Комментарии •

  • @JamCaff
    @JamCaff 20 дней назад +2573

    Losing money while under funding everything and increasing taxes, this man is about to be the next prime minister

    • @Harrison-hg2vs
      @Harrison-hg2vs 20 дней назад +47

      The Engneer party

    • @SacsachCCABP
      @SacsachCCABP 19 дней назад +51

      “introducing a bill where all architects will hearby be legally considered hazardous waste and shall be disposed of accordingly”

    • @Dpro1313
      @Dpro1313 19 дней назад +4

      NAHH that's wild lmfao

    • @MassiveChaos-yz8dd
      @MassiveChaos-yz8dd 18 дней назад +2

      I am also suffering in the new update but I wasnt a professional highway engineer

    • @nicholesdorey7453
      @nicholesdorey7453 2 дня назад +1

      As a fellow Canadian from NS this feels too familiar lol

  • @AwesomeSheep48
    @AwesomeSheep48 20 дней назад +1435

    *Builds giant highway*
    "Why am I losing so much money?"
    Just like a real city lol

    • @unfunny85
      @unfunny85 20 дней назад +90

      Rce is a American confirmed

    • @cmiller907
      @cmiller907 20 дней назад +82

      also hilarious that the entire challenge is only using 1 tile but he still filled half of it with a highway 😂

    • @abuKaJeiN.
      @abuKaJeiN. 20 дней назад

      @@unfunny85 uk***

    • @El_Negro2003
      @El_Negro2003 20 дней назад +13

      @@abuKaJeiN.rce IS the UK? Damn didn’t know that

    • @Cyclone1024
      @Cyclone1024 20 дней назад +2

      @@abuKaJeiN.bro are you serious that he’s from Uk? I never would’ve guessed

  • @Awkward_Kaiju
    @Awkward_Kaiju 20 дней назад +621

    RCE: Why are people walking on the highway?!
    Me: Ah, I see you've accidentally created Houston, Texas.

    • @FloorMann
      @FloorMann 12 дней назад +6

      more like everywhere in Texas, I just saw like 20 people walking on the side of a highway

    • @fortnitetrashcan8308
      @fortnitetrashcan8308 12 дней назад +3

      @@FloorMann i walked on the highway to the airport in italy, first and last time doing that

    • @thehunt3rs_
      @thehunt3rs_ 5 дней назад +2

      As a resident of Texas, i can confirm this is false

    • @Awkward_Kaiju
      @Awkward_Kaiju 2 дня назад +2

      @@thehunt3rs_ As a resident of Houston, I can confirm your confirmation is, in fact, false.

  • @DanoFSmith-yc9tg
    @DanoFSmith-yc9tg 20 дней назад +761

    Thank God this channel is called "Real Civil Engineer" and not "Real Local Mayor" Lol.

    • @maybehuman4
      @maybehuman4 20 дней назад +22

      Who needs those pesky schools, hospitals and police anyway! It's all about pretty roads! 🤣

    • @gavinpowell4607
      @gavinpowell4607 20 дней назад +3

      @@maybehuman4 Did you not notice that he was driven solely by making the numbers go up. That was his only interest.

  • @heavyarms55
    @heavyarms55 20 дней назад +211

    Guys - he said right at the start that he didn't read the update notes. Just saying if you give him a hard time for not knowing, I mean, he TOLD you.

    • @danese1636
      @danese1636 17 дней назад +5

      The heck? Logic??
      No no no no no. We don't do that here.

  • @_eighty8
    @_eighty8 20 дней назад +410

    Just so you know, industrial zoned buildings (NOT the plopped buildings like the coal plant or oil fields) do not create nearly as much pollution as they seem. You need hardly any separation between them and residential.
    This is completely different for the plopped buildings like the ones i mentioned earlier. These buildings have heavy pollution so they are the buildings you have to worry about.
    EDIT: Upkeep is killer in the new update. You need to be very careful early game, watching what the upkeep costs of all buildings.

