Base: Super Monkey T5: Moab Dom T4: Transforming Tonic T3: Destroyer T2: Glaives/Enhanced Eyesight T1: Guided Magic/Quad Darts Moab Dom: deal huge damage and pushes moabs Transforming Tonic: More range and pierce with a laser beam (can pop any type of bloon except magic) Destroyer: More attack speed Glaives: More pierce and more knockback for moab dom Enhanced Eyesight: Camo detection and more range Guided Magic: Seeking Quad Darts: 4 darts instead of one!
T0 Dartling Gunner T1 Sentry gun T2 Pursuit T3 Sun Avatar T4 Ball Lightning T5 Super Mines It will shoot sentries that follow the bloons that shoot triple ball lightnings super fast, and why have the ball lightnings shoot lightning when they can shoot SUPER MINES?
-base super -t1 thorn swarm -t2 faster barrel spin -t3 neva-miss targeting -t4 artillery battery -t5 inferno ring Inferno ring fireball does the most damage out of all projectiles. Thorn swarm increases it to 5. Faster barrel spin has an 50% firerate buff. Neva-miss targetting now actually never misses. Artillery battery gives even better firerate.
That is not how it works. It just gives the tower those attacks, they dont work together at all. Hence the jungle drums being useless, and nothing impacting the attack speed or projectiles differently.
@@JavieyauYT this is not that mod. They keep mistaking it for that one. That mod keeps one stat of a tower and replaces projectiles, etc. This just adds it to the tower.
Not how that works, even if it did how you are thinking, it would still break, they did this where RUclipsrs made their own custom tower, and TewBre's mod creator made the character, but it just broke with most upgrades, so using what you said, your tower would be a super monkey that shoots artillery battery rockets, and the inferno fire ball. Nothing else
Mine is base super monkey T-1 is laser super monkey T-2 is airburst dart T-3 neva miss targeting T-4 tack shooter bottom path forgotname T-5 ninja top path
heres what I'd choose. bloonsolver , elite defender, bomb blitz, the ninjas 020, base sub, cleansing foam and M.A.D I'll explain these reasons in the replies
bloonsolver for its ceramic popping capabilities elite defender for its map wide range and increasing attack speed bomb blitz for group bloons and it's ability upon losing life's the ninjas 020 for knockback the base sub for the homing parts cleansing foam for camos and M.A.D for its moab popping skills
i'd do: base: tack t1: nightvision goggles (projectiles hit camo) t2: burny stuff (lead popping + bloons hit light on fire) t3: destroyer (attack speed increase) t4: ball lightning (projectile changes to ball lightnings, that keep their camo detection and applying the burny stuff) t5: super mealstrom (activated ability: sends out mega maelstrom of lightnign ball projectiles that the t4 got)
W video if you ever do one of those doing fan towers thing again can you give this a try? I would of done base super monkey; t1: thorn swarm t2: faster barrel spin t3: Neva miss targeting t4: sharp shooter and t5: super mines
Base would be tack shooter T1: twin guns (double projectiles or double attack speed) now shoots 16 tacks T2: double shot (double projectiles) now shoots 32 tacks T3: destroyer (5x attack speed) fires 32 tacks 4.5 times per second T4: ODS (double projectiles and attack speed) now shoots 64 tacks 9 times per second T5: Supermines (well duh) fires 64 supermines 9 times per second, so 576 supermines per second, which is 1301760 damage per second… that means it can one shot the round 200 fbad. Obviously this would be the best case scenario with each interaction (I also didn’t account for extra damage to ceramics and fortified that supermines gets, neither did I account for the 2500 DoT that it does) If you god boost this tower, you could very well reach 5 times the dps considering all the attack speed and pierce buffs there are.
Also maybe ace might be better than tack as a base tower because it has full map range but idk (edit: probably not considering primary gets more buffs)
@@JavieyauYT the meteors from Iring do 700 single target + 50 explosion damage. Each supermine has 18 spikes. Each spike deals 50 single target + 20 explosion damage, and after all spikes are used, the big explosion does 1000 damage + 2500 damage every 2 seconds (from the fire DoT). Adding all that up, you get 2260 damage per supermine + a flat 2500 damage every 2 seconds. I didn’t add the DoT damage to the dps calculation for the custom tower because it is quite inconsequential.
For those who are thinking about the wall of fire/super mine combo, it wouldn't work because this mod is different from that one.
Bro imagine Flying Fortress with plasma blasts
3:21
Yo bro, what's your favorite upgrade?
gun.
