Let's Talk Patch 1.26! (Maps, Tanks, Perks) | World of Tanks

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  • Опубликовано: 21 окт 2024

Комментарии • 18

  • @_JALW
    @_JALW Месяц назад +1

    I think jamming is good. As a light tank, you can now peek behind a bush and shoot every 9 seconds instead of every 10 (if you are getting spotted every time you shoot).

  • @kazjoe2439
    @kazjoe2439 Месяц назад +1

    for the record I think concentration is under rated, Ive found that 3 seconds is a lot less time than people think. you often stop to aim and it is usually for around that time anyways and so you just have better dispersion as a result. depends on the tank for sure and most lights will probably not find it useful but after testing I have even chosen it on tanks like the E5 which is a brawling heavy and noticed the difference. Definitely 5 or 6 slot skill though

  • @Rollin5
    @Rollin5 Месяц назад

    Controlled Impact: now dmg you do +5% over what it used to be, +10% protection over dmg you receive over the old one, and I believe the 50% less dmg to your suspension is new.

  • @MP_7
    @MP_7 Месяц назад +4

    A more professional youtuber? Dude I'm already watching one in this video 😉

    • @Rollin5
      @Rollin5 Месяц назад +1

      You are down to earth and relevant to many. Keep up the good work, and don't underestimate yourself.

  • @Rollin5
    @Rollin5 Месяц назад

    Reconsider Mentor: it helps train your entire crew earning XP +20%. Not the first perk for the Cmd, but might be worth it as the fourth, then remove it when crew is fully trained.

  • @SWAT0013
    @SWAT0013 Месяц назад

    Perfect charge is IMO really nice as a 5th or 6th skill on tanks with low shell velocity, especially if you are playing with multiple tanks per day. I have tried it on a few tanks where I know that I was many times shooting gold just for the sake of shell velocity (T21, Jagdpanzer IV, P.43 bis, maybe even some more) and I must say that these tanks felt really good for me with this skill 😊

  • @pauls3585
    @pauls3585 Месяц назад

    Karelia bunker is at the hill on the eastern side of the map. The centre "hill" part between the 2 eastern entrances collapses out to the east and gives cover so both sides cannot snipe each other. It forces the teams to close the distance and brawl.

    • @WoTWhirls
      @WoTWhirls  Месяц назад +1

      @@pauls3585 never seen the bunker 😂

    • @pauls3585
      @pauls3585 Месяц назад

      The side of the hill falls away and exposes bunker more 👍

  • @PGB-ni1ji
    @PGB-ni1ji Месяц назад

    Only having to put in firefighting on your radio operator now is a godsend. On most light tanks I don't carry it and use better options instead & just roll the dice.

  • @Rollin5
    @Rollin5 Месяц назад

    Deadeye: big change is it works with HE shells now.

  • @Rollin5
    @Rollin5 Месяц назад

    Think you underestimated Off-Road Driving: when on soft ground you now move like on medium, including water is my understanding.

    • @WoTWhirls
      @WoTWhirls  Месяц назад

      @@Rollin5 I don’t think there is enough soft terrain in the game to make it worth it. The only really noticeable spot I’ve seen is the valley on LAKEVILLE.

  • @Master-Wanderer
    @Master-Wanderer Месяц назад

    The T 17 is the only one I am interested in

    • @WoTWhirls
      @WoTWhirls  Месяц назад

      @@Master-Wanderer Check out my Blesk session that I’m upload tomorrow. You might like it. I’m addicted to it because gun goes brrrrt

    • @Master-Wanderer
      @Master-Wanderer Месяц назад

      @@WoTWhirls Yeah that does sound fun but you of all people know that these guns dont operate well when youre falling back constantly playing defensively when tanks that have armor are pushing in to you... and those situations happen alot

  • @ziginaigra
    @ziginaigra Месяц назад

    trash map changes,again almost everything is in favour of heavys and they making harder for td for some reason,like heavys are not already most dominat class,btw they did same think in last map changes too