    • @Mrnachocheese69
      @Mrnachocheese69 20 дней назад +4

      Before it gets famous

    • @infinitedragonsunlocked
      @infinitedragonsunlocked 20 дней назад +4

      Might as well keep the plopped buildings like coal plants with your industry

    • @zo7034
      @zo7034 20 дней назад +6

      Yeah, basically dont place any non essential service until you NEED it, power and water is basically all you should have until you have like 15k or more population.

    • @_eighty8
      @_eighty8 20 дней назад +3

      @zo7034 yeah. As soon as possible I unlocked power generation so I could sell it. After that I went for taxes, kinda how rce did it in the video by lowering it to 0 and then bringing it up to 13-14%

    • @briankale5977
      @briankale5977 20 дней назад +1

      Or touch the funding for them... at all... ever.. You don't need a 100% funded power plant, water pump, or sewage.

  • @StArFuRyZz
    @StArFuRyZz 20 дней назад +162

    In Oregon (US) they have straight roads. Coming out of Crater Lake - 15 miles straight. Some of the highways are just a straight shot with a bend then another straight shot and the scenery is nothing but pine trees. My dad almost fell asleep driving on those roads when we were kids and on vacation.

    • @gshingles
      @gshingles 20 дней назад +16

      Same in Australia, between Melbourne and Sydney off the coast highway. In places it's like 100km (or miles if you like) of straight road, then a slight bend, then another 100. It's hilarious.

    • @manitoba-op4jx
      @manitoba-op4jx 20 дней назад +7

      the cops must love settig up speedtraps on that road. easy pickings.

    • @monad_tcp
      @monad_tcp 20 дней назад +10

      those roads are perfect for 2 things, driving while sleeping or speeding, no in-between.

    • @vonnero1250
      @vonnero1250 20 дней назад +6

      Yeah in Australia you Sat Nav says things like 'In 480 km, at the roundabout, take the second exit to continue on The New England Highway.
      The only reason there's a roundabout is that the highway is still the main street of many small towns.
      Every town pretty much the same, Top Pub, Church, RSL hall, maccas, bottom pub, then there's another 200 km of straight road... :)

    • @Xahnel
      @Xahnel 20 дней назад +5

      Fun fact, those bends are there to prevent drivers from being hypnotized by the road and just entering the nothing box.

  • @eoln_
    @eoln_ 20 дней назад +207

    With this update, high taxes doesn't work, it will make people move away. 12% from cs1 is back.

    • @RustyVaperGameplay
      @RustyVaperGameplay 16 дней назад +1

      I did 12% residential, 13% commercial and 14% industrial on CS1.

    • @thechicken9805
      @thechicken9805 8 дней назад

      Me with 30% commercial: This is fine 🔥🔥🔥 (it's not it worked before the update but when I loaded my city everything was gone before I could do anything but now I'm higher in plus then before).

  • @altimatum
    @altimatum 20 дней назад +369

    Part of the economy change is the game severely punishes you for having taxes above 12%...I imagine 30% makes it even worse. It is probably a good idea to build up quickly with low taxes while your service expenses are low then set them up to that 12% threshold or so.

    • @Xenon0000000000001
      @Xenon0000000000001 20 дней назад +33

      The very latest patch literally has instructions to set your office tax to 30% to make all the businesses move away, then put them back to normal, to fix the 5 office workers bug. One in game day at 30% tax and all your offices end up empty.

    • @altimatum
      @altimatum 20 дней назад +10

      @@Xenon0000000000001 LMAO what a silly mess of things. I get what they're going for but it looks like they have a lot of bugs to clean up for the like in-between things.

    • @thebonkarsgamer449
      @thebonkarsgamer449 20 дней назад +12

      Not really realistic as uk is 20

    • @morilot
      @morilot 20 дней назад +12

      ​@@thebonkarsgamer449 agreed, I'm a Swede and I pay 34% in income tax.

