nerf since this now needs even more team coordination then it was needing before, and also how super ow described the new playstyle as a more death match kind of games, bastion seems like even more useless, i as a bastion player can't think anything of this but a nerf for bastion and buff to his counters, do they really want exactly this? To do him even more powerless versus everyone else then it was before?
Non Bastion players see "new and exciting stuff". Bastion players see "Oh, so my hero was removed and now has no strengths. Great." They murdered our boy.
You say it as if it already didn't xD. Pro Bastions already need to have insane aim to manage 3 types of accuracies (Recon tap/spread //Sentry spread that tightents // tank projectile). And Bastion mains already do tap dmg with recon to snipe things.
@@oKenshinHimura Ok yeah, but at least this way the playstyle will be extended to the lower ranks and casual. He's considered to be the super easy character by the community.
@@rookere1604 Guess thats what a non Bastion main would say. Try enabling the spread in the crosshair settings and over a distance shoot, the spread is bad if you just hold it down. And sentry spread is still big even after it thightens. So what do you mean?
I don't see why he cant have self repair and the new explosive projectile. He was always missing an ability for his E. That and the new design still has his left arm split so he can open his arm and reveal the repair tool. This change makes me a bit disappointed because i always like to keep my health bar topped off and self repair allowed me to be a bit more independent and less reliant on healers. I will always miss tank mode and the sick air shots and rocket jumps. That and the cool down on sentry mode seems really restrictive being probably only 8-10 seconds. This is not even mentioning how artillery mode makes you a sitting duck. Overall I'm a bit disappointed. One change that I would like would be to have a first in overwatch history (edit: except I forgot sym lol) and would make a lot of sense for the transformer robot of a character would be to have the choice of 2 Ults one tank mode the other artillery. They would use the same ult meter obviously and have different ult cries.
Sym used to have 2 ults. Tp from spawn or a shield generator that gave everyone on her team 75 shield over their health within a fairly large range of it.
I'm gonna miss his self repair, I felt as though that with it healers wouldn't have to worry as much about bastions because of their self heal, oh well
Quite the opposite, bastion is one of the heroes you care about the most as a support, the moment you take off an eye off him he is dead due all the focus he gets, sometimes it even requires more healing than the tanks themselves. The new game style will make it more independent of the team.
I thought I would like the rework, but it just doesn't feel right to me. Bastion has always had the fast firerate and minigun ability. The repair ability seemed to fit his character more than the sticky bomb too. And why would you try to modernize it, I'm pretty sure that defeats the purpose of all his lore. To me, if you wanted to change his minigun ability you could've just kept it the same except with an actual long reload. That way he'll actually have a weak spot during the move, being during a reload of course. But hey, I'm not the game designers.
The rework sucks. the hat doesn't add anything to his character, all his new abilities don't go with the actual lore and it ruined his actual purpose and backstory as what he was. his ultimate is absolutely trash and doesn't do any damage. His new sentry form cooldown is absolutely garbage, bring back 2018 bastion.
If they thought bastion would be op without shield meta they could have done the damage nerf they have right now and make going in and out of turret form have cooldown so a bastion can't go back into turret form immediately and maybe make his ironclad resistance weaker just a big nerf is all they had to do
I really liked his old kit because you had the sustain and damage output to be able to set yourself in weird and unexpected positions which was pretty fun. I really liked the trade-off of more firepower at the cost of movement, now there's no trade-off at all, just a cool down, his old recon mode already felt good, the gun changes were unneeded imo, and the new secondary attack seems out of place. Overall the only thing I like about the rework is the new model and the ult, I never liked the tank tbh
Feel like a lot of reworks like these are slowly taking character identity out in exchange for a more balanced kit. It’s not necessarily bad to have a new kit that’s better in a balancing perspective, but by doing this, they’ve effectively removed the one thing that everyone knows Bastion for: giant freaking turret with giant freaking damage. This is what attracted me to the character originally, so losing that kinda makes him a less attractive pick now. Feels a lot like Torbjorn’s rework imo.
@@Tony-rh5sg mate this was 5 months ago, but no, i main Lucio or Baptiste on support (my main role) and Ashe on DPS. I just find bastion really fun to play as, of course never on comp
with the new overwatch two finnaly here we have a few changes for bastion bastions ult has been deleated for a garbage one that enemys can see from 745 miles away and can barley kill a tracer taking 3 hits to kill 1 tracer 2 no more heals bastion can no longer self heal but we have given him a crappy gernade that does about 50 damage and goes very slowey and for the final rework we made it so bastion cant use turret mode for more then 8 seconds but we have him garbage movement speed so its more like a nerf with no bonus since every hero can hit you anyway
"Now, finally, something we think you'll all be excited about." Me, thinking they finally will nerf bastion's secondary mode: *:D* "While in Sentry form, *Bastion can now move"* Me: *Wait what*
Same man no joke I was thinking they would do that as a joke. but they actually did that as if he wasn't strong already, lets hope by reduced speed they mean at the pace of a turtle. At least his bs self heal is gone though that's what I always had trouble with when facing him, and artillery actually looks like a good ult that isn't bs like tank mode.
@@miguelzurita3216 I think what sould make is balances is if you had slightly reduced sensitivity when using secondary fire, makes it easier for others to hit the back, and makes it to where the bastion has to really strategize when to use the secondary mode.
@@miguelzurita3216 I think what sould make is balances is if you had slightly reduced sensitivity when using secondary fire, makes it easier for others to hit the back, and makes it to where the bastion has to really strategize when to use the secondary mode.
I think he would have been balanced if he just had headshots, but his normal bodyshot damage is what the headshot damage would be. That would increase his skill ceiling while nerfing him.
