Just realized I managed to leave out Terramorphic Expanse, so here are my thoughts on that one: Terramorphic Expanse - C+ Evolving Wilds and Terramorphic Expanse are always great fixing, as they allow you to get away with splashing a color by playing only one basic of that color.
Tyvar's +1 can also protect himself by giving your best creature creature pseudo-vigilance. Not super-powerful, but for only 3 mana, not terrible either.
For Atraxa's Skitterfang, you mention waiting to play it till your second main phase in order to save the oil counters on it. That's unnecessary since it's a "may" ability.
“Dad, why is my sister’s name Rose?” “Because your mother loves Roses” “Thanks dad” “No problem Phyrexia: All Will Be One Limited Set Review | Multicolored & Colorless”
I'm so excited for this set! I don't have a lot of limited play experience, but I'm going to a prerelease for it so these videos will be really helpful for me
A thing I'd advise if you'd like to practise limited beforehand is checking out a online mtg draft simulator. (They have both sealed n draft options). It obv won't be the exact same cards that you get on pre-release but the added practise can give you a good idea of what style of decks might be viable. It can also be a great advantage for online draft especially, as you won't have to waste time reading cards as you'll already know what most do.
My very first prerelease was my first time playing limited. I went 4-1 thanks to Nizzahon’s videos and draftsim sealed pool practice. You’re in a good place
You said Nahiri can't protect herself but isn't her first +1 a form of protection since the creature has to hit a player and thus can't hit a planeswalker?
She's RW so will be in aggressive Boros decks. Flexible cost and the +1 is protection if you're the quicker deck - you're removing a blocker. The +0 getting a 'For Mirrodin!' card is quite strong as it leaves behind a body. In a deck stacked with For Mirrodin equipment she'll be very strong, and I don't think that will be too hard to achieve. Early she insures you get in, and if you draw her late you get a 2/2 swing in with some equipment on it for a turn and force the opponent to swing out to kill her. I think it's a B personally.
@@damo9961 yes, but it seems hard to destroy some equipment, so the +0 seems very very rare and occasional to me. Unless you discard a huge equipment to draw and activate the +0 in the next turn, actually.
The Rakdos 2/3 Uncommon seems insane, maybe A- because it gives you 2 blockers and you can play the stuff at instant speed. So it has a small potential to stabilize if you draw it late (protect on the backswing) and it's insane early game ofc. Also ETB so any form of recursion is insane
Nah… A grades are for cards that heavily alter the match when they’re played… all that thing does is giving you 2 chump blockers and maybe draw a card if you’re lucky. Sure the card has a ton of value, and is very good, just nowhere near bomb level
@@seilaoquemvc2 Yeah maybe you're right I'm too focused on playing it on curve & snowballing, curious to see the winrates on stuff like 17 lands though
@@MindGameArcade the card is certainly solid and one of the best of the signposts, for it to have a really high win percentage on 17lands it will depend on how easy that deck will come out together.
I think I agree looking at the card in a vacuum, it's very very good it's fantastic at every stage of the game from ahead or behind. I am skeptical however that the br archetype will be worthwhile given how little it seems to interact with the set mechanics. That being said I can definitely see a world where even if BR is really sad you might be able to snag like 3 or 4 of these since no one wants them cause BR aint it and make a pretty sweet deck that way.
Masticores and seedcore were probably the things I was most impressed with in my pool, I had only phyrexians so the seedcore was basically just a command tower in limited. Masticores pulled in so much work turning any bad draw into removal, lands can even snipe tokens. Would definitely bump them up in ranks now that I've played with them
What is your general opinion on planeswalkers in this set? Will the slightly above average number of them combined with Proliferate make them bigger threats or more prevalent in the format than they usually are?
@@NizzahonMagic absolutely! Pulling off a 7 mana card with 4 different colors with what seems to be fairly minimal fixing is a praiseworthy feat, and if not against me, who else is gonna be bad enough to not win before it happens?
I'm curious to see what you'll think of the praetors in the context of ONE, because all the previous *new praetors will appear in draft packs as well. (*edit: since Vorinclex, Monstrous Raider in Kaldheim, for clarity)
@@NizzahonMagic RUclips appears to be deleting the link. Look up the official "Collecting Phyrexia: All Will Be One" article and go under the "Borderless Concept Praetors" section. In that article, just before the borderless praetor showcase, the last sentence in that section says, "Here is a look at all five that you can find in Set, DRAFT, and Collector boosters." All the new praetors since Vorinclex, Monstrous Raider in KHM have a chance to appear in draft packs as their borderless concept versions, if the wording of this article is to be trusted. EDIT: Their unceremonious announcement to be in Draft Boosters can also be found in the WeeklyMTG First Look Stream for ONE! At around the 44;30 mark! The debut and first look stream made it look like Elesh Norn would be the only one to gain this treatment in draft!
