You call that resisting arrest? We call this a difficulty tweak! Also the music is from payday 2 with their name in order is: the mark, lock and load with drop zone
Honestly, as much as I get why people like this identity, I just can't stand the execution of this guy. Like straight up he's only good so long as he has ammo. Then once it's gone he nosedives into being shit. Hell, if only his whole charge stuff was actually used to let him continue to use those ammo eating coins then maybe he'd still be useful. But holy fuck as is? Yeah hell no.
And this fatal flaw of his became much more noticeable after they introduced money battles to the game. But honestly, I think this is a fair fate to subject him to considering how crazy his s3 is regardless of where you use him, high cost high reward or something like that.
Which only really comes into play in solos. If you play him well depending on the content you are doing, he won't run out of ammo. He does need the ammo system to have any semblance of balance though because he is already the strongest heathcliff and the very very small gap between him and whcliff would grow far larger if this guy could ignore his ammo.
With project moon focusing more on 12 sinner encounters r cliff’s usage is actually better than ever, since you can always just kill him after hes out of ammo
At uptie 4 he can recover ammo, and he can also do it with fell bullet (EGO), still back when they added him to the game i doubt there was anything to would last him long enough to need more bullets
I know hes fallen off in story content because of chain battles. I use Harpooner rn (I missed the chance to get wild hunt) but seems Rabbit is still king of MD.
There's not a specific strat for every ID. Most like general strats and knowledge of how MD works. I gonna copypaste a comment I wrote months ago so you can know what to do: - Sin Resistences: Not to mention that this is one of the most important things in solos. If you notice, each identity has its own base resistance (type of attack) but they also have Sin Resistences (you can see it in the base EGO of each sinner). What you practically have to do is choose the Theme Packs where the enemies deal types of attacks that the ID can take. You can check the Themes Packs enemies in the Wiki. - EGOs: I know it will sound a bit forced but the reality is that EGOs make a big difference. Not only because some have passives that help you do more damage, survive more or have more Attack Weight, but also because EGOs change the Sin Resistences of your ID, making you endure more. - EGO Gifts: Along with that, EGO Gifts are also important. Mostly you will see that I don't always go for damage but for survival. EGO Gifts like Grey Coat, Lithograph, Homeward, Painkiller, etc, can help you survive longer during the run. An EGO Gift that you absolutely must grab is Carmilla. Having enemies in Normal and Elite Encounters starting with 20-30% less health is pretty good. - Passives: Again, another important part. Without Support Passive you won't be able to do damage or survive in most cases. The ones I use the most for healing are Chef Ryoshu, Base Gregor or G Corp Gregor and K Corp Hong Lu (if the ID has Gluttony Skills). After that it varies on which ID you're using as it depends if the ID can get EGO Resources to activate them. Although it can be fixed by getting EGO Gifts that give you those resources (ex. Oracle, Disk Fragment, Grand Welcome, etc) - During MD: Always try to choose Normal Encounters, Abnormalities or Events Encounters. NEVER choose Elite Encounters (unless you have Carmilla or the enemies are easy to kill). Also, always try to choose nodes where there are two paths so you have less chance of encountering an Elite Encounter.
MD Simulation automatically levels all your ids to 45 meaning you only need to uptie units to use them in MD so just uptie your best units and avoid floor packs that aren't from cantos
tbf quick suppression always was this strong it's just that the game around him became less dependent on the funny 5 coin envy nuke with 4 fragile at high speed more because of chain battles which make ammo ids miserable and also antisynergy with something like binds
What if you want "Quick Supression", but Kim Ji-hoon said: "0 Ammo"
wheres outis bub… ill sub if you do
@@SunshowerOutis I already made the solo but I need to edit it. Hopefully I can upload it tomorrow
@@Jexnpierre Thanks bro I like your content so much man 👍
It’s so sad he’s not going to be useful in md5
i cast no ammo + 4 speed + tails
Im glad for the final boss we had GANCHAM🐰🐰‼️‼️‼️vs CHA, MAGANERA🐳🐳‼️‼️‼️
OMOHEARA
MATTAGAN POOREH!! 🛡
KANIHEYA KOTONGIMIDA
i like how the title says "ft. R Corp Heathcliff" like if he isnt the entire point of the video
that is but a feature of quick supression. much like GANCHAM ‼‼‼
Quick suppression
GANCHAM‼️‼️
GANCHAM‼️
GUAN CHAON🔫🐰‼️‼️‼️‼️‼️‼️🟣🟣🟣🟣🟣🛡🛡🛡🛡💥💥💥💥
GANCHAM🐰‼️‼️
GANCHAM 🗣🐰🐰🐰🐰🐰
GANCHAM 🗣️🐰🐰🐰
THIS PLACE IS NUTS!!!!!
Him just mashing the trigger when he’s out of bullets 😭
GANCHAM!‼‼‼‼‼
GANCHAM ‼‼‼‼
You call that resisting arrest? We call this a difficulty tweak!
Also the music is from payday 2 with their name in order is: the mark, lock and load with drop zone
GANCHAM🐰‼‼
As a certified Korea-boo, Kkang-Chong!