@@captaincalamari7451 that would make bastion unplayable, I'm guessing what bastion is in overwatch 2 is less of a dps character, and more of a clutch AOE character, all his skills and such has it's cooldown timer lengthened, so you can't spam it as much, and with that bastion now has his primary fire turned into a semi-automatic rifle, bastion's playstyle is now more compatible on both sides of the battle, he's now a good AOE control character, and a more balanced defensive character, they basically just made him a balanced jack of all trades instead of "Shoot here and you get top place." Plus anyway, the Sombra rework feels completely anti-bastion, she can cancel abilities, so she can cancel bastion's secondary fire, and possibly he's mortar strike, she can do extra damage while a player is hacked, so anytime she does get rid of bastion's ability, she'd be in extreme close quarters so the bastion can't really use primary, and would do double the damage when getting rid of him, she can one-shot a 600 character full-mag and some ammo to spare at hack state, so the fact bastion is just 300 makes it easier for her to kill him. To be honest, I'm a lot more mad about the Sombra rework, I main her and now I can't play her, it's going to be kept being played for ever now
They wanted bastion to stop hiding behind his barrier in turret configuration and getting pocketed so their solution was to remove his self heal so he needs a pocket 24/7 due to the amount of aggro he has, and then make his recon mode useless so the only time you can safely engage is in turret configuration. Not sure what their goal was here
The repair and big gatling gun mode is what made him fun. I like the tank swap for artillery and the no spread swap for reduced fire speed. But removing the galling gun removes bastion. And I could forgive this if they left his self repaire in. Overwatch has enough grenade and area control characters but bastion was all bullets and bulk. It was fun to be a A10 Warthog bolted to the ground. I'm not to happy with what they did.
@@masonlomas967 I feel the issue is that Bastion was meant to swap between his recon and sentry modes to adapt to different situations. Recon mode was too weak to compare to sentry mode, and sentry mode had its own problems. Those problems is its high dps makes Bastion priority #1 for the enemy team, and its immobility makes him require a bodyguard just to keep him from getting flanked or sniped. What I'm saying is Bastion pretty much forces all the attention from BOTH teams onto himself in order to be impactful to the game. This rework is meant to keep the idea of Bastion swapping forms to fit the situation, but now requires more forethought and proper timing, as well as allowing him to be impactful without needing to be protected 24/7.
@@wingedbluj1674 if a bastion needs a body guard while in sentry mode they aren’t a very good bastion. A good bastion should be able to defend any objective by them selves. (A good bastion would also know to not stay in sentry mode in a single spot and to constantly be changing angles in preparation for a flank attack and to surprise a frontal attack)
I don't rlly like any of the changes except the no spread i liked how he could not move while in sentry mode I liked the tank (a lot) I loved the repair hand I just want old bastion back. ):
honestly don't know how to feel on this one I'm gonna really miss the old ult the new one looks like a nerf especially against mobile targets like tracer. where there used to be an active skill to landing the projectile is now just hoping people don't walk out of the zone you call down a strike in. I guess we will see when the game comes out.
Great way to ruin a perfect character, nothing was wrong with him, I’m fine about the new design but hate the fact there is no stationary sentry, no tank and self repair, these made bastion hard to fight against and fun to play as. Those memories will still live with me
Sniping a Pharah with that ult is gonna be every Bastion main's wet dream for awhile.
Yes. Yes it will.
F all you bastion mains.
@@SelinaCsl0 rude
@@SelinaCsl0 somebody is getting shot out the sky
@@SelinaCsl0 I hope the artillery projectile is fat like a semi. 😝
The sticky grenade kinda feels out of place on a Bastion unit, but it does seem like a nifty trick that Torbjörn would slap onto something, just like the hat.
It's absurd Symmetra gets a garbage rework thats been out for like 3-4 years and has the whole time had a secondary with a functionally useless AoE damage then they all of a sudden given bastion one that actually works and actually has more than a literal finger nails range from the target and does more than 20 damage. It's absurd how useless the dev team is. Let me just point out they reworked Symmetra and half of her abilities didn't even work, or work as they stated. Then a year later they nerf her whole kit by 20% or more when she was already barely average if that. Her WHOLE kit every ability. No other hero has had their whole kit nerfed far less by 20% or more. And this after two reworks! Their incompetence is unreal.
@@WaterspoutsOfTheDeep Hopefully the dev team will wake up for OW2 and we'll see her rework soon
Agree, that bounce ball didnt seem to have anything to do with him.
@@Seulji And stop trying to pigeonhole an old concept onto a new hero if it doesn't mesh. The primary weapon charge aspect is one of the stupidest things I've ever seen.
@@WaterspoutsOfTheDeep Just cause you're bad with her doesn't make her a bad character-
game releases: due to the hat over performing, we nerfed the amount of shade it blocks from bastions eye sensors.
LOL
The hat is cute, sure, but otherwise I think he looks way worse. Those curves and materials make him look like a kid's toy, not a retired war machine... Though the colors remind me more of garden equipment.
I really like the changes to his scout gun, but the new Ult seems kinda boring and hard to use. If they keep pushing the teamplay instead of individual skill, the game will become even more annoying to me.
@@InfiniteDarkMass yeah the fact they said "more modern speaker materials" dosent really make sense since bastion is a old machine of war.
@@Demicleas They meant "more modern" as in they used new assets instead of directly copy/pasting his model from the older game. It makes sense that he would be cleaned up at this point, since he's supposed to meet up with the Overwatch team.
@@InfiniteDarkMass ya dunno about his new model too however gandyme looks adorable
the self heal was bastion signature ability, reducing the support workload so they focus on the others.
The strength of bastion was his ability to play aside his team, be autonomous and create no man zone.
The lack of mobility was the tradeoff to his insane firepower, i am not sure this is a good change.
But well not like we can play it anyway, since it's been removed from the game cause of a bug...
Agree
yeah, as if bastion hasn't always had a hard time with flankers, now he's powerless. Also bastion moving around in his sentry form looks goofy and doesn't feel right.