Can't wait for the next video! Tomorrow morning i have a super boring 4 hour seminar about safety and shit, so the white set review will be my go to entertainment!
I love the Monument to Perfection art! Some of the others though... very hasty seeming backgrounds with little detail. I dunno about the overall art scheme so far.
Played Atraxa in my pre release. There is a lot of fixing and a reasonable amount of ramp. By the time I got to 7 mana, I usually had all four colours.
I think something that's a point against Atraxa is that her card draw ability cares about card types. It's something that matters for how you build your deck and the cards you pick, which might make it difficult to get full value out of your seven drop.
cards like seedcore in prior sets often sounded amazing, but when in action you often noticed when playing noncreature spells that basic lands are better in quite a few situations. just always keep in mind to not only keep the phyrexian count high, but also the creature count
@@michaelcollins4534 like i said, sometimes you get into situations with non-creature spells or activated abilities where youll notice that its not just that. but of course in this set its pretty bonkers
I feel like the format would need to be very very grindy for that to come up in all but the most niche circumstances. I'm much more interested in against all odds with for mirrodin stuff though since you can flicker an equip to get the etb again.
I think the monumental facade is much better than what you give it credit for tbh. Works with proliferate and accelerates oil counters, which the set has like a couple dozen cards which use oil, so you're pretty much never going to end up with a deck which doesn't have at least a few oil dependent creatures/artifacts, unless you're drafting mono white. I don't think the set is going to be very focused on hyper aggro like what we saw with BRO, so losing out on mana for the oil shouldn't be too big of a deal imo.
I might quibble about Tablet of Compleation. It's probably more like a D+. It's not *that* much work to get it to make mana. Played on T2, it taps for 1 oil. Then on T3 it taps for an oil. And you can use it on T4, just the same as if it was a 3 mana rock. I can't imagine this is *worse* than a 3 mana rock, as a result, as the draw a card ability is only upside. It's still pretty much a dead draw late game though.
I think my favorite sign post out of these is definitely void wing hybrid, the UB one closely followed by vivisection evangelist the BW one. Some really strong sign posts here though some of them like the UW one I'm not so big on.
Tablet of Compleation is a limited bomb. Although it does nothing to impact the board in the early game, it gives you massive card advantage in the late game, and even some ramp mid to late game.
B+ for atraxa seems too high. I'm only thinking of her for dedicated reanimator decks [not a robust archetype with only 2 ways to do it normally] or decks with a dazzling number of nonbasic lands/myr converts
Yeah the fixing looks very poor this time around, I think constructing a deck where you can actually consistently cast atraxa without make some serious concessions to your card quality is probably a pipe dream.
@@joshhudson9839 the only situation where I'd pick atraxa early in a draft environment is probably CLB, grabbing every gate, rock, and ramp spell and then a spread of card types thereafter.
This set looks like fun but I do have a concern that it is too bomb heavy. A lot of A's were given out in this video, with more to come soon and a particular card in the White review might as well have an S. Just hoping we dont have a repeat of Crimson Vow when theres just too many unbeatable cards.
There are some big bombs, most are liable to plentiful removal in black, white, and partly red. Green+blue doomed against the bomby cards, but can sideboard in counterspell i guess. I feel some the planeswalkers will be the true "I win" cards. White can turn off planeswalkers but not after they get plenty value
A lot of the planeswalkers do look really nasty but it's always best to wait and see how things pan out, and it's also noteworthy that the multicolor cards will pretty much always have the most bombs just because of their nature.
Impression: Black:glass cannon all in on toxic , everflowing removal can remove most bombs. White: strongish creatures but not focused enough in neither combat nor toxic to excell in either perfectly. Ok removal+combat tricks. Able to be defensive against toxics. Mites seem not much usefulness except against black. Ok at all but master of none Green: strong creatures and nice mana fixing, toxicity works well to compliment other colors. Can block toxics with spiders Blue: nice unblockable creatures that can defend against early game and set up draws. Common flyers two for one black toxic mosquitoes. Good delaying tactics to kill with unblockables or pair with a color focusing on toxic Red: seems worst. too weak to all the instant removal especially. Unsure if can out race a toxic deck.
I feel like Graaz could easily be a lot better than a C if you have enough creatures with Flying, Lifelink, Doublestrike, other keyword abilities, or anything that makes tokens. Though it's possibly a C in some decks, I'd definitely consider taking it higher in the right deck.