🔫🔫🔫🔫🔫🔫🔫🔫🔫🔫🔫🔫🔫🐵🐵🐵🐵🐵🐵🐵🐵🐵🐵🦧🦧🦧🦧🦧🦧🦧🦧🦍🦍🦍🦍🦍🦍🦍
Base: Super Monkey
T5: Moab Dom
T4: Transforming Tonic
T3: Destroyer
T2: Glaives/Enhanced Eyesight
T1: Guided Magic/Quad Darts
Moab Dom: deal huge damage and pushes moabs
Transforming Tonic: More range and pierce with a laser beam (can pop any type of bloon except magic)
Destroyer: More attack speed
Glaives: More pierce and more knockback for moab dom
Enhanced Eyesight: Camo detection and more range
Guided Magic: Seeking
Quad Darts: 4 darts instead of one!
thats TEWBRE in the BTD6 shop
T0 Dartling Gunner
T1 Sentry gun
T2 Pursuit
T3 Sun Avatar
T4 Ball Lightning
T5 Super Mines
It will shoot sentries that follow the bloons that shoot triple ball lightnings super fast, and why have the ball lightnings shoot lightning when they can shoot SUPER MINES?
Imagine like an Apache Dartship with Super mines
I love the 1v1s lol
What about bloon master alchemist? It technically does millions of damage per hit, just use that with high fire rate
And then give it some op crowd clearing ability for all the red bloons
Bloon, master alchemist and top monkey ace would go hard
I love how they keep forgetting the most broken tower from their older video was
"Super Mines" and "Legend of the Night" passive ability.
They banned Legend of the night for this reason...
-base super
-t1 thorn swarm
-t2 faster barrel spin
-t3 neva-miss targeting
-t4 artillery battery
-t5 inferno ring
Inferno ring fireball does the most damage out of all projectiles.
Thorn swarm increases it to 5.
Faster barrel spin has an 50% firerate buff.
Neva-miss targetting now actually never misses.
Artillery battery gives even better firerate.
Edit: change Neva-miss targetting to Destroyer, 5x firerate
That is not how it works. It just gives the tower those attacks, they dont work together at all. Hence the jungle drums being useless, and nothing impacting the attack speed or projectiles differently.
@@snapefanggaming1704
rettty sure that’s exactly how it works
@@JavieyauYT this is not that mod. They keep mistaking it for that one. That mod keeps one stat of a tower and replaces projectiles, etc. This just adds it to the tower.
Not how that works, even if it did how you are thinking, it would still break, they did this where RUclipsrs made their own custom tower, and TewBre's mod creator made the character, but it just broke with most upgrades, so using what you said, your tower would be a super monkey that shoots artillery battery rockets, and the inferno fire ball. Nothing else
MAD
Glue hose (3x speed)
Destroyer
Deconstruction
Triple shot
Probably doesn't fit with the rules, but this would probably be overpowered
3 words: Bloon. Master. Alchemist.
Uhm guys
Helipilot/ Supermonkey
T1 - Thorn swarm
T2 - Lots more darts
T2 - Double shot (Tewtiy said 2 t2s)
T3 - Tripple darts
T4 - Bloojutsu
T5 - Super Mines
Saggy???
I would choose
Base-dartling gunner
T1-guided magic
T2-double shot
T3-sun avatar
T4-recursive cluster
T5-mad
noice
why would u choose guided magic if u chose a dartling gunner
Cool
@@sheldonwithrow9657 the dartling bullets would be homing to the bloons
@ yea but i believe it would be a waste since you can controll it anyway it would be better to choose thorn swarm for example or a cammo upgrade
No No No
Base plane
T 5 flying fort
T4 bomb shooter bottom path
T3 sub mid
T2 acid dip
T2 mid path village
T1 super range
Initiate destroyer
What about paragon next video like this play with paragon please you can combine paragon with t5
Johnmatias6529 needs to see that ssundee mod ❤
hey, I really like your piano. Can you show me how to get small balloons 7:44 ❤❤❤
type how to get smalls bloons td6 on youtube OR MAKE THE ompa lomba melodi on candy land
tewity is such an underrated youtuber
That’s tewbre not tewtiy
Tewbre
Tewbre to you
Tewity is not underrated 💀
How did you guys get the mod to work???
6:25 he has aura
Just merge the alchemist monkey at the max bottom path with the monkey village!
Dat guns 😂
what t2 backwards?
Just merge the tack shooter with the banana farm!
