They need to apply some scheduling shit so that all enemies are not trying to do anything except walking at all times. That's most likely the problem. Every enemy checking way too many things in the same frame.
@@roxykiddy my phone just can't handle this much enemies. Even that time when I was farming HS8 with a swarm of mosquitoes, and that much already made me lagged
I have a dimensity 8100 (3 years old), while the phone gets hot, the game keeps running smoothly. As an alternative, you can run LD Player on a PC (never tried it tho).
@@camronsever9526 my best is just day 30 because the storm is keep killing my operators and the enemy just arrive to fast and its hard to generate dp for setting up😭😭😭
other than the question of "why is this base ironically effective", this base is not a bad idea in and of itself. The problem, however, is that you'd want more spaces to build more places around your base and protect them as a whole. Some headquarter constructs are so great at the expense of stupid price to make needs to be protected by all means like the smelting station III, and a tower that gives all your contructs in a raid 100% sanctuary for 8 seconds with a maximum of 4 pieces.
This setup is ironically potent and saves a lot of resources. Perfect Ifrit and Mizuki lane and you can make more barriers to prevent enemy pathing bs. RA1 was so much easier to set up base because you could use the ranged tiles as "barriers", which literally was only around 5 wood. The enemies would treat them the same way as a barrier besides ranged enemies
@@zelares3541 just let the boss go up to ur base, then use ur most dps to kill him and mobs Base is really tanky. Just be sure they come from 1 side, and try to kill all raids that r good at crushing buildings before they come to ur base I'm day 103, and all bosses r dead... Anly freaking Croc Priestes can't let me go further on map. He's annoying af
생존연산은 나한테 필수 오퍼가 없는 걸 꼽게 만듬...;; 혼 없어서 북쪽 관문 6트만에 겨우 뚫고, 특야토랑 엑시아 없어서 관문도 4~5분 내내 쳐야 겨우 깨지고, 이네스 없어서 무에나 반격딜로만 은신 암살자를 죽이지 않나... 걍 진짜 고인물 전용 컨텐츠가 맞는듯... 하드 모드는 북쪽 아예 못 뚫음;;
Late but I'll answer in case anyone else needs it also. Dustweaver 'devours' 3 of your units, so feed him either 3 fodder operators or 3 summons first before you try to block him with your DPS. Summons are recommended bcs better use of squad limit with more useful operators. You can also block him using reactive barriers while you DPS him, he doesn't do much damage to it & can't devour constructs. But construct block count is high, so if you end up blocking the giant stones then they'd take down your barrier. Try to place more barriers in advance as they have cooldowns to place
Not really related to the video but still related to reclamation algorithm, but doesn anyone know where to find the spined shellbeast? I can't even find any map that have it.
Does the base that u make permanent or temporary? Idk what to explain about the base building thing... In RA#1 u can leave and focus on building a good base here idk
Out of curiosity, you bring arturia but also bring ceobe which ceobe feels a bit nerf due to the enemy not having defence (despite being supported by texas alter, suzuran, and ifrit) What's the reason if i may ask :v?
Ceobe does a lot of total damage even when her dps is often lower than Eyja s3 for example. Ceobe skill lasts quite long. I assume this is the reason, just like early cc with mephisto.
@@hexerin wait you mean the net launcher for exemple run out of ammo or are one raid use only now ? But the base design to make everyone move to a single location without the risk of colliding with a wall is still working ?
@@antarex4017 Yea, from what I've seen everyone saying the trap structures (net launcher for binding, tank tower for pushing, etc) only last for about 2 minutes. Think of it like a skill duration. Or if you've played IS, like the deployable device that slows things around it. As for the other half of your response, yea. The one which forces enemies into neat, straight lines along the outside edge of the map before funneling them into a kill lane at the bottom.
Me watching with anxiety as the right side wall collapse because enemy pathing is bullshit
Relatable
real
I am not gonna clear this gamemode for the sake of my device
my phone turn into an mini heater by just running this mode.
They need to apply some scheduling shit so that all enemies are not trying to do anything except walking at all times.
That's most likely the problem. Every enemy checking way too many things in the same frame.
Somehow the enemies number got nerf a lot, my phone no longer lagging like the previous one 🤣 so fuking fun!
@@roxykiddy my phone just can't handle this much enemies. Even that time when I was farming HS8 with a swarm of mosquitoes, and that much already made me lagged
I have a dimensity 8100 (3 years old), while the phone gets hot, the game keeps running smoothly.