    • @Raja995mh33
      @Raja995mh33 20 дней назад +16

      Which is so annoying really... more than 12% is anything but unrealistic but now you simply can't go above it. Hope they fix this

  • @stephenclark9917
    @stephenclark9917 20 дней назад +158

    You said it was hot in the UK when you made this video. Given the weather here, we can narrow that down to one of three days.

    • @silent_sword4474
      @silent_sword4474 18 дней назад +5

      70f aint hot

    • @theworsttriangle3555
      @theworsttriangle3555 18 дней назад +10

      ​@@silent_sword4474hot as hell when its humid and the rest of the year is cold to mild, yankee

    • @redsargent1
      @redsargent1 17 дней назад +9

      ​@@theworsttriangle3555 and to reinforce your point im Australian so days of 35+ is normal for me but our houses are built for that UK houses are built for colder days so while myself or an American wouldnt consider it that hot in reality its pretty bad

    • @silent_sword4474
      @silent_sword4474 17 дней назад +4

      @@theworsttriangle3555 its like 90 over here 70 is perfect weather dont be sayin its hot and tf does yankee even mean

    • @xfreja
      @xfreja 17 дней назад +8

      @@silent_sword4474dawg nobody cares about whether it’s perfect for you, it literally gets so hot within our buildings that rooms turn into saunas

  • @D3sToD3s
    @D3sToD3s 20 дней назад +78

    "Just like London"
    I like the "Unfinished London" series by Jay Foreman

  • @MrFallenhero363
    @MrFallenhero363 20 дней назад +61

    WHAT NO BRIDGE REVIEW??? I’m sitting in disbelief I’m going to have a chat with paddy about this!

  • @ghostofsalt6446
    @ghostofsalt6446 19 дней назад +32

    I've found that the new update has a sort of "dead zone" between 1,500 & 3,500 people. You have a negative balance and may go into debt, but I've found that the best way to deal with this is to lower taxes, which is sorta counter intuitive.
    At 11% people start to complain about taxes, so i keep residential at 10%. Industrial, commercial, & offices have no obvious negatives ( like happiness), but raising them will lower demand and slow progression.
    If you keep your taxes low, your city will grow rapidly and before you know it, you will be making all your money back. Hope this helps into the future, it kinda hurt me seeing your taxes at 30% across the board.

    • @james2042
      @james2042 17 дней назад

      Well people are still moving in in that phase and they're not actually spending money yet. So you're told you have x population, but half of them are stuck in cars waiting to get into the city

    • @captainrobots1
      @captainrobots1 13 дней назад

      So basically like CS1

  • @crapparc
    @crapparc 20 дней назад +819

    Allow me to be real for a moment: your videos are some of the few things keeping me sane at this moment. I'm suffering from depression, dysthymia, and for some reason my seasonal depression has decided to pay me a visit early this year. With all that going on, your inane videos and bizarre decisions greatly contribute to my wellbeing. Thank you, Matt.

    • @Mrnachocheese69
      @Mrnachocheese69 20 дней назад +46

      Be honest, are you serious?

    • @ShootaCJ
      @ShootaCJ 20 дней назад +50

      Self diagnosed! 🤣🤣🤣🤣

    • @a_wild_Kirillian
      @a_wild_Kirillian 20 дней назад +167

      ​@@Mrnachocheese69, even if I might be sceptical myself: they owe nothing to you, go live your own damn life. Pointless questioning like this can hurt actual people while achieving nothing productive.

    • @Mrnachocheese69
      @Mrnachocheese69 20 дней назад +30

      ​@@a_wild_Kirilliandamn straight

    • @_deeptanil
      @_deeptanil 20 дней назад +29

      Take care mate

  • @RelativeHype
    @RelativeHype 20 дней назад +16

    watching him do everything that sends a city into a death spiral in this new patch is wild.

