Project Zomboid Tips and Skill Guide for Build 42 | Build 41 vs Build 42 changes

Поделиться
HTML-код
  • Опубликовано: 25 янв 2025

Комментарии • 379

  • @Drunkonlife
    @Drunkonlife  Месяц назад +6

    SOME IMPORTANT REVISIONS TO THIS VIDEO. IWBUMS is an unstable branch which means that over the next few months, the developers will make changes to the game, some very quickly. Some things on this video could be out of date by the time you are reading this. Below will be some of the changes that the developers fixed......
    - You can now get electrical from digital watches
    - You can get mechanical xp from changing headlights and car batteries
    (more to come? Maybe?)

    • @sdgamer1860
      @sdgamer1860 Месяц назад +1

      I heard they got rid of that but, sounds like they put it back in. Thank god because i don't know any other way to level those 2 skills

    • @BeefGrease2912
      @BeefGrease2912 17 дней назад +1

      Oh hey! In the farming section you said you need a magazine, but I think I saw you can read the seed packets to get the growing season

    • @BoinkrNanis
      @BoinkrNanis День назад

      I just logged off my run and I just planted my first crops of B42 and you can read the individual packs of seeds to unlock the seasonal information btw. Just another useful tipe if you cant find the magazines. Especially now that they introduced a new thing where sometimes the entire or a portion of towns will be "looted" and have absolutely no loot in the homes. I found that out in Brandenburg but say Zombie playing and headed to Ekron and that town was also looted for him. Ill find out soon.

  • @dragonproductions236
    @dragonproductions236 Месяц назад +206

    "Carpentry no longer levels from deconstructing furniture" Oh boy! I love building and deconstructing a single wall.

    • @idris4587
      @idris4587 Месяц назад +19

      @TeeIeh I agree im glad its a setting you can change. To me it makes sense if you can gain xp that way till a certain level. But beyond that youd have to learn by doing

    • @TheLastPhoen1x
      @TheLastPhoen1x Месяц назад +25

      It will stop incentivizing people on servers from going around destroying furniture.

    • @8755013
      @8755013 Месяц назад +15

      @@TheLastPhoen1x womp womp there’s mods to fix that

    • @heroinboblivesagain5478
      @heroinboblivesagain5478 Месяц назад

      @@8755013 cope lol

    • @PregnantOrc
      @PregnantOrc Месяц назад

      @@8755013 I'd rather have a working default than having to rely on mods. It's not a Bethesda game

  • @shawnofdadead1805
    @shawnofdadead1805 Месяц назад +107

    As a life long carpenter, you learn a lot from taking things apart...

    • @Brandon-ff9my
      @Brandon-ff9my Месяц назад +13

      They did it mainly to discourage grinding it in this way, and so people stop destroying whole towns in multilayer.

    • @hokagab
      @hokagab Месяц назад +25

      So instead of just adding that mod to their multiplayer settings they instead chose to punish the whole playerbase with an inferior alternative, pretty smart decision.

    • @jameswigman4958
      @jameswigman4958 Месяц назад +8

      @@hokagab Its a sandbox setting. Chill your beans.

    • @Fastidious_Feline
      @Fastidious_Feline 26 дней назад +3

      They should make the option always on and let the multiplayer servers figure it out

    • @Aznjgpark
      @Aznjgpark 25 дней назад +1

      They have options for this in the sanbox settings now, if you want level 10 from dismantling you can still have it, but DEFAULT apoc settings it's "3" at max.

  • @Darker1208
    @Darker1208 Месяц назад +205

    TheDevs - "well actually crowbars aren't weapons". The Community - "you mf"

    • @LelloDalamiq
      @LelloDalamiq Месяц назад +20

      @@Darker1208 Valve haters fr, fans'll fix it

    • @WrenchInThePlan
      @WrenchInThePlan Месяц назад +9

      On the one hand, crowbars are a staple tool/weapon in post apocalyptic media.
      On the other, I think this change was made to encourage… well, using weapons that aren’t crowbars/encourage players to choose purpose-built weapons versus improvised ones.
      As someone who’s more often than not used the same crowbar I found as a weapon until I die, I’m open to to this for now.

    • @liamlinson7563
      @liamlinson7563 Месяц назад +10

      @@WrenchInThePlan but why use a weaker weapon?

    • @RussianZOmBieATTACK
      @RussianZOmBieATTACK Месяц назад +4

      Well, to be honest crowbars really are not weapons, so there's that

    • @heathclark318
      @heathclark318 Месяц назад +4

      @RussianZOmBieATTACK most of those mad about them being removed have never picked up a crow bar. They bend way easier than most think.

  • @PaylAche
    @PaylAche Месяц назад +24

    I think the solution to the carpentry thing is pretty simple. Just have it so you can't gain carpentry skills from dismantling after a certain level, like level 3 or higher you have to be building stuff.

    • @Drunkonlife
      @Drunkonlife  Месяц назад +4

      That's actually a really smart change. They do that already with VHS/tv programs

    • @zaraheart
      @zaraheart Месяц назад

      @@PaylAche there is something like this in sandbox I think

  • @wu1ming9shi
    @wu1ming9shi Месяц назад +70

    I really like how they added a lot of ideas from mods such as hydrocraft to vanilla now.

    • @Drunkonlife
      @Drunkonlife  Месяц назад +7

      Lots of cool stuff was added

    • @lawsen3719
      @lawsen3719 Месяц назад +4

      Don't forget pantry packing, and glowing light switches. Lots of other stuff too that makes many QOL mods redundant.

    • @KaoChanOfTheBreadClub
      @KaoChanOfTheBreadClub 29 дней назад

      Yea a lot of qol mods are now incorporated. Sadly, the 4 colour bic pen became a crayon set and i feel conflicted. Bic pens are the best boredom cure when i was in school. I wish they add it lol ​@lawsen3719

  • @randomhero6365
    @randomhero6365 Месяц назад +17

    Definitely changing dismantling to give some xp. You would definitely learn a little by taking things apart

  • @BearManDP
    @BearManDP Месяц назад +57

    Can everybody take a moment to pray for my motherboard that decided today was the day it wanted to flatline 😭

  • @errrriiiic4805
    @errrriiiic4805 Месяц назад +37

    I had a small group coming after me inside a trailer so i run into a room, close the door. Run to hop out a window to make My escape.. Couldn't open the window due to muscle fatigue.. I died because of muscle fatigue.. I love it!