The criticism of the card, at least for me and I imagine most everyone else is 8 mana is just kinda unreasonable in limited in this day and age. There's no great ways to ramp into it and it's just gonna get stuck in your hand in a lot of games, and in the ones where you do cast it you already need an established board. In all but the slowest of formats you need an 8 drop to be great on any board state and it needs to win you the game pretty much every time you cast it. BRO was a bit of an exception cause of powerstones but even there it was really tough to get away with running cards this expensive.
Staff of Compleation doesn't even work with sac payoffs since it just destroys the permanent. I guess it works with LTBs but how many of those are there?
Kaito dancing shadow. there is a creature that doubles all counters when it enters the battle field and is used in super friends decks. i forgot the name but with kaito, this couls ve good
honestly looking at some of these cards and the spoilers, IS THAT A TWO MANA ARREST? Just looking through the spoilers the power level on these cards seems to be pretty high and i'm looking forward to playing this set since unlike other sets in the past its not obvious to me that there's going to be a massive color imbalance in this one. Would have to look at how well the archetypes are supported. Rares look pretty strong though a bit worried it will be a prince format.
I think Filigree Sylex is better than you're giving it credit for. Sure, trying to use it to blow up your opponents cards isn't likely. But, you can crack it the turn you play it to destroy Phyrexian Mites, which a lot of cards in this set produce. And, at the very least, it can become a finisher in oil counter decks. Since toxic is the big mechanic of the set, I'm sure people are going to value lifelink much lower for drafting. So 10 to the face is very likely to end a game.
I think you are underratung tablet of completion, not that a mana rock os taht good, but again this is like the domain book in DMU, card advantage always have a chance in limited.
It isn't an exhaustive list, there are several card types that don't appear there. They only had so much space I guess, so they named the ones that will be relevant in Standard.
i think you are way off on Tablet of Compleation. With both proliferate on a ton of cards, and many things that specifically give stuff oil counters, i dont think this will be too hard to get going and pay 1 tap: draw a card is quite good.
@@johnjohnston974 It is permanent when it becomes an artifact. So you will be able to attack and block with it as long as you didn't use the ability that turn.
I am very worried about this set. The best signal this set is something unique but also something wrong - 1) The white 1 mana 1/1 deathtouch is actually an aggro creature rather than a defensive one. This implies BLAZING fast aggro. But that’s not all. Depending on how powerful the Toxic decks are at common/uncommon this format looking like it could easily be ungodly fast. All those 1/1 toxic (basically 2/2s that don’t care about lifegain but also basically better) can’t block tokens are just screaming _BURN THE HERETICS AND DO IT AS FAST AS POSSIBLE, INQUISITOR_ Which leads us to 2) huuuuboyah we got basically geist-honored monk AT COMMON. We’ll see it when we get to white but my god. Which, unfortunately, will probably be a Midnight Hunt Organ Hoarder/Diregraf Horde level shitshow. Maybe worse. Basically WB looking highly busted as it looks like it’s gonna be almost free to to get in at least 3 poison counters for Corrupted.
I hope you’re wrong…. Because I hate when limited formats are very fast… hahah and yeah, your analysis makes sense… I just hope it’s wrong so I won’t just drop the draft altogether
White definitely looks like it's made up of the weeniest weenies to ever weenie, but the thing is that 1/1s don't exactly overrun people very well, and I see enough answers in other colors and 1 cost creatures that I doubt mites will be white's major gameplan. It seems they're really dependent on corrupted to win.
@@bunnyben5607 well there’s the RG 6er that deals 1 to op creatures. There’s also the R deal 1. Both seem meant to slow down white (alongside mites not being able to block which I think they realized later that mites are WAY to strong if they can block too) However there is so much power in white even beyond mites that’s just level 1 of the speed concerns. The main issue I think will just be toxic in general. Personally what I think is going to happen is toxic/corrupted is going to create a snowball effect where the aggression of white/white tricks at common gets corrupted going fast combined with high toxic in green and equipment to suit up mites in RW and the fact that toxic basically says “op has 10 life instead of 20” is going to make for super fast games. The main thing I haven’t looked at yet is the average rarity/cmc of removal/sweepers in black/red/blue. I do think nizz is seriously underestimating Mites due to the cant block clause which seems more like a design afterthought to slow them down after RnD realized they were too powerful.
@@virtueofabsolution7641 I think it's more like wotc realized that if mites were able to block they'd provide too much late game utility. I dunno, personally I dont see the mites as anything more than an early game gimmick to enable corrupted OR as a late game finisher if you both make enough of them and get an overrun effect. I see people comparing the Basilica shepherd to geist honored monk, but there really is a big difference between a 1/1 and a 1/1 with flying. The 3/3 flier body is probably the best part of the card. Mass 1/1s are good are where you have anthem/overrun effects or something like siege gang commander, but for me the most likely scenario is they're just supposed to mass suicide into the opponent's creatures to get to that sweet 3 poison threshold.