  • @petiertje
    @petiertje 20 дней назад +54

    Yeah, a few prominent players complained about the game being to easy. So CO made it so hard that regular old joe has to study for a couple of day's and micro manage everything for 60% of the play time to build a profitable city.

    • @Elite46Racing
      @Elite46Racing 15 дней назад

      Idk I'm quite a regular joe and i kinda just got good at the game

    • @golemofiron7250
      @golemofiron7250 13 дней назад

      Uhum actuality it’s days

  • @kebobs3727
    @kebobs3727 20 дней назад +107

    The real challenge is the 1 tile (truly 1 instead of the starting 9). Thats COMPACT

    • @user-gn1cl9ix7p
      @user-gn1cl9ix7p 20 дней назад +8

      One Building Challenge!

    • @PoplarPonderosa
      @PoplarPonderosa 16 дней назад

      CPP did this (pre Econ 2.0). I suspect another one may be coming.

    • @kebobs3727
      @kebobs3727 15 дней назад +1

      @PoplarPonderosa I tried it using the map he shared and yeah it is doable but SLOW going in econ 2.0

  • @caticus1470
    @caticus1470 20 дней назад +13

    The reason that you kept having to drop the tax down to 0% is because when you heighten the tax, the businesses don't have enough money to grow and *they* start losing money. If you find the sweet spot, they will make massive amounts of money. It is also worth opening the drop downs and seeing what specific industries make more or less money and adjust the taxes accordingly. I have found this out over quite some time of trial and error.

    • @james2042
      @james2042 17 дней назад +1

      Bro there has to be a bug with electronics because over 70% of my industry is electronics and I'm still importing electronics and I'm still making absurd amounts of money off them. I lowered them to 4% taxes because the demand and import bar was like 15x what I was producing and at 4% it makes more money than the rest of my industry combined.

  • @Dfarrey
    @Dfarrey 20 дней назад +13

    On straight vs curvy roads, this is very much a thing, from a driver's perspective. I have a friend who lives about ten miles from me. The first half of the drive has hills, curves, and a lot of buildings. The second half is a long straight road with nothing but cornfields. Both stretches of road are about five miles long, but the part feels like it takes ages to drive down, and i find myself zoning out whenever i drive there.

  • @laurentillabee
    @laurentillabee 20 дней назад +23

    I finally figured out how to go positive right after getting the police and fire station with only going to 12% tax lol! The new update was hard!!!

  • @Chuycabra
    @Chuycabra 20 дней назад +14

    That bird is definitely in a phase! He says he's all about the metal, but you know he's going to end up in a cover band called "The Tweetles"

  • @sidneysun5217
    @sidneysun5217 20 дней назад +12

    ya the new economy definitely hits pretty hard. but the newest update now has smaller service buildings to cut down on costs. that should offset alot of the problems we're seeing in expenses

  • @golemofiron7250
    @golemofiron7250 20 дней назад +29

    So you know, that’s not one tile, that’s the starting area which is 9 tiles (3 tiles wide on each side)

  • @matthewmartin4553
    @matthewmartin4553 16 дней назад +2

    Here in the states the curve roads aren't used because pot holes are good Awakening devices

  • @Mrnachocheese69
    @Mrnachocheese69 20 дней назад +35

    18:22 bros being an architect

  • @washinthewind
    @washinthewind 20 дней назад +6

    "People will just have to suffer so I can have my roads;" literally Robert Moses and we've been paying for it for a century.

  • @majikerpfilms6282
    @majikerpfilms6282 20 дней назад +27

    I have to say, it’s a pleasant reminder when we hear tales of your time as an engineer. Different stories and what even feel like tips, is great and actually makes me feel connected. Allowing me to associate you as a person, as weird as that sounds.

  • @tdcfc
    @tdcfc 19 дней назад +3

    I love the editors so much. The facepalm from Naked Gun gets me every time. lol

  • @Plaprad
    @Plaprad 19 дней назад +3

    "Why are you walking on the highway??"
    Actually pretty common here. Used to do it all the time when I was a kid. But we stayed off the hard shoulder and in the shade.
    But the straight road thing is true. Used to live in West Texas, and they have perfectly straight roads out there that just go on. Found myself getting tired many times.

