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CGTrader - 'Selling 3D models online' presentation at Vertex 2018
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- Опубликовано: 18 авг 2024
- Dalia Lasaite, the CEO of CGTrader, presents the best practices for selling 3D models, the new Analytics tool for designers and trends in the 3D market.
An important service, keep it up guys. The virtual world is the future.
great presentation!!
Thank you. Good career. I am 3d designer. Maximum I will try to 3d models creating...
This was a help. thanks.
Do good work and you will survive anywhere
This is true
luck is also a factor.
If the provided formula for earnings is accurate then it means that selling models online starts to work out only if you have 100s+ models... otherwise it's just pennies good for some income. It seems that most of the marketplaces sooner or later saturate the market, lower prices and they are the only one who benefit cause they are getting recognized. That is accross many digital industries. I'd suggest set up your site and sell them through one's own website, build the brand rather than relying only with marketplaces. Not saying they are good but putting all eggs to one basket doesnt seem to be right ;)
Also the people that benefit from this apparently also just steal your hard work. :) Like your models to sell for cheap.
@@Lazmiraa Did you see me saying anything that they steal anyone's work? No. However definitely they will saturate the market. If you were bothered to see how markeplaces work as a business model the sooner or later they saturate the market. Start small, once they build audience they will need to adapt to keep the machine going as every business they will introduce different pay models, freelancing, monthly fees. Look at other niches. Anyway, can't educate nor trying to educate everyone.
@@gorbashgaming1470 sorry buddy, I think you may have misinterpreted what I meant. I was being snarky as I found 2 thieves stealing my models from me and a few others.
I think we are on the same page here, but there are definitely better alternatives than these middle men sites.
@@Lazmiraa Sorry, thought you were being sarcastic.. Yes, agree.
@@gorbashgaming1470 Wow, you overreacted there buddy. Glad you apologised.
Thanks Dalia, good talk and info. I'm signing up soon, gonna try that 4 year old code :P
important information
Great Info I took lots of notes.
Really great information. Thank you. I thought this was a dead industry, but I was kind of wrong.
i cannot klick on names as she does in the video at 24:12
Do I need to be Tier 4 to unlock this feature?
Very informative
Excellent marketing advice!
to any artist who are willingly allowing cgtraders exploits, are not just degrading all the 3d artists, they are just as guilty as cgtraders and the studios who are buying cheap labor from the cgtraders uploaders. u are artists guys have some respect for your artwork and yourselves
Thanks a lot
I use crack version of software, using licensed software is necessary to sell models on CG Trader ? Please inform me.
dont think so i use crack version of the software to build model and sell it lol
🤣
Lol. Based
Export to blender the export from blender as a 3d model and just say you made it in blender.
how a business work now a day?
She talks about getting views by describing the models well, which yeah is common sense, but the slide says "up to 20 relevant model tags", this really annoys me, you try and create 20 relevant tags for a model of a sausage for example, it's extremely difficult, which means that most people just throw in a few relevant tags and fill the rest up with random words, meaning the search algorithm gets thrown off and it appears in searches it shouldn't appear in, which is great for the seller, but really damned annoying for the consumer. Companies like this should limit the number of tags to say five and be done with it.
I learned from your comment. Thanks.
1. food
2. pork/chicken/ [insert animal]
3. meat
4. sausage
5. consumable
6. edible
7. cooked/raw/frozen
8. snag
9. bratwurst
10. barbeque
11. grilled/fried/smoked
12. pbr/low poly
13. unity/unreal
14. meal
15. processed meat
16. processed food
17. backyard
18. entree
19. greasy
20. provisions
21. rations
22. eats
23. foodstuff
24. foodstuffs
25. cooking
Didn't take long at all.
Also, the people throwing in a bunch of irrelevant tags are most likely not the same ones listening to her saying "up to 20 relevant model tags". And regardless, I threw in 25 just for the heck of it and she never even said it needed to be 20 - she said up to 20.
With all that said, it would still be nice to have some sort of way to submit feedback about products with irrelevant tags.
i love her accent
The royality is 80% for me and 20% for the CGTrader?
You start with 70% royalty and by uploading and selling objects You get more and more "points" until You get 80% royalty. If You sell about 100 objects on two or three different platforms You can make about 90-250 $ a month. If You consider the time for modeling and creating the content for upload (export files, renderings, description, updates, etc.) it is not really good money. To make a living You would need at least 1000 high-quality objects online. Those models of course need to be relevant for the market. Nobody needs another dinosaur or an AK47.
@@winzmuc Good info! Thanks
Thanks
if I learned blender and substance painer and made good 3d models ………...would that be enough to have good money ??
stop dreaming mate that you will ever make good money with scammers they will use your aspiration to their profit leaving working so hard for them while they get the big slice and you left wondering and still dreaming
@@seashellfishtrading8884 80% is not big slice.. They deserve 20% as they are providing us the platform. Best of luck trying to sell on your own in this highly competitive market.