I really don't like that you do all the multiclor cards alphabetically. If you would put all cards for each color pair together, it'd help keep track of what each cominbation is doing. As it is, it's hard to keep in mind how represented each theme is in its colors. I guess this is a tradeoff to get the video out quickly as soon as the spoiler is complete.
"Argentum" is pronounced with a 'j' sound. Kind of like Argentina. It's a real old timey word for "silver". Just saying maybe put that in the back of your mind, before the drafts start, and it's said a million times. (Also there's the whole "archetype" thing. But you seem resistant to that change).
If pronouncing argentum as it is pronounced in Classical Latin (the language of it's origin and the ultimate old timey language) it is in fact not pronounced with a J sound, as there is no J sound in Classical Latin, a language I have studied extensively. English is also pretty much the only language where we pronounce the g that way in Argentina, so not a great example. So you're wrong, Mr. Pronunciation Snob! Maybe make sure you put that in the back of your mind before you play the format.
@@NizzahonMagic lol. No need to be offended. You're an academic. Incorporating learnings and pronouncing things correctly is important to your work, as you know. And, you are speaking English...
Tyvar has to be some of the weakest art I've seen recently on any magic card. His tribal tattoos look super early 2000s, his overall design is uninspired and the way he punches looks super strange and the monster in the foreground looks like he just got uppercutted but tyvar is throwing a hook. Super surprised this got greenlit. Also, his name is dumb...
45:39 is the flavour text talking about WotC and especially Hasbro themselves? Staff of Compleation is providing a card draw to lifegain white decks. In a very limited amount, of course, but it's still better than nothing. Also, it seems to me that there are TOO MANY RARES! Also also, too many rares that are uncommon at best. That's a sad, greedy choice...
@@NizzahonMagic thank you so much for the explanation! I felt this way for all of the spoiler process and it could be due to "selective attention", so an external opinion is very well appreciated. Thanks again for all of your gifts and very competent opinions :D
I bet its partly because more sets per year = less time to guide artists, less time for artists, less money for artists? Plus they make it kiddie friendly now so nothing too scary is smiled upon.
Just realized I managed to leave out Terramorphic Expanse, so here are my thoughts on that one:
Terramorphic Expanse - C+
Evolving Wilds and Terramorphic Expanse are always great fixing, as they allow you to get away with splashing a color by playing only one basic of that color.
With the Manticore you can discard a land to destroy a token. Not always available but it worth noticing.
Came here to comment this exactly. Pretty helpful given the prevalence of the mites and the 2/2 rebels!
Just went 4-1 off the backs of two of those masticores they are definitely going to be a real threat this format
Holy CRAP, the art on Phyrexian Atlas is amazing. Need me a playmat of that.
Patrician Taste.
Seriously incredible.
Tyvar's +1 can also protect himself by giving your best creature creature pseudo-vigilance. Not super-powerful, but for only 3 mana, not terrible either.
Yeah it's easily a C. D+ is rough.
For Atraxa's Skitterfang, you mention waiting to play it till your second main phase in order to save the oil counters on it. That's unnecessary since it's a "may" ability.
“Dad, why is my sister’s name Rose?”
“Because your mother loves Roses”
“Thanks dad”
“No problem Phyrexia: All Will Be One Limited Set Review | Multicolored & Colorless”
that's stupid as hell! I love it!!
Went 3-1 at the BRO prerelease thanks to your set review, so I'm super excited for the rest of this series!
Hope you enjoy it!
I'm so excited for this set! I don't have a lot of limited play experience, but I'm going to a prerelease for it so these videos will be really helpful for me
A thing I'd advise if you'd like to practise limited beforehand is checking out a online mtg draft simulator. (They have both sealed n draft options).
It obv won't be the exact same cards that you get on pre-release but the added practise can give you a good idea of what style of decks might be viable. It can also be a great advantage for online draft especially, as you won't have to waste time reading cards as you'll already know what most do.
My very first prerelease was my first time playing limited. I went 4-1 thanks to Nizzahon’s videos and draftsim sealed pool practice. You’re in a good place
You said Nahiri can't protect herself but isn't her first +1 a form of protection since the creature has to hit a player and thus can't hit a planeswalker?
I mean it is, but it is a very wonky form of protection.
She's RW so will be in aggressive Boros decks. Flexible cost and the +1 is protection if you're the quicker deck - you're removing a blocker. The +0 getting a 'For Mirrodin!' card is quite strong as it leaves behind a body. In a deck stacked with For Mirrodin equipment she'll be very strong, and I don't think that will be too hard to achieve. Early she insures you get in, and if you draw her late you get a 2/2 swing in with some equipment on it for a turn and force the opponent to swing out to kill her.