  • @EnzoVinZ
    @EnzoVinZ 18 дней назад +2

    You didn't even visit the Production tab. If you look in there, you'll find that you are importing a lot of materials/goods that's costing you a lot of money. It's a lot cheaper if you're generating the materials/goods in your city instead of importing them. The more residence you have, the more demand for commercial goods, which leads to more demand for industrial to make those goods, which then leads to more demands for raw materials. Another factor you need to balance is employment which demands more residence the more commercial and industrial you have. You have to actually manage your population more with this Econ 2.0.

  • @Vollce
    @Vollce 14 дней назад +2

    Matt builds 250m bridge just for the pumping station. Genius Economist.

  • @Nirob615
    @Nirob615 19 дней назад +3

    The reason the coal plant was costing so much is because it ran out of coal so you're importing it. Coal mining is needed to keep them affordable which is why my first few development points go towards getting geothermal power. Yes it's expensive, but it's like wind and solar; it doesn't have the hidden up upkeep cost of keeping it fueled. Plus since hardly anyone ever uses groundwater pumps for water needs you don't have to worry about the pollution it'll give to whatever aquifer it's placed on.

  • @nilsb.8559
    @nilsb.8559 19 дней назад +3

    From an engineering standpoint: Impressive road network
    But as an urban planner I gotta say that that's so much space for flyovers and stuff.

  • @briondalion
    @briondalion 20 дней назад +5

    "Aw, why's it so large" RCE, talking about a cemetary
    Confirmed, he would rather have people buried vertically lmao

    • @JorgeLopez-qj8pu
      @JorgeLopez-qj8pu 20 дней назад +3

      🧛: “Don’t we all” ⚰

    • @briondalion
      @briondalion 20 дней назад +3

      @@JorgeLopez-qj8pu I mean, it makes sense. Saves building space :)

    • @golemofiron7250
      @golemofiron7250 19 дней назад

      @@briondalionyea, but you should respect their body

    • @briondalion
      @briondalion 19 дней назад

      @@golemofiron7250 I suppose so, I wouldn't want to be posed in a standing position. I'm eternally asleep, would much rather lie down.

    • @briondalion
      @briondalion 19 дней назад

      ​@@golemofiron7250 of course, I agree, it was just a lil poke at RCE, I was only joking

  • @Lodie
    @Lodie 19 дней назад +2

    Would love to see this challenge at the purchasable 1 tile size instead of starting tile size (9 tiles). Fun video!!!

  • @mathewpoole3589
    @mathewpoole3589 20 дней назад

    5:52 we've got one of these where I live.
    For years it was an open flow roundabout system where you gave way to on coming traffic. Then some tosser from state gov who's never been in the area and was unfamiliar with local traffic, decided that we needed traffic lights at all of the entrances.
    Their solution to fixing peek hour traffic, has only increased traffic congestion throughout the day and has done little to nothing to improve peek hour traffic. Infact, it's actually made it worse.
    Got to love it when edumacated people fix things for the better.

  • @justinkarnes3276
    @justinkarnes3276 18 дней назад +1

    With the new changes, you can't overbuild or your services will explode your budget... just like what happened to you. Start with Turbines and develop up. You can still play single tile by building a "ring city" and then working your way to the interior favoring higher density projects in the grid. Once the urban core supports it, flip the original ring to a high speed orbital and convert the exterior to industrial.

  • @WarpRulez
    @WarpRulez 5 дней назад +1

    He demonstrates something that happens in real life as well: Always be suspicious if a city is offering your company significant tax breaks for moving your business there.

