For those that didn't watch this through and also brought up hopeloy; he ALMOST has all the phobies about $15k in according to his friends. MVP lvl 22. Almost 6k games played. The math don't lie, my G. Right on par with the flowchart we went on 💙 Actually, worse than on par in his journey but we were being gracious with the low-ball numbers. Anyways, back to 👻MAJOR LEAGUE PHOBIES👻 tomorrow 🎉
If phobies did what marvel snap recently did and created an extra in game currency revolving around season fear picks that rotate weekly. That would be HUGE. Rarety is kind of linked to tier rating. So they need to create a pool that gives it merit
Agreed!! Snap is in that sweatshop of pay-to-support 💯 F2P can run it; paying is rewarded and also there's barely anything to pay for each lengthy season. Its pro-player for sure! That pool carryover would be huge!
6 years of constantly playing with a subscription or 3 million dollars is quite a lot, without including new phobies being added. I don't mind the fact that its a lot of get every phobie but there should be a way to get a phobie you want without having to rely on luck, and I do think that the max level cap for a phobie should be lower. Anyways great video!
And that was the lowest realistic point 😬 ofc, you could spend 5 mil and only grind 4 years 😑 I felt it only fair someone puts the monetization into perspective so everyone can play with realistic expectations 💯 The game is plenty fun f2p or light spending, so it doesn't bug me BUT I won't be donating anymore than I have for sure 👻 Which UR would you pull if you could? I've been wanting the walrus forever 😭 I appreciate your input, homie!!
Keep me updated on that!! If you want input, let me know 💯 I've got an announcement for yall real soon regarding my own creations 👻 You've got my support.
I agree, the maths on this game are crazy, the game has only one year but the experience for new players is awfull, about a week ago I started playing with my secondary account at lvl 20 from past year, it was at 2100 rank of arena with 30 games and 100% winrate, now I played like 10 games and all of them where against higher level players (30-70) and mostly ranks 2700-2900, some games where to farm the event but the others I played where hardly wineable even knowing the maps and phobies mechanics, I wonder if it would be fun for new players.
Thank you for being bold in your thoughts 💯 The number one thing I hear is "levels don't matter" and "you start with everything you need" but those folks are embarrassingly wrong. Thank you for sharing that the brand-new experience is the way it is. As a returning player; it's rough for me. The player drop-off speaks for itself. So many downloads yet the servers are hollow 😔 I'm doing my best to hold the issues accountable, rather than just be a "yes" man and flatter an obviously talented team. I just don't wanna see the game die. At this rate; one massive SRPG release could be the end of the line for 'em 😔
For those that didn't watch this through and also brought up hopeloy; he ALMOST has all the phobies about $15k in according to his friends. MVP lvl 22. Almost 6k games played. The math don't lie, my G. Right on par with the flowchart we went on 💙 Actually, worse than on par in his journey but we were being gracious with the low-ball numbers. Anyways, back to 👻MAJOR LEAGUE PHOBIES👻 tomorrow 🎉
If phobies did what marvel snap recently did and created an extra in game currency revolving around season fear picks that rotate weekly. That would be HUGE. Rarety is kind of linked to tier rating. So they need to create a pool that gives it merit
Agreed!! Snap is in that sweatshop of pay-to-support 💯 F2P can run it; paying is rewarded and also there's barely anything to pay for each lengthy season. Its pro-player for sure! That pool carryover would be huge!
6 years of constantly playing with a subscription or 3 million dollars is quite a lot, without including new phobies being added. I don't mind the fact that its a lot of get every phobie but there should be a way to get a phobie you want without having to rely on luck, and I do think that the max level cap for a phobie should be lower. Anyways great video!
And that was the lowest realistic point 😬 ofc, you could spend 5 mil and only grind 4 years 😑 I felt it only fair someone puts the monetization into perspective so everyone can play with realistic expectations 💯 The game is plenty fun f2p or light spending, so it doesn't bug me BUT I won't be donating anymore than I have for sure 👻
Which UR would you pull if you could? I've been wanting the walrus forever 😭
I appreciate your input, homie!!
In very short words, what this game is lacking is Events that give you rewards. Adding that would remove a lot of p2w from the game
Dane for awhile now I've been thinking about founding a game inspired by phobies I've been making sketches on how it could work.
Keep me updated on that!! If you want input, let me know 💯 I've got an announcement for yall real soon regarding my own creations 👻 You've got my support.
Bro I just want to know how did hopely got 148 phobies
Homie has money to burn 🔥 😅
Me over here being free to play with 20 phobies 😂
You're a true soldier 🎖
I agree, the maths on this game are crazy, the game has only one year but the experience for new players is awfull, about a week ago I started playing with my secondary account at lvl 20 from past year, it was at 2100 rank of arena with 30 games and 100% winrate, now I played like 10 games and all of them where against higher level players (30-70) and mostly ranks 2700-2900, some games where to farm the event but the others I played where hardly wineable even knowing the maps and phobies mechanics, I wonder if it would be fun for new players.
Thank you for being bold in your thoughts 💯 The number one thing I hear is "levels don't matter" and "you start with everything you need" but those folks are embarrassingly wrong. Thank you for sharing that the brand-new experience is the way it is. As a returning player; it's rough for me. The player drop-off speaks for itself. So many downloads yet the servers are hollow 😔 I'm doing my best to hold the issues accountable, rather than just be a "yes" man and flatter an obviously talented team. I just don't wanna see the game die. At this rate; one massive SRPG release could be the end of the line for 'em 😔