I think it's a B personally.
@@damo9961 yes, but it seems hard to destroy some equipment, so the +0 seems very very rare and occasional to me. Unless you discard a huge equipment to draw and activate the +0 in the next turn, actually.
The Rakdos 2/3 Uncommon seems insane, maybe A- because it gives you 2 blockers and you can play the stuff at instant speed. So it has a small potential to stabilize if you draw it late (protect on the backswing) and it's insane early game ofc. Also ETB so any form of recursion is insane
Nah… A grades are for cards that heavily alter the match when they’re played… all that thing does is giving you 2 chump blockers and maybe draw a card if you’re lucky.
Sure the card has a ton of value, and is very good, just nowhere near bomb level
@@seilaoquemvc2 Yeah maybe you're right I'm too focused on playing it on curve & snowballing, curious to see the winrates on stuff like 17 lands though
@@MindGameArcade the card is certainly solid and one of the best of the signposts, for it to have a really high win percentage on 17lands it will depend on how easy that deck will come out together.
I think I agree looking at the card in a vacuum, it's very very good it's fantastic at every stage of the game from ahead or behind. I am skeptical however that the br archetype will be worthwhile given how little it seems to interact with the set mechanics. That being said I can definitely see a world where even if BR is really sad you might be able to snag like 3 or 4 of these since no one wants them cause BR aint it and make a pretty sweet deck that way.
Nahiri makes pioneer hammertime a thing. maybe not good in limited but one of the better cards in the set imo
My favorite time of the season, set reviews!
Glad you like them!
@@NizzahonMagic They're my favorite videos to just listen to while I drive, which I do at least 2 hours a day.
I don't think Venser will be anywhere near bomb status....
more like a B at best, I think.
Great work in the video, as always.
Masticores and seedcore were probably the things I was most impressed with in my pool, I had only phyrexians so the seedcore was basically just a command tower in limited. Masticores pulled in so much work turning any bad draw into removal, lands can even snipe tokens. Would definitely bump them up in ranks now that I've played with them
This looks like it could be the princiest prince format ever. If Crimson Vow was '1999' this ish is 'Purple Rain'
The monumental facade is my bet for the card you under-rated the most so many cards are greedy for oil counters.
came here to say the same thing
What is your general opinion on planeswalkers in this set? Will the slightly above average number of them combined with Proliferate make them bigger threats or more prevalent in the format than they usually are?
They will be around a bit more, and Proliferate is good with them.
If someone unpacks atraxa and is able to play it at prerelease, they will be considered a hero at the store i go.
Even if they do it against you? Haha
@@NizzahonMagic absolutely! Pulling off a 7 mana card with 4 different colors with what seems to be fairly minimal fixing is a praiseworthy feat, and if not against me, who else is gonna be bad enough to not win before it happens?
I'm curious to see what you'll think of the praetors in the context of ONE, because all the previous *new praetors will appear in draft packs as well.
(*edit: since Vorinclex, Monstrous Raider in Kaldheim, for clarity)
Wut. Did not know this was a thing and can't find where they said it? Link plz.
@@NizzahonMagic RUclips appears to be deleting the link.
Look up the official "Collecting Phyrexia: All Will Be One" article and go under the "Borderless Concept Praetors" section.
In that article, just before the borderless praetor showcase, the last sentence in that section says,
"Here is a look at all five that you can find in Set, DRAFT, and Collector boosters."
All the new praetors since Vorinclex, Monstrous Raider in KHM have a chance to appear in draft packs as their borderless concept versions, if the wording of this article is to be trusted.
EDIT: Their unceremonious announcement to be in Draft Boosters can also be found in the WeeklyMTG First Look Stream for ONE! At around the 44;30 mark! The debut and first look stream made it look like Elesh Norn would be the only one to gain this treatment in draft!
Can't wait for the next video! Tomorrow morning i have a super boring 4 hour seminar about safety and shit, so the white set review will be my go to entertainment!
I love the Monument to Perfection art! Some of the others though... very hasty seeming backgrounds with little detail. I dunno about the overall art scheme so far.
Prosthetic injector and Soulless Jailer (great foreground art but terrible hasty looking background) are case in point...
Malcator will be awesome for my Phyrexian Elephant Deck!! 🐘🛢
Played Atraxa in my pre release. There is a lot of fixing and a reasonable amount of ramp. By the time I got to 7 mana, I usually had all four colours.
I think something that's a point against Atraxa is that her card draw ability cares about card types. It's something that matters for how you build your deck and the cards you pick, which might make it difficult to get full value out of your seven drop.
The Melira counters Infect hard, Blightsteel Colosus is a lot less intimidating with her out.
