Minecraft 1.21.4 簡單指令製作 - 颶風魔咒
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- Опубликовано: 7 фев 2025
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➤昼下がり気分 30分
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[ =給予= ]
🟨- give @a minecraft:carrot_on_a_stick[custom_name='["",{"text":"颶風魔咒","italic":false,"bold":true,"color":"gray"}]',lore=['[""]','["",{"text":"[","italic":false,"color":"gray"},{"text":"✨","italic":false,"bold":true,"color":"light_purple"},{"text":"] ","italic":false,"color":"gray"},{"text":"右鍵 ","italic":false,"color":"gold"},{"text":"-","italic":false,"color":"gray"},{"text":"颶風咆哮","italic":false,"color":"dark_purple"}]','["",{"text":"※使用後消耗","color":"dark_gray"}]'],enchantment_glint_override=true,minecraft:item_model="minecraft:guster_banner_pattern",minecraft:custom_data={spell:"wind"}]
[ =記分板= ]
🟨- scoreboard objectives add spell.wind.use minecraft.used:minecraft.carrot_on_a_stick
[ =運行= ]
🟪-execute as @a unless items entity @s weapon.mainhand minecraft:carrot_on_a_stick[minecraft:custom_data={spell:"wind"}] if score @s spell.wind.use matches 1.. run scoreboard players reset @s spell.wind.use
🟩- execute as @a if score @s spell.wind.use matches 1.. at @s as @e[distance=..5] run data modify entity @s Motion[1] set value 0.95
🟩- execute as @a if score @s spell.wind.use matches 1.. at @s as @e[distance=..5,type=!minecraft:player] at @s run playsound minecraft:entity.breeze.wind_burst master @a ~ ~ ~ 1 1
🟩- execute as @a if score @s spell.wind.use matches 1.. at @s as @e[distance=..5,type=!minecraft:player] at @s run particle minecraft:gust ~ ~.5 ~ .2 .2 .2 1 2
🟩- execute as @a if score @s spell.wind.use matches 1.. at @s as @e[distance=..5,type=!minecraft:player] at @s run particle minecraft:gust ~ ~1.7 ~ .5 .5 .5 1 3
🟩- execute as @a if score @s spell.wind.use matches 1.. at @s run playsound minecraft:entity.illusioner.cast_spell master @a ~ ~ ~ 1 1
🟩- execute as @a if score @s spell.wind.use matches 1.. run item replace entity @s weapon.mainhand with air
#tagvillx
#minecraft
👏👏👏👍👍👍❤️❤️❤️
這次的教學好酷
按讚!
這個東西的可玩性非常大awa
確實
還有後續喔!
好酷!這下有新PvP武器可以惡搞月月𠂇又了😂
@@peteraaaaa 誰owo
這次教學有進步,但順序可以再調整一下
什麼的順序