Colored flags are actually how you show that a building has been captured by an enemy player, so mixing colors (especially on a flag) isn't something I'd like to do. I did consider adding one or two of the bear shields to it, but with the building being so small, it starts to look overly cluttered when you add things like that, especially in a color scheme that doesn't match the things around it!
There is an economy, but I haven't gone over it yet. Short version is that you can basically gather resources scattered across the map and most factions have a passive income generator (typically a mine) they get by the mid-game. I'll be going over it at some point down the road!
Aside from a few exceptions, there is only one of each type of building that can be built on the map. Otherwise, things would be getting REALLY expensive for this game!
That's a good point that I should have addressed in the video. There are two buildings based on the front modules from the original Castle of Morcia, and with both of these, I am hoping to evoke the notion that a part of the structure is underground (I like to think that their short stature makes it feel this way). Of course, that effect might not be as strong as I imagine it. It's definitely more relevant in the next building I'll showcase, which clearly needs to dig into the ground if it's to logically fit what's shown in it. I did consider calling this a warehouse, but I preferred cellar for a myriad of reasons, in part because it communicates a notion that the building is bigger than it looks. This would be an awfully small warehouse, even for the exaggerated scale of the Circle of Realms!
first! also i love the idea of the cellar being used to smuggle items. i think i would build my cellars and docks on opposite ends to get the most value
It’s kind of hard to see that there’s a bear head, not gonna lie.
That's okay. For Kingdom buildings, I'll typically prefer to be too subtle than break up the unified appearance of all the buildings.
add ared flag to show it owned be the Ursau family
Colored flags are actually how you show that a building has been captured by an enemy player, so mixing colors (especially on a flag) isn't something I'd like to do. I did consider adding one or two of the bear shields to it, but with the building being so small, it starts to look overly cluttered when you add things like that, especially in a color scheme that doesn't match the things around it!
Is there some kind of economy in your game?
I mean, somehow you have to earn gold to built or recruit.
Or is it just a passive income each turn? 🤔
There is an economy, but I haven't gone over it yet. Short version is that you can basically gather resources scattered across the map and most factions have a passive income generator (typically a mine) they get by the mid-game. I'll be going over it at some point down the road!
can i move weapons over multiple cellar and one dock or is it one cellar for one dock
Aside from a few exceptions, there is only one of each type of building that can be built on the map. Otherwise, things would be getting REALLY expensive for this game!
isn't a cellar underground.
well yeah but it would be hard to make it got underground
@rowanstree8499 then it a warehouse
That's a good point that I should have addressed in the video. There are two buildings based on the front modules from the original Castle of Morcia, and with both of these, I am hoping to evoke the notion that a part of the structure is underground (I like to think that their short stature makes it feel this way). Of course, that effect might not be as strong as I imagine it. It's definitely more relevant in the next building I'll showcase, which clearly needs to dig into the ground if it's to logically fit what's shown in it.
I did consider calling this a warehouse, but I preferred cellar for a myriad of reasons, in part because it communicates a notion that the building is bigger than it looks. This would be an awfully small warehouse, even for the exaggerated scale of the Circle of Realms!
@@matte-93maybe the Ursine storehouse
What a creative idea
first! also i love the idea of the cellar being used to smuggle items. i think i would build my cellars and docks on opposite ends to get the most value
Love it!