I like how nizz looked down upon the greatest limited sylex
cards like seedcore in prior sets often sounded amazing, but when in action you often noticed when playing noncreature spells that basic lands are better in quite a few situations. just always keep in mind to not only keep the phyrexian count high, but also the creature count
My deck was 100% phyrexians so it was just a command tower today.
@@michaelcollins4534 like i said, sometimes you get into situations with non-creature spells or activated abilities where youll notice that its not just that. but of course in this set its pretty bonkers
Lots of fun new zombies so far. I am mainly thinking of constructed and the various zombie decks will be interesting for sure.
Im not sure if this is a big deal but being able to bounce tokens with for Mirrodin with the Surgical skullbomb seems pretty pretty sweet
Only as a sorcery matters a lot there however
I feel like the format would need to be very very grindy for that to come up in all but the most niche circumstances. I'm much more interested in against all odds with for mirrodin stuff though since you can flicker an equip to get the etb again.
As a bird enthusiast, you must be thrilled about Tainted Observer... right? lol
I think the monumental facade is much better than what you give it credit for tbh. Works with proliferate and accelerates oil counters, which the set has like a couple dozen cards which use oil, so you're pretty much never going to end up with a deck which doesn't have at least a few oil dependent creatures/artifacts, unless you're drafting mono white. I don't think the set is going to be very focused on hyper aggro like what we saw with BRO, so losing out on mana for the oil shouldn't be too big of a deal imo.
Atraxa became a Diva, so good.
I might quibble about Tablet of Compleation. It's probably more like a D+. It's not *that* much work to get it to make mana. Played on T2, it taps for 1 oil. Then on T3 it taps for an oil. And you can use it on T4, just the same as if it was a 3 mana rock. I can't imagine this is *worse* than a 3 mana rock, as a result, as the draw a card ability is only upside. It's still pretty much a dead draw late game though.
I’m a big fan of your set reviews. Thanks for doing them!
Glad you like them!
I think my favorite sign post out of these is definitely void wing hybrid, the UB one closely followed by vivisection evangelist the BW one. Some really strong sign posts here though some of them like the UW one I'm not so big on.
Tablet of Compleation is a limited bomb. Although it does nothing to impact the board in the early game, it gives you massive card advantage in the late game, and even some ramp mid to late game.
Your description of the card axiomatically means it isn't a bomb.
B+ for atraxa seems too high. I'm only thinking of her for dedicated reanimator decks [not a robust archetype with only 2 ways to do it normally] or decks with a dazzling number of nonbasic lands/myr converts
Yeah the fixing looks very poor this time around, I think constructing a deck where you can actually consistently cast atraxa without make some serious concessions to your card quality is probably a pipe dream.
@@joshhudson9839 the only situation where I'd pick atraxa early in a draft environment is probably CLB, grabbing every gate, rock, and ramp spell and then a spread of card types thereafter.
HERE WE FUCKING GO!
This set looks like fun but I do have a concern that it is too bomb heavy. A lot of A's were given out in this video, with more to come soon and a particular card in the White review might as well have an S. Just hoping we dont have a repeat of Crimson Vow when theres just too many unbeatable cards.
There are some big bombs, most are liable to plentiful removal in black, white, and partly red. Green+blue doomed against the bomby cards, but can sideboard in counterspell i guess. I feel some the planeswalkers will be the true "I win" cards. White can turn off planeswalkers but not after they get plenty value
A lot of the planeswalkers do look really nasty but it's always best to wait and see how things pan out, and it's also noteworthy that the multicolor cards will pretty much always have the most bombs just because of their nature.
Wait Ovika's goblins stay around?!
I mentally inserted the 'remove them from the end of game at the end of turn' clause to them. That's sick.
Impression:
Black:glass cannon all in on toxic , everflowing removal can remove most bombs.
White: strongish creatures but not focused enough in neither combat nor toxic to excell in either perfectly. Ok removal+combat tricks. Able to be defensive against toxics. Mites seem not much usefulness except against black. Ok at all but master of none
Green: strong creatures and nice mana fixing, toxicity works well to compliment other colors. Can block toxics with spiders
Blue: nice unblockable creatures that can defend against early game and set up draws. Common flyers two for one black toxic mosquitoes. Good delaying tactics to kill with unblockables or pair with a color focusing on toxic
Red: seems worst. too weak to all the instant removal especially. Unsure if can out race a toxic deck.
I feel like Graaz could easily be a lot better than a C if you have enough creatures with Flying, Lifelink, Doublestrike, other keyword abilities, or anything that makes tokens. Though it's possibly a C in some decks, I'd definitely consider taking it higher in the right deck.