Playing a 3D Tower Defense with Bastion was fun
Yeah bastion is *slow* and more of a heavy artilery brought into battlefield. His left click are also tricky, totally not worth it. DPS are ALWAYS have movement abi in some form and either heal or utilty skill if they didnt have movement abi
bastion had no function whatsoever in any level of play for years and you're worried about him losing his signature whatever? he was trash. he's been trash. pharah's ult is one of the worst in the game because it turns you into bastion for a few seconds. bastion is bastion all game long. being still is not a trade off, it's irredeemable. Being immobile for any period of time in overwatch outweighs all other things you could do. and firepower, on its own, is not even that powerful.
Wow this rework for Bastion is insane! Reworked him out of the game.
He's back
@@itsgab5745 after over 2 weeks.
Thank god, OP trash character everyone ran to when losing
@@kevinlopera
I'm sorry you have a skill issue, try fixing yourself man.
@@kevinlopera Cry about it ¯\_( ͡° ͜ʖ ͡°)_/¯
Oh boy, imagine if they gave him that OP self-barrier back
I think they might add the barrier as an upgrade in co-op mission mode but leave it out of competitive modes
@@BlamedAxis that makes sense
any shield tank in front of him :D
@@BlamedAxis that would be cool
Overwatch Classic, just wait
I’m gonna take a bet, his tank mode will live on in story mode as an upgrade he can get to replace his sentry mode.
Lets hope so bc if they dont then thatll be weird considering his tank mode will appear in certain potg animations but never usable in game
@@iamamogus7702 like torbiorns animation with his level 3 turret he no longer has? also he still has the treads, just change the barrel and he is set
@@iamamogus7702 I wouldn't be the first time that's happened.
@@craggnarock7951 yeah also hanzos scatter arrow
I hope we can use his tank and old turret mode in the PvE missions
He gets 3 Doomfist ults as his new ultimate, LOL
But at a 3rd of the size, looks like they'll be super easy to move out from
Lolll
What do you mean a third of the size? It's the same size, and not to mention, if your not the center of a doom ult, you live.
Remember that doom ult is not usually used for damage, but rather for escape, which is the opposite of this ult.
@@BigChessFan But the thing is, that's not what his ults intended for, they want doom ult to be more aggressive, which is why they gave it the cool down buff. They need to buff it in some way.
This actually fits within the lore implying that these modifications were made to Bastion after he's met up with Torbjorn and he's the one responsible for them.
Indeed
Then torbi just took then Best of our death havy machinegan and just Made a computer... Sad
but why would torb take away his self repair and give him a granade ,thats right ,he wouldnt cause it overall makes him weaker ,the change dosent make sense with the lore it only exists cause it would be too strong in combination to the other changes
@@machtnix9627 who says Bastion can't still do these things within the lore
@@Johnny_JD the official gameplay
Getting rid of his self heal is kinda weird. Like every player knows that focusing bastion is one of the most important things to do and that self heal helps counter that. The other changes seem cool but that in particular is definitely going to be a challenge to play without
Exactly, I don't know why they'd removed it. I could understand if they slowed down they healing, but removing fundamentally changes Bastion
especially since
1. there’s only one tank now
2. Orisa lost her shield making the options limited to only two characters
I sort of like it since it increases his skill ceiling by a lot making so that you actually need to have good positioning for or actual skill to play him, well in higher ranks at least
@@frawghie1296 I can understand where you’re coming from. I’ve definitely had to change my play style a little. Im still good with him but definitely have had to incorporate a more stand off-ish play style rather than running in because I know I don’t have heals. I still think he should have a self heal, maybe even one that is hella slow just cuz these moiras never doing their jobs lmao 😂
@@frawghie1296 bastion was dogshit in higher ranks lol. I was a top 200 bastion, and I barely broke master.
Kudos to Torbjörn for giving Bastion a major upgrade and to top it all off, He had given him his hat.
Also repainted him to look more like Ganymede too.
And here is me hoping I can get a non hatted more square version as a skin again.
@@GundamReviver Me too, i like his old look more. He looks like he's on low settings here 😭
Torbjörn downgraded him, not upgraded, this is a bastion nerf, he was better and more balanced beforehand. New players cried about it though, because they just run at him like he was going to stop shooting if he saw some random tracer running at him, and now they’re removing the coolest features he had. I never mained bastion though, so whatever.
@@deskslam4232 are u kidding me bro, he literally couldnt do anything without shields like rein or sig and also with that a reaper and junkrat can kill him in 3 sec
Ma boy got a hat, wheelies on sentry mode, a bouncy ball that explodes AND AN ARTILLERY MODE!
AND LETS NOT FORGET ABOUT THE NO SPREAD PSEUDO-SNIPER GUN.
I am a Bastion main now ask me anything!
Hello bastion main I have a question
Can you spell pseudo correctly
@@pikacho0 You're truly a man of the people
@@pikacho0 i now can! Imagine how terrible i am since the root of that word also comes from my native language as well lmao. 😂
Importantly ganymede is with bastion
same
I want old Bastion ,please
me to friend
"Look at what they did to my boy"
The strategic stationary turret was what made Bastion unique. Now he can move and shoot like everyone else.
It’s what made him bad and boring to play against.
@@znahejebe4063 its what made him fun, for me, so the opinion is subjective
ya sure he can move cus now its just turret from with a timer since the moveing speed might as well be if you were frozen from meis ult
No self heal: *Sad noises*
Moving Sentry mode: *happy noises*
I mean 1 less tank means more healing for the rest of the team, so it is a fair cut
@@SeekTheStars32 It also means more focus on the tank from the enemy so you'll probably focus on healing them even more. Idk we can't tell for sure til we get the game
@@SpktraSK also no more "I can sustain myself while having the highest DPS in the game and effectively shut down teams that don't have the upmost highest levels of coordination"
bastion's more long range now
Now this is a more interesting change. Albeit not super duper revolutionary, but it is different. I do like that his "docked" mode isn't docked anymore and has a time limit. That means he can't necessarily sit on an objective anymore and be a total game wrecker if you have good tanks.
