MHWilds | I have hunted Rey Dau | Lance Gameplay

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  • Опубликовано: 25 ноя 2024
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Комментарии • 22

  • @Sokko325
    @Sokko325 27 дней назад +12

    That Balahabra showing up and immediately getting zapped in the face was pretty funny.

  • @Ostrid1
    @Ostrid1 18 дней назад +1

    My favorite thing about the new lance is being able to move side ways as you are poking instead of repositioning with hops after a poke.
    It allows for such precision! Wilds lance is the most precise lance I've ever seen. (only played world and rise before)

  • @atomicbanana55
    @atomicbanana55 27 дней назад +8

    I love this so much. I imagine the return thrust and follow-up rush would have been really useful to close the distance after taking some of those lightning bolt attacks. The charge counter seems to be really situational given that it seems like it can only be initiated after a mid or high thrust III, at least as far as I could tell by the input prompts. It takes a while to charge up to max power as well, so I don't imagine it'll get much use unless you go out of your way to use it. Might not be as bad with the focus skill, though. It seems like perfect guards don't take chip damage, or at least take much less chip damage, so that's a huge buff to the lance's signature playstyle.

    • @atomicbanana55
      @atomicbanana55 26 дней назад

      Another thing I noticed is that certain moves definitely seem like they'll favor raw over elemental and vice versa. For example, payback thrust has high raw with no special followups, while return thrust does less damage but has a multihit followup in the form of the follow up rush (or whatever it's called, but it's a quick dash attack). Charge counter will also likely be preferred in raw builds since it obviously has high motion valuesn even when you get the double thrust. It's possible that it'll have some elemental or status bossting properties, but that isn't confirmed. It'll be interesting to see how the different moves are used for different playstyles in the full game, and also how this philosophy seems to carry over to each weapon class.

  • @Drac0nianTheboss
    @Drac0nianTheboss 27 дней назад +6

    OMG the new mount finisher looks so cool

  • @igorplata
    @igorplata 27 дней назад +5

    Me da la sensación que la barra roja residual de la vida cuando bloqueas ataques se rellena muy rápido.¿Llevas alguna habilidad de comida para regenerar más rápido (lo digo por el icono en forma de filete con un rombo verde) o es así por defecto)

  • @czairkolmoslink5952
    @czairkolmoslink5952 27 дней назад +6

    I feel like they need to change how shield attack works from guard. It feels like the most pointless move on the Lance now. If it was like shield tackles/leaping thrust or shield charge I probably like it more.
    Other then that the Lance looks fantastic! Can’t wait to play it🪛😁🛡️

    • @theorangeman9147
      @theorangeman9147 27 дней назад

      Meanwhile, Guard poke:

    • @czairkolmoslink5952
      @czairkolmoslink5952 27 дней назад

      @@theorangeman9147 yeah I feel like they could change guard poke as well. Make the upper thrust faster as it feels slow.
      Then during the Dash attack let you attack with the shield attack

    • @theorangeman9147
      @theorangeman9147 27 дней назад +1

      @czairkolmoslink5952 like a mini version of the charge counter after a perfect block, a thrust into an amped up charge

    • @czairkolmoslink5952
      @czairkolmoslink5952 27 дней назад +3

      @@theorangeman9147 yes, like how you had a shield attack or finishing thrust as options from the Shield Charge in Rise/Sunbreak

  • @whitesage922
    @whitesage922 27 дней назад +1

    the only thing i'm disappointed with the lance is the wound breaking follow up, it's weird and often miss unless u're positioned correctly with the monster's body, but hey it's just a demo, things can improve

    • @Shincry
      @Shincry  26 дней назад

      I'm still learning, you can shorten it with R1 it seems

    • @whitesage922
      @whitesage922 26 дней назад

      @Shincry i'll give it another shot tomorrow after the steam demo comes live

  • @andresruizventura8616
    @andresruizventura8616 26 дней назад

    Broo you are literally Don Quijote de La Mancha 😂😂

  • @888littlet
    @888littlet 27 дней назад +2

    YYYEEEEEEHHAYEH LLLAAANNNCCCCEEE

  • @WhiteFatalis9696
    @WhiteFatalis9696 28 дней назад +1

    Sensaciones de la lanza Shincry? A mi me ha jorobado un poco el cambio de algunos ataques, tocará volver a acostumbrarse

    • @Shincry
      @Shincry  26 дней назад

      No me gusta la ausencia de counter, por lo demás, me encanta.

  • @Swordphobic
    @Swordphobic 27 дней назад +1

    Is it me or do you not take increased chip damage in power guard like you did in world? If yes then good, regular guard does still seem to be far more useful due to the insta shield bash on perfect guards.

    • @Shincry
      @Shincry  26 дней назад +1

      You're actually onto something

  • @brucetresat
    @brucetresat 28 дней назад +1

    pero porfavor goty de la decada, ganazas de la beta para pc