I wish you would have done the Full version of Space Patrol that uses the 3 extra ECS Audio Chanels to add percussion and the Buzz sound when you jump.
So, how about an original-cartridge-playing console based on this, now that you have experience with the NTmini? Maybe one piece of hardware with Atari VCS/2600, Intellivision, and Colecovision cartridge slots and controller ports? (Preferably with full Intellivoice+ECS support, so it would need four Intellivision controller ports, with ports 3 and 4 being right right width apart to plug in the computer keyboard or music keyboard.)
That was made after someone noticed that the MCP in "Tron Solar Sailer" pronounced "Can't" in an unusual way. The higher ups said they didn't hear it, so they made this game and imported the sound file, or so the story goes.
It looks like it's an analog video signal and not a HDTV HDMI connection so what's the point of using a FPGA when Batacera can very accurately emulate Intellivision? The point of a FPGA hardware is to be able to use an actual Intellivision Controller and Cartridge to play Intellivision games and use a LTO Flash Cart to play DRM game files that only run on that specific LTO Flash Cart.
Cool stuff, what hardware are you running this on? I just got myself a MiniMig and will be soon looking into how to load new cores onto it. Will you be releasing this ?
Last year, I created a Portable Intellivision Development Environment using only an Android device and a keyboard. I documented the procedure to make it as easy as possible. Earlier this year, I reverse engineered a few games like Vectron. Now it's time to start recording video with my phone and posting some stuff.
SPACE CUNT
3:05 You just couldn't resist, could you?
That music player is every bit impressive as the sid music from the commodore 64! Wow! That really shows off the Intellivision's musical capabilities!
Not really. The 6581 and 8580 chips are way more advanced. Not knocking the Intellivision but the SID chips are actual capable synthesizers.
Man -- when that giraffe got loose I was HOOKED
Please bring to market.. this is so awesome
I wish you would have done the Full version of Space Patrol that uses the 3 extra ECS Audio Chanels to add percussion and the Buzz sound when you jump.
So, how about an original-cartridge-playing console based on this, now that you have experience with the NTmini? Maybe one piece of hardware with Atari VCS/2600, Intellivision, and Colecovision cartridge slots and controller ports? (Preferably with full Intellivoice+ECS support, so it would need four Intellivision controller ports, with ports 3 and 4 being right right width apart to plug in the computer keyboard or music keyboard.)
Please release this for the NT Mini someday.
what music even IS the last tune, i love it
“Copacabana”
Wares the voice for burger time
Impressive!
2:20 - 3:05 NSFW
i thought it was a kids console lmao
That was made after someone noticed that the MCP in "Tron Solar Sailer" pronounced "Can't" in an unusual way. The higher ups said they didn't hear it, so they made this game and imported the sound file, or so the story goes.
@otakuzim Yeah I did. Took about 3 days to write and debug it. Everything is written from scratch.
Awesome!
Awesome.
I know that the in-game piece from Thunder Castle is Schubert's Unfinished Symphony Mvt. 1, but what was the intro? That sounds Bach, though...
Melody Blaster the original rock band?
the guy in bomb squad sounds like dracula
9:52, NOIS
It looks like it's an analog video signal and not a HDTV HDMI connection so what's the point of using a FPGA when Batacera can very accurately emulate Intellivision? The point of a FPGA hardware is to be able to use an actual Intellivision Controller and Cartridge to play Intellivision games and use a LTO Flash Cart to play DRM game files that only run on that specific LTO Flash Cart.
Cool stuff, what hardware are you running this on? I just got myself a MiniMig and will be soon looking into how to load new cores onto it. Will you be releasing this ?
Is the ECS necessary? Is it needed to hear the music when playing thunder castle?
How much did it cost you to make your own 100% compatible Intellivision?
it didn't cost much, I had my dev board already made, so it was just time to reverse engineer the system and write some code.
Can it use cartridges?
Last year, I created a Portable Intellivision Development Environment using only an Android device and a keyboard. I documented the procedure to make it as easy as possible. Earlier this year, I reverse engineered a few games like Vectron. Now it's time to start recording video with my phone and posting some stuff.
What is the status of this project?
it's been done for quite awhile
@@kevtris Is it availble as a product, as a kit, of just documentation?
it may be available in the future
@@kevtris Nice! Looking forward to it. Congrats for the great job!
If i paid money for this back then, i would demand my money back.
Atari 2600 was way worse😂
Guitar Hero is a knockoff of Melody Blaster!
Awesome!