    • @jare2067
      @jare2067 Месяц назад +7

      “you couldn’t lift that 10 pound weight if your life depended on it!!”

  • @BrickFrog1
    @BrickFrog1 Месяц назад +27

    Those changes to maintenance sound like they'll make my favorite occupation, repairman, even better!

  • @bomjus1706
    @bomjus1706 Месяц назад +42

    if spearfishing was removed, slow metabolism and light eater seems like a really really good combo now. you keep your weight on easier and have to eat less.

    • @listopadovsergey8008
      @listopadovsergey8008 Месяц назад +2

      yeah, but calories burn rate still not tweaked, and mods not adjust yet

    • @adrianramos9644
      @adrianramos9644 Месяц назад +1

      @@listopadovsergey8008 just eat high calorie stuff every now and then

  • @mrcomp1971
    @mrcomp1971 Месяц назад +108

    Oh man. Spearfishing has been removed? That's a shame...

    • @whoknows8223
      @whoknows8223 Месяц назад +45

      Mod will bring this back to us don't worry. The can't funpolice us

    • @sirpotato8733
      @sirpotato8733 Месяц назад +3

      @@mrcomp1971 genuine don't like they removing spear fishing

    • @nathanlowry9421
      @nathanlowry9421 Месяц назад +2

      @@sirpotato8733for balancing it is needed, tho it would be cool if you could still do it with a fishing level of like 2 or a high spear proficiency

    • @tacticguy536
      @tacticguy536 Месяц назад +3

      @nathanlowry9421 they should have just made it so you can only do it in rivers with high skill or only catch tiny fish in open waters like lakes or ponds, them removing it is just rarted.

    • @nathanlowry9421
      @nathanlowry9421 Месяц назад

      @ I mean yeah that would make sense too but again, I think it should be tied to spear prof. Or fishing prof. Have you actually tried to catch a fish spear fishing? There is a reason why everyone sits a hook with a bob on a line and wait. Spear fishing is literally so incredibly hard tbf

  • @Emankind
    @Emankind Месяц назад +21

    A hatchet is a weapon but a crowbar isn’t? WTF?
    Obviously (like cooking) none of the Devs has ever actually experienced either in real life.

    • @Carlinhos-tx4cu
      @Carlinhos-tx4cu 28 дней назад

      you still get maintance xp by using a crowbar.

    • @Emankind
      @Emankind 28 дней назад +1

      @ Thnx. That’s good to know. I still use crowbar as a weapon in build 42 out of habit (or stubbornness?) But boy has it been nerfed on damage!

  • @TheDrFunkenstein
    @TheDrFunkenstein Месяц назад +276

    We Got Build 42 before we got GTA VI

    • @whoknows8223
      @whoknows8223 Месяц назад +3

      @@TheDrFunkenstein but not NPC's :-(

    • @w花b
      @w花b Месяц назад +2

      @@whoknows8223 build 43 then

    • @whoknows8223
      @whoknows8223 Месяц назад +3

      @w花b thats gonna be what 5 years? :'(

    • @Ally-h1j
      @Ally-h1j Месяц назад +2

      @@TheDrFunkenstein it's going to be within a year, they have already stated, that b42 is a base changing update, the next builds will be slot faster and hopefully they will knock b43 out, within the year.

    • @rafox66
      @rafox66 Месяц назад +10

      @@Ally-h1j Dude, they said the exact same thing about b41😂 Development on this game is really slow, get used to it.
      It's even unlikely that build 42 will go out of unstable "within the year" They still have a lot of work to do and have to re-implement multiplayer.

  • @artemis2990
    @artemis2990 Месяц назад +17

    When you mentioned the magazine body armor, I instantly thought of that scene in World War Z where Gerry put magazines on his arms to block bites. Genius 👏

    • @Tman2bard
      @Tman2bard Месяц назад +1

      The Train to Busan movie also did that. its a basic, but in a pinch a good starting point. Anything to add more layers is good

  • @bradjarman8721
    @bradjarman8721 17 дней назад +2

    For farming you can also read the seed packets to get the individual growing periods of that seed. Magazines show you a number of growing seasons for numerous plants.

  • @philipcollins5144
    @philipcollins5144 Месяц назад +6

    Thanks for the guide Drunk, seems like I'll be relearning how to play the game for a while. No xp from dismantling watches or furniture is a real game changer.

    • @Drunkonlife
      @Drunkonlife  Месяц назад +3

      I was wrong about the watches btw. They turned that on

  • @veikoplays
    @veikoplays Месяц назад +30

    Wow, just wow! Well done!

    • @SlaterDaysWork
      @SlaterDaysWork Месяц назад

      SEE @veikoplays!!! A CROWBAR IS NOT A WEAPON!!!!!

  • @0Vladislav0
    @0Vladislav0 Месяц назад +5

    It should be noted that you CAN get XP from dismantling things. Just play with sandbox options. But yes, by default you won't get experience.

  • @akuseru85
    @akuseru85 17 дней назад +2

    4:20 You can read the Seed Package to find out the growing season.

  • @Carlinhos-tx4cu
    @Carlinhos-tx4cu 28 дней назад +3

    7:27, you can get xp to maintance using a crowbar, is in the game codes and i tested a few days ago.

    • @Drunkonlife
      @Drunkonlife  26 дней назад

      must have changed that. I know that the people responsible for coding this were told to not make the crowbar a "weapon". It is interesting that now the lower the quality of your weapon, the more experience you will earn.

  • @SneakyPet3
    @SneakyPet3 Месяц назад +11

    Looking at a "How to" guide from the Pro's Pro!
    Like the good old days!
    Get in!