The criticism of the card, at least for me and I imagine most everyone else is 8 mana is just kinda unreasonable in limited in this day and age. There's no great ways to ramp into it and it's just gonna get stuck in your hand in a lot of games, and in the ones where you do cast it you already need an established board. In all but the slowest of formats you need an 8 drop to be great on any board state and it needs to win you the game pretty much every time you cast it. BRO was a bit of an exception cause of powerstones but even there it was really tough to get away with running cards this expensive.
It's that time again!
Staff of Compleation doesn't even work with sac payoffs since it just destroys the permanent. I guess it works with LTBs but how many of those are there?
Well, what I meant was making something die that gives you value. That's definitely around. But yeah, not a great effect.
Kaito dancing shadow. there is a creature that doubles all counters when it enters the battle field and is used in super friends decks. i forgot the name but with kaito, this couls ve good
nahiri can also utilize etb effects and with equipment going to the grave, that have "for mirodin" it can be useful
it isn't in standard but in explorer i beleive there is a maze's end deck that could utilize monument to perfection
Tarmogoyf did not preview Tribal, as Tribal was present in Future Sight.
You're right, but Tarmogoyf was revealed before that one Tribal card was.
@@NizzahonMagic touché
honestly looking at some of these cards and the spoilers, IS THAT A TWO MANA ARREST?
Just looking through the spoilers the power level on these cards seems to be pretty high and i'm looking forward to playing this set since unlike other sets in the past its not obvious to me that there's going to be a massive color imbalance in this one. Would have to look at how well the archetypes are supported.
Rares look pretty strong though a bit worried it will be a prince format.
I would have preferred "for mirrodin" cards to be double faced instead. That return to battlefield transformed on death.
Huge elephant in armor: 1/1
For the Prosthetic Injector, how does that work with cards that already have toxic? Does the card's toxic value get overwritten, or incremented?
Gets added. Yea they worded it bad. Turns a toxic 1 into a toxic 2
Does Kaya ability create a token for you or your opponent?
For you!
For you, like I said.
I think Filigree Sylex is better than you're giving it credit for. Sure, trying to use it to blow up your opponents cards isn't likely. But, you can crack it the turn you play it to destroy Phyrexian Mites, which a lot of cards in this set produce. And, at the very least, it can become a finisher in oil counter decks. Since toxic is the big mechanic of the set, I'm sure people are going to value lifelink much lower for drafting. So 10 to the face is very likely to end a game.
This might be crazy but have you thought about going back in time for set reviews. It might not be worth it, but it'd be cool.
I think you are underratung tablet of completion, not that a mana rock os taht good, but again this is like the domain book in DMU, card advantage always have a chance in limited.
Noticed they don't list "tribal" in the card type list anymore
It isn't an exhaustive list, there are several card types that don't appear there. They only had so much space I guess, so they named the ones that will be relevant in Standard.
Tablet of compleation is definitely not an F. It's not good, but the draw will win grindy games. It's at least a D+
i think you are way off on Tablet of Compleation. With both proliferate on a ton of cards, and many things that specifically give stuff oil counters, i dont think this will be too hard to get going and pay 1 tap: draw a card is quite good.
Im excited to make a Graaz edh deck
What am I missing on myconsynth....how is it a creature land if it's a tap ability?
In the sense that it is a land that becomes a creature.
@@NizzahonMagic but you can't attack or block with it. I guess for static / non tap abilities?
@@johnjohnston974 It is permanent when it becomes an artifact. So you will be able to attack and block with it as long as you didn't use the ability that turn.
Ahhh. That's what I was missing. I was assuming it had until end of turn. Thx!
I am very worried about this set.
The best signal this set is something unique but also something wrong - 1) The white 1 mana 1/1 deathtouch is actually an aggro creature rather than a defensive one. This implies BLAZING fast aggro. But that’s not all.
Depending on how powerful the Toxic decks are at common/uncommon this format looking like it could easily be ungodly fast. All those 1/1 toxic (basically 2/2s that don’t care about lifegain but also basically better) can’t block tokens are just screaming _BURN THE HERETICS AND DO IT AS FAST AS POSSIBLE, INQUISITOR_
Which leads us to
2) huuuuboyah we got basically geist-honored monk AT COMMON. We’ll see it when we get to white but my god. Which, unfortunately, will probably be a Midnight Hunt Organ Hoarder/Diregraf Horde level shitshow. Maybe worse.
Basically WB looking highly busted as it looks like it’s gonna be almost free to to get in at least 3 poison counters for Corrupted.
I hope you’re wrong…. Because I hate when limited formats are very fast… hahah and yeah, your analysis makes sense… I just hope it’s wrong so I won’t just drop the draft altogether
White definitely looks like it's made up of the weeniest weenies to ever weenie, but the thing is that 1/1s don't exactly overrun people very well, and I see enough answers in other colors and 1 cost creatures that I doubt mites will be white's major gameplan. It seems they're really dependent on corrupted to win.