EPIC RAP BATTLES OF HISTORY!!!!
KITAVA MON CHA MAGANERA!
JA! NO KAKANERA!
VS
Oh~ shimamashima na~
Sigo esperando a que salgan más identidades de R Corp
Gunchan! *click* *click* *click* *click* *click*
CHA, MAGANERA‼‼‼👵👵
GANCHAM‼️‼️‼️
also, PAYDAY 2 MENTIONED!!! WTF IS A LOUD DSOD HEIST!!!
its a fnuuy hacker perk deck with akimbo smgs
GANCHAM‼️
Honestly, as much as I get why people like this identity, I just can't stand the execution of this guy. Like straight up he's only good so long as he has ammo. Then once it's gone he nosedives into being shit.
Hell, if only his whole charge stuff was actually used to let him continue to use those ammo eating coins then maybe he'd still be useful. But holy fuck as is? Yeah hell no.
And this fatal flaw of his became much more noticeable after they introduced money battles to the game. But honestly, I think this is a fair fate to subject him to considering how crazy his s3 is regardless of where you use him, high cost high reward or something like that.
Yea but like 40% more dmg
Which only really comes into play in solos. If you play him well depending on the content you are doing, he won't run out of ammo. He does need the ammo system to have any semblance of balance though because he is already the strongest heathcliff and the very very small gap between him and whcliff would grow far larger if this guy could ignore his ammo.
With project moon focusing more on 12 sinner encounters r cliff’s usage is actually better than ever, since you can always just kill him after hes out of ammo
At uptie 4 he can recover ammo, and he can also do it with fell bullet (EGO), still back when they added him to the game i doubt there was anything to would last him long enough to need more bullets
WE'RE SO GANCHAM 🤑
***GANCHAM***‼️‼️‼️🗣️🗣️🗣️🗣️🐰🐰🐰🐰🐰🐰
GAN CHAM 🔥 🔥 🔥
ahab shot dead in the bronx
GANCHAM !!!!!!
GAN CHAM!
Payday 2 soundtracks🔥🔥🙏🏻
GANCHAM 🐰 🐰 🐰 🗣 🗣 🗣
Gan cham!
GANCHAM
I know hes fallen off in story content because of chain battles. I use Harpooner rn (I missed the chance to get wild hunt) but seems Rabbit is still king of MD.
Doesnt the fell bullet ego give 1 bullet?
On crit kill
Can anyone give me a good tean strat for 100% solo r corp heathcliff
There's not a specific strat for every ID. Most like general strats and knowledge of how MD works. I gonna copypaste a comment I wrote months ago so you can know what to do:
- Sin Resistences: Not to mention that this is one of the most important things in solos. If you notice, each identity has its own base resistance (type of attack) but they also have Sin Resistences (you can see it in the base EGO of each sinner). What you practically have to do is choose the Theme Packs where the enemies deal types of attacks that the ID can take. You can check the Themes Packs enemies in the Wiki.
- EGOs: I know it will sound a bit forced but the reality is that EGOs make a big difference. Not only because some have passives that help you do more damage, survive more or have more Attack Weight, but also because EGOs change the Sin Resistences of your ID, making you endure more.
- EGO Gifts: Along with that, EGO Gifts are also important. Mostly you will see that I don't always go for damage but for survival. EGO Gifts like Grey Coat, Lithograph, Homeward, Painkiller, etc, can help you survive longer during the run. An EGO Gift that you absolutely must grab is Carmilla. Having enemies in Normal and Elite Encounters starting with 20-30% less health is pretty good.
- Passives: Again, another important part. Without Support Passive you won't be able to do damage or survive in most cases. The ones I use the most for healing are Chef Ryoshu, Base Gregor or G Corp Gregor and K Corp Hong Lu (if the ID has Gluttony Skills). After that it varies on which ID you're using as it depends if the ID can get EGO Resources to activate them. Although it can be fixed by getting EGO Gifts that give you those resources (ex. Oracle, Disk Fragment, Grand Welcome, etc)
- During MD: Always try to choose Normal Encounters, Abnormalities or Events Encounters. NEVER choose Elite Encounters (unless you have Carmilla or the enemies are easy to kill). Also, always try to choose nodes where there are two paths so you have less chance of encountering an Elite Encounter.
@@Jexnpierre i have a question, when you use an ego to alter sin resistances, does it last for the rest of the md or just for that one node?
@@ellieomor Just for the current node. Everytime you begin a new encounter, everyone is going to have their respective Base (EGO) Sin Resistences.
Seeing Quick Supression does actually is surprising...
Also, how do i do my first MD?
I have 000 N Corp Faust for context
MD Simulation automatically levels all your ids to 45 meaning you only need to uptie units to use them in MD so just uptie your best units and avoid floor packs that aren't from cantos
@@noppy8894Oh, okay
tbf quick suppression always was this strong
it's just that the game around him became less dependent on the funny 5 coin envy nuke with 4 fragile at high speed
more because of chain battles which make ammo ids miserable and also antisynergy with something like binds
GANCHAM. 🐰‼️ 🔫🔫🔪🔪🔪 ‼️🐰