  • @Pacmanb
    @Pacmanb Месяц назад +19

    Crowbar should be a. Traditional weapon Gordon freeman main

  • @PonyboyKim
    @PonyboyKim Месяц назад +6

    my journey to LSU Library to get gennie mag ends here
    ambivalence now

    • @PonyboyKim
      @PonyboyKim Месяц назад +4

      I had to take three of them for my imaginary friends on my sg player run

  • @wavehellhole
    @wavehellhole Месяц назад +10

    Muscle strain is so rough

  • @kevinxu3892
    @kevinxu3892 17 дней назад +2

    Thank you for the tip on generators and leveling up electric! I was going crazy thinking I had to raid the community college to get my safe house the power it needed

    • @Drunkonlife
      @Drunkonlife  14 дней назад +1

      if it can be dismantled...dismantle it

    • @StarFang52
      @StarFang52 5 дней назад +1

      I think have fund a pity good spot to find the generator magazine. At the factory west of Riverside, so did I have a lot of electrician vans spawning on the parking lot outside it. And each van has an 11% chance of the magazine spawning in the trunk. Had around 8 vans and fund 2 magazines there.
      This is only 1 run's worth of data, so it might be extremely lucky RNG. But definitely worth looking into.

  • @kevinxu3892
    @kevinxu3892 17 дней назад +1

    Important to note that as of now, TV carpentry caps at level 3, which seems ok for most of the crafting you need but might reduce some stress of trying to make every episode of Carpentry if you already reached the cap

    • @Drunkonlife
      @Drunkonlife  14 дней назад +1

      that's a really good point. And TBH, carpentry doesn't really begin until level 3

  • @fido95
    @fido95 Месяц назад +3

    It seemed to me that the TV show now longer gave me experience after I hit level 4 carpentry. Has anyone else experienced this?

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      yes, that is now a thing and something I forgot about. Once you hit level 3, tv shows no longer give skill xp. You can change this in the sandbox if you want.

  • @scaryeric
    @scaryeric Месяц назад +20

    Will be immediately downloading a mod to gain experience for carpentry from dismantling things

    • @miamesa8652
      @miamesa8652 Месяц назад +8

      No need, there's a setting.

    • @scaryeric
      @scaryeric Месяц назад

      @miamesa8652 oh yeah! Sandbox is a great thing

    • @salvadorrigotti4776
      @salvadorrigotti4776 Месяц назад +2

      you could also learn how to play the game without using cop-out mods

    • @scaryeric
      @scaryeric Месяц назад +4

      @salvadorrigotti4776 usually id agree. But the way they have it now is more reality based. You would absolutely learn from dismantling

    • @Drunkonlife
      @Drunkonlife  Месяц назад +2

      you can actually change it in sandbox now

  • @adamarzo559
    @adamarzo559 Месяц назад +14

    Finally. Feels like it's been another decade. Was just looking into build 42 a few days ago. Some features look good, others are just bloat. At least we got something this decade, though.

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      I'm probably going to go over all the changes in a stream tonight and my general thoughts

    • @artemis2990
      @artemis2990 Месяц назад +1

      It’s all about your playstyle. Some things may seem useless to you, but amazing for others

  • @friedmandesigns
    @friedmandesigns Месяц назад +5

    Night in Build 42.xx : Cat's Eyes or bust, baby!
    Cheers to you and yours, DOL. ❤‍🔥

  • @Gibblegobblegoob
    @Gibblegobblegoob Месяц назад +23

    Why remove spear fishing

    • @Drunkonlife
      @Drunkonlife  Месяц назад +12

      I'm not sure. Probably didn't fit into the mini game they wanted for it

    • @souljaboytellem.
      @souljaboytellem. Месяц назад +22

      @@Gibblegobblegoob also cause it doesnt make sense to spear fish near the shore and get 90kg fishes

    • @Darker1208
      @Darker1208 Месяц назад +5

      @souljaboytellem. I mean. "Make sense" is the first thing that's gone in "zombie apocslypse". Also 90 kg fish don't exist in Kentucky in the real world.

    • @souljaboytellem.
      @souljaboytellem. Месяц назад +5

      @@Darker1208 even if there is a zombie apocalipse the game tries to remain as realistic as possible (and i said 90kg as an high random number. What i meant is that you can spear fish only near the shores, and big fishes tend to stay in the middle of ponds, rivers and lakes. Thats why i think that its best that they removed it)

    • @miamesa8652
      @miamesa8652 Месяц назад +5

      @souljaboytellem. You could also just nerf it, entirely removing it feels weird, massive update to survival but removing one of the prime survival techniques to get food...?

  • @JaysonCarmona
    @JaysonCarmona Месяц назад +10

    Zambee.
    "GIVE ME SOMETHING GOOD!"
    *Receives build 42*
    Cool.

  • @tanukichikurumi
    @tanukichikurumi Месяц назад +2

    So hard to learn stuff without the wiki lol.
    The crowbar not leveling up maintenance was a surprise to me too. And I just deduced that maybe weapons that can't be repaired can't level up maintenance.

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      pretty much. the crowbar was nerfed as it was a content creator hack for maintenance xp

    • @Carlinhos-tx4cu
      @Carlinhos-tx4cu 28 дней назад

      you still can get maintance xp using the crowbar

  • @_Meriwether
    @_Meriwether 25 дней назад +1

    Knapping is the only realistically reliable way of levelling Short Blade if, like me, you enjoy the 1-stab life.
    Stone blades from knapped flint flakes, turned into stone knives with a short handle and a rag, are pretty good. They last a good while and have a reasonable 1-stab chance - but best of all, they’re a free infinitely craftable weapon.

    • @Drunkonlife
      @Drunkonlife  24 дня назад

      that's good to know. I haven't delved too deeply into the wilderness survival traits. I do like the idea of them and am excited to see what they implement to make a total wilderness survival playable.

    • @_Meriwether
      @_Meriwether 24 дня назад

      @@Drunkonlife If you want to explore it more fully, you will need a Club Hammer. With this you can gather the mineral deposits you can see on the ground, grey ones are flint - each one will grant 4-6 flint nodes.

  • @ant7257
    @ant7257 Месяц назад +4

    With the new seasonal farming do you think later down the line we could possibly acquire lights or such and do indoor growing?