As an alternative, you can run LD Player on a PC (never tried it tho).
love how everyone's setups make me look lazy because I just fight the raids as they come
I'm at day 50 and my base is absolutely empty lol
You're not alone... I'm almost at day 70 now and my base is empty too
Day 230 and I just never let them get to the base to begin with, much easier to defend the specific maps rather then the base
@@camronsever9526 my best is just day 30 because the storm is keep killing my operators and the enemy just arrive to fast and its hard to generate dp for setting up😭😭😭
@@camronsever9526 same here. Even few stages has better tiles/ placement and are quicker than letting the enemies to main base.
@@karentensei2270Cook 3 puffballs for -6DP and use Texas with module. I have yet to find different solution for early mobs with my roster.
I like the wholesome music while enemies are being burned by ifrit and fiammetta
*the smell of victory is in the air my friend*
Nice base, imma steal it
me too
Okay, now my base will look like this one!!
I thought your gonna put 4 reaper guards in those 4 side tiles. Would've been cool to see tho
The enemies are still wrecking the corners of the base setup huh 👁👄👁
other than the question of "why is this base ironically effective", this base is not a bad idea in and of itself. The problem, however, is that you'd want more spaces to build more places around your base and protect them as a whole. Some headquarter constructs are so great at the expense of stupid price to make needs to be protected by all means like the smelting station III, and a tower that gives all your contructs in a raid 100% sanctuary for 8 seconds with a maximum of 4 pieces.
I deem this base proportional
Huh, that's a pretty cool design actually. I should take note.
This setup is ironically potent and saves a lot of resources. Perfect Ifrit and Mizuki lane and you can make more barriers to prevent enemy pathing bs. RA1 was so much easier to set up base because you could use the ranged tiles as "barriers", which literally was only around 5 wood. The enemies would treat them the same way as a barrier besides ranged enemies
bro this event was freakishly hard for me. I can't gather material fast enough and I'm just barely surviving
It's a permanent game mode, there's probably better strategies out there you could copy or just wait till you're stronger 🤔
@@marielcarey4288 I'm already at a very good position in game in terms of operators but yeah, strategy might be the answer
do note that there is a difficulty button that lets you nerf the gamemode
@@saccharine_sky wait what. there was something like that the entire time?
@@jeffersonchau7171 reading this was funny af while looking at that pfp
bro they removed the base layout from the previous event 😢
Chill music for this is oddly fitting 😂
I'll be back here once I have that ranged surtr sht
thanks doc
I can't kill him. He kills my saria or hoshi. I have 3 healers, eyja, shining, nightingale, yet he's fast. Should I use Nian instead???
@@zelares3541 just let the boss go up to ur base, then use ur most dps to kill him and mobs
Base is really tanky. Just be sure they come from 1 side, and try to kill all raids that r good at crushing buildings before they come to ur base
I'm day 103, and all bosses r dead... Anly freaking Croc Priestes can't let me go further on map. He's annoying af
@@СергейДорожкин-ю6п base is tanky if it's level 4 and up
I got through
Thank you!!! @pard
Nice build!! :3
생존연산은 나한테 필수 오퍼가 없는 걸 꼽게 만듬...;; 혼 없어서 북쪽 관문 6트만에 겨우 뚫고, 특야토랑 엑시아 없어서 관문도 4~5분 내내 쳐야 겨우 깨지고, 이네스 없어서 무에나 반격딜로만 은신 암살자를 죽이지 않나... 걍 진짜 고인물 전용 컨텐츠가 맞는듯... 하드 모드는 북쪽 아예 못 뚫음;;
1.특야토/엑시아 말구 에단써보세요
그라벨도 좋고요
2. 은신 암살자는 은재를 이용하시거나 씬 2스킬을 써보세요
즐거운 생존연산 되세요!
뉴비는 이 영상을 보고 생존연산 유기하기로 정했습니다😢
how did u stall the dustweaver? He oneshots my operators and puts a weird effect on them just like those sarkaz enemies that eat operators
Dustweaver eats 3 operators, Pard just fed him 3 of scene’s robots, unexpected but it worked 🤣
summons can be sacked (even dusks lmao)
how much resources is required for such base?
the right wing of the fortress is missing 2:22
How does this base deal with ranged enemy raids?
Is nian really super tanky? Should I get nian or chongyue on my 300pulls? I already have the rest of sui operators.
Next Sui banner Nian will only cost 200 to spark, if that matters to your decision
Fiametta asmr.