Yeah, I agree. But I hope they'll launch a new hero that's more focused in area control, like bastion used to be.
But I really liked this changes, now he's going to be more fun to play with and against.
tank*
Only one tank games going to 5-5
u know what would be better not to have it at all
Uhm, it's revolutionary? He became a an actual APC, duh.
I feel like these updates should align with the characters journey throughout the story. I don’t feel like bastion would remove its self healing as an upgrade...that’s like an integral part of bastion’s story. Bastion was alone and had to look out for itself for a while..how would this update be conducive to it saving the world. I hope this makes sense lol
Story-wise this could be a sign of trust between him and torb.
@@addmen96 omg so true!!!
Calling it here : the second ability will be removed and/or changed. It currently doesn’t fit to him at all .. looks more like a Moira ball
I agree. It looks pathetic and the recon mode is a joke. They should keep self heal. Self heal is a critical part of Bastion.
@@Zyrex216 yeah exactly
i want the bird to have grown up a bit more, gotten bigger, and he gets a boomerang bird swipe ability.
Or he gets healthpacks from far away with the bird as a passive. the bird needs more importance.
bird.
@@Gnarls2323 omg give the bird an ability 😭
remove the rat from the Ball!
They just buried the character.🤧🤧🤧
1. The machine gun for 7 seconds is simply nothing, the accuracy of the machine gun is 20%
2. A ricochet grenade with 0 damage.
3. The robot has a cap, well, at least they didn’t attach eggs.😵
4. Hand gun speed: slow, damage: 0.
5. There is no treatment.
return the previous version, or the ability to choose.
agreed
yeah blizzard has to fix this(and by fix I mean revert him to how he was), I was so hype to start playing overwatch2, especially bastion. I just unlocked him 30 mins ago....I now want to uninstall...come on blizzard go ruin COD not Overwatch
Massimo's gonna have a field day
Hi
"You ever eaten chicken before?"
ChugU returns
Hope youre feeling better Cary
Oh hey gamer.
With Sombra they mostly just tweaked her existing abilities. Bastion is getting a REAL rework! I'm curious to try this one out.
Yes but the ramifications are pretty big for sombra, i think she'll be a very strong pick in ow2
Its really more of a rework of the hack effect, rather than the character. Still pretty great.
@@theishiopian68 honestly that's imo the best thing they could've done. Stealth and translocator are a ton of fun but it was clear that hack was the main issue. I think their solution is vert elegant and still keeps sombra's identity as a disruptive dps
@@d00mnoodle62 Just for the heck of it, I loaded up a No Limits match just a bit ago and ended up trying both of the characters they're reworking. Picked Bastion first but had to switch out because the other team had two Bastions and it didn't work well for me. Switch to Sombra and I used her Stealth and Hack to become a real headache for the two Bastions. It was great. XD
That's because Sombra was already pretty solid. Bastion was in major need of change.
Bastion is actually going to be good for what it looks like. The new ult really feels like something unique. Well done devs!
Wdym? Bastion is already great :)
I liked the old ult :(
@@eduardmartinez-mora7812 I mean rocket jump is fun, but its pretty trash at high rank. I know it from experience
Idk about unique tho, my man bastion has 3 doom fist ults in one 🤷🏻♂️
The new ult looks great
I'm gonna miss being able to self heal. They should make that an option to choose from.
Cope.
This begs the question, if the new Bastion has healing capabilities from his OW1, would this make him broken or a little more in line with Soldier? I dunno, just a thought.
@@thatoneantoid51 get out zoomer
They should make his old abilites as options, so you can choose what to use. This would make bastion better.
@@sandszed agree
rest in peace my beloved bastion
i will miss you dearly
he's just not the same
@@_CATastrophe fr
@@_CATastrophe you don't just nerf damege by 40 percent in turret mode and get away with it
@@eijijivjiv bring back old bastion.
The new sentry mode looks nice, having mobility makes him less reliant on a team building around him, and it looks like he does less damage to compensate and keep it fair. Giving it a cooldown is also nice so you can't just sentry all the time and have to use it with a purpose, can't wait to see how it plays out!
Also while in sentry he can't use the grenade which will be better for point blank burst dps
I'm surprised how much I like it!
@@sebastianrodriguez8992 Really good point! Dare I say that Bastion has...depth now!? Lol
It's a fair trade-off, although I feel like I'll stress over using it, worrying about popping it and then having it go to waste.
When I do play Bastion, I prefer to stay somewhat mobile, never staying in sentry anywhere too long. Mow down any enemies in LOS (ideally with my team occupying their attention before I open up), then move. Someone is probably salty enough to try to sneak up and alpha strike my position as soon as they return.
I like this rework. It'll mesh well with my preferred playstyle of Bastion anyway, and it removes the drooler-tier strategy of sitting on the defensive objective.
@@robsilvester6213 The only downside is that you can no longer use bastion to lockdown areas (not objectives, thats boring. But a area like one of the paths to Obj B in Paris,, leaving alternatives but punishing those that just go brute force in). Sometimes your presence as turret bastion just scared off enemies. I do like mobile playstyle as well (when I decide I want to play Bastion and have the entire enemy team focus on me), but I rather have a sentry then a time limited mobile sentry that has a cooldown.
Also Idk, No Limits, 6 bastions turning up on points all mobile sentries sounds like Bastion getting good on attack.
Bastion’s new ultimate: “ENEMY AC-130 ABOVE!!!”
I was literally gonna type that too lol
More like a lighting strike ready for deployment
@@lelandcarnes9540 but still lol
Read that in Russian's announcer voice from MW2
i personally am not a big fan of this change. I feel like Bastion works best as a stationary powerhouse, and i have no problems with Configuration:Tank. Changing it to a mortar is ok i guess, but i feel like he was just fine as a tank.