    • @Island_Bag
      @Island_Bag Месяц назад

      with mods am sure

    • @ant7257
      @ant7257 Месяц назад

      @ well of course with mods that wasn’t my question

    • @hk-4714
      @hk-4714 Месяц назад

      Warning: Remember that there is a sandbox setting which kills plants growing indoors, so if you want to do that it needs to be changed for your solo game or the server played upon when that is possible.
      Indoor farming should definitely be doable, there really isn't a reason why it shouldn't be.

  • @robertjones8317
    @robertjones8317 Месяц назад +13

    wait so its out or nah?!?!?!

  • @Kh0rnet
    @Kh0rnet Месяц назад +2

    "Animals throughout the world will die if you don't "rescue" them"
    I can't find anything online to confirm this. What is the source of this information?
    Because that kind of puts a lot of annoying pressure on you since it turns out our new "renewable" source of meat and resources isn't so renewable after all...

    • @Drunkonlife
      @Drunkonlife  Месяц назад +1

      The devs....they have toned down the rate of speed in which they die for now. If you do a 6 months later run, all the farm animals are dead but I imagine that they will find a fix for this.

  • @zaraheart
    @zaraheart Месяц назад +6

    I really hate how restrictive they got with this update. In general I really like the update but those small QoL features they took away is just like..why? For no reason making things tedious makes 0 sense. 4 years and the devs are still not smart enough to realize that you should be able to go through a window while holding a bag? lol

  • @trevorphillips2250
    @trevorphillips2250 26 дней назад +2

    I want to sign a pettition of getting Spearfishing back!

    • @Drunkonlife
      @Drunkonlife  26 дней назад +1

      I think a lot of people do but I seriously doubt it coming back. I think the glory days of spearfishing is in the rear view mirror of zomboid life.

    • @trevorphillips2250
      @trevorphillips2250 26 дней назад +2

      @Drunkonlife i guess if its not coming there would be someone making a mod for it

    • @Drunkonlife
      @Drunkonlife  26 дней назад +1

      @trevorphillips2250 a mod for the win!

    • @trevorphillips2250
      @trevorphillips2250 26 дней назад +1

      @Drunkonlife hey me again! I heard the Devs are talking about Spearfishing coming back cause there is a ID bug like cleaning bandages that makes us unable to do so, they say its gonna be fixed soon :D

    • @bradjarman8721
      @bradjarman8721 17 дней назад

      It's quite likely it'll come back. They haven't finished adding everything into B42. It's probably because spearfishing didn't work with the fishing minigame. So they'll probably have to make a different type of fishing minigame for spearfishing.

  • @LordGadwin
    @LordGadwin 18 дней назад +1

    You can get level 3 carpentry from just watching the noon tv show each day.

    • @Drunkonlife
      @Drunkonlife  18 дней назад

      you can...if you want to spend your noons near a TV. Honestly not sure it is worth it but out of all the potential skills learned on TV, carpentry is probably the one most worth it for Build 42

  • @donkeydudeful
    @donkeydudeful 12 дней назад

    I just got into Zomboid and it was a lot to take in, and I didn't even like it all that much for the first ten or fifteen hours. Something clicked around the twenty plus hours that made me enjoy it more. I think Forging will be a fun and new challenge to mess around with. I'm trying the unstable branch with my next load up. I'll see about grabbing carpentry and forging for my skills. Looks fun.

  • @jaysonp9426
    @jaysonp9426 8 дней назад +1

    You can most definitely dismantle watches for electrical

    • @Drunkonlife
      @Drunkonlife  3 дня назад

      they changed this at the midnight hour before launch.

    • @jaysonp9426
      @jaysonp9426 3 дня назад

      @Drunkonlife ahh that makes sense

  • @laureven
    @laureven Месяц назад +1

    Why operating generators require a skill. If the generator is connected, then this is just on off operation. If we want to reconnect it in another place, then this make sense to have electrical above 0 in 42 case is 3. to maintain the generator is also requiring a knowledge == skill, but I would assume it should be less than 3, or how well we maintain the generator it could rely on how high the electrical skill is. So if we have electr=1 then the generator would only survive a single year, (just example) but is electrical is higher, then our generator would last longer.

    • @Drunkonlife
      @Drunkonlife  29 дней назад

      I think the expertise of working a generator isn't necessarily connecting a generator to a light but connecting a generator to power a house. I think that that actually takes a bit of expertise that goes beyond plug and play

  • @DarkKaij
    @DarkKaij Месяц назад

    Seems a lot better for the longtime players. I’ll try it right now

  • @abualborz
    @abualborz Месяц назад +3

    i started naked, yes loaded old character but everything moded, so naked, dont ask haha, i thought whatever dude,let get in and see what 42 is. Was on sideroad got into farm, got attack by 2 male goat. 2x bleed, run around , didnt find anything, died. 11/10 update. What can i say. this game got 10x better.

  • @Ian-zx9rp
    @Ian-zx9rp Месяц назад +4

    I was right when he said he had a secret I said, access to build 42 was the secret. 😒

  • @superboss8878
    @superboss8878 9 дней назад +1

    I had already collected over 200 watches ready for when I find an electrical book 🤦

    • @Drunkonlife
      @Drunkonlife  8 дней назад

      this is the way...don't forget, lamps, clocks, hair dryers, curling irons, power cells, radios, tvs....

  • @drewdj45
    @drewdj45 26 дней назад +1

    Great vid! Ty!

  • @antiandroid-b9r
    @antiandroid-b9r Месяц назад +11

    What's taking build 43 so long 😂

  • @pynoYTV
    @pynoYTV Месяц назад +1

    it seems to me that 50% of the new features still don't work, especially the forge-related things. Stone axe is not broken by cutting down 1,000 trees. I think they still have a lot of work to do, but maybe I'm wrong!

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      50% may be an exaggeration. That said, there are a lot of bugs, most which aren't game ending and will be resolved over time.
      I think it's important to point out that this is the unstable branch and is designed to give us a way to play with new features while they are being developed.