초반에 망했다.. 터지면 그냥 다시 하면서 빌드업 쌓아야지 이러고 그냥 기지 열어주고 잡앗는데
이러면서 어쩌다보니 지금 엔딩 다보고 260일 ㅋㅋㅋㅋ
그런데 이거 스토리 안 밀고 코어 안 부시고 그냥 자원만 캐고 천천히 하면 보스는 안 나오고 약한놈만 쳐들어오는건가요?
아님 그냥 시간 지날수록 적 많이 오는건가요?
I am actually wondering the same thing. 🤔
line of dead
Can mountain, lvl 90, stage 1 mod, hold dustweaver?
Late but I'll answer in case anyone else needs it also.
Dustweaver 'devours' 3 of your units, so feed him either 3 fodder operators or 3 summons first before you try to block him with your DPS. Summons are recommended bcs better use of squad limit with more useful operators. You can also block him using reactive barriers while you DPS him, he doesn't do much damage to it & can't devour constructs. But construct block count is high, so if you end up blocking the giant stones then they'd take down your barrier. Try to place more barriers in advance as they have cooldowns to place
So build showcase?
How you get 8 deployment limit? Is there a structure?
Yes, I think you unlock the first one at lvl3 headquarters and can upgrade them later (maximum is 12 deployment limit)
@@spiritus_noctis thanks, i think my brain become smoother after first raid and cant read afterward lmao. 6 deployment limits is quite hell ngl
Not really related to the video but still related to reclamation algorithm, but doesn anyone know where to find the spined shellbeast? I can't even find any map that have it.
I've only seen them on the secret map. Go there by interacting with the red mail box looking object.
@@July3rd184 i check the enemy info in there. There is no spined shellbeast
@@huynamvu3035 Do op and talk to it like you do with other characters, And take contract. You'll be there next day.
@@July3rd184 i have already taken the contract tho
@@huynamvu3035 No idea then. For me, they came with contract where its operated in the cave themed map. Like where you fight Forsaken one.
Im newbie, but i try to play this with low squad, ez mode i stopped by the 4th raid (day 20). Challange mode, stopped by the 3rd raid (day 14) 😂
When i reach day 18, there is some debuff (block -1 max HP -40%), and the map was rainy 😢😢
I play this with SA e2 + exu e2 (they are good for wood) but the rest are low rarity so i cannt survive any longer :v
I actually spawned killed this boss. On day 32
I forgor how to play this mode
Wont work on 260+ enemy
will this base save u from al rafiq?
wat
RA#1 boss
하드모드 ㄷㄷ
Does the base that u make permanent or temporary? Idk what to explain about the base building thing... In RA#1 u can leave and focus on building a good base here idk
Base is permanent as long as you don't wipe your save. RA isn't really a roguelight this time, you're not really supposed to start over.
I don't think this gamemode is for me to play til the end 😅
이번 건 시즌 1 떄 처럼 기지 지어놓으면 깨지나
2번째보스 오퍼 3명 먹이고 박스로 막으니까 그냥 바보되도ㅓㄴ데 ㅋㅋㅋㅋㅋ
Out of curiosity, you bring arturia but also bring ceobe which ceobe feels a bit nerf due to the enemy not having defence (despite being supported by texas alter, suzuran, and ifrit)
What's the reason if i may ask :v?
Ceobe does a lot of total damage even when her dps is often lower than Eyja s3 for example. Ceobe skill lasts quite long. I assume this is the reason, just like early cc with mephisto.
언펙터였다면 골렘한테 터졌을까요
@pwerj8513 니엔자리에 얘기였음..
I hate the bosses.
Does the X base still works ?
not really since almost all ranged units just attack buildings in ra 2.
@@cymo2433 yeah ofc but they wont attack the lvl 3 stealth blocks
You’ll have to replenish the trap structures every raid since they’re no longer permanent once built, but the base design should still work.
@@hexerin wait you mean the net launcher for exemple run out of ammo or are one raid use only now ? But the base design to make everyone move to a single location without the risk of colliding with a wall is still working ?
@@antarex4017 Yea, from what I've seen everyone saying the trap structures (net launcher for binding, tank tower for pushing, etc) only last for about 2 minutes. Think of it like a skill duration. Or if you've played IS, like the deployable device that slows things around it. As for the other half of your response, yea. The one which forces enemies into neat, straight lines along the outside edge of the map before funneling them into a kill lane at the bottom.
Skadi boss holding????
*Kyaa intensifies*
ok imma build like this