Same
I'll take bastion 1.0 over this any day
Thanks, I hate it
Me too
rip bastion to: 2014 2022
I wish we could play with earlier Versions as well, maybe in Custom Games. Because I really LIKE Bastion right now. In fact, every Update makes mne worry a bit I never get to play the Versions of the Characters I loved anymore...
It would be cool if we could still access his old abilities like self heal and tank in the workshop. The changes look super cool
Woah woah woah woah here me out I’m high rn but I think this would be so sick: are we gonna be able to use the extra abilities from the story mode in pvp workshop? That would be so good!
@@azure5644 That would be sick af dawg
@@azure5644 let’s hope! That or an arcade mode with upgrades enabled
Imagine if you could pick alternate moves in a loadout such as replacing bastion's new ult with his old one, or for example giving rein a larger firestrike that hits harder and sets people on fire but makes it slower and increases the cooldown
they will probably still be in pve in one of bastions skill trees
I feel like bastion has some of the most insane possibilities for PvE. Can’t wait
i think ganymede has gun on pve
To be honest, I think it removes some of that since having a high-damage, stationary turret with self heal is basically perfect for dumb bots, but it'll make him worthwhile outside of it so thats nice
About that...
Bastion is unplayable now.
His grenade just doesnt work. Awkward to aim, does little damage and has a long reload.
His main recon gun is far too weak and as you spend the majority of your time using it... its just painful.
Turret up time = 8 seconds.
Turret down time = 12 seconds.
Because he has a limited window to do any real damage, it can be completely countered by numerous character using some form of deflecting ability or shield, rendering the only good thing going for him, absolutely useless.
The act of switching in and out of Turret mode itself usually gets you killed due to the animation time.
Bastion is being forced into being more aggressive. However, he has absolutely no way of dealing with these situations. He has no way of deflecting incoming damage, no way to heal, no maneuverability to get away. The combination of that and him being a big target... annihilation.
At first I thought the ultimate might be bastions saving grace. Unfortunately, his new ultimate is worse than his old one. It's unreliable, can be awkward to use and more often than not, you don't get a single kill - its literally a game of luck.
Bastion has been butchered.
I just played Overwatch 2, and Bastion was my favorite hero, he is now ruined, and unplayable and I agree with everything you said. This is a sad day for poor bastion :(
It's possible that I'm absolutely bad, but I've only gotten one ultimate kill in a week now...
"look at how they massecured my boy"
I actually really like this m. As a Rein main Bastion was a huge counter sitting and one spot and just destroying my shield. Now bastion a lot more versatile and more fun to fight.
now he'll be moving and destroying your shield + semtex
@@user-xn8po I dont think he will be able to throw semtex in turret form
Im also a rein main
@@pyke-eldestripadordelospue3254 then he'll shoot it after turret form
“…we also gave him a hat…” Idk why, but that made me laugh! XD
Same... "To make him stand out, we gave him a hat" I died. Lol
A lot of theses changes look great but I hate losing self repair. It takes away another character that could be a little more self reliant and not burdens healers.
I feel like having one less character to heal on the team will make this a little more bearable tho
remember that they literally removed a tank spot.
@@jade_is_tired yeah, that equalizes the amount of teams that need to be healed
Gonna miss that self repair...
R.I.P to all the Bastion mains they nerfed our boy
😭😭😭😭😭😭
rip man
I quite like these ideas and am excited to see them in action but I'm definitely gonna miss Configuration: Tank, and self-repair.
Just keep playing the first game lol
The tank is still in game when turret mode is on cuz now it moves
@@Veckoza I think it’s going to be updated to remove it, not sure though
@@docrofreborn7497 Well that'd be a great way to get me to uninstall
@@Veckoza With Overwatch 1's servers shutting down later today, your reply aged like milk.
"Hi, we've ruined bastion. Also please don't google the words activision blizzard."
how is he ruined?
@@pancake_the_pancake The hero will deal overall less damage in all configurations, being less dangerous than a Tracer.. his character is gone, his usefulness outside of a team pocketing him is gone, and he will have zero defensive capabilities.
Yeah theres alot of problems with this one in my opinion, bastions recon mode already felt fine as it was, so why make it into this weird slow firing sniper, which doesnt even seem to do more damage for the fire rate trade off.
Secondly his turret mode lasting 8 seconds and moving is gonna be weird if that is still his go to way to do damage, that going on cooldown every 8 seconds is not gonna feel fluid especially seeing as it probably just forces you out of turret after that 8 seconds. (Or whatever time it is, doesnt matter to me, still the same argument)
The weird bouncy orb thing just looks like a mix of symmetras and moiras abilities, why does it bounce, why does it have AOE, why is it literally just an upgraded symmetra right click, healing was crucial to bastions survivability without his entire team helping him.
The ult... The ult is just a no from me. You need to stop shooting stop playing and pick out 3 different spots while u can just get pounced on by a flanker in that time, either u pick out the 3 spots and die or you cancel your ult, losing it and still probably die to the same flanker because lets face it, by the time u cancel the ult you might be half dead.
Recon mode and the new ult want him to be a long range sniper, the orb makes him a sorta semi close range character with maybe long range potential, and then they made sentry mode be able to for some reason move to get closer... while the rest of the kit makes him into a semi-sniper.
Most of the abilities dont play around each other or work together at all.
So i'm not the only one skeptical with this rework.. Especially on the self repair.
Granted, the reworked sentry form is starting to grow on me. I'm still very nervous about everything else though.
The ult sucks. Its not a turn the table ability at all. It needs everyone else to do the ground work and only then you have any chance of hitting the cornered enemy..
The return of self repair and tank in combination with the other changes would make bastion really solid to play.