  • @madrooky1398
    @madrooky1398 19 дней назад +1

    didn't know slapping a newspaper over the wrist makes a tailor... XD

  • @dasclay9107
    @dasclay9107 13 дней назад

    I honestly love how they have cut some of the cheap xp gains, it is making the game more challenging and fun to play, have to put more thought into initial character builds. it is frustrating, but also glad to see something getting a touch of rework.

  • @radan2066
    @radan2066 Месяц назад +2

    how can I get xp in metal working then? I tried dismantling and nothing, then I start splitting a metal sheet and nothing. pls help thx xD

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      I believe dismantling wrecks will get you xp still. Just remember, this is on the unstable branch which means that there are still things not implemented. The developers are on Xmas break and I don't suspect we will get many updates over the next couple weeks though.

    • @StarFang52
      @StarFang52 5 дней назад

      Best way I have fund. Is to barricade windows with sheet metal, unbarricade and barricade again. Car wreck's works too, but way less skill for the amount of propane you spend.

    • @radan2066
      @radan2066 4 дня назад

      @@StarFang52 but thats leveling welding, not metalworking

    • @StarFang52
      @StarFang52 4 дня назад

      @@radan2066 Ops, yeah, I misunderstood metalworking as welding.
      I have not gotten into Blacksmithing yet. So I can't help you there. Sorry

  • @leigh_db
    @leigh_db Месяц назад +1

    Looks amazing

  • @jzburda
    @jzburda Месяц назад +4

    So if crowbars are no longer considered weapons, even if pre-42, they were considered "One of the best melee weapons" multiple times on the Wiki, what is considered "A weapon?" A hammer isn't a weapon. You use it to drive things. A Stick isn't a weapon. It's just a branch off a tree. A fire axe or hatchet isn't considered a weapon. You use it to bash through wood to save lives or cut down trees. They should consider if they're going this route adding tags to things that are considered "Weapons" that give maint exp. Because I've been playing for 3 in game weeks before I found out the crowbar on my back is no longer considered "A weapon" even though I have already bashed many zombie skulls in with it.

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      I'm not sure how they are calling things weapons overall. But from what I gather a "branch" isn't considered a weapon for maintenance purposes without it being crafted into something else. I understand the logic here. If it isn't a "weapon", it doesn't have to be "maintained". That said, I think the crowbar was targeted because of the maintenance meta circulating in build 41.
      As a side note, I think you get xp from fighting with "non weapons". I know currently a stone is considered a short blunt and gets short blunt xp. But there is no reason to "maintain" the stone, if that makes sense

    • @jzburda
      @jzburda Месяц назад +1

      @Drunkonlife I thought the whole point of maintenance exp is that you 1. Watch how things slowly break over time with use so 2. You know how to reinforce things later on without your intervention. So, while certain weapons can't be 'maintained,' they can still be useful to learn how they break and how they can be reinforced, or used more "properly" to prevent them from breaking as fast
      While I "get" that crowbars specifically don't need to be maintained like wood weapons, I find it extremely odd that now with these changes, I have to specifically kill a ton of zombies - with a stick with nails in it - to be able to craft a stone hammer

  • @whoknows8223
    @whoknows8223 Месяц назад +9

    0:45 this was same in B41 but electrical 4...

    • @soulghost9718
      @soulghost9718 Месяц назад +1

      Nah I don't think u could learn to operate gen by just leveling up electrical in 41

    • @whoknows8223
      @whoknows8223 Месяц назад

      @soulghost9718 yes, you could bro. I first saw it in a youtubevideo. Why don't you try it with debug mode?

    • @soulghost9718
      @soulghost9718 Месяц назад +1

      @@whoknows8223 it was probably a mod
      Cuz in 41 u either need to make a character with electrician occupation or read gen magazine

  • @Vashimu
    @Vashimu 13 дней назад +1

    wait u only get thread when u lvl 1tailoring but how do u get to lvl1 if u dont have any thread to do stuff and ripping stuff dont give exp?

    • @Drunkonlife
      @Drunkonlife  10 дней назад

      there are a lot of ways actually. The most expedient way is to take jeans and long socks and shorten them. Of course, the most practical is adding padding to your clothes

  • @shaunantony
    @shaunantony Месяц назад +1

    Thank you for helpful video

  • @Lexyvil
    @Lexyvil Месяц назад +1

    I feel like they should give EXP from disassembling things, but at least very little, to discourage it.

    • @sirpotato8733
      @sirpotato8733 Месяц назад

      I feel like keeping the XP to normal when you are beginner levels is fair considering you don't know how to build most stuff and once you get at lvl 4 or something more advanced the XP you get is halved or maybe more

    • @Lexyvil
      @Lexyvil Месяц назад

      @sirpotato8733 That would be a good way to implement it, for sure.

    • @Brandon-ff9my
      @Brandon-ff9my Месяц назад

      ​@@sirpotato8733They did it to stop people destroying things altogether. It's turns the skill into a gamified grinding system and completely destroyed whole towns in multiplayer.

  • @TyDieMusic
    @TyDieMusic Месяц назад +3

    Do i have to update? Im on day 106 i dont want to lose my first successful character lmao

    • @rafox66
      @rafox66 Месяц назад

      You don't HAVE to update, if you just want to play the game and not worry about bugs you're better off staying on the current version.
      But you can backup the save. It's also advised that you do for unstable branches, they used to be called IWBUMS (I will back up my saves).
      You can copy your save file from C:/Users/'username'/Zomboid/Saves, copy/cut it somewhere OUTSIDE the game folder where you won't lose it and then update the game. If you want to switch back to your old save, you downgrade back to current version and then put your save file back in C:/Users/'username'/Zomboid/Saves.
      But it's your choice, the current version is meant for testing and you will encounter bugs which you're supposed to report.
      It won't update itself, you have to go to the game's properties in your Steam library, select Betas and then choose the 'Unstable' in the beta participation.

  • @Sam-px9ei
    @Sam-px9ei Месяц назад +2

    Finally, its here. The long Dark also just had an update.

