Thank you! I've been doing courses on EdX and they are TERRIBLE, at least the design thinking ones. Reading about storyboarding from a teleprompter, and not having a single visualization!! With your video, I really understand and feel more courageous doing this myself.
This is actually a great tip that we'll probably try in our future design sprints! Totally experienced the same thing where, once you get to storyboarding, the alignment almost always gets completely derailed and new ideas just get randomly plugged in.
I like that’s tools so much! I try to combine with and asset mapping technique! In another note the professor in the video is very helpful and beautiful
Hi, In the User Test Flow: How much time do you give the team members to write the 6 action steps? How much time do you give the team members to put it on the board and explain it? How much time do you give the team members and the decider to vote?
Question on timing: Tuesday is comprised of the decision & storyboarding. If you have storyboarding down to 90 minutes, I guess that means you have some spare time on Tuesday. Is it ok to begin prototyping on Tuesday afternoon if this is the case?
What must I do when I get two prototypes in a Rumble? Include both in the storyboard? Or I should make 2 storyboards, one for the prototype 1 and the other do the prototype 2?
I liked the idea behind this method, but would be interesting, if you are really doing it like that today or have experienced other ways. tbh I have really doubt that participants are able to commit to one complete row with their one vote. I am pretty sure its more like "I dont feel like any row is perfect, I would rather take post -it X of row 1 and post-it Y of row 2 etc." I cannot imagine, that the group would be happy, that they are just allowed to choose one row, even though they only like e.g. 4 of 8 of the flow 🤔 Would be glad to hear, what you are saying after few years of doing it now :)
Hey Thanh! Yes, we still use this method. It's works because all the participants get to vote on their favorite flow. Seeing all the flows on the board also allow the decider to move any missing steps from another flow into the most voted one.
Firstly thanks, I get so much value from your videos. Super mega rad. I especially like this one, the journey map and problem solving videos. Have you got a video that shows how all of these fit together? I’ve not read Sprint, but planning on doing your Udacity course so perhaps that’ll answer this and more. What do you think?
Thank you for the great video tutorials and articles. In many organizations people tend to be so busy that it is impossible to get enough people to come around to solve design problems for 4 whole days. My question would be that is it possible scatter the days around a two or three weeks or then to have some people on some day and other people on other day. We really would like to try this shorter model method but binding CEO or customer service as a decider for four days, it is impossible. What is your experience of this?
I'm not quite sure how this works from the preceding stage (where the team has voted for a winning solution sketch & couple of other features they'd like to test out with our users) - and isn't this exactly similar to the user journey map? What's the difference between this flow & the original map made? And more importantly, how does the winning solution sketch fit into this exercise?
Hey ! In Tim's medium article a while back, he pointed out a solution where the moderator actually creates a "frankenstein" user flow made up from all the redundant key moments. In this one, you just vote for one complete use flow. I think merging them all quickly into one is more beneficial for the team, but what do you think about this ?
Yeah, we are always experimenting with this part of the sprint because it is quite time consuming. We found that by using the user test flow exercise, you are able to come up with a flow quite a bit quicker that involves some collaboration too (the decider chooses one flow, and then incorporates a step from somewhere else if they feel something is missing). We like it better. But this is totally up to you!
This is great! Do you have a follow on video about how you construct the storyboarding process?? I am looking to run a design sprint with chemistry teachers exploring the use of augmented reality in classrooms
Hey Lionel! We don't usually do alternative steps. We stick to one path for the test... in order to keep it as simple as possible for the user and the test! So yes, The Golden Path it is!
Nice video :) Would love to see how you tackle the next step of sketching out the storyboard. Do you find an existing design template for each cell that you remix for your own needs? I find that the winning sketches are not well defined by sprint participants and don't take into account standard design convention.
We don't usually use a template, no. But we try our best to use any part of the sketches that might be helpful (literally cutting and pasting pieces of the sketches) but this is definitely where you'll need a designers help to make your prototypes flow a bit more naturally 😉 We'll make a video on the actual story boarding next!!
Thank you! I've been doing courses on EdX and they are TERRIBLE, at least the design thinking ones. Reading about storyboarding from a teleprompter, and not having a single visualization!! With your video, I really understand and feel more courageous doing this myself.
We followed your advice to a T and it worked beautifully. We got to a clear, simple storyboard in a much shorter amount of time. Go AJ&S!!
This is actually a great tip that we'll probably try in our future design sprints! Totally experienced the same thing where, once you get to storyboarding, the alignment almost always gets completely derailed and new ideas just get randomly plugged in.
Thanks Jessie!
I like that’s tools so much! I try to combine with and asset mapping technique! In another note the professor in the video is very helpful and beautiful
Hi,
In the User Test Flow:
How much time do you give the team members to write the 6 action steps?
How much time do you give the team members to put it on the board and explain it?
How much time do you give the team members and the decider to vote?
So, soooo cool to find UX designers in YuoTube! Glad to get connected
This was really good breakdown of the storyboarding section. Thank you!
Question on timing:
Tuesday is comprised of the decision & storyboarding. If you have storyboarding down to 90 minutes, I guess that means you have some spare time on Tuesday. Is it ok to begin prototyping on Tuesday afternoon if this is the case?
I'm Learning so much from all of your videos. This is a lifesaver, very useful, thanks so much for all the great ideas AJ&Smart! 🤗🤩
You are so welcome! 🥳
What must I do when I get two prototypes in a Rumble? Include both in the storyboard? Or I should make 2 storyboards, one for the prototype 1 and the other do the prototype 2?