How does his hat make him “stand out”
Was being a walking turret death droid not distinct enough? (Like the hat tho)
Honestly, I feel like they just really wanted to give him a hat, but felt they needed a better excuse than, "because look, he's wearing a hat!"
Which is silly. No other explanation was needed.
Most Bastion units do not wear hats. But look, it's your friendly Bastion unit! You can tell because he has a hat! It's also fun because his skins can now wear different hats.
So essentially, when Bastion ults he's now more vulnerable or useless
Gotta ult from safety, at least around a corner or behind a shield
Bastion honestly looks fun. Never thought I'd ever say that.
but look at his cannon it looks like a fkin ps5
don't
He was always fun yaw just are braindead and don't think
@@youngwolf024 yaw just are 🤣🤣🤣🤡
@@youngwolf024 🤡
So the character who has no mobility, a Tank-sized hitbox, and now only one window to do actual damage had to lose their self-repair ability. Why? Especially when Soldier 76 exists... It seemed like they never knew what to do with this universe and IP but this is really the nail in the coffin that proves it. Ripped out the guts of a character that WAS intetesting to homogenize the roster and appease players whose sense for game design is lacking. Great.
This looks way more fun to play as AND against
you say that and watch him spawncamp you with ult as you respawn outta nowhere just to stall you lol
Can’t wait to get crossed map out of literally nowhere. Still gonna play him
@@requ1emYBA we don't know the range limit, still if he uses ult for that he is wasting it
You’re out of your mind
"anywhere on the map"
top 10 worst reworks. number one:
Nah worst rework was Doomfist, bro was the worst tank in the game for months
i know you won’t see this but i hope you will cause please bring back self repair, bastion’s hitbox is too big for his role so without it he’s easily killable.
The true Bastion rework was deleting him from the game.
Might as well he is worthless now
Looks like bastion will not be “bastion” anymore.
There are games where bastion is so OP that I can team kill with it, it being unable to move is just a good challenge to have.
I like the old bastion
Now that I have played him I can say with confidence that I much prefer the old Bastion and don't particularly like the new one. The sticky grenade feels weird and I think a worse replacement than the self heal. Bastion is a big character so having a way to heal was nice. I also really dislike the fact that you can only effectively play as Bastion every 12 seconds. That feels awful. I would rather they tone down the effectiveness of the minigun mode than force you out of it. The reload was a smart way to do so. His new ultimate is good though and actually I think more fitting of his old design and more out of place on his new design.
As a Bastion main I am finding it hard to even want to play what I used to. It is just feels worse.
ha to bad now its 8 seconds CAUSE THEY DIDNT NERF HIM ENOUGH!
Great work Blizzard, Bastion its now reduced to just deal with Rein Shield, this rework was nothing but a pretty big nerf to him, his primary fire speed got nerfed, his damage got nerfed, his turret form now have a cooldown, he cant heal himself anymore despite being an character with the hitbox of a Tank and his new ultimate sucks pretty much because everyone can just move out of it in time and you need to land all of them to kill someone.
I haven't died to a bastion since this rework came out
This rework is a huge WELL DONE JOB AND a W BUTTON!! CONGRATS!!!
Is it me or its little bit buff???
@@marcoguida3680 I think that bastion can be present in the meta now with its new rework at least they did not nerf the damage
This seems way less annoying. I love this rework out of all the hero’s.
@Mr Jayboo you enjoy slow choke holds
@@asimplepie2279 yes, if I am the defender 😂
@Mr Jayboo “unique and fun” lmfao the only reason he’s being rework is because his “fun 400dps” is what made millions of Overwatch players rage and hate the game, Bastion is the most UNFUN character to play AGAINST
@Mr Jayboo that’s so ironic of you calling ppl who hate bastion bad at the game😭 THE IRONY, The fact you forget Bastion is the easiest character in the game with the most health in DPS and the most Damage per second character and just a Overpowered character in general…how you gon call someone bad when u play the most op character?
@Mr Jayboo there’s something called double sheild and bap and boost….Now shut up bastion kid and no I didn’t read all u said cuz no one has time
Bring Back the Self Heal PLS
So reworked he was removed -_-
Turret mode is Bastion's entire identity (That's why his name is "BASTION"). Putting it on a cooldown inhibits the entire point of the character.
i feel like the added modes make up for it.
I'd rather put a cooldown or some kind of fuel to the driving, than put a cooldown on sentry form.
Would also make the Ult more involved, rather than having it be just a Meteor Strike x3. Like changing it to really heavy, explosive projectiles with a massive arch, rewarding you for correctly predicting where the shots are going to land and for finding sneaky spots to fire them from.
I'm just really no fan of those "Hey i press a button and can nuke anyone i want with barely any restriction!" type of ults.
@@nixthelatter your comment aged like milk.
just bring old bastion back
WHERE IS HIS SELF REPAIR
Yeah i used to be a bastion main and bastion now is boring. Sometimes you can get good plays but most of the times its litterally just hiding and saving your hp waiting for the sentry cooldown... Not fun if you ask me. Barely see people playing him. Out of 10 games hes played probably 4 games...
I am saying this before official realize yeah, but it doesn't change the fact that the version of bastion they showed, is simply became from insane damage - zero mobility to so-so damage only suitable for charging an ult, and ult with effect which is may be powerful if the enemies will stay in one place, but does it really makes him better of the previous version? He had stand ups before that as instant damage without even need of preroll the barrel as it would realistically be, tank form with the potential of killing 4 enemies without anyone's help but a push, and now we see an ult with 3 shots big damage and reeeeeeeealy long flying speed which may make a difference in a way that enemies are gonna move in a specific route, but it's still counts for a nerf since this now needs even more team coordination then it was needing before, and also how super ow described the new playstyle as a more death match kind of games, bastion seems like even more useless, i as a bastion player can't think anything of this but a nerf for bastion and buff to his counters, do they really want exactly this? To do him even more powerless versus everyone else then it was before?