  • @XenHen
    @XenHen Месяц назад +1

    Maybe deconstructing an item should only yield xp if you have a carpentry level lower than the level necessary to build it. I dunno what the current levels are, but say a bed requires level 2 carpentry, you can only gain carpentry xp from deconstructing beds at carpentry levels 0 and 1. Once you hit level 2 or higher, you need to set your sights on bigger and better things. Likewise, I feel like building a wall over and over would stop giving you new knowledge after a while. Maybe building an item only grants you xp if your carpentry level is below twice the level constructing said item takes (like for a bed, you gain xp through levels 0 to 3 but stop getting xp from building beds after that)

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      They are kind of doing that with the tv shows/vcr tapes. You can only accumulate up to level 3 in any skill by watching a show and then it stops. You can adjust these setting back to build 41 status in the custom sandbox though.
      I think that the devs kind of knew this was going to be a sticking point for a percentage of the gaming base and wanted to give them the option (kind of like multihit that changed in the base game from 40 to 41).

  • @theargus73
    @theargus73 9 дней назад +1

    How do you obtain coke for blacksmithing?

    • @Drunkonlife
      @Drunkonlife  8 дней назад

      build a charcoal pit

    • @theargus73
      @theargus73 8 дней назад

      @@Drunkonlife It is only giving me wood coal. do I need a recipe or need to learn it?

  • @amorchis0671
    @amorchis0671 Месяц назад +3

    Built 42 babyyyyy 🗣😩

  • @Skitzobunnie
    @Skitzobunnie Месяц назад +1

    For the sake of players coming here for information I have to point out a few things said in here that are just false. First off, dismantling digital watches DOES in fact still give electrical exp, though the process is now more tedious to do via the inventory but still just as simple to do via the new crafting menu. Secondly, removing & reinstalling headlights & batteries from vehicles DOES still give mechanical exp as well. I've used both of these methods across all 3 versions of B42 released thus far and have been able to successfully level these crafting skills with these methods.

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      yes...I've mentioned the electrical and mechanical stuff. You gotta realize that I was one of the testers and they literally switched this on at the midnight hour...I'll pin a comment correcting this

  • @mmeibos
    @mmeibos Месяц назад +1

    Okay, so... how do I actually get experience from anything now

  • @dad9789
    @dad9789 Месяц назад +3

    about time lol i bought this game before it was on steam 10+ years ago, tired of waiting

  • @seancummings4919
    @seancummings4919 Месяц назад +7

    Every little thing i learned to do for the begining skill ranks have been removed.

    • @Bhamloud47
      @Bhamloud47 Месяц назад +4

      It just adds tedium. I’d imagine most people, myself included, will just revert it in sandbox.
      Most developers realize trying to put a tedious crafting system into a game that’s based on looting isn’t a good idea. About half of the things in update 42 are just to stretch the game out by taking more time to obtain skills and items .

    • @Drunkonlife
      @Drunkonlife  Месяц назад +1

      time to relearn the game :)

    • @Drunkonlife
      @Drunkonlife  Месяц назад +1

      ...which is why they made the sandbox options so robust. Those of us that have played for thousands of hours get frustrated when we can get to mid game within the first week because we know all the shortcuts.

    • @Brandon-ff9my
      @Brandon-ff9my Месяц назад +1

      ​@@Bhamloud47Its a game based on immersion and role-playing the apocalypse. Not killing zombies and looting stuff.
      They never intended to have gamified grindable systems that you can power through or for the player to be able to kill 1000s of zombies in the first week.

    • @Bhamloud47
      @Bhamloud47 Месяц назад

      @ lol they never intended it? It’s been that way for how long now lol? You do realize they’ve made some pretty drastic changes to an 11 year old game right?
      What they’ve really down is nerf melee way too hard but made guns much much better. They’ll balance it some.

  • @MyTarkovClips
    @MyTarkovClips Месяц назад +1

    the fishing is a little more realistic. you cant just fish anywhere in real life and expect to catch a big fat bass. also, the "minigame" is a simulation of how much tension is on your line. In real life you would combat that by adjusting your drag

  • @BBweed420
    @BBweed420 19 дней назад +1

    Don't sleep on knapping. Large Stone Axes are cheap, have good durability, and do a lot of damage.

    • @Drunkonlife
      @Drunkonlife  14 дней назад

      you can also find the schematics for these things as well!

  • @rahuljamatia1279
    @rahuljamatia1279 29 дней назад +1

    Cars are messed up, iam feeling it, steering is clumsy and sudden and acceleration is not smooth like before.
    One has to press W longer till 30 MPH and then beyond 30 it's over sensitive. Even stops too soon below 30 like it sudden stop. Try driving at 20 MPH... u just can't.
    Carrying Trailers is nerfed. It's impossible in grass or dirt.

  • @hyouzanren1846
    @hyouzanren1846 Месяц назад +1

    Clothing found in world or create should have some effects (like sandal, shoes, boots) not just turn into rags😢

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      The tailoring aspects of the game give you a ton of options. Sadly, I don't think I saw shoes as an option

  • @necaponecoda
    @necaponecoda Месяц назад +1

    Finally you need a hose to siphon gas and you get nausea right?

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      nausea from what?

    • @necaponecoda
      @necaponecoda Месяц назад

      @@Drunkonlife From breathing gas vapors, you need to suck it from tank to the can using communicating vessel principle so you need that hose and a nausea mood ;)

  • @Aznjgpark
    @Aznjgpark 25 дней назад +1

    Holy crow the amount of mis-understandings I see in the comments. Gotta post a correction since Drunkonlife didn't clarify much regarding the skill gaining. Most if not all of these settings can be adjusted in the Sandbox settings with regards to dismantling as well as exp gain speed. If you want a more "build 41" playthrough you can adjust the sandbox settings to 10 for your skill from disassembly. Please note that a lot of these changes were multiplayer targeted because when you play MP which was a huge selling point for B41 you could walk through towns and see absolute NO furniture remaining. I think a better criticism for B42 current state is the absolute massive rarity of skill books due to the oversaturation of the loot pools with the new Book/Paperback changes. Before you could walk into a house go to the bookshelves and usually find 1-2 skill books. Now you'll find like 5 books, but all of them will be stress relief books which can be super frustrating with out some semblance of luck.

  • @ЯрославЕфименко-л5и

    Where did you find that forge? Cant seem to find one and clay collecting is super annoying.