@@bunnyben5607 well there’s the RG 6er that deals 1 to op creatures. There’s also the R deal 1. Both seem meant to slow down white (alongside mites not being able to block which I think they realized later that mites are WAY to strong if they can block too)
However there is so much power in white even beyond mites that’s just level 1 of the speed concerns. The main issue I think will just be toxic in general.
Personally what I think is going to happen is toxic/corrupted is going to create a snowball effect where the aggression of white/white tricks at common gets corrupted going fast combined with high toxic in green and equipment to suit up mites in RW and the fact that toxic basically says “op has 10 life instead of 20” is going to make for super fast games.
The main thing I haven’t looked at yet is the average rarity/cmc of removal/sweepers in black/red/blue.
I do think nizz is seriously underestimating Mites due to the cant block clause which seems more like a design afterthought to slow them down after RnD realized they were too powerful.
@@virtueofabsolution7641 I think it's more like wotc realized that if mites were able to block they'd provide too much late game utility.
I dunno, personally I dont see the mites as anything more than an early game gimmick to enable corrupted OR as a late game finisher if you both make enough of them and get an overrun effect. I see people comparing the Basilica shepherd to geist honored monk, but there really is a big difference between a 1/1 and a 1/1 with flying. The 3/3 flier body is probably the best part of the card. Mass 1/1s are good are where you have anthem/overrun effects or something like siege gang commander, but for me the most likely scenario is they're just supposed to mass suicide into the opponent's creatures to get to that sweet 3 poison threshold.
Soulless jailer is great for EDH
I like these set reviews, but I got to ask, Why do you always review Green last? Have we Green mages wronged you in some way?
I just go in WUBRG order.
I swear WOTC forgot how to make decent 2 cmc mana rocks.
Colorless gang rise up
hi
huh all of these cards seem to have good stats
I appreciate you so much
Thanks! I appreciate you watching
I really don't like that you do all the multiclor cards alphabetically. If you would put all cards for each color pair together, it'd help keep track of what each cominbation is doing. As it is, it's hard to keep in mind how represented each theme is in its colors.
I guess this is a tradeoff to get the video out quickly as soon as the spoiler is complete.
I need that new Phyrexian Mommy energy!
"Argentum" is pronounced with a 'j' sound. Kind of like Argentina.
It's a real old timey word for "silver".
Just saying maybe put that in the back of your mind, before the drafts start, and it's said a million times.
(Also there's the whole "archetype" thing. But you seem resistant to that change).
If pronouncing argentum as it is pronounced in Classical Latin (the language of it's origin and the ultimate old timey language) it is in fact not pronounced with a J sound, as there is no J sound in Classical Latin, a language I have studied extensively.
English is also pretty much the only language where we pronounce the g that way in Argentina, so not a great example.
So you're wrong, Mr. Pronunciation Snob! Maybe make sure you put that in the back of your mind before you play the format.
@@NizzahonMagic lol. No need to be offended. You're an academic. Incorporating learnings and pronouncing things correctly is important to your work, as you know.
And, you are speaking English...
its like Wizards just hates Nahiri most versions of her are just bad.
There are only four versions of her, and one of them (Nahiri the Harbinger) is incredibly powerful!
What’s wrong with having lands to discard with the manticore. I would probably discard a land and destroy a creature.
I'm a grind player and that tablet is not an F at all. More like B. In sealed it's a+ completely unbeatable
Tyvar has to be some of the weakest art I've seen recently on any magic card. His tribal tattoos look super early 2000s, his overall design is uninspired and the way he punches looks super strange and the monster in the foreground looks like he just got uppercutted but tyvar is throwing a hook. Super surprised this got greenlit. Also, his name is dumb...
45:39 is the flavour text talking about WotC and especially Hasbro themselves?
Staff of Compleation is providing a card draw to lifegain white decks. In a very limited amount, of course, but it's still better than nothing.
Also, it seems to me that there are TOO MANY RARES! Also also, too many rares that are uncommon at best. That's a sad, greedy choice...
This set has the same number of rares/mythics as any set. There are just an inordinate number of them that show up in multicolor.
@@NizzahonMagic thank you so much for the explanation! I felt this way for all of the spoiler process and it could be due to "selective attention", so an external opinion is very well appreciated.
Thanks again for all of your gifts and very competent opinions :D
This art is terrible wow
These artists used to work for Balenciaga.
I bet its partly because more sets per year = less time to guide artists, less time for artists, less money for artists? Plus they make it kiddie friendly now so nothing too scary is smiled upon.
@@Gunnarr123abc "Kiddie friendly"? Have you seen some of the cards in this set?