Non Bastion players see "new and exciting stuff". Bastion players see "Oh, so my hero was removed and now has no strengths. Great." They murdered our boy.
@@AutumnReel4444 exactly
@@AutumnReel4444 I'm literally still incredibly upset over it.. honestly I'm giving up 1600 hours of gameplay if these changes go through.
I feel like older bastion is a bit better
A bit? More like infinitely better
The fact that Bastion will require more precision is a vast improvement.
You say it as if it already didn't xD. Pro Bastions already need to have insane aim to manage 3 types of accuracies (Recon tap/spread //Sentry spread that tightents // tank projectile). And Bastion mains already do tap dmg with recon to snipe things.
@@oKenshinHimura Ok yeah, but at least this way the playstyle will be extended to the lower ranks and casual. He's considered to be the super easy character by the community.
@@haasithgarapati8261 that's more down to low rank players being stupid and walking around infront of him. Not exactly hard to hit let's be honest...
@@oKenshinHimura his spread is barely noticeable at all
@@rookere1604 Guess thats what a non Bastion main would say. Try enabling the spread in the crosshair settings and over a distance shoot, the spread is bad if you just hold it down. And sentry spread is still big even after it thightens. So what do you mean?
I don't see why he cant have self repair and the new explosive projectile. He was always missing an ability for his E. That and the new design still has his left arm split so he can open his arm and reveal the repair tool. This change makes me a bit disappointed because i always like to keep my health bar topped off and self repair allowed me to be a bit more independent and less reliant on healers. I will always miss tank mode and the sick air shots and rocket jumps. That and the cool down on sentry mode seems really restrictive being probably only 8-10 seconds. This is not even mentioning how artillery mode makes you a sitting duck. Overall I'm a bit disappointed.
One change that I would like would be to have a first in overwatch history (edit: except I forgot sym lol) and would make a lot of sense for the transformer robot of a character would be to have the choice of 2 Ults one tank mode the other artillery. They would use the same ult meter obviously and have different ult cries.
You forgot sym lol
Sym used to have 2 ults. Tp from spawn or a shield generator that gave everyone on her team 75 shield over their health within a fairly large range of it.
I'm gonna miss his self repair, I felt as though that with it healers wouldn't have to worry as much about bastions because of their self heal, oh well
Well now bastion doesn’t need a medigun shoved up his exhaust pipe every second since he’s a lot more independent now anyways so it’s great
Quite the opposite, bastion is one of the heroes you care about the most as a support, the moment you take off an eye off him he is dead due all the focus he gets, sometimes it even requires more healing than the tanks themselves. The new game style will make it more independent of the team.
@@jpbird8432 yeah you have a point
@@jpbird8432 thats cuz people play him wrong
I’m going to spam I need healing now sense I’m more dependent on the healers
Put him back in the game you savages
It's a joke, it takes them so long to fix one tiny exploit.
Literally nobody asked for this rework
But people did? All you had to do was guard the bastion and it would be a win
@@jmscdyNanoblade emp did not exist I guess.
I thought I would like the rework, but it just doesn't feel right to me.
Bastion has always had the fast firerate and minigun ability.
The repair ability seemed to fit his character more than the sticky bomb too.
And why would you try to modernize it, I'm pretty sure that defeats the purpose of all his lore.
To me, if you wanted to change his minigun ability you could've just kept it the same except with an actual long reload.
That way he'll actually have a weak spot during the move, being during a reload of course.
But hey, I'm not the game designers.
The rework sucks. the hat doesn't add anything to his character, all his new abilities don't go with the actual lore and it ruined his actual purpose and backstory as what he was. his ultimate is absolutely trash and doesn't do any damage. His new sentry form cooldown is absolutely garbage, bring back 2018 bastion.
If they thought bastion would be op without shield meta they could have done the damage nerf they have right now and make going in and out of turret form have cooldown so a bastion can't go back into turret form immediately and maybe make his ironclad resistance weaker just a big nerf is all they had to do
"Lets show off bastion and sombra first, the characters no one likes playing against."
I am a sombra and bastion main so I can agree and disagree with you
That’s why they reworked them lmao
Ah yes complaining about them showing off why it won't be so bad to play against these heros in ow2
Overwatch 2
Bastion gets his T-cog fix and now can be a real transformer
That artillery strike is the most useless ultimate, make it so the strike comes down faster, it takes ages
I really liked his old kit because you had the sustain and damage output to be able to set yourself in weird and unexpected positions which was pretty fun. I really liked the trade-off of more firepower at the cost of movement, now there's no trade-off at all, just a cool down, his old recon mode already felt good, the gun changes were unneeded imo, and the new secondary attack seems out of place. Overall the only thing I like about the rework is the new model and the ult, I never liked the tank tbh
You problably sucked with it
Feel like a lot of reworks like these are slowly taking character identity out in exchange for a more balanced kit. It’s not necessarily bad to have a new kit that’s better in a balancing perspective, but by doing this, they’ve effectively removed the one thing that everyone knows Bastion for: giant freaking turret with giant freaking damage.
This is what attracted me to the character originally, so losing that kinda makes him a less attractive pick now. Feels a lot like Torbjorn’s rework imo.
@@inconsideratebox3000 You nailed it
Aw, little Bastion main gonna cry?
@@Tony-rh5sg mate this was 5 months ago, but no, i main Lucio or Baptiste on support (my main role) and Ashe on DPS. I just find bastion really fun to play as, of course never on comp
The old bastion is just better
I will kinda miss the self heal option
no wonder people don't like sequels
U just straigt up ruind bastion
It's nice to see heroes getting reworked for OW2. Been wanting to see something like this so it feels like a new and evolved experience.
with the new overwatch two finnaly here we have a few changes for bastion bastions ult has been deleated for a garbage one that enemys can see from 745 miles away and can barley kill a tracer taking 3 hits to kill 1 tracer 2 no more heals bastion can no longer self heal but we have given him a crappy gernade that does about 50 damage and goes very slowey and for the final rework we made it so bastion cant use turret mode for more then 8 seconds but we have him garbage movement speed so its more like a nerf with no bonus since every hero can hit you anyway
This is the rework in a nutshell
"Now, finally, something we think you'll all be excited about."