Hey, another great video, did you manage to upload the actual story boarding video you mentioned?
I liked the idea behind this method, but would be interesting, if you are really doing it like that today or have experienced other ways. tbh I have really doubt that participants are able to commit to one complete row with their one vote. I am pretty sure its more like "I dont feel like any row is perfect, I would rather take post -it X of row 1 and post-it Y of row 2 etc."
I cannot imagine, that the group would be happy, that they are just allowed to choose one row, even though they only like e.g. 4 of 8 of the flow 🤔
Would be glad to hear, what you are saying after few years of doing it now :)
Hey Thanh! Yes, we still use this method. It's works because all the participants get to vote on their favorite flow. Seeing all the flows on the board also allow the decider to move any missing steps from another flow into the most voted one.
when do the actual design come in before the prototype? Or does the UI design happen during the prototyping phase? :O and does the entire team do it?
Firstly thanks, I get so much value from your videos. Super mega rad. I especially like this one, the journey map and problem solving videos. Have you got a video that shows how all of these fit together? I’ve not read Sprint, but planning on doing your Udacity course so perhaps that’ll answer this and more. What do you think?
Great Hack! We used it during our sprint last week and it worked really well... Thanks for the video guys!
That's great to hear! how did you find the vid btw?
Following you guys on Facebook and RUclips... not sure where I have seen the video first :-)
Thank you for the great video tutorials and articles. In many organizations people tend to be so busy that it is impossible to get enough people to come around to solve design problems for 4 whole days. My question would be that is it possible scatter the days around a two or three weeks or then to have some people on some day and other people on other day. We really would like to try this shorter model method but binding CEO or customer service as a decider for four days, it is impossible. What is your experience of this?
I'm not quite sure how this works from the preceding stage (where the team has voted for a winning solution sketch & couple of other features they'd like to test out with our users) - and isn't this exactly similar to the user journey map? What's the difference between this flow & the original map made? And more importantly, how does the winning solution sketch fit into this exercise?
Great video AJ&Smart. Thank you for sharing. I am wondering if Decider also write user test flow. Could you comment about it, please?
Thanks for this :) What is the recommended session length for this activity?
Hey ! In Tim's medium article a while back, he pointed out a solution where the moderator actually creates a "frankenstein" user flow made up from all the redundant key moments. In this one, you just vote for one complete use flow. I think merging them all quickly into one is more beneficial for the team, but what do you think about this ?
Yeah, we are always experimenting with this part of the sprint because it is quite time consuming. We found that by using the user test flow exercise, you are able to come up with a flow quite a bit quicker that involves some collaboration too (the decider chooses one flow, and then incorporates a step from somewhere else if they feel something is missing). We like it better. But this is totally up to you!
Hello AJ&Smart. Really loving the vids and vibe! How long time does a User Test Flow usually take in your experience? :)
thanks for this! but I am still curious why the steps are 6 rather than 5 or 7 steps?
This is great! Do you have a follow on video about how you construct the storyboarding process?? I am looking to run a design sprint with chemistry teachers exploring the use of augmented reality in classrooms
Couldn’t find your channel after watching an ad on Peter McKinnon’s page. Kept thinking you said agent smart. Maybe put a logo somewhere in the ad
Hey thanks so much for the headsup! It should of course be easy to get to our channel from an AD! haha! Ps. Good detective skills you've got there ;)
Which we could actually read what you guys came up with
Why do we need to have storyboard? Is it just to have a better understanding visually?
Exactly, it better informs the prototyping stages too!
Hi, how do you deal with alternative steps ? Are you just focusing on the Golden Path ?
Hey Lionel! We don't usually do alternative steps. We stick to one path for the test... in order to keep it as simple as possible for the user and the test! So yes, The Golden Path it is!
Thanks ;-) And I'm greatful for all the best contents you're providing. You rock !!!
Nice video :) Would love to see how you tackle the next step of sketching out the storyboard. Do you find an existing design template for each cell that you remix for your own needs? I find that the winning sketches are not well defined by sprint participants and don't take into account standard design convention.
We don't usually use a template, no. But we try our best to use any part of the sketches that might be helpful (literally cutting and pasting pieces of the sketches) but this is definitely where you'll need a designers help to make your prototypes flow a bit more naturally 😉 We'll make a video on the actual story boarding next!!
AJ&Smart thank you :)
Checking in - did you get this video made? I too would love more direction on how you approach this.
Oh wow! I've been wondering why you guys are called AJ and Smart, he was one of the co-founders! :D
Yes :D!!!!
What do you do with the last blank cell on the whiteboard? Just leave it blank?
It's for "Overflow" screens. Basically you can almost guarantee that at least one of the Postits will turn into 2 or even 3 extra cells.
Hello Michael!
Thanks for sharing! I hope you’ll also share the next step:)
Gokcen Yilmaz We're on it!!
Is it always limited to 6 steps..? And the. The storyboard can be up to 8?
That's how we do it, yes!
Brittni is so cool.. 😎😎😍😍😍
Really enjoy but the music is too loud , nice chanell
user story mapping
Excellent video and technique, thank you - but please please please enough with the upbeat background music! (Kinda distracting) :-(
Thanks Basheera, sorry about the distracting music, we're always playing around with our video style.
love the upbeat music in your vids! it makes things very lively and happy vibes :D
The background music is sooo annoying!!!!!!!!!!!!!!