Hey! Robb the game designer here :) Firstly thanks so much for doing the video series, you got most of it right however I did pick up a few errors in the vid so if you could pin this post that would be really helpful: The main one has already been pointed out, you have to move onto a corpse to pick it up so lots of your moves would have required leaving your guys out in the open or leaving the corpses out. 4:56 You cant use the sprint action in the water... but you can sprint out of it. 8:14 at this point the corpse rule makes a big difference as it means you can't kill & hide the body without risking being out in the open. 17:01 At this point the patrol on the bridge is looking down the length of the low wall jock is hiding behind so he would be spotted. 23:33 white patrol on the bridge can see the square in front of the door 27:59 Sprint has an earshot of 1 square so the patrol would alert. 30:35 You say "oh dear, he can see Jock from there" ... He can, because as at 17:01 hes looking down the length of the wall. 33:04 If he stands up there the black sentry can see him on the diagonal 35:03 Sprint action again with the 1 square earshot would alert. 36:09 Anders is visible on the diagonal from the black patrol. So all in all a couple of LOS slip ups (this will happen a lot until you are super familiar with the game especially on those diagonals). The looking down the length of a wall rule and the earshot on the sprint action. Not many errors but they have a significant impact on game play... Mainly it will make it harder ;) With those rule adjustments you will find getting across the bridge almost impossible without simultaneously hitting both sides at once / harpooning from the water etc. thanks again! Robb
@robertbutler8771 Heya Robb! Thanks so much for gracing us with this game! I'm in absolute awe with it! I even have a friend who isn't much into board games excited to come and play it! Thanks for the feedback and clarifications! I have already recorded and scheduled mission 3 for tomorrow. I'm now confident that therell be some mistakes, but hopefully, there will not be too many! The final few turns were hectic 😅 I'm looking forward to getting stuck into Mission 4 on Friday, I'll be sure to mention clarifications during that video. Thanks again!
Absolutely love your videos and looking forward to the third scenario! I spotted two rules mistakes that I hope you don't mind me mentioning. No need to replay anything as this was very fun to watch. To pick up an object (that includes corpses...) you must move into the spot of the object. The second rule is difficult to explain but when a guard is looking parallel to low cover it does not give its cover. So Jock was not safe in his hiding spot as the sentry would have seen him. It is explained in the picture on page 10 of the rulebook under 'being seen'. Hope this helps your playthroughs! Looking forward to the next one.
@spycom82 Thank you very much! I always welcome feedback, and thanks for pointing out my errors 😊 Something I'll make note of for mission 4 as 3 is already up and scheduled for Thursday 😅 Thanks again!
Why the 2 soldiers that appear at the reinforcements point (min 14:56) do not have any action when the soldier moves in front of them to cross the brdige and kill the guards (min 42:17) on the bridge?
@Jammybee I honestly think it will be an absolute blast with other people, each devising their own strategy! I've played a 3-operator scenario solo, and it was great!
Hey! Robb the game designer here :) Firstly thanks so much for doing the video series, you got most of it right however I did pick up a few errors in the vid so if you could pin this post that would be really helpful:
The main one has already been pointed out, you have to move onto a corpse to pick it up so lots of your moves would have required leaving your guys out in the open or leaving the corpses out.
4:56 You cant use the sprint action in the water... but you can sprint out of it.
8:14 at this point the corpse rule makes a big difference as it means you can't kill & hide the body without risking being out in the open.
17:01 At this point the patrol on the bridge is looking down the length of the low wall jock is hiding behind so he would be spotted.
23:33 white patrol on the bridge can see the square in front of the door
27:59 Sprint has an earshot of 1 square so the patrol would alert.
30:35 You say "oh dear, he can see Jock from there" ... He can, because as at 17:01 hes looking down the length of the wall.
33:04 If he stands up there the black sentry can see him on the diagonal
35:03 Sprint action again with the 1 square earshot would alert.
36:09 Anders is visible on the diagonal from the black patrol.
So all in all a couple of LOS slip ups (this will happen a lot until you are super familiar with the game especially on those diagonals). The looking down the length of a wall rule and the earshot on the sprint action. Not many errors but they have a significant impact on game play... Mainly it will make it harder ;) With those rule adjustments you will find getting across the bridge almost impossible without simultaneously hitting both sides at once / harpooning from the water etc.
thanks again!
Robb
@robertbutler8771 Heya Robb! Thanks so much for gracing us with this game! I'm in absolute awe with it! I even have a friend who isn't much into board games excited to come and play it!
Thanks for the feedback and clarifications! I have already recorded and scheduled mission 3 for tomorrow. I'm now confident that therell be some mistakes, but hopefully, there will not be too many! The final few turns were hectic 😅
I'm looking forward to getting stuck into Mission 4 on Friday, I'll be sure to mention clarifications during that video.
Thanks again!
@@Forgemaster_Hiemal61 thanks, I’ll tune in for the next one. Loving your enthusiasm for the game!
Absolutely love your videos and looking forward to the third scenario! I spotted two rules mistakes that I hope you don't mind me mentioning. No need to replay anything as this was very fun to watch. To pick up an object (that includes corpses...) you must move into the spot of the object. The second rule is difficult to explain but when a guard is looking parallel to low cover it does not give its cover. So Jock was not safe in his hiding spot as the sentry would have seen him. It is explained in the picture on page 10 of the rulebook under 'being seen'. Hope this helps your playthroughs! Looking forward to the next one.
@spycom82 Thank you very much! I always welcome feedback, and thanks for pointing out my errors 😊
Something I'll make note of for mission 4 as 3 is already up and scheduled for Thursday 😅
Thanks again!
Nice one. Earned you a subscriber. Looking forward to #3 (while I wait for my copy to arrive)...
@markusklaas6043 Thank you, and welcome! Hopefully, you won't have to wait much longer!
Why the 2 soldiers that appear at the reinforcements point (min 14:56) do not have any action when the soldier moves in front of them to cross the brdige and kill the guards (min 42:17) on the bridge?
@@andresc3356 They're in the alert reserve. So when all hell breaks loose when the alert track hits 0, that's when they come in and f*** s*** up 😅🤣
@@Forgemaster_Hiemal61 ah ok! thank you
How do you think it will play with multiple people (a character each)?
@Jammybee I honestly think it will be an absolute blast with other people, each devising their own strategy! I've played a 3-operator scenario solo, and it was great!
@@Forgemaster_Hiemal61 That's good to hear.