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      ruclips.net/user/live2YmhmXCZnwc?si=6nifDxZN3MdenIgl
      I'm headed there here

  • @Jelkiin
    @Jelkiin Месяц назад +1

    some feedback: adding timestamps would be really helpful! : )

    • @Drunkonlife
      @Drunkonlife  Месяц назад +1

      Working on it

    • @Jelkiin
      @Jelkiin 16 дней назад

      @@Drunkonlife thanks!

  • @omega_wolfe
    @omega_wolfe Месяц назад

    hey, im asking here cause idk where else to ask, but has anyone else encountered horribly low (consistently 5-10) fps and frequent game crashing when opening your inventory after updating to the new unstable build? i want to know if this is a me issue or an issue with the unstable branch overall. thanks for any info

    • @КириллМороз-у8л
      @КириллМороз-у8л Месяц назад

      my fps is better than in 41 build, but i have stutters when roaming in world.

    • @omega_wolfe
      @omega_wolfe Месяц назад +1

      @КириллМороз-у8л i actually found the issue, having your time set, say, 12 months after the apocalypse even with low pop spawns a billion zeds and thats what was killing my frames haha

  • @Axalon1213-uf1mt
    @Axalon1213-uf1mt Месяц назад +1

    That's all they included in the update???

    • @Drunkonlife
      @Drunkonlife  Месяц назад +2

      No, this is just skill side of things...there's a ton more

    • @Axalon1213-uf1mt
      @Axalon1213-uf1mt Месяц назад

      @Drunkonlife ohh okay

  • @bucky5519
    @bucky5519 29 дней назад +1

    Gotta re learn so much now lol

  • @welzerknightwesker8038
    @welzerknightwesker8038 Месяц назад +1

    how to collect clay?

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      the best way is to forage around roads.

  • @andrei3237-z9l
    @andrei3237-z9l Месяц назад +1

    how did u get aces to build 42?

    • @Drunkonlife
      @Drunkonlife  Месяц назад +3

      It was magic

    • @Retro-Iron11
      @Retro-Iron11 Месяц назад +1

      Go to your game list, right click, properties, betas, "unstable-unstable backup first" option. That's 42. I'm pretty much into this game with over 1k hours, telling you now, it's gotten much harder. Died twice and just had a crash when aiming my gun. Bonus? I noticed my spawn house in muldraugh had an extra part attached outside.... basement! Had a bunch of work out gear with a dumbbell in it. Next door neighbours zoms found me and just appeared, they got me but not infected, I got out, dispatched them then yea, the gun crash happened then.

  • @VibeRipper
    @VibeRipper Месяц назад +1

    They just added way to many options on crafting. they needed to simplify some of it because honestly most of the crafting is just not ever going to get used by anyone other then the people who play a lot. Like we dont need 4 different hammers.

    • @Drunkonlife
      @Drunkonlife  Месяц назад +1

      You may if one of them breaks while fighting...

  • @mandel575
    @mandel575 Месяц назад +5

    How tf bro post this so quickly

    • @Drunkonlife
      @Drunkonlife  Месяц назад +6

      I'm never telling

    • @michaelmartindale2207
      @michaelmartindale2207 Месяц назад +1

      MAGIC

    • @mandel575
      @mandel575 Месяц назад +2

      I am physically restraing myself from watching this video, I have very high expectations for build 42 and i want to go in blind and re-discover the game
      As soon as the Whatz next community post dropped i shat myself and immediately emptied my entire modlist to embrace a fresh new start with vanilla zomboid, to make me truly feel like day one of playing again.
      After like 600+ hr you have seen most of what vanilla build 41 has to offer and nothing really surprises or challenges me annymore. I played hardcore vanilla CDDA ironman for the most off my gametime and i have the survival strategy’s boiled down to a science. The game lacks real endgame progression which is what causes most of my runs to bog down in to after 1 month mark where you have cleared out an entire town, have a fully stocked base with food and water to last you for months ingame. You have everything and have nothing really to work towards besides killing zombies, building cool bases to show of or leveling the your useless skills. This update sees to improve upon this. Wich i enjoy greatly
      I am so fucking exited to play this. But that ill have to be tomorrow I’m not pulling an all nighter and i have math test tomorrow, but after that ill be shitting in bucket in my rom playing non stop 48 hrs straight
      Sorry for psychopathic rant

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      @mandel575 I think you will lov it. The changes slow the progression down

    • @friedmandesigns
      @friedmandesigns Месяц назад +1

      Drunk is an all-powerful sentient AI algorithm, powered by more cubic inches of awesome than all of the 1980's.

  • @irkenempire2849
    @irkenempire2849 Месяц назад +3

    Meh 😕 ... Soulflincher's mod list has the original intended blacksmith system.
    He also made every plant farmable and added more of them + longer growth time in sanbox is nicer and better then b42, less tedious.
    In general I have stable (no errors) mods to compensate for 80% of the features without making the game tedious and forced.
    I also don't like the direction they're forcing you to play like Rick Grimes 10years later in Alexandria with primitive crafting.
    In my world when power fails I push through with my smithing, electrical and metalworking skills to build solar panels and batteries which is really hard but makes mid-end game fun, also no Z respawns for additional goals.
    In all honesty I'm not going to update the game just for chickens and cows.

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      uhhhh....what about the performance fixes? Basements? New Lighting? Updated places?

    • @aoelobi
      @aoelobi Месяц назад +1

      @@Drunkonlife the performance is worse than before, basements are a glorified death trap, there was already a mod that made dark places completely dark, and new places are... ok new places cant be argued with HOWEVER every mod in the planet is bugged to hell and that means even after B42 Stable has gotten out there will still be some mods that are not fixed, all the major ones (minus a couple ones that include moodles and traits) are actually mostly done rn tho so most of my mods are back so maybe there is hope.

  • @mrjblacc85
    @mrjblacc85 Месяц назад

    I'm actually getting 3,5 xp a pop disasembling digital watches in build 42. Not allot though...

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      Yeah, I think they readded that right before it went live

  • @boon6848
    @boon6848 Месяц назад +1

    is build 42 up?

