That part's easy. Make a tut if you figure out how to mix animations by weight (e.g. to switch between running, walking and crawling smoothly) or how to control rig with IK (e.g. to make punches actually connect or to make the character actually reach for an edge when climbing like in Assassin's Creed).
That may be the case for you but this might be helpful to a lot of beginners, it definitely took me a while to figure this out when I was first starting out. I do understand that they now though that have an example on the website now. But some niche things such as the blender action system is alien to a lot of people and the example on the website doesn’t cover how to do that either.
discord server in case u need help: discord.gg/cRba8sDqAy
Dude, you are awesome! Short video, code example, useful remarks. Thank you very much!
short and to the point thanks!
Timing couldn't possibly have been better on this one
lol
Thanks for the video. You're awesome.
Thank you!
Dude you rock, take my sub
That part's easy. Make a tut if you figure out how to mix animations by weight (e.g. to switch between running, walking and crawling smoothly) or how to control rig with IK (e.g. to make punches actually connect or to make the character actually reach for an edge when climbing like in Assassin's Creed).
That may be the case for you but this might be helpful to a lot of beginners, it definitely took me a while to figure this out when I was first starting out. I do understand that they now though that have an example on the website now. But some niche things such as the blender action system is alien to a lot of people and the example on the website doesn’t cover how to do that either.
@@bipedpotato Fair enough.
Useful
Thanks
Can you blend between animations in Bevy?
Check the animation_graph example!
Ooh but I now see this was asked 10 months ago and the example is from 4 months ago 😅
ayy tysm lemme get that copy paste tho
you should render in cycles
i did
@@bipedpotato you shouldve added better lighting
@@mxologies ye