I would do ace pilot and t5 is Ray Of Doom
Ya
Mine is base super monkey
T-1 is laser super monkey
T-2 is airburst dart
T-3 neva miss targeting
T-4 tack shooter bottom path forgotname
T-5 ninja top path
Ayo why the gun there?!?! 1:53
heres what I'd choose. bloonsolver , elite defender, bomb blitz, the ninjas 020, base sub, cleansing foam and M.A.D I'll explain these reasons in the replies
bloonsolver for its ceramic popping capabilities elite defender for its map wide range and increasing attack speed bomb blitz for group bloons and it's ability upon losing life's the ninjas 020 for knockback the base sub for the homing parts cleansing foam for camos and M.A.D for its moab popping skills
darts*
Add firth path
My RUclips recap says I'm jn the top 10% of tremble fans with 11x asmuch watch time as the normal watchers
Hello!🎉👋😊😁
Day 367 of asking Tewbre to make a Ssundee mod.
Dang
Thats diabolical
Base-ace
T1 eco sence
T2 lots more darts
T3 destroyer
T4 carrier
T5 popsidon
Under 70 years gang
Bot
Can you guys play tower heroes in roblox again
Under one day gang!
🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰🔰
JAPANESE SYMBOL FOR BEGINNER
Under 5 days gang
👇
❤ your vids
What mod
Bro he said it on the intro it's called omega cross pathing dumbmy😂😂😂
Under 1 day gang
I was on a plane and just got off
W vid
Play minecraft
Saber has a Minecraft yt account and tewtiy used to play Minecraft and he made Minecraft animations to like BEAN BEAN BEAN
Touch grass
Yes
What’s grass?
NO MINECRAFT):
i'd do:
base: tack
t1: nightvision goggles (projectiles hit camo)
t2: burny stuff (lead popping + bloons hit light on fire)
t3: destroyer (attack speed increase)
t4: ball lightning (projectile changes to ball lightnings, that keep their camo detection and applying the burny stuff)
t5: super mealstrom (activated ability: sends out mega maelstrom of lightnign ball projectiles that the t4 got)
Under 100000000000000000000000000000000000000000000000000000000 years
Under one year gang
W video
if you ever do one of those doing fan towers thing again can you give this a try?
I would of done base super monkey; t1: thorn swarm t2: faster barrel spin t3: Neva miss targeting t4: sharp shooter and t5: super mines
And am waiting
Super monkey and M.A.D
UNDER A DAY GANG
Watching not waiting
Under five seconds gang hole
I love Tewbre pla reply I’ve been watching since 2022 I love btd6 but I can’t buy it
Under day gang
Under 1hr
Yo me here
Under one day gang
whats that
Infinte staling
T3 :glue
T5:super
T4:morter
W
I use creator code tewbre
UNDER HOUR GANG
Here
here
here
Here
here, just barely
Base would be tack shooter
T1: twin guns (double projectiles or double attack speed) now shoots 16 tacks
T2: double shot (double projectiles) now shoots 32 tacks
T3: destroyer (5x attack speed) fires 32 tacks 4.5 times per second
T4: ODS (double projectiles and attack speed) now shoots 64 tacks 9 times per second
T5: Supermines (well duh) fires 64 supermines 9 times per second, so 576 supermines per second, which is 1301760 damage per second… that means it can one shot the round 200 fbad.
Obviously this would be the best case scenario with each interaction (I also didn’t account for extra damage to ceramics and fortified that supermines gets, neither did I account for the 2500 DoT that it does)
If you god boost this tower, you could very well reach 5 times the dps considering all the attack speed and pierce buffs there are.
Also maybe ace might be better than tack as a base tower because it has full map range but idk (edit: probably not considering primary gets more buffs)
Doesnt Iring fireball do more damage
@@JavieyauYT the meteors from Iring do 700 single target + 50 explosion damage. Each supermine has 18 spikes. Each spike deals 50 single target + 20 explosion damage, and after all spikes are used, the big explosion does 1000 damage + 2500 damage every 2 seconds (from the fire DoT). Adding all that up, you get 2260 damage per supermine + a flat 2500 damage every 2 seconds. I didn’t add the DoT damage to the dps calculation for the custom tower because it is quite inconsequential.
@@daniiii888 ok thx
On one housere
Yooo
Hi toooooooooooooooooooooooooooooooooooooooooooobre
Under 2 minute gang
28 minutes!!
58
Under a hour, gang
Anyone here over 10 hours?
51 Min
70th comment
Close to another number😏
4 hours
Waaaaaa
A
29 mins
22 min
30 min gang
Under 2 years gang
👇
oh yeahh
For people that are here after me
👇
👍
37 minute gang
Under 14 quindecillion years gang
No
Hi
Hi
If you are watching this in 2025
What
Hi Big fan:)
100TH COMMENT!!!
11 min ago and early
1st
1min gang👇
Here
here
here
.
2nd
tenth comment
early
No views in -17 seconds, you guys fell off
Fr
Why do people always comment this ,its just mean.😭😭😭
It's just a joke
Jump off
@BlakeKing-z9d ok
Second