  • @MildarValsik
    @MildarValsik Месяц назад +1

    Interesting. Removing spear fishing seems unnecessary. However I get it. I might of made it more consuming of time and thirst/hunger. Just better methods.
    Any real complaints about changes. I would proceed to tell people to try it in real life. Then come back.
    Machines. You can do a lot with a common wrech. Yet you better have a socket set for serious work. A "Crescent Wrench" you can get away with a ton of work at the top of a vehicle just not any tight spaces. Some jobs take a while. If you wanted to make it hell. Make it where some car work has a progression bar that thakes a good deal of time that you be forced to start and stop. You should be able to take anything apart. However putting it back together is the problem.

    • @Drunkonlife
      @Drunkonlife  Месяц назад

      I imagine the real problem with adding spear fishing to the fishing options is that there is likely not a viable "mini-game" component to it and if were added as an option, most would simply skip regular fishing altogether and opt for spear fishing, kind of like what most did in build 41

  • @nota9341
    @nota9341 Месяц назад +7

    WHAT

  • @AveenRM
    @AveenRM Месяц назад +2

    hereeee we goooo this is how I died!!!!!

  • @Omni0404
    @Omni0404 Месяц назад +1

    3:43 Lmao

  • @girthymcfatkid3870
    @girthymcfatkid3870 22 дня назад +1

    Forge.
    Forage.
    Forge.
    ForAge.
    Got it?

    • @Drunkonlife
      @Drunkonlife  21 день назад

      I see what you did there 😉

  • @Station2Nation
    @Station2Nation Месяц назад +1

    Just sounds like I need to build a good team (if anyone is willing in the future I'll take care of farming and animals husbandry hit me up)

  • @LordGadwin
    @LordGadwin 18 дней назад +1

    I can tell you never hunted or tracked real animals...

  • @Flamed-f7w
    @Flamed-f7w 24 дня назад +1

    I CANT SPAM SPEARS ANYMORE

    • @Drunkonlife
      @Drunkonlife  24 дня назад

      I'm sure mods will fix that shortly

  • @Fivesubjects365
    @Fivesubjects365 Месяц назад +2

    That was fast..! 42 JUST came out lol

  • @MudskipperLuciaMod
    @MudskipperLuciaMod Месяц назад +14

    Dude, some of these comments make me lose hope.
    People complaining about fishing just shows that they just want to AFK the game... you do realize that this gives us people who want to actually play our games something to do while we fish. Go play cookie clicker if you want to go AFK in a game.
    People complaining about having to take care of animals and acting like if they leave for a loot run, they'll die, are ridiculous. It would take several days for your animals to die for dehydration and starvation, if you are going to be gone for days at a time, don't own farm animals or get new ones if they die.
    If you are mad about the new farming, you do realize that this is how farming is in real life. "Oh I dont want my game to be a realistic survival simulator", you came to the wrong game. COD zombies, minecraft, dayZ etc are over yonder, try them.
    I understand giving valid criticisms, but some of you are just admitting that you don't like the concept of PZ and that frustrates me to no end. We, the PZ community, waited for months at the edge of our seats for B42, only for people to complain about some very good features that make the game better.

    • @h3ckNo
      @h3ckNo Месяц назад

      It conflicts with the other game systems they have in place. For example, fishing. People fish in this game not for the minigame but to get a reliable source of food. There are far better fishing systems in other games, even entire fishing simulators.
      If you want a minigame, that's fine but there should be ways to get food from nature without *human player* grinding. Let us spend various other *ingame* resources on food acquisition instead of having to grind your minigame, which is not even that great or engaging from what I see.
      Maybe an option to skip time in exchange for lower fishing yield or using nets or even getting NPCs to fish for us. Games should never be about arbitrary "realism" first, they should be FUN first, realistic second, or tenth.

    • @miamesa8652
      @miamesa8652 Месяц назад +6

      "If you're going on looting runs for several days ron't own farm animals or get new ones"
      Getting new farm animals sounds like an absolute nightmare.
      And, it's all cool to tell people not to own farm animals but here's the thing, they nerfed every other way to get food.
      -Fishing requires a lot more resources since spearfishing is gone (and many people hate these kinda minigames btw)
      -Farming can only work during certain seasons, it was mediocre before, it's worse now.
      -Hunting apparently requires ammo, which as far as I'm aware are jot renewable, and players like shooting zombies too, any ammo you use on hunting is ammo you won't use to fight.
      -Trapping is still a thing but with carpentry being harder to level up, and farming being seasonal, it'll be less accessible.
      Plus, you're saying "The PZ community" as if the PZ community only had players that want to play the survival aspect of the game. But that's far from the truth, there's a lot of players that love the fighting and looting in PZ, it's an integral part of the game, and the new systems make it much harder to actually spend time doing these things, if that's what people enjoyed then they're out of luck, build 42 forces the players to engage in things they might not enjoy.
      In a perfect universe the new features would have been implemented in a way that didn't bother other playstyles, and while I see why it is the way that it is, I can understand the complaints.
      And personally I do have one complaint when it comes to fishing, despite really enjoying the update. Removing spear fishing is an extremely odd choice.
      They could have nerfed it majorly, because it was way too powerfull, but removing it feels weird.
      In survival situations, rivers spearfishing is one of the most useful skills to have. It's not only realistic, it's in general much more likely than using actual fishing poles.
      Removing one of the primary survival techniques for food gathering, in an update entirely centered around the survival aspect just feels odd.
      The only valid-ish reason I could see is that it doesn't work with the fishing minigame but... I mean... Just make another minigame for it, something based on timing maybe.

    • @SirCanuckelhead
      @SirCanuckelhead Месяц назад +1

      I am confused. How is looting food is being ignored. Fishing was a way to ignore the zombies (aka the game) and get food in an unrealistic way. I get some are going to miss this easy out, but I never felt PZ was supposed to have easy outs so not surprised the devs changed it.

  • @pltradioman
    @pltradioman Месяц назад +1

    oh hellfire

  • @dennisharrington3874
    @dennisharrington3874 Месяц назад +2

    Crank on!

  • @Desempleado666
    @Desempleado666 Месяц назад +3

    Comenting for algorithm