Me, thinking they finally will nerf bastion's secondary mode: *:D*
"While in Sentry form, *Bastion can now move"*
Me: *Wait what*
Same man no joke I was thinking they would do that as a joke. but they actually did that as if he wasn't strong already, lets hope by reduced speed they mean at the pace of a turtle. At least his bs self heal is gone though that's what I always had trouble with when facing him, and artillery actually looks like a good ult that isn't bs like tank mode.
@@miguelzurita3216 I think what sould make is balances is if you had slightly reduced sensitivity when using secondary fire, makes it easier for others to hit the back, and makes it to where the bastion has to really strategize when to use the secondary mode.
@@miguelzurita3216 I think what sould make is balances is if you had slightly reduced sensitivity when using secondary fire, makes it easier for others to hit the back, and makes it to where the bastion has to really strategize when to use the secondary mode.
I think he would have been balanced if he just had headshots, but his normal bodyshot damage is what the headshot damage would be. That would increase his skill ceiling while nerfing him.
@@captaincalamari7451 that would make bastion unplayable, I'm guessing what bastion is in overwatch 2 is less of a dps character, and more of a clutch AOE character, all his skills and such has it's cooldown timer lengthened, so you can't spam it as much, and with that bastion now has his primary fire turned into a semi-automatic rifle, bastion's playstyle is now more compatible on both sides of the battle, he's now a good AOE control character, and a more balanced defensive character, they basically just made him a balanced jack of all trades instead of "Shoot here and you get top place." Plus anyway, the Sombra rework feels completely anti-bastion, she can cancel abilities, so she can cancel bastion's secondary fire, and possibly he's mortar strike, she can do extra damage while a player is hacked, so anytime she does get rid of bastion's ability, she'd be in extreme close quarters so the bastion can't really use primary, and would do double the damage when getting rid of him, she can one-shot a 600 character full-mag and some ammo to spare at hack state, so the fact bastion is just 300 makes it easier for her to kill him. To be honest, I'm a lot more mad about the Sombra rework, I main her and now I can't play her, it's going to be kept being played for ever now
They wanted bastion to stop hiding behind his barrier in turret configuration and getting pocketed so their solution was to remove his self heal so he needs a pocket 24/7 due to the amount of aggro he has, and then make his recon mode useless so the only time you can safely engage is in turret configuration. Not sure what their goal was here
The repair and big gatling gun mode is what made him fun. I like the tank swap for artillery and the no spread swap for reduced fire speed. But removing the galling gun removes bastion. And I could forgive this if they left his self repaire in. Overwatch has enough grenade and area control characters but bastion was all bullets and bulk. It was fun to be a A10 Warthog bolted to the ground. I'm not to happy with what they did.
He still has hid gatling gun mode, but he can also move when in it, they basically fused the tank mode lower half with the sentry mode weapon
I genuinely agree with this, he was a god of defense but this game feels like it’s removing the concept of defense as a whole
@@masonlomas967 I feel the issue is that Bastion was meant to swap between his recon and sentry modes to adapt to different situations. Recon mode was too weak to compare to sentry mode, and sentry mode had its own problems. Those problems is its high dps makes Bastion priority #1 for the enemy team, and its immobility makes him require a bodyguard just to keep him from getting flanked or sniped. What I'm saying is Bastion pretty much forces all the attention from BOTH teams onto himself in order to be impactful to the game. This rework is meant to keep the idea of Bastion swapping forms to fit the situation, but now requires more forethought and proper timing, as well as allowing him to be impactful without needing to be protected 24/7.
@@wingedbluj1674 if a bastion needs a body guard while in sentry mode they aren’t a very good bastion. A good bastion should be able to defend any objective by them selves. (A good bastion would also know to not stay in sentry mode in a single spot and to constantly be changing angles in preparation for a flank attack and to surprise a frontal attack)
The old bastion ult was better.
I don't rlly like any of the changes except the no spread i liked how he could not move while in sentry mode I liked the tank (a lot) I loved the repair hand I just want old bastion back. ):
They took bastion’s tank part and put it on the sentry
1:03
Then they took his sentry top part and put it on his tank form.
1:25
id pay the price of a brand new AAA game (60 euros for me) to be able to play the old bastion in overwatch 2 over this remake
This is a great rework, but I think he desperately needs his self heal. He is too easy to kill
his minigun shreds tho, so it is balanced
@@fortrachug Bro it is just bad game design.
Blizzard you just made him even more scary to fight lmao
I’m just pissed because they left his highlight and victory posses the same
give old ult back
imagine showing this to someone during the early overwatch days
Can still remember when Bastion even had a shield in front of him in minigun form
I played overwatch since the year it released and i like the rework honestly
Gonna have a problem making him my main again tho when he comes back
Devs: *tank mode is no longer in game*
POTG: *are you sure about that?*
old ultimate was more more better
Poor Bastion, he was already never picked in 1, now he simply doesn’t exist anymore. I enjoyed playing as him.
honestly don't know how to feel on this one I'm gonna really miss the old ult the new one looks like a nerf especially against mobile targets like tracer. where there used to be an active skill to landing the projectile is now just hoping people don't walk out of the zone you call down a strike in. I guess we will see when the game comes out.
Look how they massacred my boy
Great way to ruin a perfect character, nothing was wrong with him, I’m fine about the new design but hate the fact there is no stationary sentry, no tank and self repair, these made bastion hard to fight against and fun to play as. Those memories will still live with me