  • @dragade101
    @dragade101 20 дней назад +4

    Paused buildings do not pause their upkeep. Btw lol
    (yes you dont have to pay as much cause wages are paused but its not a 0 line item)

  • @MrGhosta5
    @MrGhosta5 20 дней назад +3

    Smaller cities are easier now that there's the smaller and cheaper service buildings.
    Edith: Matt must have recorded this in the week between the economy patch and the detailing patch that added the much cheaper service buildings.

  • @boblol1465
    @boblol1465 18 дней назад +1

    "people are going to have to go thrua little bit of hardship for my roads" don't let this man build a city

  • @Volcanix_Games
    @Volcanix_Games 20 дней назад +4

    Dont set the Taxes for Ind, Com or Offices. The buildings will stay but the companies will leave and will just completely ruin your tax rev.

  • @trainman1449
    @trainman1449 20 дней назад +2

    Challenge build it like an architect would.

  • @SilverAlex92
    @SilverAlex92 20 дней назад +1

    The thing about boring roads is pretty spot on. On my home country there was a highway that crossed a hugeeeeeee steppe and it was like a straight road it would take you like 6 hours to go through if you're going like at 100km/h (~62miles/h). It was known as a very dangerous road as drivers would fall asleep at high speeds and crash in a very far awa rural area.

    • @james2042
      @james2042 17 дней назад

      That's why my car drives itself on highways, minimize driver engagement for maximum nap potential

  • @EragoEntertainment
    @EragoEntertainment 16 дней назад +1

    I actually came back to the game recently too and failed 2 cities before I noticed that I need Coal mining to run the power plant with my own coal to be positive.

  • @SeriousApache
    @SeriousApache 20 дней назад +2

    I wonder if you can supply coal (or other) power plants with railroads. They should add a feature for this

  • @GK_Squid
    @GK_Squid 20 дней назад +7

    Oh looks he's building out Las Vegas.... They need to stop expanding out here, it's too hot and not enough resources

  • @milesthomas9879
    @milesthomas9879 20 дней назад +1

    I found that relying on putting in a lot of the special industry will help you make a lot of money. Without the special industries I honestly think growing your population to extreme portions before putting down a lot of what your city needs is best bet but not sure. Wish you luck RCE.

  • @APS_Inc
    @APS_Inc 20 дней назад +2

    This is what happens when you don't read the patch notes and assume that the old demand structure hasn't actually changed when they told you they reworked the entire economy of the game.

    • @golemofiron7250
      @golemofiron7250 19 дней назад +1

      Yea, I think he did that to boost engagement and spend less time

  • @orbunclaimed4067
    @orbunclaimed4067 20 дней назад +1

    Couldn’t be me enjoying conditioned air and not sweating

  • @LiamCowie-q8y
    @LiamCowie-q8y 17 дней назад

    love the channel! also will you do any more flycorp vids?

  • @krauz111
    @krauz111 20 дней назад +2

    there is anew patch with smaller scholls and other services, cheaper all around

  • @MegaroadProducciones
    @MegaroadProducciones 20 дней назад +1

    I have a question:
    How much transit can you send to a road?
    That circuit you made at the beginning reminded me of a formula 1 circuit.
    What if you create a circular route with no exit?
    How many cars will enter?

  • @miningracer
    @miningracer 20 дней назад +7

    Road building simulator

  • @akaviral5476
    @akaviral5476 20 дней назад +1

    I actually want to hear more about your civil engineering job/work because when you talk about how the road safety works in your career, I really enjoy your insight and true passion!

    • @heavy21226
      @heavy21226 20 дней назад

      Join the patron he has he talks a lot about it on there

  • @Rwdphotos
    @Rwdphotos 20 дней назад +1

    You’d think they’d have moveit and node controller as default included tools in the game. I’m still waiting til I see zone controller implemented either in base or as a mod.

  • @JohnMarston1876
    @JohnMarston1876 20 дней назад

    Yay more skylines, I don’t even like playing myself I just love watching him play

  • @TheOneTrueKyyng
    @TheOneTrueKyyng 3 дня назад

    It's hot in Texas, USA as well. It's about 100°F/37°C. So fun

  • @benitasstonys8065
    @benitasstonys8065 19 дней назад

    Finally Cities Skylines II video
    Keep it up!