Lol, first learn it..
Is Blender an included software?
Blender is a free software you can download online 100% free and has a big community.. search blender download on google
The only thing I hate in 3D Market places is instead buying your design they will copy it , and do some adjustment on your character and they will claim it that its their own design. And this Market places cant protect you.
Has anyone sold anything here?.)
I have.
i have but its not worth they take so much from you i sold two models twice for 5$ and they got 5$
ERROR 404 In the video they say they take 20%, forgot it it's still 20%, only if u participate in discounts they take less, it's way better than Turbosquid, they take 60%( 50 if u become squidguild partner and only sell those models on their website).
@@TheIcemanModdeler agree with u i dont use turbosquild cgtrader is much better right now i am a beginner and i do basic stuffs maybe later if i get better i can find some clients using cgtrader and sell models on paypal
@@anxhelo7383 Can you sell one model more then one times?
She is so cute 😍
Incredible low fares
inctedible rip off
cgtrader is not that bad but u can just use it as a beginner to make some money after if u get good u can open ur own website and sell models using paypal or smth else. but ucan use cg trader to find clients who are interesing on buying just make some contacts
Good luck with advertising and marketing your site and models that nobody knows about....
@@Jez2008UK dont be so sure 💀 my goal is not to let everybody know about my models my goal is $ and im doing great.
On her dragon example. Say it takes a week to make a u-beaut dragon. 40 hours labour for about 30 bucks an hour = $1200. I didn't see one dragon on there priced at $1200? The most expensive was originally prices at $949.00, but was only selling at 50% off at $474.00. The purchaser isn't getting 50% of a model!!! Somebody worked their heiny off to build that. Fine if you want to work for $10 an hour... Art is a creative industry, and these buyers are getting a 'steal' on creativity at those prices. You could empty rubbish bins for more than that an hour.
You have to understand more than 1 person can buy this model though, even if you sell the dragon for $500, if more than 4 people buy it you've made your money. Then it's still on the store for more as passive income
@@joshkelly844 Yes I do see your point. The sales model is beneficial to artists only when there is multiple sales. That's the risk as a creator I guess.
And it doesn't stop the creator from creating miniatures of the Dragon and other revenue in the meantime... I just would hate for artists to get the short end of the stick.
It's no different from any other product-based business. You spend your own resources to develop a product then sell it for much less but multiple copies. Unlike movies and AAA games tho, you don't have big advertising prior to release so it will take time to earn more than the investment (You should post-marketing in social networks tho). Still, it's much better to profit 500,00 four times in a year for the same work than 1200,00 a single time on the first day. The effort and expertise it takes are the same for both. I'm sure a good "rubbish bin cleaner" earns more if he starts selling new bins for many clients instead. That's why quantity is key. If you upload one or two models per year, it will take forever to profit. If you keep releasing new models, eventually, your passive income will reach your hourly rate. That's my goal so I can stop freelancing and switch 100% to creating and selling online. If you ever did a personal project for portfolio, you already have experience creating your own product. Sell it instead of letting it lying around, that's how I started.
That's a crazy post. It's like saying an artist makes a song, and dang it, the first person who bought it only paid $5 for it. By your logic, the first buyer of that song should pay $100,000......
How about a dinosaur with majestic ass wings ?
I read it without the wings first very funny
The reason foe CEO/Founder/Manager being top is nothing to do with companies, it's because 99% of the one man hobiest 3D "artists" think they look better than they if they call themselves a studio and give themselves a big title.
As to gaps in the market, i agree mostly, but be careful not to fall into the "gap in the market" trap, where the gap you find is extremely niche and the reason the gap's there is because almost nobody wants it, not because people aren't making it.
What's her name 😘😘😘😘
Ronda rousey
Noniya Bease Wackes
There's no money in model selling... waste of time
Any arguments ?
Indians & Chinese make most models for 5$ an hour...
I You propose some quality assets You don't have to worry about that lol since indian/asian models are generaly quickly made, for what I've seen.
;-)
Models can make money. But you haveyo put a lot of work
bad ra-but :V 24:42
dont fall to this scam, this people has no problem throwing your artwork for their own profit, another scam. just upload photos and save file with you. for safe sake, just upload worthless 3d to be on the safe side.
So how do i sell my 3d models
The fuck are you talking about? Paranoia's a bad look dude.
Does anyone actually know what the heck they are talking about. You are dumb. I use cgtrader all the time to buy models. I also use Turbosquid and first started used them but now they are my least preferred. I prefer cgtrader now for many reasons. a) they are generally cheaper, b) you can *offer* a price if it's out of your budget and see what the artist says. c), the models are generally better than Turbosquids and finally, most importantly, it appears that since Turbosquid was acquired by Adobe, their Licencing terms have gone to being unusable. Literally everything you see on Turbosquid is on an educational licence, meaning you cannot use it for something commercial. That doesn't work for me.....