  • @Jocraft2039
    @Jocraft2039 20 дней назад

    In the newer patch they added a lot of smaller variants of the services wich are smaller and are less expensive wich make the Start a little bit easier

  • @davidkitcher-jones338
    @davidkitcher-jones338 20 дней назад +1

    One good reason to avoid the M4, it’s so bloody boring with its extremely mild curves!

  • @Ralph_L236
    @Ralph_L236 20 дней назад

    @RealCivilEngineerGaming ur one of my favourite RUclipsrs you constantly make me laugh in your vids 😅

  • @Dani-nl2id
    @Dani-nl2id День назад

    I remember thinking it was dumb that there were barriers on a straight road but not on the turns. So THAT'S why. The more you know. Still dumb to fall asleep while operating a 2 ton motorized box on wheels though.

  • @divyamoditongya
    @divyamoditongya 15 дней назад +1

    WE NEED MORE CITY SKYLINES 2!!!

  • @xxlucas_davidsonxx2930
    @xxlucas_davidsonxx2930 13 дней назад

    i love watching you make roadigami

  • @ryankk496
    @ryankk496 20 дней назад

    Missed this CS2 series from you

  • @irvingdragon1188
    @irvingdragon1188 20 дней назад +37

    Keep the City Skyline 2 Streakkkk

  • @jacksonstarky8288
    @jacksonstarky8288 18 дней назад

    Very appropriate that your quay road is Coleridge Street. The Ride of the Ancient Mariner?

  • @DuffTerrall
    @DuffTerrall 15 дней назад

    Is there a reason on the grade separated junction that the roundabout is elevated? Seems it would be more cost efficient to elevate the straightaway.

  • @voidmaster01
    @voidmaster01 19 дней назад

    i love how no one is talking about it but im pretty sure he only made an IN for the industrial zone and no out

  • @Idontgiveadarn-ru6pc
    @Idontgiveadarn-ru6pc 18 дней назад

    Maybe building a public transportation network with busways and a tram for a one-tile city will allow for more demand to live there and you can make tickets pricey I think.

  • @elidureka8090
    @elidureka8090 18 дней назад

    I learn more from you then school thanks let’s go grids

  • @zacksheets9726
    @zacksheets9726 13 дней назад

    15:01 You must have filmed this before the Detailer's patch. I believe that patch added some smaller school buildings

  • @abakatydosbom3505
    @abakatydosbom3505 19 дней назад

    With this update, you have to cut down every service expenses to keep a healthy budget in early game and also increase residential taxes to around 15% while maintaining the commercial and industrial close to 10%. At least, that's how it works for the recent cities I built

  • @Karozs
    @Karozs 17 дней назад +1

    think the issue was you need to start small and grow, not plan a giant city right at the start xD

  • @simplyvinyl
    @simplyvinyl 19 дней назад +1

    In california we got a place that got 125 deg

  • @michaelanderson2166
    @michaelanderson2166 20 дней назад +1

    Ya, the M25 was built by romans and Londinium was built around that freeway.

  • @UnangpangalanApelyido-h1n
    @UnangpangalanApelyido-h1n 20 дней назад

    I saw you on a Bridge review with Mr Beardy

  • @lukebrad5555
    @lukebrad5555 20 дней назад +1

    The Sim City 5 experience

  • @NickCageJesus
    @NickCageJesus 18 дней назад

    When he said he was hot and not used to heat, I looked at the forecast for the next 10 days in the UK (London) and the highest high was 23C, 60% humidity. Here in the midwest during the COOLEST it will be the same time period is 26C and 65% humidity with it reaching 34C 94% humidity at the highest. I know you arent used to heat, but 23C is when people start wearing jackets....

  • @cold5528
    @cold5528 15 дней назад

    Challenge Idea: Every road crossing is an interchange!

  • @Phil_Panzer
    @Phil_Panzer 20 дней назад

    One question RCE have you ever played Snow runner because there are bridge that you can build well sould i say bring the matierials

  • @Kenziegames439
    @Kenziegames439 5 дней назад +1

    Yeah it is surprisingly hot

  • @usf1man963
    @usf1man963 20 дней назад

    Come to the midwest of you'd like some long straight roads.

  • @ellipsecat
    @ellipsecat 7 дней назад +1

    I got clickbaited, it's not a "one tile city" like in the title, you start the game with a 3x3 tile grid so the space he was working on was a total on 9 tiles 😢

  • @NoAddedWater
    @NoAddedWater 20 дней назад +3

    “Hot in the uk” how many weeks ago did you record this Matt?

    • @kelleroid
      @kelleroid 18 дней назад

      probably on the day it came out. you can see the extra small service buildigs aren't available to build

  • @GlowiousLeader
    @GlowiousLeader 20 дней назад +1

    Matt I have something to ask. Please play subnautica.

  • @sarahstef
    @sarahstef 20 дней назад

    Escape Simulator has come out with a Powerwash DLC. Can you do a video where you play it?

  • @rhyswilliams7884
    @rhyswilliams7884 20 дней назад

    Welcome to Coventry!

  • @josiahcox7313
    @josiahcox7313 20 дней назад

    I think you did alright - it seems like once you get stuck with a loan you are definitely on the back foot for a bit. But that number was getting less negative by the end of the video.

  • @Jay-mx9hp
    @Jay-mx9hp 12 дней назад

    13:59 So, you're a metal fan? Name every metal.

  • @azuza123456
    @azuza123456 7 дней назад

    Lmaooo hearing about straight highways being a safety issue, whilst living in Saskatchewan.

  • @PrinceJulesMoonshade-Darkov
    @PrinceJulesMoonshade-Darkov 20 дней назад

    Ah the pain of management. Found myself in that hole a fair bit before. Restarted my city and now making a whopping 177+k/h on 10% taxes across the board and 100-110% services budget, the trick is watching your maintenance costs, keep taxes low so your people want an education since the price is the same across them thus bringing in more qualified people and those qualified people want more jobs like office space and the like thus raking in even more income. I’m running a level 13 city almost to 14 with my office space at 10% taxes making me 6M. Another thing is you want to keep demand, trying to completely curb demand tanks your budget too plus with demand means more people still desire to live there and in the long run that’s what you want if you completely curb demand eventually your city budget stagnates before crashing.
    My biggest issues are traffic jams, I’m terrible at setting up decent junctions and the prebuilt ones are so large that I try to avoid using them, the second issue is my education coverage isn’t really up to par with my 80,921 residents lol
    Also try to use power plants your city has the resources for, supplying your own coal or oil needs works so much better compared to importing those goods. Plus any excess you have of said resource can go to exports thus bringing in even more income to your city.

  • @gamernature
    @gamernature 20 дней назад

    I always spend what I need, then wait for a while for my money to go back up, before building again.

  • @vorence7140
    @vorence7140 19 дней назад

    I'm still hoping to see another Infra play through

  • @kunalgupta9043
    @kunalgupta9043 19 дней назад

    I kinda like it
    Economy 2.0 is basically a nuzlocke

  • @MNovater
    @MNovater 20 дней назад

    Can you make a successful city where all main roads are bridges that go above the city with ramps to take people down to independent areas?

  • @erictorres9906
    @erictorres9906 20 дней назад +2

    Minus five hundred an hour. That's nearly positive...

  • @eatsnowanddie
    @eatsnowanddie 19 дней назад

    you could prolly ask biffa plays indie games for some help, it would also be interesting to see how he tackles said challenge

  • @jeremyguillory198
    @jeremyguillory198 19 дней назад

    I
    “I’m used to having a long and thin one not a short and fat one”-RCE, 2024